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Adobe.com ActionScript3.cn RIA Flash 开开开开开开开开开开 开开开 开开开 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

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Adobe.com ActionScript3.cn RIATraining.net Part One View Renderer Advance- display DisplayObjects or BitmapData Base- display MovieClip or Sprite Interval Enterframe or Timer

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Page 1: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Flash 开发常见性能优化几招叶盛飞 天地会 id: MoonSpirit

Page 2: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Topic Preview•Interval by Enterframe or Timer•Base-display by MovieClip or Sprite•Advance-display by DisplayObjects or BitmapData

View renderer

•Creation in once or beating•Layout by relative or absolute•Refresh upon removeAll or removePart•Update by binding or push•Listener in Strong or Weak referance

View management

•Integration by UIMovieClip or MovieClip•Assets-load by each or packed

View integration

Page 3: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Part One View Renderer

Advance-display

• DisplayObje

cts or BitmapData

Base-display

• MovieClip or Sprite

Interval

• Enterframe or Timer

Page 4: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Interval by Enterframe or Timer

EnterFrame Timer

Page 5: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Base-display by MovieClip or Sprite

DisplayObject

Shape Sprite

MovieClip UIComponent

Canvas

Box

Choose what fit you most!

Page 6: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Advance-display by DisplayObjects or BitmapData

DisplayObjects BitmapData

Page 7: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Part TwoView Management

Creation• in once

or beating

Layout• by

relative or absolute

Refresh• upon

removeAll or removePart

Update• by binding

or push

Listener• in Strong or

Weak referance

Page 8: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Creation in once or beating

Plenty of item to show on an

e-business page Plenty of Flags or signs to

layout on a map applicationVarieties of elems to init in a

game world

Create once all

Create part

Create part

Next Interval

Next Interval

Page 9: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Layout by relative or absolute

Relative layout Absolute layout

changeabletendency static

tendency

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Adobe.com ActionScript3.cn RIATraining.net

Refresh upon removeAll or removePart

Inventory

refreshSign

refresh

Form list refresh

Remove ALL

at once!

Create ALL at once!

Violent!

Check reserved

Remove

unnecessary

Create necessary

remain

Elegant!

xxx

refresh

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Adobe.com ActionScript3.cn RIATraining.net

Update by binding or push

Global binding• (D)Framework reliable• (D)Least efficient in

running• (A)Most efficient in

development• (A)Do not care referance

Self-binding• (D)Least efficient

in running• (D)Care

referance• (A)no

Framework reliable

Pushing• (D)Care

referance • (D)Least

efficient in developing

• (A)Most efficient in running

• (A)No framework reliable

Page 12: Adobe.com ActionScript3.cn RIATraining.net Flash 开发常见性能优化几招 叶盛飞 天地会 id: MoonSpirit

Adobe.com ActionScript3.cn RIATraining.net

Listener in weak or strong referance

Weak referance preferred

Manually remove listener preferred

Use global event properly

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Adobe.com ActionScript3.cn RIATraining.net

Part ThreeView Integration

Integration

• by UIMovieClip or MovieClip

Assets-load

• by each or packed

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Adobe.com ActionScript3.cn RIATraining.net

Integration by UIMovieClip or MovieClip

Flex framwork

MovieClip

UIMovieClip UIComponent

1

2 3

CPU leak!

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Adobe.com ActionScript3.cn RIATraining.net

Assets-load by each or packed

By each By packed

handler many several

bandwidth cost much subtle

preload management difficult easy

modification cost low high

preferred situation any time final release