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APLIKASI JEJARING ANIMASI BERBAHASA INDONESIA MENGGUNAKAN HTML5 UNTUK MEMBANTU PROSES PEMBELAJARAN JARINGAN KOMPUTER Oleh: Daniel Yulian NIM: 622007008 Skripsi Untuk melengkapi salah satu syarat memperoleh Gelar Sarjana Teknik Program Studi Sistem Komputer Fakultas Teknik Elektronika dan Komputer Universitas Kristen Satya Wacana Salatiga Oktober 2013

Aplikasi Jejaring Animasi Berbahasa Indonesia ...1. Tuhan Yesus Kristus yang telah mencurahkan rahmat-Nya sehingga penulis dapat menyelesaikan skripsi ini. 2. Papa Hendro Sudiono,

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  • APLIKASI JEJARING ANIMASI BERBAHASA INDONESIA MENGGUNAKAN

    HTML5 UNTUK MEMBANTU PROSES PEMBELAJARAN JARINGAN

    KOMPUTER

    Oleh:

    Daniel Yulian

    NIM: 622007008

    Skripsi

    Untuk melengkapi salah satu syarat memperoleh

    Gelar Sarjana Teknik

    Program Studi Sistem Komputer

    Fakultas Teknik Elektronika dan Komputer

    Universitas Kristen Satya Wacana

    Salatiga

    Oktober 2013

  • i

    INTISARI

    Jaringan Komputer merupakan mata kuliah dasar bagi mahasiswa elektronika dan

    komputer. Di dalamnya terdapat materi-materi yang menjelaskan bagaimana hubungan

    koneksi antar komputer. Materi di dalam mata kuliah ini tidak mudah dipahami dan

    membutuhkan visualisasi gambar dan animasi untuk membantu pemahamannya. Sudah

    banyak sumber di berbagai jejaring (web) yang menawarkan metode pembelajaran dengan

    animasi tetapi kebanyakan menggunakan bahasa asing, sehingga disamping pemahaman

    materi mahasiswa membutuhkan pemahaman bahasa asing tersebut. Oleh karena itu, pada

    skripsi ini dibuat sebuah jejaring (web) dengan animasi menggunakan bahasa Indonesia

    sebagai salah satu sumber bagi mahasiswa di Indonesia untuk mata kuliah Jaringan

    Komputer.

    Jejaring (web) ini terdiri dari 12 bab materi. Acuan materi yang digunakan

    menggunakan buku “Data Communications and Networking” karya Behrouz Forouzan.

    Jejaring ini masih bersifat offline. Jejaring (web) ini telah melalui pengujian terhadap 40

    mahasiswa. 20 mahasiswa yang sudah mengambil mata kuliah Jaringan Komputer dan 20

    mahasiswa belum mengambil mata kuliah Jaringan Komputer. Pengujian dilakukan

    melalui pengisian kuesioner yang dilanjutkan dengan uji validalitas, uji hipotesis, uji T

    dan uji Mann-Whitney.

    Hasil dari uji validalitas adalah semua pernyataan (100%) yang terdapat dalam

    kuesioner dinyatakan valid. Hasil dari uji hipotesis adalah sebanyak 16 dari 20 (80%)

    responden dari kelompok yang sudah mengambil menyatakan puas. Sedangkan 19 dari 20

    (90%) responden dari kelompok yang belum ambil menyatakan puas. Hasil dari uji T

    melalui tabel Levene’s Test. menunjukan bahwa responden berasal dari latar belakang

    sama yaitu mahasiswa. Hasil dari uji Mann-Whitney menyatakan hanya 30% presentase

    keterbantuan mahasiswa akan aplikasi jejaring animasi ini..

  • ii

    ABSTRACT

    Computer network is a basic course for students of electronics and computers . In

    this course there are materials that explain how the relationship between computer

    connection. The material in this course is not easily understood and require visualization of

    images and animation to help the understanding. There have been many sources at various

    web that offers a method of learning with animations but most use a foreign language, so

    that in addition to understand the material, students need to understand the foreign

    language. Therefore, in this thesis made a web with animation using Indonesian as a

    resource for students in Indonesia for Computer Network courses .

    This web is composed of 12 chapters material. Reference materials used to use the

    book " Data Communications and Networking " by Behrouz Forouzan. This network is

    still offline. This web has been through the testing of 40 students. 20 students who are

    taking courses in Computer Networks and 20 students do not take courses in Computer

    Networks. Tests conducted by filling out the questionnaire, followed by validity test,

    hypothesis testing , T test and Mann - Whitney test .

    Validity of the test results are all statements ( 100 % ) contained in the

    questionnaire declared valid. Results of hypothesis testing are as many as 16 of the 20 ( 80

    % ) of respondents who had taken the group said they were satisfied . Whereas 19 of 20 (

    90 % ) of respondents who have taken the group said they were satisfied . Results of the

    test T through Levene 's Test table. shows that the respondents came from the same

    background as students. Results of Mann - Whitney test reveals only 30 % the percentage

    of students will helped by this animation networking applications.

  • iii

    KATA PENGANTAR

    Puji Syukur ke hadirat Tuhan Yang Maha Esa, atas segala berkat dan karunia-Nya

    sehingga penulis dapat menyelesaikan studi dan skripsi di Fakultas Teknik Elektronika dan

    Komputer Universitas Kristen Satya Wacana.

    Penulis ingin mengucapkan terima kasih sebesar-besarnya kepada:

    1. Tuhan Yesus Kristus yang telah mencurahkan rahmat-Nya sehingga penulis dapat

    menyelesaikan skripsi ini.

    2. Papa Hendro Sudiono, mama Yulianti, adik Cindy Novita, Ester Ivone Juanita yang

    telah memberikan dukungan materiil dan moril selama penulis menjalani kuliah di

    FTEK UKSW.

    3. Bapak Hartanto K.W selaku pembimbing I.

    4. Bapak Saptadi Nugroho selaku pembimbing II.

    5. Semua teman-teman yang membantu dalam pengujian, Satya Kurnia, dan teman-

    teman mahasiswa sistem komputer, terima kasih atas semua dukungan dan bantuan

    selama pengujian skripsi.

    6. Teman-teman LTC , Ibu Johanna Likumahuwa, Ibu Dian, Mba Anis, Pak Suryoto,

    Pak Suparmin, Dono, Mas Indra, Cheppy, Anyak dan semua teman-teman yang

    pernah belajar bahasa Indonesia di LTC yang tidak bisa penulis sebutkan satu per

    satu.

    7. Teman-teman Siskom 07, Dwi, Tama, Vincentius, Rhino, Albert, dan semua teman

    -teman Elektro 07 yang tidak bisa penulis sebutkan satu per satu.

    8. Semua teman-teman peserta kelas jaringan komputer.

    9. Teman seperjuangan di Dipo 38, Antonio G, Harold Sumual, Stanley D D.

    Walaupun masih banyak kekurangan dalam pembuatan skripsi ini, penulis berharap

    skripsi ini dapat berguna dan dapat disempurnakan suatu hari kelak.

    Salatiga, 1 Oktober 2013

    Penulis,

    Daniel Yulian

  • iv

    DAFTAR ISI

    INTISARI .................................................................................................................... ..........i

    ABSTRACT .......................................................................................................................... ii

    KATA PENGANTAR ......................................................................................................... iii

    DAFTAR ISI ....................................................................................................................... iv

    DAFTAR GAMBAR ........................................................................................................... vi

    DAFTAR TABEL ............................................................................................................. viii

    DAFTAR SINGKATAN ..................................................................................................... ix

    BAB I PENDAHULUAN ..................................................................................................... 1

    1.1. Tujuan ........................................................................................................................ 1

    1.2. Latar Belakang Masalah ............................................................................................. 1

    1.3. Spesifikasi .................................................................................................................. 3

    1.4. Sistematika Penulisan ................................................................................................ 6

    BAB II DASAR TEORI ...................................................................................................... 7

    2.1. Jaringan Komputer ..................................................................................................... 7

    2.2. CorelDraw X4 ............................................................................................................ 8

    2.3. HTML5 ...................................................................................................................... 8

    2.4. Statistika Uji T ........................................................................................................... 9

    2.5. Statistika Uji Mann-Whitney ................................................................................... 10

    2.6. Statistika Uji Skala Likert ........................................................................................ 10

    BAB III PERANCANGAN ............................................................................................... 11

    3.1. Teknologi Sistem ..................................................................................................... 11

    3.2. Halaman Utama........................................................................................................ 11

    3.3. Halaman Topik Pembelajaran .................................................................................. 13

    A. Fakultas Teknik ................................................................................................... 13

    B. Perpustakaan ....................................................................................................... 21

    C. Gedung Administrasi Pusat ................................................................................. 21

    3.4. Animasi Penunjang .................................................................................................. 22

    A. Materi bab 1 : Aliran Data .................................................................................. 22

    B. Materi bab 1 : Tipe Koneksi ................................................................................ 24

    C. Materi bab 1 : Topologi ....................................................................................... 26

    D. Materi bab 2 : Pengiriman Surat ......................................................................... 30

  • v

    E. Materi bab 2 : Pengiriman Data OSI Model ........................................................ 31

    F. Materi bab 2 : TCP/IP Model .............................................................................. 33

    G. Materi bab 4 : Line Coding ................................................................................. 35

    H. Materi bab 4 : Pulse Control Modulation (PCM) ............................................... 38

    I. Materi bab 4 : Delta Modulation ......................................................................... 41

    J. Materi bab 4 : Transmisi Paralel ......................................................................... 42

    K. Materi bab 4 : Transmisi Serial ........................................................................... 43

    L. Materi bab 6 : Multiplexing ............................................................................... 44

    M. Materi bab 6 : Time Division Multiplexing ....................................................... 45

    N. Materi bab 7 : Pengkabelan Cross dan Straight ................................................. 48

    O. Materi bab 7 : Propagation ............................................................................ ....49

    P. Materi bab 8 : Circuit Switch .............................................................................. 51

    Q. Materi bab 8 : Datagram ..................................................................................... 53

    R. Materi bab 8 : Virtual Circuit ............................................................................. 54

    S. Materi bab IP : Classfull Addressing ................................................................... 55

    T. Materi bab IP : Classless Addressing .................................................................. 57

    U. Materi bab IP : Perbandingan Header IPv4 dan IPv6 ......................................... 59

    V. Materi bab IP : Perbandingan Penulisan Alamat IPv4 dan IPv6 ........................ 61

    3.5. Halaman Kuis ........................................................................................................... 62

    3.6. Rancangan Pengujian ............................................................................................... 63

    BAB IV PENGUJIAN PEDOMAN .................................................................................. 65

    4.1. Pengujian oleh Dosen............................................................................................... 65

    4.2. Pengujian oleh mahasiswa ....................................................................................... 65

    4.2.1. Uji Validalitas Pernyataan ................................................................................ 65

    4.2.2. Uji Hipotesis ..................................................................................................... 70

    4.2.3. Uji T .................................................................................................................. 73

    4.2.3. Uji Mann-Whitney ............................................................................................ 75

    BAB V KESIMPULAN DAN SARAN ............................................................................. 77

    5.1. Kesimpulan .............................................................................................................. 77

    5.2. Saran Pengembangan ............................................................................................... 77

    DAFTAR PUSTAKA ......................................................................................................... 79

  • vi

    DAFTAR GAMBAR

    Gambar 3.1. Halaman Beranda Utama dan Gedung Perpustakaan ............................ .........12

    Gambar 3.2. Halaman Fakultas Teknik dan Halaman gedung administrasi pusat .............. 12

    Gambar 3.3. Animasi Simplex ............................................................................................. 23

    Gambar 3.4. Animasi Half-Duplex ...................................................................................... 24

    Gambar 3.5. Animasi Point to Point .................................................................................... 25

    Gambar 3.6. Animasi Multipoint ......................................................................................... 26

    Gambar 3.7. Animasi Topologi Mesh .................................................................................. 27

    Gambar 3.8. Animasi Topologi Star .................................................................................... 28

    Gambar 3.9. Animasi Topologi Bus .................................................................................... 29

    Gambar 3.10. Animasi Topologi Ring ................................................................................. 30

    Gambar 3.11. Animasi Pengguna, Pembawa dan Penerima ................................................ 31

    Gambar 3.12. Animasi Pengiriman Data OSI Model .......................................................... 33

    Gambar 3.13. Animasi Protokol TCP/IP ............................................................................. 35

    Gambar 3.14. Animasi Perbandingan NRZ, NRZ-I, NRZ-L ............................................... 37

    Gambar 3.15. Animasi Perbandingan Differential Manchester dan Manchester ................ 38

    Gambar 3.16. Animasi Ideal Sampling ................................................................................ 39

    Gambar 3.17. Animasi Natural Sampling............................................................................ 40

    Gambar 3.18. Animasi Flat-Top Sampling .......................................................................... 41

    Gambar 3.19. Animasi Delta Modulation............................................................................ 42

    Gambar 3.20. Animasi Transmisi Paralel ............................................................................ 43

    Gambar 3.21. Animasi Transmisi Serial .............................................................................. 44

    Gambar 3.22. Animasi Frequency Division Multiplexing ................................................... 45

    Gambar 3.23. Animasi Time Division Multiplexing ............................................................ 45

    Gambar 3.24. Animasi Synchronous Time Division Multiplexing ...................................... 47

    Gambar 3.25. Animasi Asynchronous Time Division Multiplexing .................................... 48

    Gambar 3.26. Animasi Pengkabelan Straight ...................................................................... 49

    Gambar 3.27. Animasi Pengkabelan Crossover .................................................................. 49

    Gambar 3.28. Animasi Ground Propagation ...................................................................... 50

    Gambar 3.29. Animasi Animasi Sky Propagation ............................................................... 51

    Gambar 3.30. Animasi Line-of-Sight Propagation .............................................................. 51

    Gambar 3.31. Animasi Circuit Switch ................................................................................. 53

  • vii

    Gambar 3.32. Animasi Datagram Switch ............................................................................ 54

    Gambar 3.33. Animasi Virtual Circuit Switch ..................................................................... 55

    Gambar 3.34. Animasi Classfull Addressing ....................................................................... 57

    Gambar 3.35. Animasi Classless Addressing ...................................................................... 59

    Gambar 3.36. Animasi Perbandingan Header IPv4 dan IPv6 ............................................. 60

    Gambar 3.37. Animasi Perbandingan Penulisan Alamat IPv4 dan IPv6 ............................. 61

    Gambar 3.38. Animasi Kuis................................................................................................. 63

  • viii

    DAFTAR TABEL

    Tabel 4.1. Pernyataan Kuesioner Jejaring Animasi .................................................... .........66

    Tabel 4.2. Perhitungan Korelasi Produk Moment Jejaring Animasi ................................... 67

    Tabel 4.3. Perhitungan Korelasi Produk Moment Pernyataan Nomor 1 ............................. 69

    Tabel 4.4. Hasil Uji Validalitas pernyataan kuesioner ........................................................ 70

    Tabel 4.5. Kepuasan peserta yang sudah mengambil mata kuliah Jaringan Komputer ....... 71

    Tabel 4.6. Kepuasan peserta yang belum mengambil mata kuliah Jaringan Komputer ...... 72

    Tabel 4.7. Uji Normalitas..................................................................................................... 73

    Tabel 4.8. Tabel Independent Samples Test ......................................................................... 75

    Tabel 4.9. Uji Mann-Whitney .............................................................................................. 76

  • ix

    DAFTAR SINGKATAN

    Singkatan Kepanjangan

    ADSL Asymmetric Digital Subscribe Line

    BB 5 Bawah Barat 5

    BS 10 Bawah Selatan 10

    CM Cable Modem

    CMTS Cable Modem Transmission System

    DEMUX Demultiplexer

    DOCSIS Data Over Cable System Interface Specification

    HDSL High-bit-rate Digital Subscribe Line

    HTML Hyper Text Markup Language

    IPv4 Internet Protocol version 4

    IPv6 Internet Protocol version 6

    LATA Local Access Transport Area

    MUX Multiplexer

    NRZ Non-Return-to-Zero

    NRZ-I Non-Return-to-Zero Invert

    NRZ-L Non-Return-to-Zero Level

    OSI Open Systems Interconnection

    RJ45 Registered Jack 45

    SDSL Symmetric Digital Subscribe Line

    TCP/IP Transmission Control Protocol

    UKSW Universitas Kristen Satya Wacana

    UTP Unshielded Twisted-Pair

    VDSL Very high-bit-rate Digital Subscribe Line