43
Visualization with 3D CG 2013 8K グググググググググググググググ Masaki Hayashi Dec.10, 2013 Visualization with 3D CG 4K/8K Ultra-High- Resolution Imaging System

8K グラフィックワークステーション

  • Upload
    brone

  • View
    69

  • Download
    0

Embed Size (px)

DESCRIPTION

8K グラフィックワークステーション. Dec.10, 2013 Visualization with 3D CG. 4K/8K Ultra-High-Resolution Imaging System. Masaki Hayashi. Content of the lecture. 4K/8K Ultra High-Resolution Imaging System. Basis of video production 4K video equipment 8K video equipment Ultra-CG. 8K グラフィックワークステーション. - PowerPoint PPT Presentation

Citation preview

Page 1: 8K グラフィックワークステーション

Visualization with 3D CG   2013

8K グラフィックワークステーション

Masaki Hayashi

Dec.10, 2013Visualization with 3D CG

4K/8K Ultra-High-Resolution Imaging System

Page 2: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Content of the lecture

1. Basis of video production2. 4K video equipment3. 8K video equipment4. Ultra-CG

4K/8K Ultra High-Resolution Imaging System

Page 3: 8K グラフィックワークステーション

Visualization with 3D CG   2013

8K グラフィックワークステーション

Basis of video production

Page 4: 8K グラフィックワークステーション

Visualization with 3D CG   2013

8K (Super Hi-Vision)7680 X 4320

Resolution family in video

4K (QFHD)3840 X 2160

2K (HDTV)1920 X 1080

SD720 X 480

Quad-Full-HD

16 : 9

16 : 9

16 : 9

Television: 4K (QFHD): 3840 X 2160, 16:9 Digital cinema: 4K: 4096 X 2160, 17:9(approx.) 256:135

Page 5: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Video equipment

5

Camera

Recorder

Switcher

Non-linearediting

Transmit

Monitor

Filming ~ Editing ~ TransimittingVideo production is :

Page 6: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Real-time or not

6

Editing

Not liveFilming and non-linear editing, then transmitting     → Final video is rendered one

Live production

LiveShooting, switching and go     → Final video is real-time

TV programs (Drama, Variety, Education, Documentary), DVD, Blu-ray, etc.

News, Sports, Event, TV conference, etc.

Page 7: 8K グラフィックワークステーション

Visualization with 3D CG   2013

8K グラフィックワークステーション

4K Video Equipment

Page 8: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Status of 4K video production

8

• 4K is not yet done much.• Hollywood uses 4K already but not all. (Off line

editing)• 4K broadcast has been announced in Brazil,

Korea, Japan etc. Targeting the World Cup.• Test live broadcast of 4K soccer game has been

done in Japan in order to confirm the feasibility.• 4K test has been done in Europe, EBU etc.• Medical use is under testing in Japan, also in

USA. • Video conference system needs ultra-high-

resolution.

Page 9: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Camera overview

9

Many available Still camera evolved to 4K movie / Broadcast HD

camera evolved to 4K Most demand is cinema use Record the RAW signal and transfer to editing

system. Smooth data transfer to the non-linear editing, is very important.

Live 4K camera is not a main stream yet. Max size of real-time monitoring is still HD.

(View finder)

Page 10: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K camera

10

RED Digital CinemaRED 4K Camera

• Released "RED ONE" in 2007, cheap• Hollywood has been using it• Enhancement of the still camera• Both Still and Movie are OK• Recently, released "EPIK", "SCARLET"

replacing "RED ONE"• 4K movie(4096×2160), 5K still• Compressed RAW data are recorded• Real-time monitor is HD

Page 11: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Camera

11

CANON

• 4K/2K output• Bayer RAW data is recorded. External

debayering• 4K movie 4096×2160    QFHD

3840×2160• Real-time monitor is HD• Connect to an external debayering

recorder for actual use.

EOS C500 Digital Cinema 4K Camera

Page 12: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Camera

12

• Real-time 4K debayering• Handy like the HD broadcast camera. Just one cable is enough to operate• QFHD 3840×2160• Live 4K output• HDTV monitoring

AH4413 4K CameraAstrodesign

Page 13: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Recorder overview

13

Many available Record RAW output to HDD, SSD, various

Cards Capability of real-time recording of

uncompressed video signal, or exclusive to off-line use

Several external recorder for EOS C500 are available

Page 14: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Recorder

14

Astrodesign

• SSD ( Solid State Drive )• Record/Play full-spec 4K uncompressed video signal. • Capable of recording full-spec 8K by using 4 of this• Uncompressed 4K(60p), Max 160 minutes

HR-7512-A   4K Record/Play

Page 15: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Recorder

15

• For Canon "EOS C500"• Capable of recording 4K base-band signal• Real-time debayering and real-time direct 4K monitoring• High speed data transmission• Small and light

Portable 4K Uncompressed SSD Recorder"HR-7510"Astrodesign

Page 16: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Switcher

16

4K M/E (Mixer/Effect, Keyer) is not available yet

4K live production is not handy Decompose one 4K signal into 4 HDTV lines

and process them when real-time is required There's few real-time 4K digital processing

system. (eg. "Pablo" by Quantel, color correction)

Page 17: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Non-linear editing

17

4K mainstream is non-linear editing production. Off line editing on PC and rendering then transfer to recorder or burn DVD

Most of the non-linear editing soft can handle 4K

Adobe Premiere Pro, Apple Final Cut Pro, Avid Media Composer, Sony Vegas Pro

Editing procedure is advanced because of cinema use ( eg. Red one + Premier Pro )

Many have DVD and Blu-Ray authoring function

Page 18: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Non-linear editing

18

Abobe

• High-performance editing workflow• Enhanced Mercury Playback Engine using GPU for real-time preview• Digital multi effects• Adobe After Effect integration

Premier Pro CS6

Page 19: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Output

19

Off-line DVD 、 Blu-ray authoring

Rendering JPEG2000 、 MPEG2 、 H264, etc.

Real-timeHD-SDI   X43 G-SDI   X2DVI   X4 ( X2 )HDMI   X4DisplayPort   X2

TransmitDirect connect to encoder. Compress in H.264 etc. and transmit

Pro-use

Page 20: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Encoder/Decoder

2020

Fujitsu

• 4:2:2 、 10bit 、 H.264 compression 1080 60p × 2 ( 2 HDTV lines )• 3G-SDI output• Capable of 4K transmission with 2 sets

IP-9610   HD/SD Codec

Page 21: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Monitor

21

Many available Japan, Korea (Toshiba, Sony, Sharp, Astrodesign,

Samsung, LG) SDI for pro-use. HDTV input for consumer, up-

converting to 4K with special resolution enhancement function.

Mostly large, 84 inch, 56 inch On the other hand 30 inch for desktop use. 4096 for cinema, 3840 for broadcast. Support both.

4K Projector Several available DLP 4K Projector for Theater ( BARCO 、 Christie,

etc. )  4096x2160 For consumer, 4K LCD projector, JVC, etc.

3840x2160

Page 22: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Monitor

22

Toshiba

• Large 55 inch• QFHD 3840×2160  • HDMI X4• Built-in BS/CS digital

broadcast receiver• Built-in up-converter

with resolution enhancement

• Capable to record full-spec 4K video by attaching breakout box "THD-MBA1"

REGZA   55X3   4K Television

Page 23: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Monitor

23

• Large 56 inch• QFHD   3840×2160• 10 bits• SDI 、 DVI• Professional use

DM-3410-A   56inch 10bit 4K MonitorAstrodesign

Page 24: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Projector

24

BARCO 社

• 32 meter screen• 4096×2160• Contrast 2000:1• SDI 、 DVI• Theater use

DP4K-32B   4K DLP Cinema Projector

Page 25: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Summary of 4K video production

25

・ Off-line production is established

・ Cinema production is matured in Hollywood

・ Live production is not yet. Switcher is needed.

・ Up-conversion of 2K to 4K is used

・ Use of 4K other than video production is not yet done. → Ultra-CG

Page 26: 8K グラフィックワークステーション

Visualization with 3D CG   2013

8K Video Production

Page 27: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Resolution: 7680 × 4320Aspect ratio: 16:9Viewing distance: 0.75 HViewing angle: 100°Frame rate: 120 Hz progressiveBit depth: 12-bitAudio system: 22.2 ch surround sound

Sampling rate: 48/96 kHz Bit length: 16/20/24 bit Upper layer: 9 ch Middle layer: 10 ch Lower layer: 3 ch LFE: 2 ch

Super Hi-Vision (8K) specifications

Page 28: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Super Hi-Vision

Page 29: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Status of 8K video production

29

• 8K real-time production is available compared to 4K. The reason is NHK promoting it

• Public viewing of London OlympicThree live 8 K cameras, switched on the site, transfer un-compressed signal to studio in BBC via optical fiber, recorded in BBC and encode in H.265 and transmit to Japan and US.

• 8K non-linear editing systems in Japan (Sapporo, BUG)

• Event use in NHK Studio Park, real-time 8K production

Page 30: 8K グラフィックワークステーション

Visualization with 3D CG   2013

8K video equipment

30

Camera

Recorder

Switcher Transmit

Monitor

(Ikegami) (Hitachi)

Recorder HR-7512

SwitcherSR-8422

Color correction VP-8407

Codec (Fujitsu)

LCD ( Sharp ) Compact projector ( JVC )PDP(Panasonic)

Telop SC-8206

CCU VP-8404

Made by Astrodesign if not specified

SHV Non-linear Editing( Sapporo BUG )

Page 31: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Summary of Super Hi-Vision (8K)

31

・ System for both off-line and on-line is developed

・ Small amount of production experience

・ No real-time up-conversion from 4K

・ Video production only, no other application→ Ultra-CG

Page 32: 8K グラフィックワークステーション

Visualization with 3D CG   2013

8K グラフィックワークステーション

Ultra-CGUltra High Resolution

4K/8K Real-time CG System

Page 33: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K• Broadcast is

scheduled• Digital cinema, event,

medical use, design review

8K(Super Hi-Vision)

• NHK plans to start broadcast by 2025

• Event use

Background #1

Ultra high resolution and high presenceNext generation visual media

Lack of content

Page 34: 8K グラフィックワークステーション

Visualization with 3D CG   2013

ウルトラ CG  プロジェクト高精細・高臨場感な次世代の映像メディア2K(Hi-Vision)• Used in Virtual

Studio, event• Few games for

HDTV available

4K• Used in larg-

scale event use but is very limited

8K(Super-Hi-Vision)

• Does not exist at all

Background #2

Real-time CG

Unknown area of R&D

Page 35: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Ultra-CG

Expansion of the 4K and 8K market

Proposal of Ultra-CG

Real-time CG4K/8K• Tendancy of

technology drivenDevelopment of camera, recorder, transmitter, display

• Lack of content

• High-level CG expressionCinema, game, event, etc.

• Matured CG techniqueProgramable Shader etc

• Evolution of GPUnVidia, AMD

Page 36: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Requirement of Ultra-CG

• Ultra high definition modeling• Optimization to ultra high-definition

• CG environment adopted to 4K/8K• High accurate rendering and control

• High performance CG machine• 4K/8K video system integrationHARDWARE

SOFTWARE

CONTENT

Three areas in a cooperative balance

Page 37: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Prototype of 'Virtual Museum'

4K real-time CG system

GPU card

PC

Mouse

56” 4K Monitor

DisplayPort ×4

V7900 (AMD)

QuadCoreWindows 7

SoftwareUnity (Free version)

Hardware

DVI

Page 38: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Demo

Page 39: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Target of Ultra-CG4K/8K Content

Museum

Ultra-CG

Conventional TV program production Cinema

production

Full-CGGame

Event

Broadcast

Cinema

EventGame

Simulator

Page 40: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Game

"Battle Field"Electronic Arts Inc.

"Devil May Cry" CAPCOM

Page 41: 8K グラフィックワークステーション

Visualization with 3D CG   2013

4K Game

4K Game has huge impact

Normally, 4K ( 2K ) game is not so many due to the production cost

However, it is still very good when present PC game (for HD) in 4K system

Developing "serious game" is also the key

We have the 4K game development environment. Don't miss the high potential.

Page 42: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Globe project

• Digitize the Globe in 18 century in Uppsala University

• Requires ultra high-resolution texture. Globe is about 70cm diameter but still letters are so tiny.

• Interactive exhibition is capable by using 3D game method such as anotaion, comparison with Google Maps, etc.

Interactive 3D object in the 4K Virtual Museum

Page 43: 8K グラフィックワークステーション

Visualization with 3D CG   2013

Digital Art

• Digital art exhibition• Computer art is resolution-

free• 4K/8K as the art material

Digital art project with Virtual Museum

Artist:  Jennifer Steinkamp    (*This picture is not a 4K/8K system)