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2011-2012 adrian huang-portfolio

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portfolio,adrianhuang,nctu

Text of 2011-2012 adrian huang-portfolio

  • KEY WORD INTERACTION, OPENING

    ABSTRACT Architecture of tomorrow shall be interacted and dialogued with natural environment.When the epidermis of the building will no longer just the shell of the coated space and solidification of art, but as the body of life-like variable to response to the external environment, time and different behaviors that needs adjustment changes.A new relationship that gathered with interfaces is formed.Injecting more imaginations and practice into the future constructions.Hence, construction results in endless possibilities.

    By sensing mechanism, from capturing the human form as interesting perception of the installation art of the interactive response to focus on the human element in the space between the inside and outside of the building, such as: light, air, temperature, sunlight and other parameter data.They are all beyond the fixed concept of the building structure.Hence, buildings are able to breathe with changes and have the natural ability to regulate self-corresponding intelligent buildings.

    By data analysis of opening of causes and changes, images of buildings possess of depth connotation.Design of reading contextual in library, this is how human behavior combined with the space situational interaction with the outside.

    Design of entities induction interaction wall, is in an attempt to small interactive device to attempt the implementation of construction and technology prototype.This is not only taken the step of the practice, but also integrated between the different areas.

    Based on the different time use of combination of the living space and working studio. By the flexibility of space use (up and down the slide space box, turn replaced by the wall version)Maximize the use of space in a small space.

    Variable use of thinking performs on the real and imaginary space of the city. Turning space of the City Museum is trying to create a different vision and spatial experiences.

    Interaction, it will be the new trend of architectural design in the future, that incorporate the latest technology from architectural design to the possibilities of further expand.

  • ) '$'"-.0) '$'"

  • F=16 F=8 F=5.4 F=4

    The weather-sunlight

    SAMESHUTTER

    # )-#(!%$"#-) +-.+

    - )-, ,-%$,#& '-

    +!-,+"'$,$'

    -.+%# '(& '('

    Opening

  • +,,$',-+.& '-,

    )-#(+ + *. '0

    r

    r

    r

    r

    r

    TIME

    HIG

    HP

    ITC

    HLO

    WP

    I TC

    H

    section

    V1>V2>V3>V4>V5

    W5 V5

    W4 V4

    W3 V3

    W2 V2

    W1 V1

    W1

  • ' &('

    (%'(plan

    section

    plan

    section

    Horisontal plane

    abovewater

    in water

  • - )+',!(+&-$('

    + ,)('.$%$'"'/ %()

    anish kapoor sea anemone

    Interview with Gravity

    opening/ bigger

    opening/ smaller

    water / sea anemone / The water level is high model

    modelwater / sea anemone / The water level is low

    form /anish kapoor /stretch

    form /anish kapoor /shrink

    the wall system about water

  • VISUALBicycle Rim

    Interview with Gravity

    opening /VISUAL ILLUSION /gradual change press down / turn arounBicycle Rim /

    the sign system

  • Bressinstrument s

    Lock & k ey

    Interview with Light

    &light wind

  • VolcanoFerriswheel

    Interview with Flow

    opening Volcano /force&materials

    space A space B space C space D

    space A space B space C space D

    different materialsTurn around / Ferris wheel /wind comming

  • INTERACTIVE

  • Phase 1:

    data 3D transform

  • Phase 2:

    input data and output the system

    Dialogue between architectural elements and the environment

    the operations of the system is based on the differences of sunshine movementwhen in the morning, daytime and the night of the day

  • SparkInteract ive wal l

    o

    i

    Phase 3:

    Implemented

    team work

  • Prototype Uni t a wall ?

    we will prefer it much more like a screen in a scene.Every stand in fronof itwill be a director or an actor.You play your own play. you decide whats next step.

    Move forward to see whats behind the screen. fulfill the curiosity.Or just have some distance. be an indifferent audience.

  • Structure

    In front of the screen. wave your hands.see what the wall will respond you.

    The character will also changed by the different position of the screen.Is this a wall or a creature?

    They will somehow connected togther in the moment when the wall responded.

    Technology

    Kinect +Processing+Arduino + inno Basic

    input outputsenser program