Oct 13 21:18:45 <ji mm ydorr y_ wo rk> "Would yo u like to ope n ever yt hin g? " "OK , let's see what that does" "Opens 6000 very slowly" Oct 13 21:19:03 <VicFrank> ye ah, there's this butt on in th e top ri ght that crashes my workshop tools every time I click it Oct 13 21:19:06 <VicFrank> va lve should reall y fix that Oct 13 21:19:18 <Aardva rk> yeah some heroes sound or parti cle files do n't l ike to work for some reason Oct 13 21:19:30 <Toyoka> wow the donbas cup h ud looks pretty shit for bei ng $10 on the market Oct 13 21:19:39 <Toyoka> DonBass* Oct 13 21:21:16 <logadd> Any easy way to use tracking projectiles as line ar projectiles without resorting to dummy units? Oct 13 21:21:33 <Myll_> ?? tra cking to linear Oct 13 21:21:34 <Renol> tracking to li near: ht tps://moddota.com/forums/ discussio n/comment/2805/#Comment_2805 Oct 13 21:23:05 <logadd> Thanks Oct 13 21:25:55 <Noya _ > so I thought my midas alc hemist particle havi ng red error meshes was my own tools error Oct 13 21:26:05 <Noya _ > bu t apparently, it i s this way for e ve ryo ne on t he main game Oct 13 21:26:12 <Noya_> the coins are just a red mesh Oct 13 21:26:23 <Noya> with the alchemist immortal glove hat Oct 13 21:26:32 <jimmydorry work> :) Oct 13 21:26:37 <Noya> missing texture rofl Oct 13 21:28:13 <tet> jim myd orry yes of co urs e, I'd lov e to write GDS i n Aft er life.js Oct 13 21:29:08 <ji mm ydorr y_ wo rk> Af terlife. js is dead tho ug h, us e mete or F allingChrome.js or assProtoTypeSpace.js3 Oct 13 21:29:49 <ji mm ydorr y_ wo rk> look at all these retarded na me s http:// www.hanselman.com/blog /TheBigGlossaryOfOpenSou rceJavaScriptAndWebFramew orksWithC oolNames.aspx Oct 13 21:30:10 <j immy dorr y_wo rk> Lawnchair. js "Clien tside storag e and pe rsistence. Less than a couch, but smaller and outside." Oct 13 21:30:21 <penguinwizzard> lol Oct 13 21:31:17 <ji mm ydorr y_ wo rk> Spine.js Seems like less than a Bac kb o ne (these libraries all play with each other's names). Introduces models and con trollers, but for views, requires you use your own template engine. Intends to b e super lightweight. Oct 13 21:31:56 <Mayh eim > oh god I made a timer tha t incre me nts Set Mo delSc ale by 0.01 every tick Oct 13 21:32:07 <Mayheim> and I accidentally s tarted 2 of them Oct 13 21:32:26 <VicFrank> pls post pictures Oct 13 21:32:47 <No ya _ > Ma yh ei m you'll wa nt this function: ht tp s:// gi th u b.com/MNoya/PMP/blob/m aster/game/dota_addons/p mp/scripts/vscripts/mechanics.lua# L286L290 Oct 13 21:32:50 <Mayheim> hold on Oct 13 21:33:03 <Aardva rk> wh at's a cool ability name that involves me teor s ? Oct 13 21:33:20 <Mayheim> Noya: 1.0 isn't the default? Oct 13 21:33:23 <Noya_> Rain of Fire Oct 13 21:33:24 <Mayheim> good to know Oct 13 21:33:33 <Aardva rk> ba sically this abi lity is like luna 's eclips e bu t instead of lunar beams it's meteors Oct 13 21:34:00 <No ya _ > Ma yh ei m yeah not havin g a M od elScale ke y defa ul t s to "1" Oct 13 21:34:00 <ji mm ydorr y_ wo rk> "Backend upd ate to fix issues related to the loading of the Compendium. If you now have the Compendium already downloade d, it will not download any content again unless there is an update to the bookl et." Why can't they just fix caching, like they have promised for years? Oct 13 21:34:31 <Noya> but actually
**** ENDING LOGGING AT Tue Oct 13 23:48:27 2015
**** BEGIN LOGGING AT Tue Oct 13 23:48:52 2015
Oct 14 00:40:27 <BMD> they can win fights Oct 14 00:40:33
<BMD> i was wondering why he doesn't have a veil Oct 14
00:40:35 <BMD> but that's the reason Oct 14 00:42:02
<wigguno> buyback = baited Oct 14 00:42:15 <space_jam>
digital chumps Oct 14 00:44:41 <wigguno> ta found the DD Oct
14 00:44:42 <wigguno> uh oh Oct 14 00:46:00 <Aardvark>
every time i see people eclipse creeps i cry Oct 14 00:46:12
<wigguno> unfortunate rosh spawn for peru Oct 14 00:46:39
<BMD> the 2nd spawn wne their way so hard though Oct 14
00:46:52 <BMD> this one i mean if it spawns 40 seconds from
now is stil l DC's realistically Oct 14 00:47:02 <BMD> that
2nd spawn though was huge Oct 14 00:47:27 <Noya> game is
overino Oct 14 00:47:32 <Noya> unless peru throws Oct 14
00:47:53 <Noya> or Veno kills everyone Oct 14 00:48:38
<Aardvark> not many buybacks on dc Oct 14 00:51:21
<Noya> rofl Oct 14 00:51:42 <Aardvark> ppd was right
Oct 14 00:51:44 <Aardvark> you know why? Oct 14 00:51:52
<Aardvark> ppd = peruvian professional dota Oct 14 00:52:29
<shyo> thats actually amazing Oct 14 00:52:31 <wigguno>
gg rekt Oct 14 00:52:40 <wigguno> why aren't they just
calling it Oct 14 00:53:03 <shyo> LMAO the music Oct 14
00:53:08 <shyo> oh my god Oct 14 00:53:10 <shyo> this
is perfect Oct 14 00:53:24 <wigguno> this stream has been the
best production Oct 14 00:53:34 <VicFrank> viva peru Oct 14
00:53:39 <wigguno> viva peru Oct 14 00:53:44 <shyo>
viva fucking peru Oct 14 00:54:25 <SinZ> after fucking around
and having no PC for the last 3 day s Oct 14 00:54:31 <SinZ>
finally got it operational again Oct 14 00:55:13 <wigguno>
20d by peruvians haha ppd was so right Oct 14 00:56:05
<wigguno> wait unknown was an open quali team? Oct 14
00:56:11 <wigguno> thats impressive Oct 14 00:57:51
<VicFrank> I have to say, I'm feeling some serious schadenf
reude seeing sunsfan's team fail Oct 14 00:58:02 <VicFrank>
which is too bad, because I like a lot of the pl ayers on the team
Oct 14 00:58:20 Update Checker plugin unloaded **** ENDING LOGGING
AT Wed Oct 14 00:58:20 2015
**** BEGIN LOGGING AT Wed Oct 14 11:22:22 2015
Oct 14 11:38:25 <Noya> oh Oct 14 11:38:37 <Noya> and
they just killed all the scaleform from the repo Oct 14 11:38:44
<Noya> someone's gonna be upset Oct 14 11:40:35
<Azarak> LearningDave idk Oct 14 11:40:38 <Azarak>
aren't they images Oct 14 11:40:39 <Azarak> png Oct 14
11:40:50 <DoctorGester_work> nice la Oct 14 11:41:09
<DoctorGester_work> who needs scaleform anyway Oct 14
11:41:28 <LearningDave> i only have the mdx, i used the wc3
editor to ex ported the marterial images Oct 14 11:48:51 * ChanServ
gives voice to Hewdraw Oct 14 11:49:13 <Dryvnt> Why the fuck
does adding an ultimate as ability4 make ability5's hotkey R
(while displaying F on the UI), and ability4's hotkey D Oct 14
11:49:17 <Dryvnt> it am so fucking confused lolo Oct 14
11:49:51 <Hewdraw> the last ability you have is always R Oct
14 11:49:53 <Aardvark> if you have an Ability5 and Ability6
it will put R on ability 6 Oct 14 11:50:30 * Disconnected
(Connection reset by peer) **** ENDING LOGGING AT Wed Oct 14
11:50:30 2015
**** BEGIN LOGGING AT Wed Oct 14 11:50:55 2015
times in different game engines Oct 14 13:55:39
<DarkMio> Uni is taking its time. Oct 14 13:55:56
<DarkMio> But good thing: I already do most of the shit I
have to do in the semester, so more spare time in january. Oct 14
13:56:48 <Myll> i should teamviewer my desktop from school so
i can comp ile my scripts Oct 14 13:57:21 <DoctorGester_work>
I do some coding at work and I don't eve n care if that shit works,
since dota isn't installed there Oct 14 13:57:32
<DoctorGester_work> I just check it when I get home Oct 14
13:57:37 <DarkMio> Myll: do you even laptop, bro Oct 14
13:59:02 <SQL> rofl Oct 14 13:59:03 <SQL> "This also
happens in Source 1 Dota 2. The larger team n ever fixed it there
so who knows when it'll get fixed, but I've passed it on." Oct 14
13:59:14 <SQL> "so who knows when it'll get fixed" Oct 14
13:59:16 <SQL> calssic valve Oct 14 13:59:58 <Aardvark>
link the post? Oct 14 14:03:11 <Noya> what the hell Oct 14
14:03:17 <Noya> are custom icons broken? Oct 14 14:03:19
<Noya> minimap icons Oct 14 14:04:23 <DarkMio> Noya:
Are played sessions increasing overall? Oct 14 14:04:28
<DarkMio> for PMP Oct 14 14:04:45 <Noya> decreasing
because I haven't patched probably Oct 14 14:05:15
<DoctorGester_work> SQL where's that Oct 14 14:05:22
<SQL> w8 Oct 14 14:05:31 <SQL>
https://github.com/ValveSoftware/Dota2/issues/560 Oct 14 14:05:59
<DoctorGester_work> lol Oct 14 14:06:55 <Noya> DarkMio
ded gaem http://getdotastats.com/#s2__mod?id=96 Oct 14 14:07:05
<DoctorGester_work> sad Oct 14 14:07:41 <DarkMio> Noya:
But is it increasing? Oct 14 14:08:12 <Noya> ok for some
reason Oct 14 14:08:16 <Noya> minimap icons dont work on PMP
Oct 14 14:08:21 <Noya> but they work on dotacraft Oct 14
14:09:20 <DoctorGester_work> mejik Oct 14 14:10:04
<Aardvark> is there a built in abilitytexture for attribute s
bonus? Oct 14 14:12:35 <VicFrank> attribute_bonus I assume
Oct 14 14:13:09 <VicFrank> that or nothing Oct 14 14:14:06
<Hewdraw> Aardvark, you have to set the type of the spell so
that it works on the attribute bonus slot **** ENDING LOGGING AT
Wed Oct 14 14:14:14 2015
**** BEGIN LOGGING AT Wed Oct 14 22:41:17 2015
Oct 14 22:41:17 * Now talking on #dota2mods Oct 14 22:41:17 * Topic
for #dota2mods is: ALLIANCE IS BACK????? | Use htt
p://codeshare.io/new to share malfunctioning code. Describe your
problem in a co mment above. |
http://store.steampowered.com/news/?appids=570&appgroupname=Dota+
2&feed=steam_updates Oct 14 22:41:17 * Topic for #dota2mods set
by *.GameSurge.net (Tue Oct 13 18:12:46 2015) Oct 14 22:41:17 *
ChanServ gives voice to Noya Oct 14 22:41:22 <Noya> bancheck
Oct 14 22:41:40 <wigguno> ur b& cya later m8 Oct 14
22:45:36 * Disconnected (Connection reset by peer) **** ENDING
LOGGING AT Wed Oct 14 22:45:36 2015
**** BEGIN LOGGING AT Wed Oct 14 22:54:53 2015
p://codeshare.io/new to share malfunctioning code. Describe your
problem in a co mment above. |
http://store.steampowered.com/news/?appids=570&appgroupname=Dota+
2&feed=steam_updates Oct 14 22:54:53 * Topic for #dota2mods set
by *.GameSurge.net (Tue Oct 13 18:12:46 2015) Oct 14 22:54:54 *
ChanServ gives voice to Noya Oct 14 23:01:15 <Noya> what the
hell is wrong with custom icons guys Oct 14 23:01:53
<jimmydorry_work> i dunno, what is wrong with them? Oct 14
23:02:14 <Noya> not workerino for me Oct 14 23:02:30
<Noya> I'm gonna try a new addon in case its some weird
setting Oct 14 23:03:25 <VicFrank> man, I've had 'night of
nights' stuck in my head all day Oct 14 23:03:30
<VicFrank> now I want to make a bullet hell mod Oct 14
23:05:00 <jimmydorry_work> not even the chinese have made any
tohou customs yet Oct 14 23:05:28 <jimmydorry_work>
wouldn't all the particles or dummy unit s RIPerino the game? Oct
14 23:06:00 <VicFrank> you'd probably have to way tone it
down Oct 14 23:06:13 <VicFrank> especially if you want to
keep dota movement Oct 14 23:06:25 <VicFrank> with turn rates
and all that nonsense Oct 14 23:12:04 * Disconnected (Connection
reset by peer) **** ENDING LOGGING AT Wed Oct 14 23:12:04
2015
**** BEGIN LOGGING AT Wed Oct 14 23:23:29 2015
Oct 14 23:23:29 * Now talking on #dota2mods Oct 14 23:23:30 * Topic
for #dota2mods is: ALLIANCE IS BACK????? | Use htt
p://codeshare.io/new to share malfunctioning code. Describe your
problem in a co mment above. |
http://store.steampowered.com/news/?appids=570&appgroupname=Dota+
2&feed=steam_updates Oct 14 23:23:30 * Topic for #dota2mods set
by *.GameSurge.net (Tue Oct 13 18:12:46 2015) Oct 14 23:23:30 *
ChanServ gives voice to Noya Oct 14 23:23:52 <Noya> seriously
wtf how come I can't make custom icons on this addon Oct 14
23:24:04 <Noya> they work on a new template addon Oct 14
23:25:03 <Noya> even the "MinimapIcon" "minimap_racks90" a
rent working Oct 14 23:26:00 <Noya> I'm listening to any
ideas how this can happen Oct 14 23:27:53 <Aardvark> uh, caps
in your file name? Oct 14 23:30:58 <Noya> negative Oct 14
23:31:21 <Noya> I'm saying, it works perfectly on a new addon
Oct 14 23:31:33 <Noya> but for some weird reason Oct 14
23:31:40 <Aardvark> working in the wrong path? Oct 14
23:31:43 <Noya> it's not working on the addon I want to make
the icon Oct 14 23:31:46 <Aardvark> like content instead of
game? Oct 14 23:32:08 <Noya> lets discard the super dumb
issues, I'm looking for a do tashit here Oct 14 23:32:18
<Noya> the vmat is being compiled Oct 14 23:33:18
<Noya> there are no custom icons on my minimap like at all
Oct 14 23:33:23 <Noya> can someone try adding "MinimapIcon"
"mini map_nian" to a unit? Oct 14 23:33:39 * Disconnected
(Connection reset by peer) **** ENDING LOGGING AT Wed Oct 14
23:33:39 2015
**** BEGIN LOGGING AT Wed Oct 14 23:37:19 2015
mment above. |
http://store.steampowered.com/news/?appids=570&appgroupname=Dota+
2&feed=steam_updates Oct 14 23:37:19 * Topic for #dota2mods set
by *.GameSurge.net (Tue Oct 13 18:12:46 2015) Oct 14 23:37:19 *
ChanServ gives voice to Noya Oct 14 23:39:53 <Noya> and now
my internet goes potato, great Oct 14 23:40:04 <Aardvark> did
you get my last message? Oct 14 23:40:49 <Noya> no Oct 14
23:40:53 <Noya> Noya> can someone try adding "MinimapIcon"
"minimap_nian" to a unit? Oct 14 23:41:00 <Noya> that was the
last thing I said and got Oct 14 23:41:10 <Aardvark> maybe
some core dota UI you're disabling in your custom_ui_manifest
is preventing it from appearing Oct 14 23:41:33 <Noya> good
point Oct 14 23:41:44 <Noya> can someone try that minimap
icon stuff Oct 14 23:41:51 <Arhowk> Well, bye astros. Nice
knowing yah. Oct 14 23:44:53 <Noya> just re enabled
everything Oct 14 23:44:58 <Noya> still no minimap icons Oct
14 23:46:05 <Aardvark> maybe there's some javascript
shenanigans going on Oct 14 23:47:13 <Noya> just tell me Oct
14 23:47:16 <Noya> does adding "MinimapIcon" "minimap_nian"
to a unit Oct 14 23:47:24 <Noya> works for you? Oct 14
23:53:37 <Noya> Arhowk PrecacheUnitByNameSync and
PrecacheUnitByNameSync are totally different Oct 14 23:54:05
<Noya> one gets called before you load, the other doesnt Oct
14 23:54:12 <Arhowk> I know, i understand the differences, i
was just confirming that you claimed that (i think one of
those is supposed to be async) async is faster than sync Oct
14 23:54:25 <Arhowk> ihad never actually tested that. Oct 14
23:54:39 <Noya> if you have 100 PrecacheUnitByNameSync you'll
take longe r to load Oct 14 23:54:49 <Noya> everyone* will
take more time to load Oct 14 23:54:58 <Arhowk> well yeah
youre precacheing 100 units :D Oct 14 23:55:01 <Noya> thats
why for things that you dont need Oct 14 23:55:05 <Noya> from
the very beginning Oct 14 23:55:12 <Noya> Async is required
Oct 14 23:55:20 <Noya> well, recommended Oct 14 23:55:21
<Arhowk> recommended* Oct 14 23:55:35 <Noya> but yeah
it can crash Oct 14 23:55:37 <Arhowk> okie. idk. i was using
async before and as i sai d i crashed when async'd units came in
view Oct 14 23:55:41 <Noya> if you use something that hasn't
been precached Oct 14 23:55:54 <Arhowk> no it was definitely
precached :p Oct 14 23:56:10 <Arhowk> if the thread happens
to be the same than it can cause that Oct 14 23:56:20
<Arhowk> whether deliberately or coincidentally Oct 14
23:56:37 <Noya>
https://github.com/MNoya/DotaCraft/blob/master/game/dota
Oct 14 23:58:46 <Noya> because its only 1 unit, the
difference is not noticeabl e Oct 14 23:58:59 <Noya> unless
that unit has a bunch of stuff Oct 15 00:02:59 <Myll_> Noya,
i made ur colors nicer: http://pastebin.com/FtPwtt 1F Oct 15
00:03:48 <Noya> nicer as in syntax fluff, or better color
palette? Oct 15 00:04:06 <Myll_> just syntax Oct 15 00:04:19
<Noya> I took it from valve :p Oct 15 00:04:34 <Noya>
PLAYER_COLORS was supposed to be one for each Oct 15 00:04:41
<Noya> to be able to distinguish your own units Oct 15
00:04:48 <Noya> but SetTeamCustomHealthbarColor Oct 15
00:04:52 <Noya> specifies a Team Oct 15 00:04:57 <Noya>
instead of aplayer Oct 15 00:05:09 <Noya> so its useless Oct
15 00:06:01 * Disconnected (Connection reset by peer) **** ENDING
LOGGING AT Thu Oct 15 00:06:01 2015
**** BEGIN LOGGING AT Thu Oct 15 00:40:00 2015
Oct 15 01:40:03 <BMD> and when something like QoP Wars (RC)
does show up, what makes me want to try it Oct 15 01:40:08
<Aardvark> that's without sorting by anything? Oct 15
01:40:13 <BMD> when the same people wanting a lobby list
won't try sugg ested stuff Oct 15 01:40:15 <BMD> fearing that
it'll be bad Oct 15 01:40:31 <BMD> why is some randomly
started mod more likely to be bette r than using suggested Oct 15
01:40:41 <BMD> but msot people admit that they literally
don't care abo ut anything other than the top 10 Oct 15 01:40:48
<BMD> and somehow that means valve should remove it Oct 15
01:40:55 <BMD> and yeah Dun1007 one sec Oct 15 01:41:04
<Dun1007> yay Oct 15 01:41:16 <Noya> wait wut Oct 15
01:41:18 <Noya> my friendlist is full? Oct 15 01:41:25
<Firetoad> rekt Oct 15 01:41:34 <Dun1007> DendiFace Oct
15 01:41:36 <wigguno> noya whats your steam level Oct 15
01:41:38 <Noya> nah that can't be Oct 15 01:41:41
<wigguno> gotta pay your gaben fees Oct 15 01:41:47
<Noya> 218/355 Oct 15 01:41:49 <BMD> this is the script
Dun1007, but you need unix utilities in windows to run it Oct 15
01:41:51 <BMD> dir /B | grep ".png" | sed
"s/^\(.*\)$/<Image src=\"file :\/\/{images}\/custom_game\/\1\"
\/>/g" > temp.txt Oct 15 01:41:58 <BMD> i'm sure
there's a powershell variant of grep and sed Oct 15 01:42:03
<BMD> but i'm not going to bother looking them up Oct 15
01:42:11 <Noya> anyway, good nite Oct 15 01:42:17 <BMD>
put that line in a batch file, drop itin the folder you want to
generate the images xml file for Oct 15 01:42:19 <BMD> run
the batch file Oct 15 01:42:21 <BMD> and then open temp.txt
Oct 15 01:42:27 <BMD> it'll have all the <Image> tags
listed in there Oct 15 01:42:33 <BMD> copy paste those to an
.xml file and save Oct 15 01:42:37 <BMD> and your game will
process all the images Oct 15 01:42:39 <Dun1007> kk Oct 15
01:43:08 * ChanServ gives voice to hex6 Oct 15 01:43:14
<VoiDeD> y'all need to tell valve that the top 10 is a gr 8
idea Oct 15 01:43:21 <VoiDeD> so i don't have to touch idler2
again Oct 15 01:43:22 <VoiDeD> :[ Oct 15 01:43:59
<Dun1007> inb4 they go full Fortune and make it 500 Oct 15
01:44:20 <Aardvark> +quote Oct 15 01:44:20 <Rabscuttle>
281: <Markie> "omg thanks idler2 cant believe i almost missed
it" said no one ever Oct 15 01:44:29 <Noya> rofl Oct 15
01:44:38 <VoiDeD> :( Oct 15 01:45:20 Update Checker plugin
unloaded **** ENDING LOGGING AT Thu Oct 15 01:45:20 2015
**** BEGIN LOGGING AT Thu Oct 15 11:02:11 2015
Oct 15 12:20:57 <Dryvnt> math.abs(p1 p2) <= 0 <== p1 ==
p2 Oct 15 12:21:01 <Dryvnt> math.abs(p1 p2) <= 0 <=>
p1 == p2 Oct 15 12:21:40 <ole> <=> wat Oct 15 12:22:18
<ole> less than, or equal to, or greater than Oct 15 12:24:02
<Dryvnt> https://en.wikipedia.org/wiki/â Oct 15 12:24:03
<Dryvnt> maths, yo Oct 15 12:32:15 <Dryvnt> Prerry:
PseudoRNG.create(0) = instant hang. Oct 15 12:33:05 <Perry>
why would you need an RNG with 0% chance Oct 15 12:33:13
<Perry> I mean I should prevent that case from happening Oct
15 12:33:18 <Dryvnt> ability:GetSpecialModifierFor("invalid")
Oct 15 12:33:24 <Dryvnt> = 0 Oct 15 12:33:31 <Perry>
yes that's your problem Oct 15 12:33:33 <Perry> not mine lel
Oct 15 12:33:35 <Dryvnt> kek Oct 15 12:33:45 <Perry> I
agree I need to make it not hang Oct 15 12:33:56 <Perry> but
making an RNG for 0% chance is retarded Oct 15 12:34:22
<Dryvnt> Mind if I make a pull request to it, though? I j ust
want to add a print("yo dev, your shit's hanging cause dis") if
chance <= 0 Oct 15 12:34:30 <Dryvnt> I need some pull
requests for the github hacktob er Oct 15 12:34:56 <Azarak> i
think it would greatly contribute to perry's l ibrary Oct 15
12:35:02 <Perry> go ahead Oct 15 12:35:12 <Perry> do if
chance < 0.0001 though Oct 15 12:35:20 <Perry> or maybe
even a bit higher Oct 15 12:35:39 <Azarak> what i'll have a
0.00001 chance Oct 15 12:35:43 <Azarak> and then i'll get
that print Oct 15 12:35:48 <Perry> yeah Oct 15 12:35:49
<Azarak> i'll be like Oct 15 12:35:49 <Azarak> yo Oct
15 12:35:53 <Azarak> my console is spamming me Oct 15
12:35:53 <Azarak> wtf Oct 15 12:36:03 <Dryvnt> It's
only on create Oct 15 12:36:05 <Azarak> that'd be ill eagle
Oct 15 12:37:00 <Tischel> ILL Oct 15 12:37:06 <Tischel>
EAGLE Oct 15 12:38:49 * Disconnected (Connection reset by peer)
**** ENDING LOGGING AT Thu Oct 15 12:38:49 2015
**** BEGIN LOGGING AT Thu Oct 15 17:23:39 2015
Oct 15 21:01:59 <Toyoka> you don't want your graph to be too
dense Oct 15 21:02:01 <DoctorGester> okay camera shiet
doesn't work after the first t ime wut Oct 15 21:02:13
<Toyoka> or rather have too much noise Oct 15 21:02:20
<jimmydorry_work> the one thing GDS can claim victory in s o
far... better display of workshop data
http://getdotastats.com/#s2__mod_ws?id= 95 Kappa Oct 15 21:02:24
<Toyoka> DoctorGester yep, it's not very well made Oct 15
21:02:29 <DoctorGester> or I just do not skip enough frames
Oct 15 21:02:57 <Rook> Was stat collection updated
significantly for the GDS re launch? Stats were implemented before
Oct 15 21:03:01 <jimmydorry_work> SinZ|Sleep: halp renol be
spamming Oct 15 21:03:08 <jimmydorry_work> Rook: completely
revamped Oct 15 21:03:09 <Myll> can u replace the spaces with
commas? Oct 15 21:03:13 <roadrunner> jimmydorry I slayed
renol earlier Oct 15 21:03:14 <Toyoka> I prefer nonlight
colors for data representatio n Oct 15 21:03:19 <roadrunner>
and he keeps trying to live again Oct 15 21:03:22 <Myll> 40
748 vs 40,748 Oct 15 21:03:25 <Toyoka> blue/green on white is
kind of hard to see/hard on the eyes Oct 15 21:03:45 <Toyoka>
Renol is in eternal bot purgatory Oct 15 21:03:54 <Toyoka>
RIP renol Oct 15 21:03:55 <jimmydorry_work> Rook:
http://getdotastats.com/#s2__guide
Oct 15 22:27:13 <Arhowk> no im an argent squire in
hearthstone _ highes t i got was like rank 10 than stopped playing
Oct 15 22:27:58 <Davoness> ew hearthstone Oct 15 22:28:05
<Myll> dammit topka left Oct 15 22:28:15 <Myll> needed
him to translate some pleb's russian voice Oct 15 22:28:19
<Davoness> do we all have different names for toyoka now Oct
15 22:28:25 <Arhowk> yes. bukake. Oct 15 22:29:24
<Noya> Takoyaki Oct 15 22:29:31 <Noya> google it Oct 15
22:29:43 <Noya> (it's also the slardar octopus dildo weapon)
Oct 15 22:31:21 <Arhowk> eh id rather not Oct 15 22:33:44
<DoctorGester> fun Oct 15 22:34:01 <DoctorGester> alpha
does not work with my status effects Oct 15 22:35:04
<DoctorGester> http://dgpic.tk/vorez this is ancestral spirit
Oct 15 22:35:30 <Noya> dude Oct 15 22:35:32 <Noya>
status effects Oct 15 22:35:36 <Noya> dont touch them Oct 15
22:35:59 <jimmydorry_work> "dgpic" Oct 15 22:36:01
<DoctorGester> I need em Oct 15 22:36:05 <Noya> that
shit is super hardcoded Oct 15 22:36:10 <Noya> and impossible
to change Oct 15 22:36:12 <Noya> afaik Oct 15 22:36:13
<DoctorGester> whatever Oct 15 22:49:14 <Drakonis>
DoctorGester, man get a real domain or use puush Oct 15 22:49:31
<DoctorGester> http://dglab.com/vorez Oct 15 22:49:39
<DoctorGester> real nough? Oct 15 22:49:54 <Drakonis>
seems ok? Oct 15 22:49:58 <Drakonis> seems fine* **** BEGIN
LOGGING AT Thu Oct 15 23:49:22 2015
2 Tool" aka a clientside boringass mod Oct 16 00:37:36 <Myll>
yea Oct 16 00:38:18 <Noya> booring Oct 16 00:40:30
<Noya> ok my subscribers have officially gone logarirthmic
Oct 16 00:45:15 <Aszra>
https://np.reddit.com/r/DotA2/comments/3ox7sl/blocking_s
pot_in_dire_base/ Oct 16 00:45:24 <Aszra> lol I looked it up
ingame Oct 16 00:45:37 <Aszra> for some reason there's random
skip meshes Oct 16 00:45:50 <Aszra> I guess they wanted to
give the ramp some specific size for parity or whatever Oct 16
01:00:18 <Noya> send my your links fools
https://moddota.com/forums/disc ussion/997/ongoingprojecttracker
Oct 16 01:00:25 <Noya> what r you doin Oct 16 01:19:33
<jimmydorry_work> SinZ: fix renol, it ded Oct 16 01:19:41
<jimmydorry_work> and b& Oct 16 01:21:09
<jimmydorry_work> https://www.reddit.com/r/technology/comm
ents/3ouoh7/adobe_confirms_major_flash_vulnerability_and_the/ RIP
flash Oct 16 01:22:04 <Noya> "I only understand the ERP to
stand for Erotic role play ." 10/10 Oct 16 01:22:56
<jimmydorry_work> let's make a mod for that! Oct 16 01:23:17
<VicFrank> am I seriously the only person who works on deve
loping multiple mods a time Oct 16 01:23:25 <VicFrank> I come
up with ideas way faster than I can finis h a game Oct 16 01:26:19
<jimmydorry_work> just keep a notebook of idea. Get that n
otebook notarised and then digitised, and mail it to Bruno Oct 16
01:26:26 <jimmydorry_work> you can then focus on one thing at
a tim e Kappa Oct 16 01:29:38 <Noya> Volvo used Pathing.
http://www.gfycat.com/ReliableInstru ctiveAmericanbittern It's not
very effective... Nian is confused! Oct 16 01:47:15
<roadrunner> are renol and rabs still dead Oct 16 01:47:16
<roadrunner> ahahha Oct 16 01:50:42 <jimmydorry_work>
anyone running chrome can disabled flash by going to
chrome://plugins/ Oct 16 01:57:03 <Myll> thanks google Oct 16
01:58:43 <Noya> its kinda sad Oct 16 01:58:56 <Noya>
that most of the fancy css used on the web isn't availab le on
panorama Oct 16 01:59:08 <Noya> trying to do a sliding
animation and 3 webworking stuff don't work in here Oct 16
02:02:57 <jimmydorry_work>
http://www.nature.com/news/kilogramconf lictresolvedatlast1.18550
Oct 16 02:03:15 <jimmydorry_work> RIP Le Grand K` **** ENDING
LOGGING AT Fri Oct 16 02:03:30 2015
**** BEGIN LOGGING AT Fri Oct 16 11:41:09 2015
Oct 16 13:05:23 <Noya> thanks Perry for being smart Oct 16
13:05:36 <AlexSem> not like me Oct 16 13:05:37
<AlexSem> :)) Oct 16 13:05:45 <Noya> I mean my
CreditContainer had a width Oct 16 13:05:50 <Noya> but not
the subpanels Oct 16 13:05:50 <AlexSem> noya pls look at the
last imgur:)) Oct 16 13:05:52 <Arhowk> or you can use circ
cuz its not junk Oct 16 13:07:55 <AlexSem_> what's the
difference? Oct 16 13:10:26 <Aleteh> Arhowk its another guys
tesh map to test abiliti es and such Oct 16 13:10:39 <idler2>
Important App Update: Dota 2 (570) http://stea
mdb.info/app/570/history/ Oct 16 13:10:55 <Perry> patch hype
Oct 16 13:11:42 <Noya> Perry have you seen valve pathing?
http://www.gfycat.com /ReliableInstructiveAmericanbittern Oct 16
13:12:17 <Perry> lmao Oct 16 13:12:24 <Perry> how does
that even happen Oct 16 13:12:38 <Noya> big hulls Oct 16
13:13:40 <SQL> is patch out Oct 16 13:13:43 <SQL> is it
interdasting Oct 16 13:15:14 <Noya> ScOULaris I followed your
'add credits' suggestion with style:
http://www.gfycat.com/HappygoluckyRealBluebottle Oct 16 13:19:11
<SQL> rofl Oct 16 13:19:12 <SQL>
https://twitter.com/ixmike88/status/654129416465969154 Oct 16
13:19:18 <SQL> is that dota 2 taking 13 gigs of ram Oct 16
13:19:23 <SQL> fucking memory leaks man Oct 16 13:19:49
<SQL> ?? updates Oct 16 13:19:58 <SQL> rip Rabs Oct 16
13:20:35 <Aleteh> tools is using 8.2gb in idle right now Oct
16 13:23:45 <SQL> ROFLAMO Oct 16 13:23:56 <SQL> "the
more I think they hired monkeys instead of professi onal devs
>.<" Oct 16 13:24:00 <SQL> "My bet is on Mexicans not
monkeys. I always thought the people responsible for patches
and updates are a bunch of illegal Mexicans hire d by Valve. They
just sit around eating burritos, drinking tequila while listeni ng
to some fine fiesta music untill one of them goes: Hey Jorge! Patch
time!" Oct 16 13:35:41 <logadd> For heroes their classname is
their unitname? Oct 16 13:44:43 * ChanServ gives voice to Myll ****
ENDING LOGGING AT Fri Oct 16 13:51:50 2015
**** BEGIN LOGGING AT Fri Oct 16 21:10:37 2015
**** BEGIN LOGGING AT Sat Oct 17 12:22:44 2015
Oct 17 18:33:35 <DoctorGester> so there are not only circular
pathfinders but a cone and directional one Oct 17 18:38:14
<Ricochet> is that so Oct 17 18:51:03 <Myll_> bleep
**** BEGIN LOGGING AT Sat Oct 17 18:56:57 2015
Oct 17 18:56:57 * Now talking on #dota2mods Oct 17 18:56:57 * Topic
for #dota2mods is: ALLIANCE IS BACK????? | Use htt
p://codeshare.io/new to share malfunctioning code. Describe your
problem in a co mment above. |
http://store.steampowered.com/news/?appids=570&appgroupname=Dota+
2&feed=steam_updates Oct 17 18:56:57 * Topic for #dota2mods set
by *.GameSurge.net (Tue Oct 13 18:12:46 2015) Oct 17 18:56:57 *
ChanServ gives voice to Noya Oct 17 19:00:38 * Disconnected
(Connection reset by peer) **** ENDING LOGGING AT Sat Oct 17
19:00:38 2015
**** BEGIN LOGGING AT Sat Oct 17 19:02:51 2015
Oct 17 20:37:18 <Azarak> can i hide nicknames over heroes?
Oct 17 20:37:28 <Aleteh> time to stalk reddit for screenshot
Oct 17 20:37:29 <Tora> why is he writing with his gf on the
fucking stream pc Oct 17 20:37:30 <Tora> or whoever that was
Oct 17 20:37:32 <Tora> hahahahahah Oct 17 20:37:41
<BMD> azarak names over heroes is controlled by a client cvar
Oct 17 20:37:51 <BMD> which is also unfortunately an ARCHIVE
cvar i believe Oct 17 20:38:02 <Azarak> damn Oct 17 20:38:05
<BMD> so even if you use IsClient lua_modifier to set it Oct
17 20:38:11 <BMD> you could be messing up someone's actual
dota settings Oct 17 20:38:16 <BMD> doubel check that though
Oct 17 20:38:19 <BMD> it might not be archive Oct 17 20:39:46
<BMD> dota_always_show_player_names 0
**** ENDING LOGGING AT Sun Oct 18 03:15:19 2015
**** BEGIN LOGGING AT Sun Oct 18 11:37:16 2015
Oct 18 18:34:45 <Aleteh>
https://www.youtube.com/watch?v=smycGG2Dsa8 Oct 18 18:36:29
<BMD> no, that's not really worth reporting Oct 18 18:36:40
<BMD> i mean, i suppose they could error handle a little
bette r Oct 18 18:37:44 <BMD> aleteh what's in your
scripts/soundscapes_MAPNAME.txt Oct 18 18:38:39 * Disconnected
(Connection reset by peer) **** ENDING LOGGING AT Sun Oct 18
18:38:39 2015
**** BEGIN LOGGING AT Sun Oct 18 18:43:43 2015
Oct 18 18:53:23 <BMD> i want it to attempt to localize Oct 18
18:53:24 <Toyoka> Aleteh yea Oct 18 18:53:26 <Toyoka>
as I said Oct 18 18:53:28 <Toyoka> it's borked Oct 18
18:53:39 <BMD> if i pass both of those to $.Localize then
i'll try both tiems to localize it Oct 18 18:53:39
<Toyoka> I tried it myself sometime back Oct 18 18:53:43
<Toyoka> and it didn't work too well Oct 18 18:53:50
<BMD> and it means that i now have to always check for the
pre sence of # Oct 18 18:53:53 <BMD> beffore running
$.Localize Oct 18 18:54:01 <BMD> which then means there are
now 2 different behaviors Oct 18 18:54:08 <Aleteh> Ill just
have a completely silent map for now th en Oct 18 18:54:11
<BMD> one where # is required (mine) and one where it's
option al (valve stuff) Oct 18 18:54:15 <Noya> a_dizzle yes
it does Oct 18 18:54:20 <BMD> making it optional removes the
whole point of having the # Oct 18 18:54:20 <Noya> It's
not off by 1 always Oct 18 18:54:26 <Noya> sometimes its off
by 2, sometimes by 0 Oct 18 18:54:31 <BMD> and makes it much
harder to have regular text Oct 18 18:54:51 <Toyoka> yea,
it'd definitely be great for the entity to work at some point
though Oct 18 18:54:56 <Toyoka> Aleteh * Oct 18 18:55:08
<Noya> Implementation of player_chat:
https://github.com/MNoya/
PMP/blob/master/game/dota_addons/pmp/scripts/vscripts/developer.lua
and requires PlayerConnect event
https://github.com/MNoya/PMP/blob/master/game/dota_addons/p
mp/scripts/vscripts/pmp.lua#L305L321 Oct 18 18:55:19 <Toyoka>
noice Oct 18 18:55:29 <BMD> the updated baerbones has both
things handled Oct 18 18:55:33 <BMD> including a player_chat
hook Oct 18 18:55:37 <BMD> as well Oct 18 18:56:05
<Noya> oh yeah Oct 18 18:56:20 <Noya> it's just that
updating a pre existing mod isn't that ea sy Oct 18 18:56:24
<BMD> yeah Oct 18 18:56:26 <Noya> if you dont know
where to look Oct 18 18:56:43 <BMD> it requires updating an
internal event as well so that t he userid mapping is made Oct 18
18:57:58 <a_dizzle> Is there a reason they did it like this
instead of using playerid? Oct 18 18:58:53 <BMD> a lot of
events use userid, they just generally don't fi re Oct 18 18:58:58
<BMD> to lua Oct 18 19:11:42 * ChanServ gives voice to
Drakonis Oct 18 19:17:49 <Noya> ugh Oct 18 19:17:51
<Noya> "ModelName" "models/heroes/lone_druid/spirit_bear.vm
dl" Oct 18 19:17:56 <Noya> does dis even work Oct 18 19:18:33
<Noya>
https://github.com/Vendivar/IslandTrollTribes2/blob/mast
er/game/islandtrolltribes/scripts/npc/abilities/heroes/beastmaster/ability_beast
master_bearform.txt#L43 Oct 18 19:18:41 <Noya> "ModelName" in
a modifier is a thing? **** ENDING LOGGING AT Sun Oct 18 19:18:48
2015
**** BEGIN LOGGING AT Sun Oct 18 19:18:51 2015
**** BEGIN LOGGING AT Sun Oct 18 20:51:55 2015
Oct 18 23:06:54 <Toyoka> possibly Oct 18 23:07:03
<Tora> thanks i didnt know its a possibility Oct 18 23:07:05
<Toyoka> some of the englishspeaking ones do/did Oct 18
23:07:30 <VicFrank> this place is like a mosquito net for
modders Oct 18 23:07:56 <Drakonis> yeah? Oct 18 23:08:08
<Noya> VicFrank as in, get caught in the web chat = your life
g ets sucked out of you? Oct 18 23:08:18 <Noya> rip
productivity Oct 18 23:08:34 <Drakonis> get your soul sucked
by codemen Oct 18 23:09:13 <Toyoka> I wonder how well
Vendictus would run on Source 2 Oct 18 23:09:18 <Toyoka>
Vindictus* Oct 18 23:09:56 <VicFrank>
np.reddit.com/r/DotA2/comments/3p9zqr/cks_armour
torial Oct 18 23:19:20 <VicFrank>
http://www.dota2rpg.com/thread165611.html Oct 18 23:19:20
<Rabscuttle> One day I want a seeing eye dawg. Oct 18
23:19:32 <Noya> VicFrank yeah its old Oct 18 23:19:34
<Toyoka> Tora rofl Oct 18 23:19:38 <Noya> they asked me
IIRC Oct 18 23:19:40 <VicFrank> rabs has no eyes ;_; Oct 18
23:19:51 <Toyoka> Rabscuttle LOL Oct 18 23:20:01
<Toyoka> bot am become smartt Oct 18 23:20:31 <Toyoka>
or maybe he meant a dog that sees for im Oct 18 23:20:32
<Toyoka> him* Oct 18 23:20:47 <Toyoka> at least he's
creating full sentences Oct 18 23:21:13 <VicFrank> But How
Can Robots Have Eyes If Mirros Aren't Re al **** ENDING LOGGING AT
Sun Oct 18 23:21:47 2015
**** BEGIN LOGGING AT Mon Oct 19 07:58:51 2015
Oct 19 08:26:33 <SQL> i suppose that'd do it Oct 19 08:27:02
<SinZ> Mods removed from steam workshop, for threatening a
valv e employee Oct 19 08:28:56 <Noya> thanks SQL Oct 19
08:29:34 <SQL> np Oct 19 08:51:35 * Disconnected (Connection
reset by peer) **** ENDING LOGGING AT Mon Oct 19 08:51:35
2015
**** BEGIN LOGGING AT Mon Oct 19 08:52:01 2015
Oct 19 10:17:12 <SQL> roflmao Oct 19 10:17:13 <SQL>
https://github.com/ValveSoftware/Dota2/issues/587 Oct 19 10:17:15
<Noya> my dotabuff shows a grand total of 14 matches this
year Oct 19 10:17:15 <SQL> seriously Oct 19 10:17:17
<SQL> :DDDDDDDD Oct 19 10:17:35 <SQL> oh, now i get it
Oct 19 10:17:40 <SQL> this guy played a custom gmae Oct 19
10:17:42 <Noya> SQL I dont see anything wrong Oct 19 10:17:49
<SQL> look at bottom Oct 19 10:17:53 <SQL> he played a
custom Oct 19 10:17:56 <SQL> and now it's fucked up Oct 19
10:18:06 <Noya> yes I know its a bug with customs not
refreshing the npc
Oct 19 13:20:48 <Aleteh> but like 20+ hours i guess Oct 19
13:21:14 <Noya> I dont know yet how groups are gonna work Oct
19 13:21:20 <Noya> in your map Oct 19 13:21:28 <Noya>
its gonna be all sorts of fucked up I think Oct 19 13:21:30
<Aleteh> It can take a lot longer if you dont rush throug h
the content and grind Oct 19 13:21:56 <Noya> well you are
supposed to grind to defeat some stuff Oct 19 13:22:29
<ggthb> aaaaaaaaaaaaand Oct 19 13:22:31 <Toyoka>
intentional grind in a game is not a good idea i n my book Oct 19
13:22:35 <ggthb> my game just crashed when duration expired..
Oct 19 13:22:38 <Aleteh> Sure, but "end" game is lvl 200 and
Hyperion Oct 19 13:22:45 <Aleteh> and yeah i agree Toyoka Oct
19 13:22:47 <Toyoka> you should fill it with content that
progresses the character Oct 19 13:23:00 <Toyoka> otherewise
you will lose player retention Oct 19 13:23:03 <Aleteh> Thats
why more bosses are going to be made to fi ll the gap Oct 19
13:23:06 <Noya> well by grinding I mean, require to clear the
whole thin g Oct 19 13:23:07 <Toyoka> nice Oct 19 13:23:13
<Noya> instead of being able to skip parts Oct 19 13:23:17
<Toyoka> that's not a grind :P Oct 19 13:23:18 <Noya>
because you are rushing Oct 19 13:23:25 <Toyoka> but yea, I
get your point Oct 19 13:41:19 <Aleteh> Sorting 400 items is
annoying Oct 19 13:48:01 <ggthb> i have Oct 19 13:48:16
<ggthb> no fucking idea what i just did but everytime i try
to l oad my addon now my dota 2 crashes immediatly Oct 19 13:50:58
<ggthb> AH Oct 19 13:51:08 <ggthb> appearently it
crashed because of game_sounds_items file ._. Oct 19 14:05:40
<Noya> Aleteh now make cosmetic attachments for them in 12
hero es Oct 19 14:06:18 <Aleteh> Id rather stab my eye with a
rusty spork Oct 19 14:06:30 <ggthb> Question Oct 19 14:06:39
<ggthb> can i play a soundfile when hero spawns Oct 19
14:07:21 <Noya> ggthb
https://github.com/MNoya/PMP/blob/master/game/dota
Oct 19 20:38:39 <BMD> and iterate against the length Oct 19
20:38:42 <BMD> instead of BUILDING_QUEUE_MAX Oct 19 20:38:55
<BMD> now you're covered for your variable size array system
Oct 19 20:40:39 <Myll_> dis game is gonna feel satisfying
http://gfycat.com/Glum TepidBluebottle Oct 19 20:44:53
<Aardvark> looks cool Oct 19 20:44:59 <Aardvark> but so
many spinning rocks Oct 19 20:45:03 <Ricochet> isis
simulator? Oct 19 20:45:29 <Aardvark> nah that would be
chopping peoples heads off whi le they are sat on a bomb Oct 19
20:45:45 <Myll_> lol Oct 19 20:45:52 <Ricochet> stoning
heathens would still be good for a first level Oct 19
20:46:19 <Myll_> i just put a lot of rocks for debugging Oct
19 20:46:31 <Myll_> there will be a lot less on round start
Oct 19 20:47:16 <Aardvark> so you pick up the rocks, then
throw them at peo ple? Oct 19 20:47:20 <Myll_> ya Oct 19
20:47:35 <Myll_> that's just the basic ball Oct 19 20:47:58
<Myll_> plus i need to make actual arena in hammer lol Oct 19
20:48:47 <Drakonis> .tell Oct 19 20:48:50 <Drakonis>
hmm Oct 19 20:48:53 <Drakonis> disappointing Oct 19 20:51:29
<VicFrank> I don't really like the rock model though Oct 19
20:51:37 <Myll_> here's a long range shot :D
http://gfycat.com/LimpHardAf ricanaugurbuzzard Oct 19 20:51:39
<VicFrank> it has its own lighting which is really weird Oct
19 20:51:48 <Notca5d> [SlideNinjaSlide] ynohtna92 pushed 3
commits to master [+0/0/±6] http://git.io/vWJRU Oct 19 20:51:49
<Notca5d> [SlideNinjaSlide] ynohtna92 280cc90 Enabled fo rce
pick. Oct 19 20:51:51 <Notca5d> [SlideNinjaSlide] ynohtna92
aaa6800 Finished s imple_scoreboard implementation. Ready for valve
panorama hud update. Oct 19 20:51:52 <Notca5d>
[SlideNinjaSlide] ynohtna92 c0ca14b Disabled s imple_scoreboard
until valve panorama hud. Oct 19 20:51:57 <VicFrank> wow
that's really fast Oct 19 20:52:11 <VicFrank> love the blood
splatter though lol Oct 19 20:52:18 <Quincunx> needs more tbh
Oct 19 20:52:32 <a_dizzle> Myll_, are you making mad balls
arena? Oct 19 20:52:40 <Myll_> a game like it, yea Oct 19
20:53:07 <a_dizzle> make it the same :) its already almost
perfect Oct 19 20:53:43 * Disconnected (Connection reset by peer)
**** ENDING LOGGING AT Mon Oct 19 20:53:43 2015
**** BEGIN LOGGING AT Mon Oct 19 20:54:08 2015
I have some semblance of what I'm doing with the particle editor?
Oct 19 21:24:45 <Drakonis> rofl Oct 19 21:24:49
<Drakonis> void on imba is hilarious Oct 19 21:25:03
<Drakonis> void is just insanely strong here Oct 19 21:25:20
<Myll_> Aardvark, modkit is good for doing quick bulk stuff
Oct 19 21:25:34 <Myll_> like if you're lazy and just want to
quickly recolor a p article with 10 children Oct 19 21:26:02
<Myll_> otherwise with the editor u have to manually recolor
all 10 Oct 19 21:26:22 <Myll_> same story for resize
Oct 19 21:26:33 <Aardvark> i guess i'll stick to the editor
since I like fi ddling around with stuff Oct 19 21:37:52
<Dun1007> speaking of particles Oct 19 21:38:24
<Dun1007> i noticed the custom game uploader now automatic
ally omits dota 2 particles even if you have local copy Oct 19
21:38:28 <Dun1007> since last week Oct 19 21:38:43 * ChanServ
gives voice to Myll Oct 19 21:38:46 <R_B_D> is there a way to
turn a unit handle back into an entity index Oct 19 21:39:29
<Myll> eh? u mean retrieve the entindex from the unit? Oct 19
21:39:45 <R_B_D> yeah Oct 19 21:39:54 <Myll> just
unit:entindex() Oct 19 21:39:56 <Dun1007> entindex() Oct 19
21:40:00 <R_B_D> ah ty Oct 19 21:40:01 <Dun1007> so
close Oct 19 21:42:16 <Dun1007> +quote Oct 19 21:42:17
<Rabscuttle> 134: local ddl1x, ddl1y, ddl1z, ddl2x, ddl2y, dd
l2z, ddlr, ddlg, ddlb = string.match(text,
"^ddl%s+(?%d+)%s+(?%d+)%s+(?%d+)%
s+(?%d+)%s+(?%d+)%s+(?%d+)%s+(%d+)%s+(%d+)%s+(%d+)") REFLEX Oct 19
21:42:56 <wigguno> classic Oct 19 21:43:04 <wigguno>
+quote Oct 19 21:43:05 <Rabscuttle> 460: <gigimoi> if
it's anything like ti then bmd . Oct 19 21:43:14 <wigguno>
+report SQL why'd u lose ur karma Oct 19 21:43:15
<Rabscuttle> Thank you for helping to improve the Dota 2 comm
unity. SQL (11 Karma) is currently at 11 reports. Oct 19 21:45:41
<gigimoi> +report SQL didn't you have like negative 10mil?
Oct 19 21:45:41 <Rabscuttle> Thank you for helping to improve
the Dota 2 comm unity. SQL (12 Karma) is currently at 12 reports.
Oct 19 21:48:05 <Aardvark> what kind of insect does nyx
resemble the most? Oct 19 21:48:16 <jimmydorry_work> +report
sql a bettle Oct 19 21:48:16 <Rabscuttle> Thank you for
helping to improve the Dota 2 comm unity. sql (13 Karma) is
currently at 13 reports. Oct 19 21:48:22 <jimmydorry_work>
+report sql a beetle Oct 19 21:48:23 <Rabscuttle> Thank you
for helping to improve the Dota 2 comm unity. sql (14 Karma) is
currently at 14 reports. Oct 19 21:48:47 <Aardvark> nope its
a scarab Oct 19 21:48:49 <Aardvark> read the wiki noob Oct 19
21:51:04 <Mayheim> ant Oct 19 21:51:06 <Mayheim>
definitely ant Oct 19 21:52:53 <jimmydorry_work> it's
obviously a spikey beetle Oct 19 21:53:54 * Disconnected
(Connection reset by peer) **** ENDING LOGGING AT Mon Oct 19
21:53:54 2015
**** BEGIN LOGGING AT Mon Oct 19 22:10:00 2015
Oct 20 01:43:26 <Myll> rofl Oct 20 01:44:01 <Myll>
+quote <+Noya> name it Yoda and make the calls like: fun
ctionName end start }{ Oct 20 01:44:02 <Rabscuttle> Your
quote has been added, its index is 554. Oct 20 01:44:03
<kallist_> https://esolangs.org/wiki/Unlambda Oct 20 01:44:28
<VicFrank> http://blogs.msdn.com/b/mattwar/archive/2005/10/
09/yodatheprogramminglanguage.aspx Oct 20 01:44:49 <kallist_>
you can find all sorts of weird and interesting language designs on
that wiki Oct 20 01:45:09 <Noya> ok VicFrank opportunity lost
Oct 20 01:45:19 <kallist_> https://esolangs.org/wiki/Befunge
is a personal favorite of mine Oct 20 01:45:22 <Noya>
Brace you must. Written it is, the Console. â Hello Worldâ Oct 20
01:45:35 <VicFrank> apparently a bunch of people have written
yoda p rogramming languages Oct 20 01:46:21 <kallist_> the
thing is none of those languages are very in teresting Oct 20
01:46:30 <kallist_> they're just boring imperative languages
with qu irky thematic syntax Oct 20 01:46:36 <kallist_> like
Chef, Shakespeare, etc Oct 20 01:47:18 <kallist_>
https://esolangs.org/wiki/Category:Thematic Oct 20 01:48:07
<kallist_> LOLCODE, L33t, KlingonCode, omgrofl, Dogescript
Oct 20 01:48:59 <Noya> Dogescript huh Oct 20 01:49:15
<VicFrank> Design Principles Oct 20 01:49:16 <VicFrank>
The language should allow the necromancer to ani mate dead bodies,
summon and control spirits, and solve any computable problem. Oct
20 01:49:21 <kallist_> yeah it's just javascript Oct 20
01:49:25 <Noya> rly doge is 'a doge' Oct 20 01:49:45
<kallist_> but really none of those languages are interesti
ng Oct 20 01:49:48 <VicFrank> The language must be inherently
evil. Oct 20 01:49:49 <Noya> they have a Bloge Oct 20
01:49:50 <kallist_> Befunge is interesting Oct 20 01:50:00
<Noya> and a "Hello, Bloge!" Oct 20 01:50:25 <kallist_>
https://esolangs.org/wiki/Piet piet is also pre tty neat. uses
image files as source code Oct 20 01:52:26 <kallist_> sorry
you've hit my "I'm very interested in this and I've spent an
undue amount of time learn about it" subject. Oct 20 01:52:34
<kallist_> *learning Oct 20 01:53:18 <kallist_>
https://esolangs.org/wiki/Fugue here's a langua ge that's described
by sheet music. has a compiler that uses MIDI files as sourc e. Oct
20 01:55:13 <kallist_> https://github.com/dogescript/DSON
"Description and website of the Doge Serialized Object
Notation, a datainterchange textform at that is easy to read and
write for Shiba Inu dogs." Oct 20 01:55:26 <kallist_> I
wonder when the joke goes too far Oct 20 01:58:44 <BumDev>
love you guys Oct 20 01:58:46 <BumDev> no homo Oct 20
02:04:05 Update Checker plugin unloaded **** ENDING LOGGING AT Tue
Oct 20 02:04:05 2015
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Oct 20 14:35:43 <Perry> I actually won a game, wtf Is this
the real life, or is this just fantasy Oct 20 14:36:29 <Noya>
caught in a lose streak Oct 20 14:36:39 <Noya> no escape from
the feeding spree Oct 20 14:36:40 <DoctorGester_work> Noya
why Oct 20 14:36:57 <DoctorGester_work> Why can't you just
skip the picking scre en Oct 20 14:37:18 <Noya> But that
requires a hero pick Oct 20 14:37:38 <ggthb> u can force
select heroe in hamemr Oct 20 14:37:57 <Noya> no thanks Oct
20 14:38:02 <DoctorGester_work> well yeah why not just use a
forced hero Oct 20 14:38:24 <Noya> because that sucks? Oct 20
14:38:34 <DoctorGester_work> why? Oct 20 14:40:21
<Noya> do you see valve giving you a random hero before you
pic k? Oct 20 14:41:06 <Hewdraw> what do you need to skip the
pick screen for? Oct 20 14:42:23 <Toyoka> yust fokin do et
Oct 20 14:42:32 <Toyoka> javlar kappa Oct 20 14:42:59
<Noya> Hewdraw to have a custom pick screen Oct 20 14:43:05
<Noya> ingame Oct 20 14:43:24 <Toyoka> just ask perry
how he did his Oct 20 14:43:28 <AlexSem> noya i still got
this and the bounce doesnt work .. http://imgur.com/y5koguc Oct 20
14:43:29 <Rabscuttle> imgur: No title given (size: 270.97KB)
| (0 view s | 0B bandwidth) Oct 20 14:43:41 <Noya> Toyoka he
did it awfully x) Oct 20 14:43:57 <Noya> no offense I just
hate all the ReplaceHeroWith crap Oct 20 14:44:07 <Noya> it's
just a crappy workaround Oct 20 14:44:17 <Perry> ay Oct 20
14:44:21 <Perry> that shit's gucci Oct 20 14:44:23
<Perry> works like a charm Oct 20 14:44:39 <Firetoad>
oh good timing Oct 20 14:44:44 <Noya> brb **** ENDING LOGGING
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Oct 20 22:59:56 <idler2> SinZ: Invalid Game ID or unknown UGC
name Oct 20 22:59:58 <ScOULaris> Suggested Games tab would be
okay if it worked p roperly. As of right now it's wonky. Oct 20
22:59:58 <SinZ> !dotaplayers NavalWarfare Oct 20 22:59:59
<idler2> SinZ: NavalWarfare Open Beta v1.2.5 has 313 pl ayers
and 0 spectators and is enabled for dedicated servers Oct 20
23:00:04 <ScOULaris> Suggests to many broken/joke maps. Oct
20 23:00:07 <SinZ> !dotaplayers NavalWarfare For Oct 20
23:00:08 <idler2> SinZ: NavalWarfare For Player Host v1.2.6
has 13 players and 0 spectators Oct 20 23:00:12 <ScOULaris>
That nobody in their right mind would be upvotin g]. Oct 20
23:00:16 <ScOULaris> Stuff with like two stars total. Oct 20
23:00:16 <SinZ> rip player hosted version Oct 20 23:00:32
<akoyoT> ah man, I am in love with the vibe in this scree
nshot, even though it;s alpha as fuck
http://i.imgur.com/XxklvTb.png Oct 20 23:00:33 <Rabscuttle>
imgur: No title given (size: 318.25KB) | (15 vie ws | 4.66MB
bandwidth) Oct 20 23:01:05 <knarfciv> I can't see anything
Oct 20 23:01:17 <akoyoT> turn up your gamma m8 Oct 20
23:01:31 <knarfciv> pro tip: don't make your players turn up
their g amma Oct 20 23:01:36 <akoyoT> keepo Oct 20 23:01:41
<akoyoT> nah, it suppsoed to be dark Oct 20 23:01:44
<Drakonis> what is that supposed to be? Oct 20 23:01:46
<Drakonis> tron? Oct 20 23:01:47 <akoyoT>
http://i.imgur.com/Tgf3irh.png Oct 20 23:01:47 <Rabscuttle>
imgur: No title given (size: 343.35KB) | (12 vie ws | 4.02MB
bandwidth) Oct 20 23:01:56 <akoyoT> I guess you could say
that Oct 20 23:02:10 <akoyoT> the style, that is Oct 20
23:02:12 <akoyoT> not the gameplay Oct 20 23:02:13
<knarfciv> abaddon looks weirdly out of place Oct 20 23:02:20
<akoyoT> yes, he a placeholder Oct 20 23:02:23 <akoyoT>
he holds a place Oct 20 23:02:28 <knarfciv> it's like, spooky
ghost horseman inside industri al warehouse Oct 20 23:02:31
<knarfciv> kind of funny though Oct 20 23:02:55
<akoyoT> heh Oct 20 23:03:08 <akoyoT> I realized both
my monitors have different gamma settings Oct 20 23:03:43
<akoyoT> so I see the source on 1 monitor, and when I tak e a
csreenshot and see it in my browser on the other monitor, it looks
brighter Oct 20 23:04:07 <Drakonis> woop, summer has arrived
Oct 20 23:04:09 <Drakonis> "summer" Oct 20 23:04:14
<Drakonis> the weather's so hot right now Oct 20 23:04:21
<akoyoT> winter is coming Oct 20 23:04:37 <knarfciv> a
cold wind blows Oct 20 23:05:26 <Drakonis> it isn't that cool
here Oct 20 23:05:37 <akoyoT> valar morghulis Oct 20 23:06:35
<akoyoT> I out, got work tomorrow Oct 20 23:29:42 *
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Oct 20 23:29:42 2015
**** BEGIN LOGGING AT Tue Oct 20 23:30:03 2015
Oct 20 23:30:03 * Topic for #dota2mods set by penguinwizzard (Sat
Oct 17 2 2:30:37 2015) Oct 20 23:30:03 * ChanServ gives voice to
Noya Oct 20 23:32:56 * You are now known as Noya Oct 20 23:32:58
<Renol> Noya: You have 6 unread messages. Say anything to
read t hem. Use '=memo #pm' to read them privately. Oct 20 23:33:18
<Noya> so smart Oct 20 23:34:25 <SinZ> =memo #nsa_pm
Noya Oct 20 23:34:53 <yrrodymmij> =memo #nsa_pm Noya Oct 20
23:35:03 <yrrodymmij> woaw, ur popular noya Oct 20 23:44:30
<yrrodymmij> !numplayers dota run Oct 20 23:44:31
<idler2> yrrodymmij: Invalid GameID or unknown app name Oct
20 23:44:38 <yrrodymmij> !numplayers run dota Oct 20 23:44:39
<idler2> yrrodymmij: Invalid GameID or unknown app name Oct
20 23:45:25 <yrrodymmij> !numplayers 469890148 Oct 20
23:45:25 <idler2> yrrodymmij: 128100 players: 0 Oct 20
23:45:44 <yrrodymmij> fookin bot Oct 20 23:47:54
<Myll_> topkeks Oct 20 23:50:11 <yrrodymmij> I made a
leddit post, linking to the dota run pc gamer review Oct 20
23:52:46 <Myll_> go get dat karma jimmeh Oct 20 23:53:03
<yrrodymmij> trying, this is hard work **** ENDING LOGGING AT
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od here? Oct 21 14:44:39 <BMD> you can display hero models in
panorama Oct 21 14:44:55 <BMD> <DOTAScenePanel
id="ModelTest2" unit="npc_dota_hero_pudg e"/> Oct 21 14:45:32
<BMD> <DOTAScenePanel class="hud" id="Portrait"
unit="npc_dota
Oct 21 22:33:50 <jimmydorry_work> because talking about
something glaringl y obvious kills the fun Oct 21 22:34:06
<jimmydorry_work> the idea is to generally leave obvious t
hings unsaid for as long as possible Oct 21 22:34:15
<VicFrank> you guys are really good at that then Oct 21
22:34:42 <VicFrank> it's really annoying when I'm trying to
copy pas te code Oct 21 22:34:59 <VicFrank> to the point that
I almost always do ctrl v ctrl z Oct 21 22:36:31 * ChanServ
gives voice to Drakonis Oct 21 22:39:20 <SinZ> lol Oct 21
22:39:37 <SinZ> svf wants you dead Oct 21 22:40:03
<SinZ> ZzZombo: delete them from /game/ and only copy the
/cont ent/ ones and inside asset browser force compile Oct 21
22:41:22 <BMD> not just that Oct 21 22:41:48 <BMD>
every parent you copy has a child ref Oct 21 22:41:54 <BMD>
using the /overthrow/ particle stuff Oct 21 22:42:49 <SinZ>
would have been more hilarious if it happened for panora ma files
Oct 21 22:42:51 <BMD> actually nm, the particle root starts
at particles Oct 21 22:48:18 * Disconnected (Connection reset by
peer) **** ENDING LOGGING AT Wed Oct 21 22:48:18 2015
**** BEGIN LOGGING AT Wed Oct 21 22:48:43 2015
Oct 22 00:30:19 <jimmydorry_work> skip down to implementation
steps Oct 22 00:30:19 <Amused> so if I submit it right now
and it gets added Oct 22 00:30:23 <Amused> but I add more to
it later Oct 22 00:30:28 <Amused> does it ahve to be adjusted
on your end? Oct 22 00:30:32 <Amused> or will it auto update
Oct 22 00:30:52 <jimmydorry_work> has to be adjusted on our
end, and u get a new schemaID Oct 22 00:31:04 <Amused>
ok I'll verify I have everything I need then fir st Oct 22 00:31:17
<jimmydorry_work> penguinwizzard: lel, at the persona sect
ion... "Personas â The AI maintains a set of personas it
adopts when fighting humans ." Oct 22 00:34:20 <Mayheim> the
important question is can the AI canon rush Oct 22 00:36:48
<jimmydorry_work> can the AI beat a substantially larger a
rmy, with perfectly micro'ed blink stalkers? Oct 22 00:39:13
<Myll> > mfw pressing t on a github repo page opens up a
file f inder Oct 22 00:42:11 <Noya> since 2011 Oct 22
00:42:22 <Noya>
https://github.com/blog/793introducingthefilefinder Oct 22 00:43:52
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00:43:52 2015
**** BEGIN LOGGING AT Thu Oct 22 10:30:19 2015
Oct 22 14:58:14 <VoiDeD> halo invented fps Oct 22 14:59:12
<Mayheim> and then HL2 ripped it off in 2004 Oct 22 14:59:36
<vVv> what about HL1? Oct 22 15:00:04 <vVv> or quake
Oct 22 15:00:12 <Mayheim> <+VoiDeD> halo invented fps
Oct 22 15:00:28 <Aleteh> and esports Oct 22 15:07:16
<BumDev> hm Oct 22 15:46:16 <Mayheim> here's a classic
http://i.imgur.com/3jXEWNK.jpg Oct 22 15:46:17 <Rabscuttle>
imgur: No title given (size: 98.92KB) | (644 vie ws | 62.21MB
bandwidth) Oct 22 15:54:14 <Perry> my eyes, my poor eyes Oct
22 15:54:31 <Perry> my essay partner actually wrote 'till' in
a report that' s supposed to be academic language Oct 22 15:55:11
<Noya> till last year Oct 22 15:55:18 <Noya> next Oct
22 15:55:29 <Perry> yo the server has to wait till the
clients caught up daw g Oct 22 15:55:49 <Perry> *loose
interpretation* Oct 22 16:04:11 <BumDev> did you murder your
partner Oct 22 16:06:02 * Disconnected (Connection reset by peer)
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Oct 23 00:43:34 <jimmydorry_work> Noya:
http://getdotastats.com/#s2__mod?i d=74 :O Oct 23 00:44:00
<Noya> dam Oct 23 00:44:22 <SinZ> 62.3% of games had no
winner? Oct 23 00:44:35 <SinZ> wat Oct 23 00:45:08
<Noya> 6% dire wat Oct 23 00:45:22 <Noya> that doesnt
seem valid Oct 23 00:45:23 <jimmydorry_work> yea, I forgot to
mention that to him whe n he was on before Oct 23 00:45:43
<jimmydorry_work> none of the games since dedi started wor
king have had a winner Oct 23 00:45:58 <SinZ>
jimmydorry_work: can we have frequency bar chart for net
worth? Oct 23 00:46:19 <jimmydorry_work> OP Combos is
going to be renamed, and tu rned into bar chart Oct 23 00:46:24
<jimmydorry_work> "soon" Oct 23 00:47:10
<jimmydorry_work> http://i.imgur.com/O0A1rKE.png Oct 23
00:47:10 <Rabscuttle> imgur: No title given (size: 80.41KB) |
(0 views | 0B bandwidth) Oct 23 00:47:14 <SinZ> also is
OP Combos hiding stuff with 0% winrate? Oct 23 00:47:33
<jimmydorry_work> only showing like top 20 values. It's go
nna become a scatter Oct 23 00:47:50 <SinZ> well in Team Oct
23 00:47:52 <SinZ> its hiding 0 Oct 23 00:48:12 <Noya>
Team 0 is unassigned Oct 23 00:48:28 <jimmydorry_work> oh,
maybe that's a thing Oct 23 00:49:04 <jimmydorry_work> if he
had fucked up teams in one of his modes, it would report a team
name of 0 Oct 23 00:49:42 <SinZ> if I wasn't inside a nazi
network I would check the impl ementation Oct 23 00:50:27
<jimmydorry_work> this would be it SinZ https://github.com
/GetDotaStats/site/blob/master/s2/mod_cpv.php#L84 Oct 23 00:50:41
<jimmydorry_work> need to drop the empty check Oct 23
00:51:39 <Noya> php really likes his $ Oct 23 00:52:04
<SinZ> jimmydorry_work: kek Oct 23 00:52:16
<jimmydorry_work> actually, no that's not it Oct 23 00:54:03
<Notca5d> [site] MNoya starred site http://git.io/vTHw7 Oct
23 00:56:52 <jimmydorry_work> SinZ: I decided to do the smart
thing an d look at the data he is sending Oct 23 00:57:00
<jimmydorry_work> and the player value team seems to alway s
be right Oct 23 00:57:07 <jimmydorry_work> it's just the game
value that is sometim es fucked Oct 23 00:57:10
<jimmydorry_work> no filtering involved Oct 23 01:03:29
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01:03:29 2015
**** BEGIN LOGGING AT Fri Oct 23 11:13:48 2015
Oct 23 16:08:13 <Noya> probably Oct 23 16:08:17
<DarkMio> Noya: What changed? Oct 23 16:08:28 <Noya>
removed their slow Oct 23 16:08:35 <Noya> they slow per stack
Oct 23 16:08:49 <Noya> ms up to 50, as only 10 because 50 was
super retardedly strong Oct 23 16:09:06 <Noya> but
actually that 10 AS slow on early is enough to be s uper strong Oct
23 16:09:09 <Noya> I think Oct 23 16:09:32 <Noya>
http://steamcommunity.com/sharedfiles/filedetails/change
log/513926896 Oct 23 16:10:39 * Disconnected (Connection reset by
peer) **** ENDING LOGGING AT Fri Oct 23 16:10:39 2015
**** BEGIN LOGGING AT Fri Oct 23 16:11:05 2015
Oct 24 01:16:48 <jimmydorry> and doing what? Oct 24 01:16:51
<wigguno> wasn't me Oct 24 01:16:55 <jimmydorry>
Dun1007, fate stats when? Oct 24 01:16:57 <wigguno> he just
timed out Oct 24 01:17:10 <Dun1007> i thought stat was kill
Oct 24 01:17:14 <jimmydorry> what? Oct 24 01:17:20
<Dun1007> xd Oct 24 01:17:24 <jimmydorry> we been alive
for like a month now Oct 24 01:17:32 <jimmydorry>
http://i.imgur.com/fptP8ri.png Oct 24 01:17:47 <Dun1007>
alright Oct 24 01:18:02 <Dun1007> after i finish panorama
sorcery Oct 24 01:24:14 <jimmydorry> why are there 98 idle
people on the site? Oct 24 01:24:22 <jimmydorry> what do
these people do? Oct 24 01:38:17 <FrenchDeath_betaforever>
hello Oct 24 01:39:17 <VicFrank> welp, there goes my hexchat
left align Oct 24 01:40:03 <Dun1007> +quote Oct 24 01:40:13
<VicFrank> rabs is dead Oct 24 01:40:15 <VicFrank>
we've been over this Oct 24 01:40:20
<FrenchDeath_betaforever> NO Oct 24 01:40:21 <wigguno>
r i p Oct 24 01:40:26 <Dun1007> this is like tobacco
addiction Oct 24 01:40:31 <Dun1007> you know it wouldnt work
Oct 24 01:40:32 <FrenchDeath_betaforever> ;( Oct 24 01:40:35
<Dun1007> but you keep typing it Oct 24 01:41:33
<jimmydorry> +quote Oct 24 01:41:47 <jimmydorry> Rabs
where art thou? Oct 24 01:42:33 <VicFrank> alright, let me
just say, fuck addon_english Oct 24 01:42:41 <VicFrank>
managed to listen to an entire album Oct 24 01:42:48
<VicFrank> still only 80% donen Oct 24 01:44:44 Update
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2015
**** BEGIN LOGGING AT Sat Oct 24 12:07:41 2015
Oct 24 16:09:16 <logadd> For Aquila at least Oct 24 16:09:17
<Aardvark> and it cleaves behind you too Oct 24 16:09:25
<Firetoad> wc3 had a passive which triggered when you got S
IX battle furys Oct 24 16:09:32 <Firetoad> it was called
¨save the world¨ or something Oct 24 16:09:38 <Aardvark>
maybe make some items combine with cheese Oct 24 16:09:42
<Aardvark> encouraging late game play Oct 24 16:09:44
<Aardvark> or more roshans Oct 24 16:09:47 <Firetoad>
you gain a SUPER cleave that cleaved for like 50 0% of your damage
in like... 2000 radius Oct 24 16:09:49 <logadd> wc3 had
animation change on some heroes when you had cleave i think
Oct 24 16:09:56 <Firetoad> logadd: it did Oct 24 16:10:11
<Firetoad> but then you had 6 bfs, so you moved like a snai
l, and overall it was pretty dumb Oct 24 16:10:14 <Noya>
Cleave & QB Oct 24 16:10:24 <Firetoad> it´s one of the
few things from wc3 imba i feel lik e I can´t bring over, even if
adapted Oct 24 16:10:26 <Noya> Good old Battlefury Spinning
Tidehunter Oct 24 16:10:59 <Firetoad> damn you noya, need to
play night elf now :D Oct 24 16:11:36 <Noya> I already nerfed
it a bit Oct 24 16:12:01 <logadd> In PmP whats the point of
towers in corners of b ase? Just some vision and gold for opponent?
Oct 24 16:12:11 <Noya> Invulnerability for your base Oct 24
16:13:06 <Firetoad> outposts were the best thing since sliced
bread Oct 24 16:13:16 <Perry> James best analist Oct 24
16:13:26 <Firetoad> I think right now, beyond race balance,
the bigg est issue with PmP is not getting to the end of the game,
as the host will almos t always quit Oct 24 16:13:44
<Firetoad> but I feel like that´s something extremely hard
to solve from our standpoint Oct 24 16:13:48 <Perry> ?? giff
Oct 24 16:13:56 <Firetoad> ha hee Oct 24 16:13:57
<Noya> Outposts are great yep Oct 24 16:14:04 <Noya>
Very happy with them Oct 24 16:14:11 <Noya> giff dedis 2015
Oct 24 16:14:32 * Disconnected (Connection reset by peer) ****
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Oct 24 16:19:52 <Perry> nazi mods kappa Oct 24 16:21:26
<Firetoad> has anyone reported dead units being considered as
alive in reborn for targetting purposes yet? Oct 24 16:22:56
<Noya> not a bug? Oct 24 16:23:06 <Noya> or you mean
you can actually cast spells on dead Oct 24 16:23:25 <Noya>
laguna blading a dead unit would be fun Oct 24 16:24:53
<Perry> this dreamlague cast is great Oct 24 16:25:30
<Firetoad> I mean for example, if you have a spell which cr
eates projectiles directed towards all units in a given radius Oct
24 16:25:37 <Firetoad> it will also create projectiles for
corpses Oct 24 16:25:56 <Firetoad> this shouldn´t happen
unless you have the DOTA_UNIT
Oct 24 23:39:34 <Noya> panorama rite Oct 24 23:39:48
<Noya> nothing bout pauses there I guess Oct 24 23:42:04
<Drakonis> there's a jakiro bitching about every little thi
ng on imba Oct 24 23:42:22 <Aardvark> probably because he's a
shit hero Oct 24 23:43:28 <Drakonis> the irony here is that
he's bitching about pudge 's hook not behaving like in regular dota
Oct 24 23:43:50 <Drakonis> and acting like the spell is just
the hook with two buttons that boost the range and speed and damage
Oct 24 23:44:00 <Drakonis> and not that it was remade or
anything **** ENDING LOGGING AT Sat Oct 24 23:51:30 2015
**** BEGIN LOGGING AT Sun Oct 25 12:25:59 2015
Oct 25 12:47:56 <Arhowk> yay for firing 60 lines of confusing
code out of my butt
https://github.com/Arhowk/ThisCursedWorld/blob/master/content/rpg_tests
Oct 25 16:50:13 <Noya> any way to get steam ID in panorama?
Oct 25 16:50:19 <Noya> wiki only lists
DOTAAvatarImage.steamid( cstring cstring
Oct 25 17:15:41 <kallisti_> something similar to node.js or
require.js Oct 25 17:15:46 <Perry> you guys just don't know
what you're talking about Oct 25 17:16:08 <ole> it's like in
php :P Oct 25 17:16:28 <Perry> lua actually has a pretty
extensive module system Oct 25 17:16:49 <Perry> and it
doesn't actually dump the require stuff in the gl obal context, but
it dumps it in the same context as the file doing the requirin g
Oct 25 17:16:59 <Perry> which seems global at first glance
Oct 25 17:17:11 <penguinwizzard> but thankfully isn't Oct 25
17:17:31 <penguinwizzard> because lua has some powerful scope
cont rol stuff Oct 25 17:17:35 <Perry> yep Oct 25 17:17:47
<kallisti_> that's pretty much what I was saying Oct 25
17:17:53 <kallisti_> you can hack up a proper namespace
system if you want it Oct 25 17:18:11 <kallisti_> you
can argue this is points in Luas favor that it is this flexible,
but I would still prefer a standard namespacing semantics Oct 25
17:18:35 <kallisti_> I didn't realize it wasn't actually
global scope though Oct 25 17:19:16 * Disconnected
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17:19:16 2015
**** BEGIN LOGGING AT Sun Oct 25 17:19:41 2015
Oct 26 01:12:53 <berz3rk> if someone has / knows about some
street lamp mo del, I would be greatful Oct 26 01:18:30
<VicFrank> they're not on lan Oct 26 01:18:43
<VicFrank> I don't know of anny tournaments that run on lan
Oct 26 01:43:57 <wigguno> so much 322 and counter322 in this
dc vs lgd ga me Oct 26 01:44:04 <jimmydorry_work> haha
FrenchDeath, didn't see that you ha d added stats Oct 26 01:46:34
<jimmydorry_work> http://getdotastats.com/#s2__mod_aggrega te
http://i.imgur.com/Jtpp5oj.png vs http://i.imgur.com/oGfUQL4.png
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**** BEGIN LOGGING AT Mon Oct 26 11:52:23 2015
mistake and it was calling OnAbilityPhaseStart but
caster:Stop was pointless be cause spell was already started. Oct
26 16:07:24 <BMD> stop is an actual stop order anyway Oct 26
16:07:33 <BMD> there are tons of better ways to do it Oct 26
16:07:47 <logadd> Is there now meaningful way to make
cinematic ca mera movements like it was possible in wc3 btw? Oct 26
16:08:06 <Perry> just attach the cam to some dummy Oct 26
16:08:09 <Perry> and move the dummy Oct 26 16:08:21
<vVv> ill use the refund one. I normally used stop because
non e of the spell usually used ignore chanell. Oct 26 16:08:33
<Perry> panorama also has some camera functions Oct 26
16:09:12 <logadd> Can't find function to change camera angle
in lu a. Dunno anything about panorama yet though Oct 26 16:09:20
<DoctorGester_work> I'd better wait for some more panorama c
amera functions Oct 26 16:09:38 <DoctorGester_work> if you
want precise camerawork shit is g onna be hard Oct 26 16:14:06
<DoctorGester_work> Aardvark are you readin AoT manga too?
Oct 26 16:14:15 <Aardvark> yup Oct 26 16:14:32
<DoctorGester_work> good stuff Oct 26 16:18:34
<Aardvark> stuff finally will go down next chapter Oct 26
16:22:18 <DoctorGester_work> yes finally the moment we all
waited so long Oct 26 16:22:29 <DoctorGester_work> but I'm
afraid this shit isn't nearing i t's end Oct 26 16:22:39
<DoctorGester_work> since author said manga is ending in 201
7 Oct 26 16:24:06 * Disconnected (Connection reset by peer) ****
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t Oct 26 17:42:24 <Noya> if the container has the name of the
chest its literally just visual Oct 26 17:43:08
<DoctorGester> what's up boons Oct 26 17:44:01 <BMD> it
doedsn't require anything from me to add some initial
position stuff Oct 26 17:44:45 <BMD> in fact, it's
probably best to have some kind of categor ization potentially,
since a new draggable container in the same category should
probably initialze the position to where the last one in that
category was drag ged Oct 26 17:45:02 <Noya> do you have the
latest container gif somewhere there? Oct 26 17:45:20 <BMD>
this is still the most indicative in general http://gfyc
at.com/VariableInfamousIsabellineshrike Oct 26 17:45:27 <BMD>
but i don't have anything with node looting or anything Oct 26
17:45:52 <BMD> mostly because i didn't decide what to do with
"default" inventory stuff Oct 26 17:46:24 <BMD> there's
a lot of tricky stuff i haven't dealt with regad ring regular
inventory vs using a container for your "base" inventory Oct 26
17:46:32 <BMD> with orders and stuff Oct 26 17:46:42
<Myll> the whole container just uses up 1 inventory slot
right? Oct 26 17:46:55 <Noya> it doesnt? Oct 26 17:47:36
<Myll> i'd imagine swapping a container item into an
inventory slot, forcecasting it, then swapping it out Oct 26
17:47:47 <Noya> yeah its not that simple Oct 26 17:47:58
<Noya> not simple, period Oct 26 17:48:05 <Myll> okay
Oct 26 17:48:10 <Noya> there's like a dozen cases where that
fails Oct 26 17:48:15 <Noya> i.e. channelings, modifiers, etc
Oct 26 17:51:44 <BMD> i don't swap to the inventory at all
Oct 26 17:51:47 <BMD> i figured out a better way Oct 26
17:51:55 <BMD> that works on everything so far except
tpscrolls and bot s Oct 26 17:52:05 <BMD> and i'm sure some
configuration of itemlua or datadrive n Oct 26 17:52:13 <BMD>
but all standard applications seem fine Oct 26 17:52:14 * ChanServ
gives voice to Myll_ Oct 26 17:52:24 <BMD> oh, and no
castpoints on items, those i don't think wil l work ever Oct 26
17:52:26 <BMD> but not sure Oct 26 17:52:46 <BMD> you
also can't have all 16 ability slots filled on a uni t Oct 26
17:52:55 <BMD> as i need 1 for the itemproxy cast Oct 26
17:56:37 <Firetoad> sigh... I´m in for a long night
http://imgur.com/Lr jpgGV Oct 26 17:56:38 <Rabscuttle> imgur:
No title given (size: 240.16KB) | (0 view s | 0B bandwidth) Oct 26
17:57:26 <func_door> dang thats a ribcage Oct 26 17:58:42
<Firetoad> he´s one swole skeleton Oct 26 18:01:37
<Aleteh> Does this thread make sense ? http://dev.dota2.c
om/showthread.php?t=183963 Oct 26 18:02:24 <Perry> it's
dev.dota2 so no Oct 26 18:02:33 <Perry> that forum doesn't
make sense Oct 26 18:03:32 Update Checker plugin unloaded ****
ENDING LOGGING AT Mon Oct 26 18:03:32 2015
**** BEGIN LOGGING AT Tue Oct 27 08:34:56 2015
Oct 27 16:10:05 <idler2> DoctorGester_work: Invalid GameID or
unknown app name Oct 27 16:10:06 <Aardvark> !players
thepredator Oct 27 16:10:06 <idler2> Aardvark: Invalid GameID
or unknown app name Oct 27 16:10:12 <Aardvark> !players
predator Oct 27 16:10:12 <idler2> Aardvark: Aliens vs.
Predator (10699) players: 0 Oct 27 16:10:14
<DoctorGester_work> sad Oct 27 16:10:22 <Aardvark>
!dotaplayers thepredator Oct 27 16:10:22 <idler2> Aardvark:
Invalid Game ID or unknown UGC name Oct 27 16:10:27
<Aardvark> !dotaplayers predator Oct 27 16:10:27
<idler2> Aardvark: The Predator has 0 players and 0 spect
ators Oct 27 16:10:30 <DoctorGester_work> !players 270790 Oct
27 16:10:30 <idler2> DoctorGester_work: Etherlords II
(270790) player s: 16 Oct 27 16:10:33 <DoctorGester_work>
waow Oct 27 16:11:48 <Perry> this bulldong stream might be
the best thing I've seen i n a while Oct 27 16:13:38
<DoctorGester_work> or not Oct 27 16:14:07 <Perry>
pretty sure it is Oct 27 16:15:08 <Azarak> !players
SpellCraft Oct 27 16:15:08 <idler2> Azarak: Spellcrafter
(315680) players: 0 Oct 27 16:15:13 <Azarak> holy shit i mean
SpellCraft Oct 27 16:15:16 <Azarak> not Spellcrafter Oct 27
16:16:48 <BMD> !dotaplayers SpellCraft Oct 27 16:16:49
<idler2> BMD: Invalid Game ID or unknown UGC name Oct 27
16:17:16 <BMD> !dotaplayers 467578742 Oct 27 16:17:16
<idler2> BMD: 467578742 has 0 players and 0 spectators Oct 27
16:17:20 <BMD> !dotaplayers 467578742 Oct 27 16:17:20
<idler2> BMD: SpellCraft has 0 players and 0 spectators Oct
27 16:17:22 <BMD> !dotaplayers SpellCraft Oct 27 16:17:23
<idler2> BMD: SpellCraft has 0 players and 0 spectators Oct
27 16:17:26 <BMD> there you go Oct 27 16:17:32 <Azarak>
woo, thanks Oct 27 16:17:33 <penguinwizzard> ded addon Oct 27
16:18:09 <Perry> !dotaplayers techies trouble Oct 27 16:18:10
<idler2> Perry: Techies Trouble has 4 players and 0 spect
ators Oct 27 16:18:12 <Perry> waow Oct 27 16:18:15
<Perry> ded game Oct 27 16:18:24 <DoctorGester_work> 4
players from ded Oct 27 16:24:05 <Noya> my #d2mods has 3600
ocurrences of 'ded ' come one Oct 27 16:24:07 <Noya> on Oct
27 16:24:21 <Perry> too low Oct 27 16:24:27 <Noya>
!dotaplayers 298904487 Oct 27 16:24:28 <idler2> Noya:
298904487 has 6 players and 0 spectators Oct 27 16:24:40
<DoctorGester_work> what is this, pmp? kappa Oct 27 16:24:45
<Noya> Footmen Frenzy Oct 27 16:24:51 <Noya>
!dotaplayers Pimp my Peon Oct 27 16:24:52 <idler2> Noya: Pimp
my Peon has 60 players and 0 spectato rs Oct 27 16:25:09
<Noya> still moribund Oct 27 16:27:56 <penguinwizzard>
moribund gaem Oct 27 16:28:33 * Disconnected (Connection reset by
peer) **** ENDING LOGGING AT Tue Oct 27 16:28:33 2015
**** BEGIN LOGGING AT Tue Oct 27 16:28:58 2015
Oct 28 00:19:20 <Noya> it does Oct 28 00:19:46 <Noya>
stuff with space gets put after the non spaced Oct 28 00:20:00
<Noya> I mean before Oct 28 00:20:19 <Noya> " Orc" <
"Blood Elf" Oct 28 00:21:16 <Myll> ugh don't do scaleform Oct
28 00:21:22 <Noya> I'm not Oct 28 00:21:25 <Noya> I
already found the way Oct 28 00:21:36 <Myll> oh good Oct 28
00:21:41 <Noya> Just putting a space before the fake hero
name Oct 28 00:21:48 <Noya> does the job Oct 28 00:22:32
<Noya> so when I want peoeple to pick less night elves I'll
jus t manipulate the layout lol Oct 28 00:25:16 <Aardvark>
noya slowly turning into big brother, silently c hanging data to
guide the masses in his desired direction Oct 28 00:26:17
<Noya> which one's the best hero to use to replace hero model
Oct 28 00:26:20 <Noya> AA? Oct 28 00:26:47 <Myll>
jakiro Oct 28 00:27:46 <space_jam> tfw no overwatch Oct 28
00:27:51 <idler2> Important App Update: 247060
http://steamdb.in fo/app/247060/history/ Oct 28 00:27:58
<Aardvark> streamers and personalities always get the beta
keys first Oct 28 00:28:58 <space_jam> i just want to confirm
its shit Oct 28 00:29:03 <space_jam> but it looks ok Oct 28
00:29:07 <Myll> i asked my friend who's husbands a blizzard
employee to try and get me in, but no luck _ Oct 28 00:30:04
<SinZ> I wonder if Jeff_Hill still has blizzard connections
Oct 28 00:30:11 <SinZ> not that we have seen him since TI5
pretty much Oct 28 00:32:21 <Aardvark> +quote Oct 28 00:32:21
<Rabscuttle> 7: Omg can you stfu arrogant pos. Each time valv
e announce something about custom game mode you have to write some
shit about th ey are not doing it right. Get off your high horse
Serialloser, fedoratipper **** ENDING LOGGING AT Wed Oct 28
00:33:45 2015
**** BEGIN LOGGING AT Wed Oct 28 11:27:33 2015
Oct 28 20:54:13 <Toyoka> remove it form the games firectory
of your addon Oct 28 20:54:21 <Toyoka> ie. remove the vmap_c
Oct 28 20:54:36 <Toyoka> directory* Oct 28 20:54:38
<Arhowk> but i still want it to be selectable... Oct 28
20:55:00 <Arhowk> i just dont want every noob trying to join
a max lvl dungeon or smth Oct 28 20:55:12 <Toyoka> any
will always include all maps Oct 28 20:55:21 <Arhowk> ghey
Oct 28 20:55:24 <Toyoka> either you give it to them or you
don't Oct 28 20:58:06 <Aardvark> +quote Oct 28 20:58:07
<Rabscuttle> 413: <penguinwizzard> Bill: it's not
_really_ cs s, or js, or html5 it's sad mockeries thereof Oct 28
20:59:21 <Arhowk> technically its full js Oct 28 20:59:33
<Toyoka> !bruno Oct 28 20:59:33 <idler2> "I mean, I'm a
software developer but who needs computers?" Bruno Oct 28 21:02:25
<QuinC> !bruno Oct 28 21:02:26 <idler2> "I would make
out with myself. Yeah, totally, I would! I know everything about
myself." Bruno Oct 28 21:03:33 <Toyoka> hey guiz new weather
effect kappa https://gfycat .com/AdorableInexperiencedCaterpillar
Oct 28 21:03:57 <Toyoka> I call it, centipede storm Oct 28
21:04:06 <Aardvark> WutFace Oct 28 21:04:14 <Toyoka>
rofl Oct 28 21:07:58 <berz3rk> Noya:are there any
requirements before I can use this line?
CustomGameEventManager:RegisterListener( "moonwell_order",
Dynamic_W rap(dotacraft, "MoonWellOrder")) Right click through
panorama Oct 28 21:09:59 <berz3rk> ah no Oct 28 21:11:13
<Toyoka> !dotaplayers [Cosmetic Demo] Datastar Progenitor
Reborn Oct 28 21:11:13 <idler2> Toyoka: [Cosmetic Demo]
Datastar Progenitor Rebo rn has 0 players and 0 spectators Oct 28
21:11:17 <Toyoka> RIP Oct 28 21:11:45 <Toyoka> had a
huge fucking spike today in ratings Oct 28 21:12:14 <berz3rk>
how come you make use of the line CustomGameEve
ntManager:RegisterListener( "moonwell_order",
Dynamic_Wrap(dotacraft, "MoonWellO rder")) Right click through
panorama , but in your custom_events.txt the metho d is not
mentioned Oct 28 21:16:05 <Drakonis> a bit of astrology today
eh? Oct 28 21:17:23 <jimmydorry_work> Toyoka: what's with all
the weavers flyi ng? Oct 28 21:17:28 <Toyoka> lol Oct 28
21:17:36 <Toyoka> it's a compilation of all of Valve's bugs
Oct 28 21:17:37 <jimmydorry_work> courier storm Oct 28
21:17:55 <jimmydorry_work> http://www.nerfnow.com/comic/1671
bugs Oct 28 21:18:00 <jimmydorry_work> a comic trillogy Oct
28 21:21:59 <berz3rk> my head explodes :D Oct 28 21:34:54
<jimmydorry_work> =memo firetoad what's happening, you sho
uld double check what schemaID you are using Oct 28 21:43:49
<Aardvark>
https://np.reddit.com/r/DotA2/comments/3qmvk4/to
Oct 28 23:09:08 <QuinC> is wait the same as void's (used to)
pause mechanic? Oct 28 23:09:13 <VicFrank> no Oct 28 23:09:33
<VicFrank> they're talking about something like this http:/
/man7.org/linux/manpages/man2/wait.2.html Oct 28 23:09:47
<berz3rk> .... I copy pasted too much Oct 28 23:09:52
<EKH4C> is there no way to suspend a thinker Oct 28 23:09:55
<EKH4C> for x amount of time? Oct 28 23:10:03 <berz3rk>
ffs :( my own fault Oct 28 23:10:08 <BMD> why would you need
to do that Oct 28 23:10:15 <BMD> you can tell a thinker to
execute next in X amount of ti me Oct 28 23:10:19 <QuinC>
whats the indie game port that stops time while not movi ng? Oct 28
23:10:20 <BMD> there's no need to "wait" Oct 28 23:10:24
<EKH4C> Because we don't want to completely refactor the code
Oct 28 23:10:28 <BMD> too bad Oct 28 23:10:30 <BMD>
your code sucks Oct 28 23:10:31 <EKH4C> We'd like to port it
as much ass possible Oct 28 23:10:36 <EKH4C> It's not our
code Oct 28 23:10:44 <BMD> it's a pretty basic change Oct 28
23:10:58 <EKH4C> We need to split methods then Oct 28
23:11:12 <EKH4C> That had the wait function not at the end of
them Oct 28 23:11:13 <VicFrank> why? Oct 28 23:11:41
<EKH4C> Won't we need to create a new thinker? and the
thinker triggers the rest of the method? Oct 28 23:11:48
<BMD> you just make a new timer, yeah Oct 28 23:11:50
<BMD> pretty simple Oct 28 23:11:53 <EKH4C> right Oct
28 23:12:02 <EKH4C> So if method A did the follow: Oct 28
23:12:04 <EKH4C> Do stuff Oct 28 23:12:06 <EKH4C> wait
30 seconds Oct 28 23:12:08 <EKH4C> do more stuff Oct 28
23:12:14 <EKH4C> we need to make method A Oct 28 23:12:17
<EKH4C> do stuff call thinker Oct 28 23:12:27 <EKH4C>
and then have thinker do a new method B, correct? Oct 28 23:13:19 *
Disconnected (Connection reset by peer) **** ENDING LOGGING AT Wed
Oct 28 23:13:19 2015
**** BEGIN LOGGING AT Wed Oct 28 23:13:44 2015
mething in the world? Oct 28 23:18:02 <berz3rk> get the event
from panomara > to the server lua game event Oct 28
23:18:07 <berz3rk> and than run it on server? Oct 28 23:18:30
<berz3rk> e.g when I want to build some teleport functions
Oct 28 23:19:10 <BMD> depends what you want to do Oct 28
23:19:26 <BMD> if it's an actuaol unit you can handle the
right click i n an order filter Oct 28 23:19:33 <BMD> if it's
just an area you can do it as a trigger Oct 28 23:19:36 <BMD>
or an aura even Oct 28 23:19:52 <BMD> if you need left click
or anything other than raw right click order rewriting you need
panorama involved Oct 28 23:21:13 <berz3rk> what does this
mean [ Developer ]: scripts/vscripts/orders.lua:7: attempt to call
method 'RightClickOrder' (a nil v alue) ? Oct 28 23:22:00
<berz3rk> does it mean NULL was passed? Oct 28 23:26:32
<BMD> it means that method does not exist Oct 28 23:26:51
<berz3rk> ok Oct 28 23:27:00 <berz3rk> I dont find the
method either ... Oct 28 23:27:14 <berz3rk>
https://github.com/MNoya/DotaCraft/search?utf8=%
E2%9C%93&q=rightclickorder Oct 28 23:28:52 <berz3rk>
Noya:hello :( Oct 28 23:32:04 <berz3rk> got it working Oct 28
23:32:07 <berz3rk> YEAH Oct 28 23:32:10 <berz3rk> woop
woop Oct 29 01:09:03 <jimmydorry_work> !dotaplayers Legion TD
Oct 29 01:09:03 <idler2> jimmydorry_work: Invalid Game ID or
unknown UGC name Oct 29 01:09:20 <jimmydorry_work>
!dotaplayers 541930328 Oct 29 01:09:21 <idler2>
jimmydorry_work: 541930328 has 152 players and 0 spectators
Oct 29 01:09:44 <jimmydorry_work> dafuq, how can a host
abandon and the ga me get recorded... without dedis? Oct 29
01:11:12 <jimmydorry_work> oh yea, the hostID can be wrong if
lobby shenanigans happen. That makes sense Oct 29 01:12:34
<EKH4X> Is there a way to revive a unit while keeping the
keys t hat were assigned to the entity? It appears that units lose
their keys on death Oct 29 01:32:40 <BumDev>
https://www.youtube.com/watch?v=lcanfUVYY0Y Oct 29 01:32:40
<DR17> *** YouTube: Dinosaur Train | Robot Chicken | Adult
Swim Oct 29 01:46:22 <gigimoi> Can anyone point me to a
sample of creating item tooltips in panorama? Oct 29 02:04:08
<gigimoi> also is it possible to detect right clicks with
onactivate? Oct 29 02:07:53 <RBD> Hey BMD you sure
dota_player_update_unit_selection doesn 't work in lua? I could've
sworn you could tie it to a function and get it to fi re but it's
been a minute since I've used that particular event in lua Oct 29
02:08:22 <RBD> Or did it never work and I'm misremembering
Oct 29 02:09:42 <BMD> yes, selection is a client event Oct 29
02:09:50 <BMD> you can $.Subscribe to it Oct 29 02:18:00
<RBD> Is there an easier way of disabling an abilities use on
a building other than having two separate abilities Oct 29 02:18:44
* ChanServ gives voice to Davoness Oct 29 02:19:16 <RBD>
Abilities on units don't seem to have standard levels so I
can't just set the level of it. But I need it grayed out Oct 29
02:27:47 * Disconnected (Connection reset by peer) **** ENDING
LOGGING AT Thu Oct 29 02:27:47 2015
**** BEGIN LOGGING AT Thu Oct 29 02:45:33 2015
Oct 29 02:45:33 * Now talking on #dota2mods
Oct 29 08:14:18 <wigguno> "fucking noob team stop baiting"
Oct 29 08:17:09 <wigguno> wtf was puppey doing outside the
base Oct 29