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edit poly,편집 가능한 폴리.
Segment. polygon vertex.
- vertex(정점). Segment(가장자리). Border(테두리).
Polygon(면,다각형) 을 이동하거나 편집하면 연결된 형
상에도 영향을 준다.
Edit poly- convertable ploygon
All “Geometry” and “Shapes” (Objects) in 3D Max are made of a combination ofsub-object parts. You can place the “Edit Poly” modier on 3D objects.select and move them to develope your models.
Poly (Vertex)
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-047B00EC-D4E3-4D05-8FB7-220795D13874-htm.html
Poly (Edge) Poly (border)
Poly (polygon)
테두리
다각형/요소
정점
가장자리
sub-object parts.
Creating and Editing Editable Polys
https://vimeo.com/65039142 https://youtu.be/nxYJzs3neRo
starts with a simple box, and then modifies the box using extrusion to gradually add detail to the model. The final surface is a smoothed version of the box model.
Low Poly modeling
1. Creating curves spline 2. Lathe Modifier settings
3. Renderable spline settings 4. Attaching the handle
http://surrealstructures.com/blog/2010/01/modeling-a-simple-mug-in-3ds-max/
http://www.cgsmooth.com/2010/10/bar-chair-3ds-max-modeling-tutorial.html
Bar Chair - 3ds Max Modeling Tutorial
Spoon Modeling Poly modeling a Dinner Fork
Ploy modeling Tutorial
https://youtu.be/ExDKqJh8dj0https://youtu.be/iXz_WVXuXZw
Modifers change the shape or behavior of a model. There are dozens of modiers on the “Modier List” but in this class we generally use only a handful.Modifers change the shape or behavior of a model.
Modifers: 수정자
modifier -Taper
Parameter 로조정한다.
modifier -Bend
modifier -FFD box
조합 모델링
가상공간에서 최소한 요소로 HOW조합할 것인가?
- 무엇을 먼저 만들까?- 어떤 것을 사용해서 만들까?- 어떻게 조합할 것인가?
응용 가능한 시계
하나의 모양을 경로로 결합
하고 하나 이상의 모양을
해당 경로를 따라
횡단면으로 결합하여 로프
트(Loft) 오브젝트를 구성하
는 구성요소로 사용
로프트(Loft)
Flip normal(면 뒤바뀜 현상)
중간과제 대상
모델링할 대상(장소) 선정하기( 사진찍어오기) 외부/내부