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Rehabilitation game platform for elderly living with dementia Szu-Yang, Cho., Ya-Fang, Cheng., Hung-Chi, Lee., Hsien-Hui, Tang.,

Memoir monopoly 2015

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Page 1: Memoir monopoly 2015

Rehabilitation game platform for elderly living with dementia

Szu-Yang, Cho., Ya-Fang, Cheng., Hung-Chi, Lee., Hsien-Hui, Tang.,

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UXR UXD UXT UXE

Seeking partners to finish the platformSeeking opportunity for entrepreneurship

Design ProcessMemoir Monopoly

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The elderly dementia sufferers in Taiwan increased rapidly with the trend of aging society, there are 130,000 elderly living with dementia ,and more than 150 daycare centers established.

BackgroundMemoir Monopoly

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The elderly dementia sufferers in Taiwan increased rapidly with the trend of aging society, there are 130,000 elderly living with dementia ,and more than 150 daycare centers established.

130,0002430,000

Taiwan

World

BackgroundMemoir Monopoly

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User experience research of the current tools used by the elderly living with dementia in rehabilitation revealed the need for a more interactive reminiscing game.

UX ResearchMemoir Monopoly

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A highly flexible reminiscing rehabilitation game platform for the elderly living with dementia to engage in interactive activities, including structured reminiscing, cognitive training, reality orientation, sensory stimulation, and social events.

Cognitive R

R S

UX ResearchMemoir Monopoly

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Tools for the rehabilitation of the elderly living with dementia in Taiwan are imported from overseas or initially designed for children. Most of them are not appropriate for aged users.

UX ResearchMemoir Monopoly

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User experience research of the current tools used by the elderly living with dementia in rehabilitation revealed the need for a more interactive reminiscing game.

UX ResearchMemoir Monopoly

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Lack of interaction Complicated

InappropriateUnsuitable

Individual information could not be included easily, caregivers need a more customized, interactive tool which can meet the elderly and their needs.

UX ResearchMemoir Monopoly

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Rehabilitation game platform for elderly living with dementia

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The platform help to collect each individual’s personal photos and preferences, and then upload to the cloud.

The record of the game process will be send to the cloud, and then analyzed the relevance between the materials

Collect Customized Game RecordCreate a unique map for the participants with proper level of difficulty to suit their personal experiences

Design ConceptMemoir Monopoly

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Memoir Monopoly was brought into group rehab event at day care centers twice for a field test. Based on the observations and interviews of the therapist and caregivers, we found the elderly living with dementia in the test were more actively willing to share their stories, using their own photos and movies.

Monopoly Game on iPad Memoir Monopoly

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PhotoBy using their own photos and asking “Who is this?”, “ What are you doing?”, leaders can easily guide the elderly to talk about the stories.

Video and MusicElderly can choose their favorite clips and songs to watch or sing together. Multimedia is more likely to raise their interest.

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Question CardThe reality orientation training questions are turned into card games. Choose a card, answer a question or do some mission.

Matching GameElderly choose the corresponding small cards and throw it to the theme. This matching game also bring everybody to some small talks about the theme.

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Memoir Monopoly was brought into group rehab event at day care centers twice for a field test. Based on the observations and interviews of the therapist and caregivers, we found the elderly living with dementia in the test were more actively willing to share their stories, using their own photos and movies.

UX TestingMemoir Monopoly

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User experience testing and user research for design revise. For caregiver, it is inconvenient to always turning iPads around and handing it to others. They would like to interact in more intuitive ways to enlarge, rotate, and move the materials. For the elderly, the information for one at a time is still too complicated, the interface is too small for them to read. They consider the iPad in front of them as their own map.

UX TestingMemoir Monopoly

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Rehabilitation game platform for elderly living with dementia

Szu-Yang, Cho., Ya-Fang, Cheng., Hung-Chi, Lee., Hsien-Hui, Tang.,

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Design ConceptMemoir Monopoly

The platform help to collect each individual’s personal photos and preferences, and then upload to the cloud.

The record of the game process will be send to the cloud, and then analyzed the relevance between the materials

Picmemory Monopoly Game Memoir BookCreate a unique map for the participants with proper level of difficulty to suit their personal experiences

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Customized Game Map For You & The GroupEasily create customized multicomponent game maps for different groups. Elderly take turns moving their chess on the map and play with different small games. Including photos, video, music, question cards, and match game.

FeaturesMemoir Monopoly

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Customized Game Map For You & The GroupEasily create customized multicomponent game maps for different groups. Elderly take turns moving their chess on the map and play with different small games. Including photos, video, music, question cards, and match game.

FeaturesMemoir Monopoly

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FeaturesMemoir Monopoly

Reminiscence PhotoBy using personal photos and asking questions like: "Who is this?", " What are you doing?", leaders can easily guide the elderly to tell their stories.

Reality Orientation CardThe reality orientation training questions are turned into card games. Choose a card, answer a question or complete a task.

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FeaturesMemoir Monopoly

Matching GameElderly choose the corresponding small cards and throw it to the theme. This matching game also bring everybody to some small talks about the theme.

Video / MusicChoose favorite clips and songs to watch or sing together. Multimedia is more likely to raise the elderly' interest.

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MembersMemoir Monopoly