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Masakazu Takasu, Technical Evangelist, TeamLab http://theconference.se/ Masakazu will show how ingenious technology and art is made in Japan today. Our next event is MakerFaire trondheim 2014 and ALS Electronica 2014! http://prix2014.aec.at/prixwinner/13489/ PROTOTYPING EVERYTHING We grow up exploring ourselves and our surroundings. We learn how to interact with the community we live in. In our early days it’s ok to ask a lot of questions and to learn by doing and failing. Somewhere along the way we become less inclined to play and test to learn how things work, and it seems like we are supposed to know everything about what we do (listen to a politician interviewed on telly). A lot of us forget that craft of testing our way forward. But, there is a global maker movement that is all about trying things out and building prototypes to understand if an idea works and if there’s a market for it. In this session you will learn about how you can prototype everything from business models to technology. http://togetter.com/li/708899
Citation preview
Don’t think alone,All right.Interactive Design Prototypeing
by teamLab
Masakazu Takasu (teamLab)@tks
I’m not able to speak english well.I will try to my presentation today, in my broken english. My first message, with apologies to Bruce Lee(李小龍 ),
Notice
self-introduction
My name:Masakazu TakasuI’m a maker from japan.I love [Make:]
Tokyo2009- Bay area2012 Taipei 2013 ShenZhen 2014
Taipei 2014 Maker’s Block MakerFaire Singapore
Next,MakerFaire trondheim,Katmandu,Tokyo…
ultra-technologists groupteamLab
About teamlab
teamLab is an ultra-technologists group made up of information specialists including; engineers (user interface engineers, data base engineers, network engineers, robot engineers, computer vision engineers, software architects), mathematicians, architects, CG animators, web designers, graphic designers, artists, and editors. 400 employees work in tokyo. 70% engineers.
Characteristic of teamLab
Creation without boundaries between Design and Art
There is not much of a border between Design and Art because we focus on the digital domain. We sell art works at the top world art markets, such as Art Basel. We also find solutions for new products.
Example
10
Technology, Design, Art, Science.
11
We are creating works through "experimentation and innovation"
making the borders between Technology, Art, and Design more Ambiguous.
Example
Today’s theme
Prototyping methodsMulti diciplinary co-working
Interactive design from Japan
Example
Sketch Aqualium
Theme
How to Make Educational by Technology and Art.
Theme
Today's children is always using smartphone and
pad.
For the children,Digital world is fun.
Real world is too boreing.
On the TV,Mario and Angry bird are jump,play with friend.But child is lie down.These are bad things for growth.
We maid it “Real Super Mario World”!To play with friends using the brain and physical.
teamLab future park
Example
Hopscotch for Geniuses
Example
Sketch Aqualium
Example
Sketch Aqualium
ConceptCo-Creative by children
-A line drawing for coloring-Physical drawing-Every drawing in same Big screen-Aqualium by Everybody
Augmented FieldSilicon Valley way is Augmented Human. Empowerment myself.Our way is Augmented Field. Empowerment people together.
Person People
Team Sketch AqualiumDrawer (U.K)Graphic Designer(Japanse) Computer Vision engineer(Japanese)Unity 3D engineer(Japanse)
Around 2 month.
1st PrototypeImage by Drawer
Adam Booth(Drawer)
Adam Booth is an English-born master of Nihonga, a kind of painting that uses traditional Japanese methods and styles.
2nd PrototypeMake 16m 3D world by Unity3D engineer.
Sugi-cho(Unity3D engineer)Sugi-cho is an Graduation of Technology polytechnique and Art university.He is founder of our interactiveTeam.
3rd PrototypeMore visual effect,light, perspective by Unity3D engineer and Designer.
Before effect
After effect
4th PrototypeMove and Visual design by engineer and mathematics
pos.x = A * sin(t);pos.y = B * noise(pos.x,t);pos.z = C * cos(pos.x/C+t);noise(x,y):
5th PrototypeAlgorithm
Fish swim aim target
Same shape fish same target, making squadronEscape from the Shark
When Escape and Find food are more fast.
6th PrototypeVisual and Move Making(important!)
Understandable, Look so good,not borling
Every moveing has meaningful.Meaningless moveing is borling.Still same move is borling.
7th PrototypeInteraction Design
How to get drawing in display The fishes are touchable? The fishes eyes are able to see us?
How to connect Virtual and Physical.
8th PrototypeChoose tool
We use scanner and IR Camera.
Example
Sketch Aqualium
How to Multi diciplinary co-working?
Prototype is best way,not need language.“Two heads are better than one.”
Don’t think alone,All right!
One More Thing
Make:technology on my timeI told about our business product.But next thing is not out business Prototypeing,Made by only our mind.
This is our toilet.
Our office toilet is few.Typical Enginner is male.Toilet for male always under heavy traffic.
An engineer want is "don't stop my hacking".An engineer want to recognize his toilet are “open" or “closed" at his desk.Therefore we made it.
Heaven’s door
Toilet door
With mouce
Click!
Click by door!
toilet
Server (laptop)Apache web server
USB wireless mouse
The mouse send a toilet situation to server.
Become a able to knowing toilet situation when still my eyes gazing computer.
1 click change few second.
heaven's door is browser extension.
Do It With Others Heaven’s door
Do It With Others “heaven’s door”
@nazokingI make it web user interface!When toilet open,send alert from web page.
Other Enginner makes:Heaven's door become adapt cacti(network graphing solution).We can recognise heavy traffic time.
Do It With Others “heaven’s door”
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