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AR/VR
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06 07 08 09 10 11 12 13 14 15 16
Entry Date
05 06 07 08 09 10 11 12 13 14 15
Entry Date
Entity 09 10 11 12 13 14 15 16 # DSI
trend order
Entity order trend # Entity x y # DSI t High Strength, Small, New Entrants 05 06 07 08 09 10 11 12 13 14 15 # High Strength, Small, New Entrants 05 06 07 08 09 10 11 12 13 14 15 # Technology t rank DSI Rank # t DSI Top Institution Primary Academic Location Top Topics Top Institution Primary Academic Top Topics
Row Labels Average of Final Score
Commercial
Total
Commercial Cited/Citing Entity x order y Name x order y Apple Facebook Microsoft Sony Samsung Nintendo Google Huawei Qualcom
Facebook 1 4 51 20
Verizon 1 2 11
Amazon 1 7 9 7 6 3
Huawei 2 2 15
Magic Leap 1 3 14 9 3
Intel 2 5 3 15 8 28
Google 2 9 3 6 4 3 14
Apple 6 5 3 2 7
LG 4 2 2 4 8 6
Microsoft 6 7 28 26 21 13 37 43
Sony 9 12 21 13 26 10 10 18
Samsung 17 28 5 11 10 9 15 20
Qualcomm 2 2 7 9 7 8 3 20
Walt Disney 1 6 2 3 6 1 2 14
AT&T 3 3 15 7 2 3
Immersion 3 1 3 5 3 8
Bally 1 17 2 1 1 2 2
Namco Bandai 1 3 6 1 8
Nokia 1 2 2 2 3 1 4 4
ETRI 2 2 3 1 1 3 5
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ETR
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Type: VR 8% 10% 11% 16% 9% 8% 8% 12% 2% 12% 16% 8% 12% 12% 6% 15% 16% 7% 18% 9%
Type: AR 9% 9% 6% 7% 11% 10% 9% 13% 13% 5% 19% 8% 8% 6% 12% 5% 3% 7% 9% 7%
Tech: Sensors 3% 3% 3% 3% 3% 3% 2% 2% 1% 4% 5% 3% 4% 3% 1% 1% 3% 3% 5% 3%
Tech: Optics 1% 0% 1% 4% 0% 0% 1% 0% 0% 0% 2% 0% 1% 0% 2% 0% 0% 1% 1% 0%
Tech: Motion Sensing 2% 3% 3% 3% 2% 2% 4% 3% 1% 3% 1% 4% 4% 2% 3% 3% 5% 3% 5% 1%
Tech: Location Services 3% 2% 3% 4% 3% 3% 2% 1% 4% 5% 7% 3% 8% 0% 7% 1% 1% 7% 6% 6%
Tech: Imaging/Camera 4% 5% 4% 3% 2% 8% 4% 7% 5% 2% 3% 4% 6% 2% 9% 5% 7% 6% 5% 2%
Tech: Head Mount 7% 7% 3% 11% 4% 5% 8% 2% 3% 5% 11% 7% 6% 3% 2% 4% 8% 5% 2% 9%
Tech: Display 7% 10% 9% 11% 5% 4% 9% 12% 8% 4% 13% 6% 9% 8% 12% 6% 13% 8% 8% 3%
Industry: Music 1% 1% 1% 0% 1% 2% 2% 1% 1% 3% 2% 2% 1% 0% 1% 0% 2% 1% 1% 5%
Industry Gaming 12% 13% 15% 16% 12% 11% 12% 16% 13% 14% 11% 11% 16% 19% 15% 17% 19% 13% 18% 13%
Industry: Education 0% 0% 5% 0% 0% 1% 0% 0% 0% 0% 0% 1% 3% 0% 0% 1% 0% 0% 3% 2%
Device: TV 3% 1% 4% 2% 3% 3% 4% 1% 7% 10% 0% 5% 2% 0% 1% 5% 0% 5% 1% 2%
Device: Tablet 8% 4% 5% 7% 8% 7% 8% 2% 10% 5% 4% 8% 2% 7% 4% 6% 0% 4% 1% 9%
Device: Smartphone 8% 8% 7% 4% 7% 9% 8% 4% 11% 8% 2% 9% 7% 10% 9% 9% 5% 7% 4% 9%
Device: PC 11% 12% 9% 4% 9% 10% 11% 14% 13% 10% 2% 10% 4% 13% 4% 9% 11% 12% 5% 9%
Device: Mobile 8% 7% 6% 3% 9% 9% 8% 4% 7% 10% 1% 8% 5% 10% 11% 6% 7% 8% 4% 9%
Device: Glasses 1% 1% 3% 1% 5% 1% 1% 0% 1% 0% 0% 1% 1% 1% 1% 1% 0% 2% 0% 1%
Device: Console 3% 5% 2% 2% 6% 6% 1% 5% 6% 1% 2% 3% 2% 3% 1% 5% 0% 1% 1% 0%
>10% of Entities' Inventions in Category
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Face
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Mic
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Sam
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Type: VR 0.8 1 0.5 0.7 0.7 0.9 0.6 0.9 0.6
Type: AR 0.8 0.4 0.6 0.6 0.4 0.6 0.7 0.3 0.8
Tech: Sensors 0.2 0.2 0.2 0.2 0.2 0 0.2 0.1 0.2
Tech: Optics 0 0.2 0 0 0.1 0 0.1 0 0
Tech: Motion Sensing 0.3 0.2 0.1 0.2 0.2 0.2 0.3 0.2 0.1
Tech: Location Services 0.2 0.2 0.2 0.2 0.2 0 0.2 0.1 0.2
Tech: Imaging/Cameras 0.3 0.2 0.2 0.3 0.3 0.7 0.3 0.3 0.7
Tech: Head Mount 0.7 0.7 0.4 0.5 0.2 0.1 0.6 0.2 0.4
Tech: Display 0.6 0.7 0.4 0.7 0.6 0.9 0.7 0.4 0.4
Industry: Music 0.2 0 0.1 0.1 0 0 0.1 0 0.1
Industry: Gaming 1 1 0.7 1 0.9 1 0.9 1 0.9
Industry: Education 0.1 0 0 0 0.3 0.1 0 0 0.1
Device: TV 0.4 0.1 0.2 0.1 0.2 0.1 0.3 0.3 0.2
Device: Tablets 0.8 0.4 0.5 0.3 0.3 0.1 0.6 0.4 0.6
Device: Smartphone 0.9 0.2 0.5 0.6 0.4 0.3 0.6 0.5 0.8
Device: PC 0.9 0.3 0.6 0.9 0.6 0.6 0.8 0.5 0.9
Device: Mobile 0.8 0.2 0.5 0.5 0.4 0.2 0.6 0.4 0.8
Device: Glasses 0.1 0.1 0.1 0 0.2 0.1 0.1 0 0.1
Device: Console 0.3 0.1 0.2 0.3 0.1 0.1 0.1 0.3 0.5
>50% of Competitor Activity
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감사합니다