Upload
vit-university
View
458
Download
2
Embed Size (px)
DESCRIPTION
operator overloading
Citation preview
UNIT III Overloading
04/10/231 VIT - SCSE
By
G.SasiKumar., M.E., (Ph.D).,Assistant Professor
School of Computing Science and EngineeringVIT University
Functions in C++Experience has shown that the best way to
develop and maintain large programs is to construct it from smaller pieces (Modules)
This technique Called “Divide and Conquer”
•Easer To
DesignBuildDebugExtendModifyUnderstandReuseBetter Organization
Wise Development Approach
main(){ ----- ----}
function f1(){ --- ---}
function f2(){ --- ---}
Function Overloading
C++ supports writing more than one function with the same name but different argument lists. This could include:different data typesdifferent number of arguments
The advantage is that the same apparent function can be called to perform similar but different tasks. The following will show an example of this.
Function Overloadingvoid swap (int *a, int *b) ;
void swap (float *c, float *d) ;
void swap (char *p, char *q) ;
int main ( )
{
int a = 4, b = 6 ;
float c = 16.7, d = -7.89 ;
char p = 'M' , q = 'n' ;
swap (&a, &b) ;
swap (&c, &d) ;
swap (&p, &q) ;
}
void swap (int *a, int *b)
{ int temp; temp = *a; *a = *b; *b = temp; }
void swap (float *c, float *d)
{ float temp; temp = *c; *c = *d; *d = temp; }
void swap (char *p, char *q)
{ char temp; temp = *p; *p = *q; *q = temp; }
04/10/235 VIT - SCSE
• Operator Overloading refers to giving the normal C++ Operators, such as +,*,<= etc., additional meanings when they are applied to user defined data types.
• Simply defined as to create new definitions for operators.
Syntax :<ret.datatype> operator <operator name>(){------}
Operator Overloading
The steps involved an operator are :
1. Create a class that defines a data type that is to be
used in the overloading operation
2. Declare the operator function as either a member
function or a friend function inside the class
3. Define the operator function either inside or outside
the class
4. Use the operator in the main() function
• All the operators can be overloaded using friend
function except () [] -> and =. These operators must be
defined by using a member function.
ASSIGNMENT OPERATOR OVERLOADING RULES :
• The operator function for the assignment operator are
inherited by any derived class.
• Friend functions cannot be used to overload the
assignment operator
The operators that can be overloaded are
+ - * / % ^ & | _ != < > <= >= += -+ *= != ++ -- [ ] () || &= && -> , new delete
The operators that cannot be overloaded are # .(member operator) :: sizeof ?:
04/10/239 VIT - SCSE
class sample{private:int x;float y;public:sample(int,float);void operator =(sample s);void display();};sample::sample(int one,float two){x=one;y=two;}
void sample::operator =(sample s){x=s.x;y=s.y;}void sample::display(){cout<<”integer number(x)=:”<<x<<endl;cout<<”floating value(y)=:”<<y<<endl;cout<<endl;}
(Unary)Overloading Assignment Operator (=)
04/10/2310 VIT - SCSE
void main(){sample ob1(10,4.5);sample ob2(20,6.2);ob1=ob2;cout<<”contents of the first object \n”;ob1.display();cout<<”contents of the second object \n”;ob2.display();}
04/10/2311 VIT - SCSE
class sample{private :int x;public :sample(){x=0;}int getcount(){return x;}sample operator ++(){++x;sample t;t.x=x;return t;}};
void main(){sample s1,s2;cout<<"s1 ="<<s1.getcount()<<endl;cout<<"s2 ="<<s2.getcount()<<endl;++s1;s2=++s1;cout<<"s1 ="<<s1.getcount()<<endl;cout<<"s2 ="<<s2.getcount()<<endl;getch();}
Overloading ++ Operator
OUTPUT :
s1 = 0
s2 = 0
s1 = 2
s2 = 2
04/10/2312 VIT - SCSE
class sample{private:int x;public:sample();sample(int);sample operator +(sample s);void display();};sample::sample(){x=0;}
sample::sample(int one){x=one;}sample sample::operator +(sample s){sample t;t.x=x+s.x;return(t);}void sample::display(){cout<<”X=”<<x<<endl;}
(Binary) Overloading Arithmetic Operators (+)
04/10/2313 VIT - SCSE
void main(){sample ob1(10);sample ob2(20);sample ob3;ob3=ob1+ob2;ob1.display();ob2.display();ob3.display();}
OUTPUT :X=10X=20X=30
04/10/2314 VIT - SCSE
class sample{private:int x;public:sample();sample(int);sample operator -(sample s);void display();};sample::sample(){x=0;}
sample::sample(int one){x=one;}sample sample::operator -(sample s){sample t;t.x=x-s.x;return(t);}void sample::display(){cout<<”X=”<<x<<endl;}
(Binary) Overloading Arithmetic Operators (-)
04/10/2315 VIT - SCSE
void main(){sample ob1(10);sample ob2(20);sample ob3;ob3=ob1-ob2;ob1.display();ob2.display();ob3.display();}
OUTPUT :X=10X=20X=-10
#include<iostream.h>const int SIZE=5;class test{private :int a[SIZE];public:int operator [] (int i){return i;}};void main(){test t1;int i;
OVERLOADING THE SUBSRIPTOPERATOR [ ]
for(i=1;i<=SIZE;i++){// control is transferred to the operator function call int operator [] (int i)
cout<<t1[i]<<"\t";}}
OUTPUT :12345
04/10/2317 VIT - SCSE
class sample{private:int x;public:sample();sample(int one);void display();int operator <(sample s);};sample::sample(){x=0;}sample::sample(int one){x=one;}
void sample::display(){cout<<"X="<<x<<endl;}int sample::operator <(sample s){return (x<s.x);}void main(){sample ob1(20);sample ob2(100);cout<<(ob1<ob2)<<endl;cout<<(ob2<ob1)<<endl;getch();}
Overloading Arithmetic Comparison Operators (<)
OUTPUT :10
04/10/2318 VIT - SCSE
class sample{private:int x;public:sample();sample(int);sample operator +=(sample s);void display();};sample::sample(){x=0;}sample::sample(int one){x=one;}
sample sample::operator +=(sample s){return(x+=s.x);}void sample::display(){cout<<"X="<<x<<endl;}void main(){sample ob1(10);sample ob2(20);ob1.display();ob2.display();ob2+=ob1;ob1.display();ob2.display();}
Overloading Compound Assignment Operator (+=)
OUTPUT :X=10X=20X=10X=30
04/10/2319 VIT - SCSE
class sample{private:int x;public:sample();sample(int one);void display();int operator <=(sample s);};sample::sample(){x=0;}sample::sample(int one){x=one;}
void sample::display(){cout<<"X="<<x<<endl;}int sample::operator <=(sample s){return (x<=s.x);}void main(){sample ob1(20);sample ob2(100);cout<<(ob1<=ob2)<<endl;cout<<(ob2<=ob1)<<endl;getch();}
Overloading Compound Assignment Operator (<=)
OUTPUT :10
Increment and Decrement Operators
We have used n++; and ++n; to replace for n = n + 1;
and we have used --n and n--; to replace for n = n - 1;
The expressions n++ and ++n have values.The expression n++ returns the value of n before
to incrementing, then increments the value of n.++n increments the value of n, then returns the
incremented value.The expressions n-- and --n have values as well.The expression n-- returns the value of n before to
decrementing, then decrements the value of n.--n decrements the value of n, then returns the
decremented value.
Overloading ++ and - -
With C++, you use ++ to increment variables, and - - to decrement variables
When a prefix operator such as ++ is used in an expression, the mathematical operation takes place before the expression is evaluated
When the postfix operator is used, the expression is evaluated before the mathematical operation takes place
Using the Prefix and Postfix ++ Operators with an Integer
Generic Programming for Templates
A methodology for the development of reusable software libraries
Three primary tasks:Categorize the abstractions in a domain into
conceptsImplement generic algorithms based on the
conceptsBuild concrete models of the concepts
Concepts make templates easier to useExpress requirements directly in code
Provide complete type-checking of templates
Characteristics of Generic Libraries
Reusable: able to operate on user-defined data types
Composable: able to operate on data types defined in another library
Efficient: performance on par with non-generic, hand-coded implementations
C++ Templates
C++ Function Templates
-- C++ Function templates are those functions which can handle different data types without separate code for each of them.
C++ Class Templates
-- C++ Class Templates are used where we have multiple copies of code for different data types with the same logic.
Templates
Constructs a family of related functions or class
Different Approach – Function
Example 1 & 2 : int Add(int a,int b) { return a+b;} // function Without C++ template
float Add(float a, float b) { return a+b;} // function Without C++ template
1. Naïve ApproachDifferent Function Definitions
Different Function Names
2. Function OverloadingDifferent Function Definitions
Same Function Name
3. Template FunctionsOne Function Definition (a function template)
Compiler Generates Individual Functions
Approach 3: Function Template• A C++ language construct that allows the compiler to generate multiple versions of a function by allowing parameterized data types.
Template < TemplateParamList >FunctionDefinition
FunctionTemplate
TemplateParamDeclaration: placeholder
class typeIdentifier typename variableIdentifier
Example of a Function Template
template<class T>
T Add(T a,T b)//C++ Fucntion Template sample{ return a+b;}
Template parameter
(class, user defined type, built-in types)
Class Template• A C++ language construct that allows the compiler to generate multiple versions of a class by allowing parameterized data types.
Template < TemplateParamList >ClassDefinition
Class Template
TemplateParamDeclaration: placeholder
class typeIdentifier typename variableIdentifier
Example of a Class Template
template<class ItemType>class GList{ public: bool IsEmpty() const; bool IsFull() const; int Length() const; void Insert( /* in */ ItemType item ); void Delete( /* in */ ItemType item ); bool IsPresent( /* in */ ItemType item ) const; void SelSort(); void Print() const; GList(); // Constructor private: int length; ItemType data[MAX_LENGTH];};
Template parameter
Advantages of C++ Class Templates:
One C++ Class Template can handle different types of parameters.
Compiler generates classes for only the used types. If the template is instantiated for int type, compiler generates only an int version for the c++ template class.
Templates reduce the effort on coding for different data types to a single set of code.
Testing and debugging efforts are reduced.
Standard Template Library
In the late 70s Alexander Stepanov first observed that some algorithms do not depend on some particular implementation of a data structure but only on a few fundamental semantic properties of the structure
Developed by Stepanov and Lee at HP labs in 1992
Become part of the C++ Standard in 1994
What’s in STL?Container classes: vector, list, deque, set,
map, and etc…A large collection of algorithms, such as
reverse, swap, heap, and etc.VectorA sequence that supports random access to
elementsElements can be inserted and removed at the
beginning, the end and the middleConstant time random accessCommonly used operations
begin(), end(), size(), [], push_back(…), pop_back(), insert(…), empty()
Recap
Templates are mechanisms for generating functions and classes on type parameters. We can design a single class or function that operates on data of many types
function templatesclass templates