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洪一平 台大網媒所 & 南藝大動美所 1 2017/05/11

洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

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Page 1: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

洪一平

台大網媒所 &南藝大動美所

1

2017/05/11

Page 2: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Outline

2

簡介

石窟導覽VR:敦煌飛天

走入古畫VR:故宮秋色

太極拳自學AR:大師的身影

展望

Page 3: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

~15B yrs ago

Life Source:~4B yrs ago

Page 4: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

埃及猿~30M yrs ago

北京人~1.8M yrs ago

Evolution of Human

Page 5: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Palmer Luckey: Time magazine cover, Aug 17, 2015

New Era of Virtual Reality

Page 6: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Head-Mounted Dispalys Oculus VR -- founded by Palmer Luckey …… in 2012-- announced in Kickstarter on Aug 1, 2012-- within 4 hours, secured its intended amount

of US$250,000 and eventually ending with > 2M-- acquired by Facebook for ~2B on March 25, 2014

Oculus Rift DK1 ~2012 Oculus Rift DK2: ~2014/7

Page 8: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

The First HMD in 1965

The Ultimate Display (The Sword of Damocles, 1965)

Ivan Sutherland

Page 9: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

VR HMD(Sales in 2016)

SONY PS VRGoogle Cardboard~ 500K in a week

Oculus Rift HTC VIVE

~ 1,500K sets

~ 500K sets~ 600K sets

Page 10: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

一切有為法、如夢幻泡影如露亦如電、應作如是觀

--金剛經

什麼是真實的? 什麼是虛假的?

Page 12: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Augmented Virtuality

擴增虛境

Virtual Environment

Real Environment

Virtual Reality

虛擬實境

Augmented Reality

擴增實境

Mixed Reality 混合實境

Page 13: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

AR HMD (MR)

Google Glass(2013~15)

Magic Leap (?)Microsoft HoloLens(2016)

Epson BT-2000 /BT-300

MR

Page 14: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

文化資產之種類

• 物質文化資產 (Tangible cultural heritage)

-- 歷史建築、雕像、石窟、壁畫、歷史文物、…… 等

• 非物質文化遺產(Intangible cultural heritage)

-- 慶典儀式、 表演藝術、傳統舞蹈、傳統武術、……等

Page 15: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Outline

15

簡介

石窟導覽VR:敦煌飛天

走入古畫VR:故宮秋色

太極拳自學AR:大師的身影

展望

Page 16: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Flying Spirit in Dunhuang-- Immersive Experience on Virtual Touring of Mogao Caves

Page 17: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

- National Taiwan University

- Academia Sinica

- Dunhuang Research Academy

Research Teams

-- Chiang Ching-kuo Foundation for International Scholarly Exchange

-- Ministry of Science and Technology, R.O.C.

Sponsors

Project 1: 2011-2013-- Research on Applying Interactive Technology

to Experiencing Dunhuang Art

Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology

to Experiencing Dunhuang Art

Page 18: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

19

Acquire digitized image data from DunHuang Acedemy

-- High resolution and huge amount of image data

More than 64GB in total.

Up to 300 dpi for each image. Cave 61

Page 19: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

3D Model and Texture for Cave 61 Build 3D model with corresponding textures from the image data

20

13 m x 14 m x (6 m ~ 10 m)

Page 20: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Digital Content Production:I. Animations for selected murals in Caves 61 and 254.

II. 2D digital restoration of the “Female Donor Portraits” painting in Cave 61.

III. 3D digital restoration of statues in the central altar of Cave 61.

Page 21: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

I. Animations for selected murals in Caves 61 and 254.

Page 22: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Example:

Animation for the “pilgrimage route for Mount Wuta" in Cave 61

-- Manjushri Bodhisattva 文殊師利菩薩13 m x 3.6 m

Page 23: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Four major figures from the "Female Donor Portraits"

painting in Cave 61.

II. 2D digital restoration of the "Female Donor Portraits" painting

in Cave 61.

Page 24: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized
Page 25: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

III. 3D digital restoration of statues in the central altar of Cave 61.

Page 26: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Multiple choices

782年 五台山南禪寺 61窟西壁 文殊赴會

Page 27: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

1. 2.

3. 4.

Four possible

statue

combinations

on the central

altar in Cave 61

Page 28: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Four versions of the statue combination on the central altar

Version 1

Version 3

Version 2.a

Version 2.b

Page 29: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized
Page 30: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

mural story

animations

2D digital

restorations

3D digital

restorations

Page 31: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

敦煌飛天Flying Spirit in Dunhuang

Exhibition: Future Media

─科技藝術論壇X展示Time: 2015/2/7 ~ 2015/2/15

Place: Museum of NTUE

(北師美術館), Taipei, Taiwan

Page 32: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

33

Flying Spirit in Dunhuang

Page 33: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

敦煌風華再現 ─ 續說石窟故事

時間:2017/04/26~2017/10/1

地點:台中科博館

Page 34: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Outline

35

簡介

石窟導覽VR:敦煌飛天

走入古畫VR:故宮秋色

太極拳自學AR:大師的身影

展望

Page 35: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

The Autumn in Que and Hua Mountains-- now preserved in National Palace Museum

• painted by Zhao Mengfu (趙孟頫)in 1295

• Painted for a friend 周密 who has never been to Shandong

• Que Mountain and Hua Mountain, in Jinan, Shandong

Page 36: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

沙洲場景的總面數:881,960、35.2 FPS 黃河場景的總面數:617,576、34.7 FPS

鵲山

華山

山東濟南:鵲山與華山地圖Autumn Colors of NPM

Collaborated with Digimax(太極影音)

two scenes are constructed:

- a scene of the sandbank

- a scene of the Yellow River

Page 37: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Scale inconsistency between virtual space and real space

Lack of 3D perspectives

Same style with the original painting

CG simulation of Chinese Ink Painting

Overcoming the VR dizziness

Five difficulties

Page 38: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

3D Model-plantation

楊樹細長綠葉密

紅葉樹 深綠葉樹葉尖下垂

枯樹無葉

雜樹葉子細長

雜樹葉子黑短

矮枯樹

雜樹葉綠短密

遠景杉樹 馬尾草 蘆葦

Page 39: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

3D Model-miscellaneous

Page 40: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Autumn Colors of National Palace Museum

Page 41: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

2016/07/16 -

2016/09/30

42

2016/09/15 -

2017/04/09

故宮潮:夢廻鵲華 多感藝境:蓮池VR

National Taiwan Museum of Fine Arts

Taichung Culture & Creative Industries Park

Page 43: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Outline

44

簡介

石窟導覽VR:敦煌飛天

走入古畫VR:故宮秋色

太極拳自學AR:大師的身影

展望

Page 44: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Introduction

Master at the front

In traditional way of learning TCC…

• follow master demonstrate the moves

• lots of students

• different learning progress

• across all ages

Page 45: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

A simulation for illustrating the problems in the traditional way of learning Tai-Chi

Introduction 2

Page 46: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Introduction

Master

A simulation for illustrating the problems in the traditional way of learning Tai-Chi

OcclusionProblem

3

Page 47: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Introduction

A simulation for illustrating the problems in the traditional way of learning Tai-Chi

OcclusionProblem

Distance between the student and the master &

Occlusion caused by other students

4

Page 48: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

A simulation for illustrating the problems in the traditional way of learning Tai-Chi

DirectionProblem

Introduction

Master

5

Page 49: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

A simulation for illustrating the problems in the traditional way of learning Tai-Chi

OcclusionProblem

Introduction

Has to Move around and

face different directions during practicing

6

Page 50: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

We use optical see-through

head-mounted display

System Overview

Microsoft Hololens EPSON Moverio BT-300

22

Page 51: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

To solve the occlusion and direction problems of coach,

we design a system that provides the users

Augmented Virtual Coachesstanding on a plane in many different directions

23

Page 52: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

To provide the visual feedback of user’s posture,

we propose a drone-enhanced approach:

Augmented Mirror( Third-Person View )

System Overview 24

Page 53: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

The view of user when wearing HMD.

There is a drone flying behind the user and capturing the user’s images.

System Overview

Optical See-Through

Self-images

Standard Movement

25

Page 54: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

System Overview 27太極拳自學AR:大師的身影

First announced in Intel Asia Innovation Summit

Page 55: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Demonstrations

We interview 60 participants after the experience.

2016 Intel Asia Innovation Summit 2016 imLab@NTU Exhibition

28

Page 56: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Outline

57

簡介

石窟導覽VR:敦煌飛天

走入古畫VR:故宮秋色

太極拳自學AR:大師的身影

展望

Page 57: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

• Collaborated with Trend Micro (趨勢科技)• A charity project for remote areas: “Magic VR Bus” & “Space Walker”

展望

Page 58: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Magic VR Bus

Page 59: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

• 100 schools in remote areas have been visited.

• 3,500 children in remote areas have experienced VR.

• 86.4% of them think it’s a very good experience and 97.3% children

would like to experience it again.

• We also had a fund raising activity in Taichung for 17 days.

• There are about 1,400 people experienced and contributed

money for our charity project.

Some Figures

Page 60: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized
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Space Walker V1 Content Demo

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• Magic VR Bus will visit more schools in remote areas.

• Space Walker will have more new contents

• Immersive solar system menu

• Comet 67p adventure

• Space cleaner

• Space Walker will publish to mainstream VR stores

• STEAM

• Oculus store

• Viveport

What’s next?

Page 63: 洪一平 台大網媒所 南藝大動美所gmail.com/VR...Project 2: 2015-2016 -- Research on Applying Wearable Computing Technology to Experiencing Dunhuang Art 19 Acquire digitized

Thank you for your attention !