Upload
brick
View
50
Download
0
Embed Size (px)
DESCRIPTION
Chapter 4 Assessing and Understanding Performance. 授課教師 : 張傳育 博士 (Chuan-Yu Chang Ph.D.) E-mail: [email protected] Tel: (05)5342601 ext. 4337. Which of these airplanes has the best performance?. Airplane Passengers Range (mi) Speed (mph) Passenger throughput - PowerPoint PPT Presentation
Citation preview
Chapter 4Assessing and Understanding
Performance
Chapter 4Assessing and Understanding
Performance
授課教師 : 張傳育 博士 (Chuan-Yu Chang Ph.D.)E-mail: [email protected]: (05)5342601 ext. 4337
2
Airplane Passengers Range (mi) Speed (mph) Passenger throughput
Boeing 777375 4630 610 228,750Boeing 747470 4150 610 286,700BAC/Sud Concorde132 4000 1350 178,200Douglas DC-8-50146 8720 544 79,424
How much faster is the Concorde compared to the 747?
How much bigger is the 747 than the Douglas DC-8?
For different types of applications, different performance metrics may be appropriate.
Understanding how best to measure performance and the limitations of performance measurements is important in selecting a machine.
Which of these airplanes has the best performance?Which of these airplanes has the best performance?
3
Response Time (execution time)
The time between the start and completion of a task.
How long does it take for my job to run?
How long does it take to execute a job?
How long must I wait for the database query?
Throughput
The total amount of work done in a given time.
How many jobs can the machine run at once?
What is the average execution rate?
How much work is getting done?
If we upgrade a machine with a new processor what do we increase?
Response time and throughput are improved.
If we add additional processor to a system that uses multiple processors for separate tasks what do we
increase?
Throughput is increasing.
Computer Performance: TIME, TIME, TIME
4
Computer Performance:Computer Performance:
To maximize performance, to minimize response time or execution time for some task.
Relative Performance
XX timeExecution
ePerformanc1
ntimeExecution
timeExecution
ePerformanc
ePerformanc
nePerformanc
ePerformanc
timeExecutiontimeExecution
timeExecutiontimeExecution
ePerformancePerformanc
X
Y
Y
X
Y
X
XY
YX
YX
11
If the performance of X is greater than the performance of Y
X is n times faster than Y
5
Book's Definition of Performance
For some program running on machine X, PerformanceX = 1 / Execution timeX
"X is n times faster than Y"PerformanceX / PerformanceY = n
Example:
Machine A runs a program in 10 seconds and machine B runs the same program in 15 seconds, how much faster is A than B?
Answer5.1
10
15
A
B
timeExecution
timeExecution
A is 1.5 times faster than B.
6
Time is the measure of computer performance
The computer that performs the same amount of work in the least time is the fastest.
Elapsed Time (response time)
counts everything (disk and memory accesses, I/O , etc.)
a useful number, but often not good for comparison purposes
CPU time (CPU execution time)
doesn't count I/O or time spent running other programs
can be broken up into system time, and user time
Our focus: user CPU time
time spent executing the lines of code that are "in" our program
CPU performance
System CPU time
Time spent in the OS performing tasks on behalf of the program
System performance
Execution TimeExecution Time
7
Clock Cycles
Instead of reporting execution time in seconds, we often use cycles
Clock “ticks” indicate when to start activities:
cycle time = time between ticks = seconds per cycle
clock rate (frequency) = cycles per second (1 Hz. = 1 cycle/sec)
A 200 Mhz. clock has a cycle time
time
seconds
program
cycles
program
seconds
cycle
snanosecond 5910 610200
1
8
How to Improve PerformanceHow to Improve Performance
CPU execution time for a program = CPU clock cycles for a program * clock cycle time
CPU execution time for a program = CPU clock cycles for a program / clock rate
seconds
program
cycles
program
seconds
cycle
•So, to improve performance (everything else being equal) you can either
•Reduce the # of required cycles for a program, or•Reduce the clock cycle time or,•Increase the clock rate.
9
Example
Our favorite program runs in 10 seconds on computer A, which has a 4GHz clock. We are trying to help a computer designer build a new machine B, that will run this program in 6 seconds. The designer has determined that a substantial increase in the clock rate is possible, but this increase will affect the rest of the CPU design, causing computer B to require 1.2 times as many clock cycles as machine A for this program. What clock rate should we tell the designer to target?
GHzG
rateClock
rateClock
Gond
rateClock
cyclesclockCPUtimeCPU
B
B
B
BB
86
402.1
402.1sec6
2.1
Answer
GGcyclesclockCPUGHz
cyclesclockCPUond
rateClock
cyclesclockCPUtimeCPU
A
A
A
AA
404104
sec10
10
Comparison of two different implementationsComparison of two different implementations
The execution time must depend on the number of instructions in a program
CPU clock cycles for a program = Instructions for a program * Average clock cycles per instructionCPI (clock cycles per instruction)
The average number of clock cycles each instruction takes to execute.
CPU time for a program = Instruction count * CPI * clock cycle timeCPU time for a program = (Instruction count * CPI ) / clock rateIf the CPU clock cycles are consist of different types of instruction and using individual clock cycle count.
n
iii CCPIcyclesclockCPU
1
)(
the number of instructions of class i executed
11
CPI Example
Suppose we have two implementations of the same instruction set architecture (ISA). For some program,Computer A has a clock cycle time of 250 ps. and a CPI of 2.0 Computer B has a clock cycle time of 500 ps. and a CPI of 1.2 Which computer is faster for this program, and by how much?
Answer:
2.1500
600
6005002.1
5002500.2
2.1
0.2
psI
psI
timeExecution
timeExecution
eperformancCPU
eperformancCPU
psIpsItimeCPU
psIpsI
timecycleClockcyclesclockCPUtimeCPU
IcyclesclockCPU
IcyclesclockCPU
A
B
B
A
B
AAA
B
A
Machine A is 1.2 times faster than machine B
12
How many cycles are required for a program?How many cycles are required for a program?
Could assume that # of cycles = # of instructions?
This assumption is incorrect,
different instructions take different amounts of time on different machines.
Why? hint: remember that these are machine instructions, not lines of C code
time
1st
inst
ruct
ion
2nd
inst
ruct
ion
3rd
inst
ruct
ion
4th
5th
6th ...
13
Different numbers of cycles for different instructionsDifferent numbers of cycles for different instructions
Multiplication takes more time than addition
Floating point operations take longer than integer ones
Accessing memory takes more time than accessing registers
Important point: changing the cycle time often changes the number of cycles required for various instructions
time
14
Now that we understand cyclesNow that we understand cycles
A given program will require
some number of instructions (machine instructions)
some number of cycles
some number of seconds
We have a vocabulary that relates these quantities:
cycle time (seconds per cycle)
clock rate (cycles per second)
CPI (cycles per instruction)
a floating point intensive application might have a higher CPI
MIPS (millions of instructions per second)
this would be higher for a program using simple instructions
15
Basic Components of Performance
Performance is determined by execution time
# of cycles to execute program
# of instructions in program
# of cycles per second
average # of cycles per instruction
average # of instructions per second
16
A compiler designer is trying to decide between two code sequences for a particular machine. Based on the hardware implementation, there are three different classes of instructions: Class A, Class B, and Class C, and they require one, two, and three cycles (respectively).
The first code sequence has 5 instructions:
2 of A, 1 of B, and 2 of C
The second sequence has 6 instructions:
4 of A, 1 of B, and 1 of C.
Which code sequence executes the most instructions? Which code sequence will be faster? What is the CPI for each sequence?
Example : # of Instructions
Sequence 1 execute fewer instruction
17
# of Instructions Example (cont.)# of Instructions Example (cont.)
Answer:
cyclescyclesclockCPU
cyclescyclesclockCPU
CCPIcyclesclockCPUn
iii
9)31()21()14(
10)32()21()12(
)(
2
1
1
So code sequence 2 is faster
5.16
9
25
10
2
22
1
11
countnInstructio
cyclesclockCPUCPI
countnInstructio
cyclesclockCPUCPI
countnInstructio
cyclesclockCPUCPI 只使用一個 fact
or 來衡量效能是危險的
18
Using MIPS as a performance metricUsing MIPS as a performance metric
MIPS (Million instructions per second)
MIPS = Instruction count / Execution time*106
Faster machines have a higher MIPS rating.
There are three problems with using MIPS as a measure for comparing machines:
MIPS specifies the instruction execution rate but does not take into account the capabilities of the instructions.
We cannot compare computers with different instruction sets using MIPS, since the instruction counts will certainly differ.
MIPS varies between programs on the same computer
A machine cannot have a single MIPS rating for all program.
MIPS can inversely with performance.
19
Two different compilers are being tested for a 500 MHz machine with three different classes of instructions: Class A, Class B, and Class C, which require one, two, and three cycles (respectively). Both compilers are used to produce code for a large piece of software.
The first compiler's code uses 5 billion Class A instructions, 1 billion Class B instructions, and 1 billion Class C instructions.
The second compiler's code uses 10 billion Class A instructions, 1 billion Class B instructions, and 1 billion Class C instructions.
Which sequence will be faster according to MIPS?
Which sequence will be faster according to execution time?
MIPS example (Ed. 2, page 78)
20
MIPS example (Ed. 2, page 78, cont.)MIPS example (Ed. 2, page 78, cont.)
second3010500
1015timeExecution
second2010500
1010timeExecution
101510)3121110(cyclesclockCPU
101010)312115(cyclesclockCPU
)(cyclesclockCPU
rateClock
cyclesclockCPUtimeExecution
6
9
2
6
9
1
992
991
1
n
iii CCPI
4001030
10)1110(
3501020
10)115(
10
6
9
2
6
9
1
6
MIPS
MIPS
timeExecution
countnInstructioMIPS
Compiler 1 faster than compiler 2 Compiler 2 has higher MIPS than Compiler 1
21
Choosing programs to evaluate performanceChoosing programs to evaluate performance
Performance best determined by running a real application
Use programs typical of expected workload
The set of programs run would form a workload.
Compare the execution time of the workload on the two machines.
Using a set of benchmarks to evaluate machine.
benchmark: Programs specifically chosen to measure performance.
The best type of programs to use for benchmarks are real application
e.g., compilers/editors, scientific applications, graphics, etc.
22
Choosing programs to evaluate performance( cont.)Choosing programs to evaluate performance( cont.)
Small benchmarks
nice for architects and designers
easy to standardize
can be abused
Different classes and applications of computers will require different types of benchmarks.
For desktop computer, the most common benchmarks are either measures of CPU performance or benchmarks focusing on a specific task.
SPEC (System Performance Evaluation Cooperative)
companies have agreed on a set of real program and inputs
can still be abused (Intel’s “other” bug)
valuable indicator of performance (and compiler technology)
For embedded computer
EEMBC
23
SPEC ‘89
Compiler “enhancements” and performance
SPEC89 performance ratios for the IBM Powerstation 550 using two different compilers. (compare with VAX-11/780)
0
100
200
300
400
500
600
700
800
tomcatvfppppmatrix300eqntottlinasa7doducspiceespressogcc
BenchmarkCompiler
Enhanced compiler
SP
EC
pe
rfo
rman
ce r
atio
24
The SPEC’95 Benchmarks
Benchmark Description
go Artificial intelligence; plays the game of Gom88ksim Motorola 88k chip simulator; runs test programgcc The Gnu C compiler generating SPARC codecompress Compresses and decompresses file in memoryli Lisp interpreterijpeg Graphic compression and decompressionperl Manipulates strings and prime numbers in the special-purpose programming language Perlvortex A database programtomcatv A mesh generation programswim Shallow water model with 513 x 513 gridsu2cor quantum physics; Monte Carlo simulationhydro2d Astrophysics; Hydrodynamic Naiver Stokes equationsmgrid Multigrid solver in 3-D potential fieldapplu Parabolic/elliptic partial differential equationstrub3d Simulates isotropic, homogeneous turbulence in a cubeapsi Solves problems regarding temperature, wind velocity, and distribution of pollutantfpppp Quantum chemistrywave5 Plasma physics; electromagnetic particle simulation
25
SPEC ‘95
Does doubling the clock rate double the performance?
Clock rate (MHz)
SP
EC
int
2
0
4
6
8
3
1
5
7
9
10
200 25015010050
Pentium
Pentium Pro
PentiumClock rate (MHz)
SP
EC
fp
Pentium Pro
2
0
4
6
8
3
1
5
7
9
10
200 25015010050
造成 clock rate 増快 1 倍,但 performance 只增加 1.3~1.7 倍的原因在於記憶體的存取速度未提昇
26
SPEC CPU2000 (the latest release)SPEC CPU2000 (the latest release)
12個整數程式
14個浮點數程式
27
SPEC 2000
Does doubling the clock rate double the performance?
Can a machine with a slower clock rate have better performance?
Clock rate in MHz
500 1000 1500 30002000 2500 35000
200
400
600
800
1000
1200
1400
Pentium III CINT2000
Pentium 4 CINT2000
Pentium III CFP2000
Pentium 4 CFP2000
0.0
0.2
0.4
0.6
0.8
1.0
1.2
1.4
1.6
SPECINT2000 SPECFP2000 SPECINT2000 SPECFP2000 SPECINT2000 SPECFP2000
Always on/maximum clock Laptop mode/adaptiveclock
Minimum power/minimumclock
Benchmark and power mode
Pentium M @ 1.6/0.6 GHz
Pentium 4-M @ 2.4/1.2 GHz
Pentium III-M @ 1.2/0.8 GHz
28
Performance ReportPerformance Report
The guiding principle in reporting performance measurements should be “reproducibility”
We should list everything another experimenter would need to duplicate the results.
The list must include
The version of the OS
Compiler
The input
Machine configuration
Ex.:(Fig.4.3)
29
Example of Performance ReportExample of Performance Report
30
Example-Comparing and Summarizing PerformanceExample-Comparing and Summarizing Performance
How should a summary be computed?Execution times of two programs on two different machines.
Computer A Computer B
Program 1 1 10
Program 2 1000 100
Total time 1001 110
A is 10 times faster than B for program 1.B is 10 times faster than A for program 2.Total Execution Time (the simplest approach to summarizing relative performance)
1.9110
1001
A
B
A
B
TimeExecution
TimeExecution
ePerformanc
ePerformanc
B is 9.1 times faster than A for programs 1 and 2 together.
31
Arithmetic Mean
The average of the execution times
Weighted Arithmetic Mean
Assign a weighting factor wi to each program to indicate t
he frequency of the program in that workload.
n
iiTime
nAM
1
1
Example-Comparing and Summarizing Performance (cont.)Example-Comparing and Summarizing Performance (cont.)
32
Amdahl's Law
Execution Time After Improvement =Execution Time Unaffected +( Execution Time Affected / Amount of Improvement )
Example:Suppose a program runs in 100 seconds on a machine, with multiply responsible for 80 seconds of this time. How much do we have to improve the speed of multiplication if we want the program to run 4 times and 5 times faster?“
Solution:
(1) run 4 times faster (2) run 5 times faster
Principle: Make the common case fast16
802025
nn
n
n80
0
802020
33
Example
Suppose we enhance a machine making all floating-point instructions run five times faster. If the execution time of some benchmark before the floating-point enhancement is 10 seconds, what will the speedup be if half of the 10 seconds is spent executing floating-point instructions?
Solution:Execution Time After Improvement = Execution Time Unaffected +( Execution Time Affected / Amount of Improvement )Execution Time After Improvement =5+5/5=6
speedup=10/6=1.667
timprovemenaftertimeExecution
timprovemenbeforetimeExecution
timprovemenbeforeePerformanc
timprovemenafterePerformancSpeedup
34
Performance is specific to a particular program/s
Total execution time is a consistent summary of performance
For a given architecture performance increases come from three sources:
increases in clock rate (without adverse CPI affects)
improvements in processor organization that lower CPI
compiler enhancements that lower CPI and/or instruction count
Pitfall: ( 陷阱 )
expecting improvement in one aspect of a machine’s performance to affect the total performance
Using MIPS as a performance metric
Using the arithmetic mean of normalized execution times to predict performance.
Remember
35
Example:Example:Time on A Time on B Normalized to A Normalized to B
A B A B
Program 1 1 10 1 10 0.1 1
Program 2 1000 100 1 0.1 10 1
Arithmetic mean of time or normalized time
500.5 55 1 5.05 5.05 1
Geometric mean of time or normalized time
31.6 31.6 1 1 1 1
n
n
ii
n
n
ii
aaaaa
where
ratiotimetimeExecutionmeanGeometric
...3211
1
The geometric mean is independent of which dataseries use for normalization because of
i
i
i
i
Y
XmeanGeometric
YmeanGeometric
XmeanGeometric
)(
)(
36
Fallacy( 謬誤 )Hardware-independent metrics predict performance.
Use code size as a measure of speed.
Synthetic benchmarks predict performance.The synthetic benchmarks are not real applications because these programs compute anything a user would not interesting. Compiler and hardware optimization can inflate performance of these benchmarks.
The geometric mean of execution time ratios is proportional to total execution time.
在圖 2.10 中,若執行程式一 100 次,程式二 1 次則Machine A 的總執行時間 =100+1000=1100Machine B 的總執行時間 =1000+100=1100所以 Machine A 和 Machine B 有相同的 performance?