Futile Gallantry 2

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    Futile GallantryThe Fight Against Tyranny in the Early Days of World War II

    ByChalfant Conley

    Supplement for

    Disposable Heroes & Coffin for Seven BrothersInfantry & Vehicle Small Unit Skirmish Wargaming in WWII

    Copyright 2006, 2007All Rights Reserved Iron Ivan Games

    Including Right of Reproduction in Whole of Part in any Form or LanguageInternational Copyright Protected Under Berne, UCC Geneva, UCC Paris, and WTO Agreements

    1stPrinting 2006

    2nd

    Printing 2007

    Printed and Bound by:Huggins Printing, 2900 Sycamore Street, Harrisburg, PA 17111

    Design, Development, Layout, Editing, Research:Chalfant Conley

    Front Cover: French 1/56thSomua from Army Group North Miniatures, French 28mm infantry from

    Crusader Miniatures. Models painted and photographed by Keith Stine.

    Disposable Heroes & Coffin for Seven Brothersis a miniature wargaming rules system designed torecreate platoon level Infantry and vehicle combat set in WWII. This system is suited for 28mm, 25mm,20mm, and 15mm miniatures, but it is also possible to use 1/285

    thand 1/35

    thscale models too.

    Futile Gallantry Is a DH/C7B supplement describing in detail the major infantry platoons of France,Belgium, the Netherlands, Denmark, Norway, Poland, and Finland. Also included is a wide range of theartillery, vehicles, and aircraft used by these nations. British and German forces are not included inthis book. While this publication is informative, it is not a stand-alone product. A copy of DH/C7B isneeded to play.

    This product keeps with Iron Ivan Games philosophy of flash free products. We stripped down the fluff toprovide players with the maximum amount of wargaming information we could cram in. There may besome brief introductions and a few pictures, but otherwise this book is packed full from cover to cover ofwhat you need for your games.

    Table of Contents:

    1. Introduction 12. Timeline 13. Ranks, Gut Scales, and Artillery/Aircraft Ordinance 2

    4. The Omnipresent FT-17, A Doomed Champion 45. France 56. Belgium 237. The Netherlands 308. Denmark 379. Norway 4310. Poland 4811. Finland 6212. Options and End Notes 75

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    1. Introduction.

    Introduction:In the opening days of World War II, many nations would make brave stands against the oppression ofthe Tyrants and every one of those nations would fall. In most cases, these were small countries, and the fight didnot last long. They are sometimes overlooked because the later periods of World War II hold more attraction forhistorians and war gamers alike. This is unfortunate. The conflicts in some cases were heroic, in others lackluster,but it must be wondered how different World War II would have developed (if at all) if one or more of these fightswould have gone against the Tyrants. Of particular note would be the what if of France in 1940, if staff flexibility and

    political resolve would have matched the bravery of French troops. Or if there had been a swift intervention on behalfof the Poles or the Finns, instead of the delays and half-hearted attempts at aid.

    As it was, in 1939 and 1940 the map of Europe was essentially wiped clean of independent nations. This era wouldclose with England, her continental allies swept aside, standing alone amidst the ruins of pre-war planning. Theworld would pause as a new chapter was about to begin, the titanic struggle between the greatest of the Tyrantsthemselves, Hitler and Stalin. Millions would die, but that is a different subject.

    The nations detailed here are France, Belgium, the Netherlands, Denmark, Norway, Poland, and Finland. One nationthat could be included here in the spirit of Futile Gallantry is China. China is not included because the details forfielding Chinese forces can be found in Red Sun Red Death, and also because the Chinese did not lose their war.

    Having said that, enjoy this information. You will hopefully find this to be useful to you. It is also hoped that playersmay be infused with a better respect for this, the opening of the greatest conflict in human history, the Second WorldWar. And a better respect for the men who died, alone, fighting against tyranny.

    2. Timeline.

    Timeline:This brief timeline is included to give players a reference to events involving the nations featured in thisbook.

    Timeline of the Major Campaigns of the Early War in Europe

    March 15-16, 1939, Czechoslovakia: Unaided (some would say betrayed and coerced) by her allies,Czechoslovakia is absorbed by Nazi Germany. The high quality military material of the Czechs strengthens theGermans offensive capabilities and will soon be used from Poland to France.September 1, 1939, Poland: Using a faked attack as a pretext, Germany invades Poland. The Poles resist, but arenot prepared for a modern war. They hope to resist long enough for their allies to intervene.September 17, 1939, Poland: Soviet forces cross into Poland. The Poles, who are losing the battle against the

    Germans, are brushed aside by the Soviets.September 27, 1939, Poland: Unable to fight both Tyrants at once (Poland is the only nation to have to fightGermany and the USSR at the same time), with no help on the way, Poland surrenders. There are some pockets ofresistance that were still fighting until early October. Poland will endure a brutal occupation lasting far after WWII.November 30, 1939, Finland: Stalin sends his troops into Finland, claiming the Finns are a threat to Soviet security.Surprisingly, the small nation is able to inflict heavy casualties on their assailants.March 12, 1940, Finland: Realizing that no aid is coming from the West, and that inevitably the vast resources of theSoviet Union will overwhelm them, the Finns agree to Stalins terms and cease fighting.April 9, 1940, Denmark and Norway: Ignoring their neutrality, Hitler invades both Denmark and Norway. TheDanes offer a brief resistance but are overwhelmed. The Norwegians fight as best they can, hoping that soonarriving French and British forces can help them repel the Germans.April 10, 1940, Denmark: Cut off from the rest of its potential allies, Denmark has no choice but to surrender.May 10, 1940, France, Belgium, and Holland: Germany crosses the Western frontier, bringing war to all. Themissed opportunities of the last 14 months will soon tell. The Western allies have in fact already lost an importantcomponent of their pre-war strategy: the ability to force a two front war on Germany.May 15, 1940, Holland: The Dutch surrender.May 28, 1940, Belgium: Belgium surrenders.June 10, 1940: After lengthy and costly (for all involved) fighting, the Norwegians finally surrender.June, 1940, the Baltic States: With the rest of Europe either under occupation or currently fighting, Stalin uses thisperiod of time to occupy and absorb the Baltic States in several political and military moves.June 22, 1940, France: Despite the fact that French troops are beginning to fight better, the weak Frenchgovernment calls a halt to the fighting. They sign an armistice, essentially surrendering half of their nation.

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    3. Rank Structure and Platoon Gut Scale.

    National Ranks: Ranks are given in each section according to their English (American) equivalent. However, thefollowing table will allow you to introduce the correct terminology for several of the nations should you wish it. Note:some soldiers may be listed as a role or function other than the ranks presented in this chart.

    English French/Belgian Dutch Danish Norwegian Polish Finnish

    Lieutenant Lieutenant Luitenant Lojtnant Loeytnant Porucznik Lutnantti

    Sr. Sergeant Sergent-Chef Sergent-majoor Chefsergent Fenrik Chorazy Vapeli

    Sergeant Sergent Sergent Sergent Sersjant Sierzant Kersantti

    Corporal Caporal Korporal Korporal Korporal Kapral Alikersantti

    Private Soldat Soldaat Soldat Menig Szeregowiec Solitasamies

    Gut Scores:The following chart lists the four Gut scales possible for the various Platoons listed in this book. This allows players tocreate realistic morale scales for the variety of formations, as well as units for specific scenarios. Please see the Gutscale multiplier on how to adjust point scores for using different Gut scales.

    Rank Guts (T) Guts (S) Guts (V) Guts (E)

    Lieutenant 8 9 10 11

    Staff Sergeant 7 8 9 10

    Sergeant 6 7 8 9

    Corporal 5 6 7 8

    Private 4 5 6 7

    (T) Trained:Represents platoons of hastily formed conscripts, given a modicum of training. Most of the nations inthis book can have units on the Trained level.(S) Standard:Represents the typical platoon for most nations in this book. These are organized men who do knowhow to do their job.(V) Veteran: Represents platoons of men from better trained and led formations. Some of these may representtroops who have seen action, possibly in Colonial settings.(E) Elite: Represents platoons of men from the very best formations, tough, experienced, and motivated.

    Gut Scale Point MultiplierPlayers can use any of these Gut scales for any of the platoons in this book. Most of the platoon lists presented in thebook are calculated at the Standard (S)scale for points, but pay attention as some are not. Some are listed as otherscales, with points and values already shown, and so do not need to be recalculated. Players using a differentGutscale than Gut Scale shown for a particular list must use the Gut Scale Point Multiplier. This allows for accurate

    points cost when changing Gut scales. To get an accurate point total, players should add up their points as per thelist, and then multiply that total by the Gut Scale Multiplier they are converting to. This will give an adjusted score. Forexample, a player decides to use a Standard Rifle platoon list to create a Trained Rifle platoon. The player needs toadjust this one step down on the scales. He adds up the points using the list as normal and comes to a total XX. Heuses the One Step Down Multiplier and multiplies his total by 0.9 to come to a new total of XX.

    Gut Scale Multiplier

    Two Steps Down x 0.8

    One Step Down x 0.9

    As Listed x 1.0

    One Step Up x 1.1

    Two Steps Up x 1.2

    Suggested Guts Scales by Nation (and remember that these are suggestions, not rules)

    France: Any scale available from Trained to Elite, as a large nation France had many varied units.Belgium and the Netherlands: Mostly Standard, with some Trained and a few Veteran units.Denmark: Mostly a mix of Standard and Trained.Norway: Mostly a mix of Standard and Trained, but some Veterans possible.Poland: Standard and Veteran troops, with some Trained and Elite possible.Finland: Elite very likely in the Winter War and some Veteran, with more Veteran and some Standard available in theContinuation War.

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    Artillery and Aircraft Ordinance: Instead of repeating the same tables throughout Futile Gallantry, the appropriatetables for Artillery and Aircraft Ordinance will be shown only once, here. The specific charts for small arms andexplosives will be listed for each nation, as these vary.

    Artillery Class Chart

    Class MR RP DB AP IAT MM DM Example

    Singular 0 NA NA 1 NA -1 -2 Rifle Grenade

    Very Light 10 NA NA 1 NA -1 -2 20mm

    Light 10 1 0 1 D10(1) -1 -1 47mm Mortar

    Medium 12 2 1 2 D10(2) -2 +0 7.5cm IG

    Heavy 18 3 2 3 D10(3) -2 +1 81mm Mortar

    Very Heavy 24 4 2 4 D10(4) -3 +2 4.2 Mortar

    Super Heavy 30 5 2 5 D10(5) -3 +3 120mm FG

    Extra Heavy 30 5 3 6 D10(6) -4 +4 15cm FG

    Naval 1 36 6 3 7 D10(7) -5 +5 8 FG

    Naval 2 NA 7 4 8 D10(8) -6 +6 12 Naval

    Naval 3 NA 7 5 9 D10(9) -7 +7 16 Naval

    Aircraft Ordinance: Bomb Class Chart

    Class Typical Weight RP DB AP IAT MM DM

    Light 50 lb 1 0 1 D10(1) -1 -1

    Medium 100 lb 2 1 2 D10(2) -2 +0

    Heavy 250 lb 3 2 3 D10(3) -2 +1

    Very Heavy 500 lb 4 2 4 D10(4) -3 +2

    Super Heavy 1000 lb 5 2 5 D10(5) -3 +3

    Extra Heavy 1600 lb 5 3 6 D10(6) -4 +4

    Oversized 2200 lb 6 3 7 D10(7) -5 +5

    General Transportation Notes: Even if not listed in the platoon lists, remember that it is possible to purchaseTrucks shown in the vehicle section of each nation for +20 points each. Different model trucks have differentspecifications, so are shown in every list as unique entries. Horse limbers for artillery were in widespread use by all

    combatants in Europe. Since these are more or less identical for game purposes, instead of being listed multipletimes, a single entry is shown below. You may purchase a horse limber for +10 points for any artillery piece youwish.

    Horse Limber: Though not a true Soft Skinned vehicle, Horse Limbers were used in large numbers in Europe. Any hit by a MainGun round automatically destroys the limber, but will not automatically kill the crew. Roll for AP without the confined spaceexplosion (there is not one). Small Arms fire must be direct, crew and horses count as if in Soft Cover. Figure Horses equal

    Assigned Crew Size plus 2. Figure minimum number of horses is starting number. Artillery may limber/unlimber only if both Gunand Limber do nothing else, ie they can not Move or Fire. Limbers have only one Speed,12. They may not cross linear obstaclesof any kind or bodies of water. However, Horse Limbers are unaffected by Adverse Weather, so are not impeded for gamepurposes by mud or snow. A Horse Limber is only available to Artillery, and costs +10 points.Note: Blasts affect Crew and Horses, but Direct Small Arms Fire is at the Crew or the Horses, not both. You can not distributecrew casualties to the horses or vice versa.

    Bicycles: Bicycles were also in widespread use in Europe. And they did work very well for moving bodies of infantry

    from place to place. This movement takes place outside of actual combat, so there are not combat modifiers forthem. If you wished to game bicycle troops, give them a movement of 12, but can not cross linear obstacles. Unitsmay not shoot any weapons from on bikes. Dismounting is free (getting off a bike is easy), so simply declare the unitis no longer on bicycles and take a normal Activation.

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    4. The Omnipresent FT-17, A Doomed Champion

    The FT-17 and World War II: This vehicle was originally designed and employed in World War I. The Frenchproduced a large number of them during the inter-war period, and it was not surprising that many were available foruse in the Defense of France in 1940. The FT-17 was hardly a competitive platform, even by early war standards.Thin armor and a weak main gun were bad enough. The incredibly slow speed was lethal for the FT-17! Unable tomaneuver, attack, or escape, they were quickly knocked out in most engagements. They may have been bestemployed in ambush as semi-mobile pillboxes.

    The FT-17s could be found around the world, including Belgium, China, Poland, and Finland. Indeed, manymore nations had at least a handful available. Even the Germans found use for them, as improvised work tractors, or

    by using the turrets as part of Atlantic Wall defenses.The FT-17 is a measure of tank development when compared with the armor it fought in 1939-40, like the

    PzIV and T-28, and even more so when compared to the armor being utilized five years later in 1945 for examplethe JS-III, M26, and Jagdtiger.

    These tanks fought the forces of Tyranny on all fronts, and paid heavily. Versatile but obsolete, weak butcourageous, the FT-17 embodies in mechanical form the essence of Futile Gallantry.

    FT-17 ( MG ) Points 25*

    Tankette Early 1918, Abundant DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 2 Track 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 3 Lower Hull 3-6 18 AV 4-6 11 AV 3-6 10 AV

    Fast 6 Upper Hull 7 20 AV 7 11 AV 7 10 AV

    Turret Crew Turret 8-9 17 AV 8-10 10 AV 8-10 10 AVCommander Mantle 10 19 AV - - Top 8 AV

    Hull Crew *Some vehicles equipped with 8mm MG, there is no difference per the rules.

    Driver Weapon Location Range ROF AP MM DM Special

    Features 7.5mm* Turret 48 4 8 -2 -3 -

    Basic Sights Main Gun Penetration

    - D10

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    5. France

    Background:UThis is a basic guide to creating a platoon force of French troops for use in WWII skirmish levelcombat. This list is specifically for the organizations seen in the 1940 Defense of France or in Norway, but could beused for combat in North Africa, or for any combination of historical What Ifs in 1939 or earlier.

    The French of WWII have received a stigma of cowardice unlike any other, except perhaps that of theItalians. France did virtually nothing to prevent the spread of Nazi Germany until much too late, despite treaties andagreements. It spent its resources and efforts on building the Maginot Line instead of otherwise worthy, moremodern, arms programs. The general public (and seemingly many WWII enthusiasts as well) will glibly talk of

    Frances rapid capitulation after a modicum of fighting. Some go so far as to recall the vindictiveness of theVersailles Treaty as an excuse for the rise of Adolph Hitler in the first place.There are some hard truths. There was a miasma in the heart of French politics in the post-WWI era. This

    weakness, perhaps strong enough to label cowardice, existed in the French government, in the leadership of thisotherwise large and powerful nation. France betrayed her allies, betrayed herself in fact. And ultimately, a near-puppet government continued to exist under the title Vichy, and even managed to resistthe US and UK in Africa.

    But this is not entirely accurate. If France was spiteful at the end of the First World War, it has to beremembered the galling defeats and terms of peace handed to her by Germans in the latter 19P

    thPcentury. Still

    smarting from these, and deeply wounded by the most recent conflict, it is hardly surprising the French were lessgracious to Germany than they could have been at the end of World War One, even though this most likely did helpset the stage for the rise of the Nazis. A charitable understanding might have had unknown results, but proved to betoo much to ask for over the graves of so many Frenchmen.

    France had lost too many men in the First World War. They were not alone in this, but it had an impact onthe French character, and this probably helped create the thinking behind the Maginot Line. And though this massivefortification system ultimately did not save France, it was powerful enough to convince the Germans to attack

    elsewhere. The Italians who fought against its southern end were stopped cold by it. If more money had beeninvested in promising combined arms training, in true mechanized forces, or if there had been less fear of theyounger aggressive officers emerging, and there would have been a more flexible defense behind the Line

    Whatever her fears or her reasons, France did fail her smaller allies in the East. Resistance by the hundredFrench divisions to the paltry handful of German divisions as they entered the Rhineland, absorbed Austria, stoleCzechoslovakia in two phases, might have prevented World War II at almost any point up to the invasion of Poland.

    The weaknesses of the French in defense of their own nation were primarily in communication, but also inlogistics, and concentration of armored forces. For a nation with as much modern technology, it was criminal for thedelay of communications that occurred in 1940. Staff officers away from their command posts for days at a time,poor inter unit training, and an overall lethargy ensured that the French army missed one opportunity after another.While the infantry regiments needed anti tank weapons, those desperately needed guns were in storage aroundFrance or, in some cases being exported to other nations. They had been produced or purchased, but were notdistributed in sufficient quantities. Similar problems plagued the supply of nearly every other type of criticalequipment. The third most important error was that the large number (well more than what the Germans could fieldat the time) of very good quality (generally, the designs were sound and durable) French tanks were spread across

    the front. The Germans concentrated their armor and sliced through the French defenses.The summation of these years for France, and the world, would be: missed chance. France missed one

    chance after another, and it seems so painfully obvious in hindsight. Nazi Germany couldhave been stopped timeafter time

    The French army did fight, and despite the failings of their leaders and government, on the level of theplatoon and company, they could give back to the Germans. In fact, some of these units, especially amongst certaincolonial troops, fought very well. The problem was, while one battalion was fighting to the death in place, theirflanking battalions were receiving no orders to support them, or were being ordered to fall back.

    Despite this, the Germans were stung surprisingly hard, though they certainly managed a decisive victory.The French lost perhaps as many as 90,000 dead and 200,000 wounded, which is a high number in such a shortperiod of time. What is more surprising to many is that German losses were fairly high as well, perhaps as many as40,000 dead and 110,000 wounded. A paper comparison looks comfortable, but it would be hard to sell to a modernindustrial nation like current day America or England that 40,000 dead and 110,000 wounded were casualties of aneasy war, especially in such a short period of fighting. The German soldiers did not consider it an easy victory.

    In the end, the French soldiers were more than willing to continue the fight men who had been evacuatedat Dunkirk re-entered France to carry on the war. Those lucky enough to not do so (those that returned would mostlybecome POWs after their government agreed to a surrender) would form the basis of the Free French forces (usingeither British or American gear and weapons, and are not represented here), and would continue to show their mettle.Tearing through the veil of Franco-Anglo tension (de Gaulle comes to mind), it can be seen that these men wouldfight, kill, and die for their nation. Many would do all three.

    The view of France in 1940 is a sad one, a vision of missed opportunity and wasted bravery, a betrayal ofthe fighting man on par with the myth of betrayal used by Adolph Hitler, though in this case a much more truebetrayal. The French soldier deserved better than he received, but he did what he could.

    Running a French platoon will be challenging, but the reward is the act of remembering and honoring thisexample of sacrifice and futile gallantry.

    Bon chance!

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    French Infantry Weapons: A list of French infantry anti tank weapons, small arms, and explosives.

    French Small Arms:

    Name Type Range ROF AP MM Special

    Ruby or Star Pistol 10 2 6 - -

    MAS 38 or Erma-Vollmer SMG 15 3 6 - -

    Berthier 07/15, ml 92, or MAS36 Rifle/Carbine 30 2 8 - -

    Scoped Ml1916 (Berthier ml 92) Sniper Rifle 48 1 8 -2 +2 ACC

    FM 24/29 LMG 48 3 8 -2 -

    Hotchkiss HMG 75 4 8 -3 -

    VB GLR (Rifle Grenades HE only) Rifle Grenade 30 1 1 -1 Blast

    Flamethrower FT 8 1 6 -3 FT

    Note:There were quite a few different rifles employed by the French in 1940. The 07/15 was probably the most common amongstregular front line units, but Lebels were used too. Use the Rifle stats for any of the rifles or carbines used by French soldiers. TheVB was commonly mounted on the older but more robust Lebel rifle.

    French Explosives: Penetration:

    Type Range DM 1 2 3 4 5 6 7 8 9 10+

    Satchel Charge 6 +0 4 8 12 16 20 24 28 32 36 40

    Large Satchel Charge 1 +0 5 10 15 20 25 30 35 40 45 50

    Molotov Cocktail 6 +1 - - - - - - - - - -

    Note: As with other Engineer or explosive equipped units, only one of the countable Firing models may Fire an explosive each turn.For example, in a section of 6 models, 3 may Fire. One may Fire an explosive, the other two may Fire their personal weapons asnormal, and they may Fire at a different target. Any unit equipped with Explosives is considered to have enough to last the entirebattle.

    French Rifle Platoon: Standard

    France possessed a large army that, while being defeated across the front, could be quite effective in localbattles. Units in a French Rifle Platoon including Artillery may be transported by a Truck for +20 points. You can do

    this to create a simple motorized infantry platoon (Dragons), and you may reduce each Motorized Rifle Squad by 2Privates for -18 points if needed. Other mechanized/motorized platoons may be created with the next platoon list(Dragon Portes). Artillery may always be transported by a Horse Limber for +10 points.

    Using this list, but at the Elite Guts scale, will produce a French Foreign Legion platoon. Use this list at theVeteran Guts scale for Alpine platoons. These were organized differently at higher levels, but were very similar at thecompany and platoon level.

    Platoon Organization:Below is shown the number and type of units included in your platoon.1 Platoon Command2-3 Rifle Squads0-3 Company Support Teams (though not in the Rifle Company, many elements directly supported it)0-3 Total Vehicles and/or Regimental Support Units (transports do not count towards this total)

    Rifle Platoon CommandCommand Section: Leads the platoon in battle and coordinates the actions of the squads.Soldier ACC CC Guts Weapon Points: 32Lieutenant 5 6 9 Ruby PistolSr. Sergeant 5 6 8 Berthier 07/15 RiflePrivate (x2) 5 6 5 Berthier 07/15 Rifle

    Upgrade Sr. Sergeant to MAS38 or Erma-Vollmer SMG (infrequently) +9

    Add Rifle Grenadier: Additional indirect fire capability.Soldier ACC CC Guts Weapon Points: +9Rifle Grenadier 5 6 5 VB GLR, Lebel 93 Rifle

    French Infantry AT: Penetration:

    Type DM 1 2 3 4 5 6 7 8 9 10+

    Any Pistol, Any SMG -3 1 2 3 4 5 6 7 8 9 10

    Any Rifle, Any LMG or HMG -3 1 3 4 5 7 8 9 10 12 13

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    Rifle SquadRifle Section: The maneuver element of the squad.Soldier ACC CC Guts Weapon Points: 126Sergeant 5 6 7 Berthier 07/15 RifleRifle Grenadier 5 6 5 VB GLR, Lebel 93 RiflePrivate (x6) 5 6 5 Berthier 07/15 Rifle

    LMG Section: Provides the squad with a base of fire.Soldier ACC CC Guts WeaponCorporal 5 6 6 Berthier 07/15 Rifle

    LMG Gunner 5 6 5 FM 24/29 LMGPrivate (x2) 5 6 5 Berthier 07/15 Rifle

    If deploying as Motorized Infantry (Dragons), remove 2 Privates from Rifle Section for -18 points.

    Company Support: SniperSniper: Independent sniper operating along the front to kill officers, NCOs, and weapon crews.Soldier ACC CC Guts Weapon Points: 18Sniper 5 6 7 Scoped Ml1916 Rifle

    Company Support: HMG TeamHotchkiss HMG: Provides the platoon with sustained fire support.Soldier ACC CC Guts Weapon Points: 54Sergeant 5 6 7 Berthier 07/15 RifleHMG Gunner 5 6 5 Hotchkiss HMGLoader 5 6 5 Berthier 07/15 Rifle

    Add Ammunition Bearer 5 6 5 Berthier 07/15 Rifle +9

    Company Support: Heavy Mortar Team81mm Brandt Mortar: Provides the platoon with indirect fire support.Soldier ACC CC Guts Weapon Points: 59

    Sergeant 5 6 7 Berthier 07/15 RifleMortar Gunner 5 6 5 81mm Brandt Mortar, Ruby PistolPrivates (x2) 5 6 5 Berthier 07/15 Rifle

    Company Support: Light Mortar Team60mm Brandt Mortar: Provides the platoon with indirect fire support.Soldier ACC CC Guts Weapon Points: 27Corporal 5 6 6 Berthier 07/15 RifleMortar Gunner 5 6 5 60mm Brandt Mortar, Ruby PistolPrivate 5 6 5 Berthier 07/15 Rifle

    Regimental Support: 25mm Hotchkiss Anti-Tank Gun25mm Hotchkiss ATG: Provides the platoon with light anti-tank support.Soldier ACC CC Guts Weapon Points: 23Sergeant 5 6 7 Ruby PistolGunner 5 6 5 25mm, Ruby PistolLoader 5 6 5 Berthier

    May be upgraded to 25mm Puteaux Anti-tank Gun. +1May be upgraded to 47mm Sa37 Anti-tank Gun. +13May be upgraded to 65mm mle 1906 Field Gun and add 1 Private +22

    (65mm typically Alpine or Colonial troops only)

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    Dragons-Portes Platoon: Standard

    France had already developed a doctrine for mounting infantry in troop carriers so as to directly supportarmored forces. This concept was not as readily accepted in France as it was in Germany. This list representsseveral variants of Dragons Portes and Chausses Portes. For some formations, you may need to add two Privateswith Berthier 07/15 to each squad, one to each section, for +18 points per squad. Do not mix and match thetransports (38L, S-20, and halftrack) in the same platoon, though trucks may still be purchased to transport artillery.

    Platoon Organization:Below is shown the number and type of units included in your platoon.

    1 DP Platoon Command2-3 DP Squads0-3 DP Company Support Teams (though not in the DP Company, many elements directly supported it)0-3 Total Vehicles and/or Regimental Support Units (transports below do not count towards this total)

    Each squad and team may be transported in a Lorraine 38L +30 points each.Each reduced squad and team may be transported a Laffly S-20 +24 points each.Each team may be transported in a Kegresse halftrack, and each squad in 2 halftracks +25 points each.

    Dragons-Portes CommandCommand Section: Leads the platoon in battle and coordinates the actions of the squads.Soldier ACC CC Guts Weapon Points: 50Lieutenant 5 6 9 Ruby PistolSr. Sergeant 5 6 8 Berthier 07/15 RifleRifle Grenadier 5 6 5 VB GLR, Lebel 93 Rifle

    Private (x3) 5 6 5 Berthier 07/15 Rifle

    Upgrade Sr. Sergeant to MAS38 or Erma-Vollmer SMG (infrequently) +9

    You may add a motorcycle dispatch rider to the command section. The rider may be a separate unit.Soldier ACC CC Guts Weapon Points: +19Dispatch Rider 5 6 5 Berthier 07/15 Rifle, Terrot 500 Motorcycle

    Dragon-Portes SquadRifle Section: The maneuver element of the squad.Soldier ACC CC Guts Weapon Points: 108Sergeant 5 6 7 Berthier 07/15 RifleRifle Grenadier 5 6 5 VB GLR, Lebel 93 Rifle

    Private (x3) 5 6 5 Berthier 07/15 Rifle

    LMG Section: The fire support element of the squad.Soldier ACC CC Guts WeaponCorporal 5 6 6 Berthier 07/15 RifleLMG Gunner 5 6 5 FM 24/29 LMGPrivate (x3) 5 6 5 Berthier 07/15 Rifle

    Upgrade one private in the Rifle Section to an FM 24/29 LMG +18Increase squad size by adding 1 Private to each section (no more than transport allows) +18

    Company Support: Dragon-Portes HMG TeamHotchkiss HMG: Provides the platoon with sustained fire support.

    Soldier ACC CC Guts Weapon Points: 63Sergeant 5 6 7 Berthier 07/15 RifleHMG Gunner 5 6 5 Hotchkiss HMGPrivates (x2) 5 6 5 Berthier 07/15 Rifle

    Company Support: Dragon-Portes Heavy Mortar Team81mm Brandt Mortar: Provides the platoon with indirect fire support.Soldier ACC CC Guts Weapon Points: 59Sergeant 5 6 7 Berthier 07/15 RifleHMG Gunner 5 6 5 81mm Brandt Mortar, Ruby PistolPrivates (x2) 5 6 5 Berthier 07/15 Rifle

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    Company Support: Dragon-Portes 37mm Sa16 Infantry Gun37mm Sa16 IG: Provides the platoon with light direct and indirect fire support.Soldier ACC CC Guts Weapon Points: 30Sergeant 5 6 7 Ruby PistolGunner 5 6 5 37mm, Ruby PistolLoader 5 6 5 Berthier 07/15 Rifle

    Regimental Support: 25mm Hotchkiss Anti-Tank Gun

    25mm Hotchkiss ATG: Provides the platoon with light anti-tank support.Soldier ACC CC Guts Weapon Points: 23Sergeant 5 6 7 Ruby PistolGunner 5 6 5 25mm, Ruby PistolLoader 5 6 5 Berthier 07/15 Rifle

    May be upgraded to 25mm Puteaux Anti-tank Gun. +1May be upgraded to 47mm Sa37 Anti-tank Gun. +13

    The 25mm (or 47mm) ATG may be transported in a truck for +20 points.

    French Motorcycle Infantry Platoon: Standard

    Most of the European nations began WWII with motorcycle companies of infantry. Though these wouldprove themselves obsolete for combat duty (they would continue to be used in recon and anti-partisan roles), theydefinitely saw fighting in the early years of the war. Transports are included in the points already.

    Platoon Organization:Below is shown the number and type of units included in your platoon.1 Motorcycle Platoon Command1-2 Motorcycle Squads0-2 MC Company Support Teams(no more than 1 per Squad in the Platoon)0-2 Total Vehicles and/or Regimental Support Units (there are no MC regiments, so use the Regimental Supportoptions listed with the Rifle Platoon, using those points and stats including Guts scores)

    Motorcycle Platoon CommandCommand Section: Leads the platoon in battle and coordinates the actions of the squads.Soldier ACC CC Guts Weapon Points: 62Lieutenant 5 6 9 Ruby PistolSr. Sergeant 5 6 8 Ruby PistolPrivate (x2) 5 6 5 ml 92 Carbine

    MC Platoon Command is transported on 1 Terrot Sidecar and 2 Terrot single seat Motorcycles.

    Motorcycle Squad1

    stMC Section: The maneuver element of the squad.

    Soldier ACC CC Guts Weapon Points: 201Sergeant 5 6 7 ml 92 CarbineLMG Gunner 5 6 5 FM 24/29 LMGPrivate (x2) 5 6 5 ml 92 Carbine

    2ndMC Section: The maneuver element of the squad.Soldier ACC CC Guts WeaponCorporal 5 6 6 ml 92 CarbineLMG Gunner 5 6 5 FM 24/29 LMGPrivate (x4) 5 6 5 ml 92 Carbine

    The LMG in the 1stSection may be upgraded to a Hotchkiss HMG +9

    This section would then act as an HMG Team transported on Motorcycles, and the HMG may be firedwithout dismounting but may not move and fire.

    MC Squad is transported on 5 Terrot Sidecar Combination Motorcycles.

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    Motorcycle Company Support: MC HMG TeamHotchkiss HMG: Provides the platoon with sustained fire support.Soldier ACC CC Guts Weapon Points: 83Sergeant 5 6 7 ml 92 CarbineHMG Gunner 5 6 5 Hotchkiss HMGPrivates (x2) 5 6 5 ml 92 Carbine

    The HMG Team is transported in a Citroen Truck.

    French Cavalry Troop: Standard

    Most of the European nations began WWII with cavalry formations. Though these would prove themselvesobsolete for combat duty (they would continue to be used in recon and anti-partisan roles), they definitely saw fightingin the early years of the war.

    French cavalry may be assigned to frontier protection, or work as part of larger armored or mechanizedregiments.

    Troop Organization:Below is shown the number and type of units included in your platoon.1 Troop Command1-2 Cavalry Squads0-2 Cavalry Squadron Support Teams(no more than 1 per Squad in the Troop)0-3 Total Vehicles and/or Regimental Support Units (transports are not counted towards this total)

    Troop CommandCommand Section: Leads the troop in battle and coordinates the actions of the squads.Soldier ACC CC Guts Weapon Points: 62Lieutenant 5 6 9 Ruby Pistol, SaberSr. Sergeant 5 6 8 MAS36 Rifle, SaberGrenadier 5 6 5 VB GLR, Lebel 93 RiflePrivate (x3) 5 6 5 MAS36 Rifle, Saber

    Entire unit is mounted on horses.

    Cavalry Squad1

    stSection: The fire support element of the squad.

    Soldier ACC CC Guts Weapon Points: 126Sergeant 5 6 7 MAS36 Rifle, SaberLMG Gunner 5 6 5 FM 24/29 LMGPrivate (x4) 5 6 5 MAS36 Rifle, Saber

    2nd

    Section: The maneuver element of the squad.Soldier ACC CC Guts WeaponCorporal 5 6 6 MAS36 Rifle, SaberPrivate (x5) 5 6 5 MAS36 Rifle, Saber

    Entire unit is mounted on horses.

    Cavalry Squadron Support: HMG TeamHotchkiss HMG: Provides the troop with sustained fire support.Soldier ACC CC Guts Weapon Points: 63Sergeant 5 6 7 MAS36 RifleHMG Gunner 5 6 5 Hotchkiss HMG, Ruby Pistol

    Privates (x2) 5 6 5 MAS36 Rifle

    Entire unit is mounted on horses.

    Cavalry Squadron Support: Light Mortar Team60mm Brandt Mortar: Provides the troop with indirect fire support.Soldier ACC CC Guts Weapon Points: 36Corporal 5 6 6 MAS36 RifleMortar Gunner 5 6 5 60mm Brandt Mortar, Ruby PistolPrivates (x2) 5 6 5 MAS36 Rifle

    Entire unit is mounted on horses.

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    Regimental Support: 25mm Hotchkiss Anti-Tank Gun25mm Hotchkiss ATG: Provides the troop with light anti-tank support.Soldier ACC CC Guts Weapon Points: 23Sergeant 5 6 7 Ruby PistolGunner 5 6 5 25mm, Ruby PistolPrivate 5 6 5 Berthier 07/15 Rifle

    May be upgraded to 25mm Puteaux Anti-tank Gun. +1May be upgraded to 47mm Sa37 Anti-tank Gun. +13

    The 25mm or 47mm ATG may be transported in a truck for +20 points, or horse limber for +10 points.

    Groupe Francs Platoon: Elite

    As with an innovative but never fully realized mechanized infantry program (the Dragon-Portes), the Frenchalso started but fell short with an airborne infantry program. One result of this failing was the development of a typeof special forces organization known as the Groupe Francs. This relative handful of highly motivated and well trainedmen would inflict their fair share of damage on the German invaders.

    Platoon Organization:Below is shown the number and type of units included in your platoon.1 GF Platoon Command2-3 GF Squads0-3 GF Company Support Teams0-2 Total Vehicles and/or Regimental Support Units (there are no GF regiments, so use the Regimental Supportoptions listed with the Rifle Platoon, using those points and stats including Guts scores)

    Groupe Francs CommandCommand Section: Leads the platoon in battle and coordinates the actions of the squads.Soldier ACC CC Guts Weapon Points: 17Lieutenant 5 6 11 Ruby PistolSr. Sergeant 5 6 10 ml 92 Carbine

    Upgrade Lieutenant to Erma-Vollmer SMG + 11Upgrade Sr. Sergeant to Erma-Vollmer SMG + 6

    Groupe Francs Squad1st Section: The maneuver element of the squad.Soldier ACC CC Guts Weapon Points: 176Sergeant 5 6 9 ml 92 CarbineLMG Gunner 5 6 7 FM 24/29 LMGRifle Grenadier 5 6 7 VB GLR, Lebel 93 RiflePrivate (x3) 5 6 7 ml 92 Carbine

    2nd

    Section: The maneuver element of the squad.Soldier ACC CC Guts WeaponCorporal 5 6 8 ml 92 CarbineLMG Gunner 5 6 7 FM 24/29 LMGPrivate (x4) 5 6 7 ml 92 Carbine

    Upgrade up to 3 models in each section (upto 6 total) to Erma-Vollmer SMG +6 eachEquip the entire squad with Explosives as listed above +20

    Company Support: Groupe Francs HMG TeamHotchkiss HMG: Provides the platoon with sustained fire support.Soldier ACC CC Guts Weapon Points: 77Sergeant 5 6 9 ml 92 CarbineHMG Gunner 5 6 7 Hotchkiss HMGPrivates (x2) 5 6 7 ml 92 Carbine

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    Company Support: Groupe Francs 37mm Sa16 Infantry Gun37mm Sa16 IG: Provides the platoon with light direct and indirect fire support.Soldier ACC CC Guts Weapon Points: 30Sergeant 5 6 9 Ruby PistolGunner 5 6 7 37mm IG, Ruby PistolLoader 5 6 7 ml 92 Carbine

    Company Support: Groupe Francs Sniper TeamSniper: Independent snipers operating along the front to kill officers, NCOs, and weapon crews.

    Soldier ACC CC Guts Weapon Points: 33Sniper 5 6 9 Scoped Ml1916 RifleSpotter 5 6 7 ml 92 Carbine

    Artillery of France

    75mm, Medium AA Gun Points 36

    Assigned Crew Size: 4 (Minimum Crew needed to operate: 1)

    Commander 2 pistols, 2 rifles

    Gunner Weapon Type Range ROF AP MM DM Special

    Loader 75mm AA 48 1 2 -2 +0 AA: 3

    Features Main Gun Penetration

    Basic Sights D10

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    105mm mle 1913, Very Heavy Field Gun Points 100

    Assigned Crew Size: 6 (Minimum Crew needed to operate: 3)

    Commander 4 pistols, 2 rifles

    Gunner Weapon Type Range ROF AP MM DM Special

    4 Gun Crew 105mm mle1913 FG 24" 1 4 -3 +2 -

    Features Main Gun Penetration

    Basic Sights D10

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    Panhard 178 Armored Car Points 44

    Light Armored Car, Small Late 1935, Uncommon DM: +1

    Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tires 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 14 Lower Hull 3-6 20 AV 4-6 15 AV 3-6 15 AV

    Fast 28 Upper Hull 7 24 AV 7 15 AV 7 22 AV

    Turret Crew Turret 8-9 33 AV 8-10 19 AV 8-10 19 AV

    Commander Mantle 10 39 AV - - Top 7 AV

    Assistant

    Hull Crew Weapon Location Range ROF AP MM DM SpecialDriver 25mm Sa34 Main Gun 48 1 1 -1 -2 -

    (Assistant) 7.5mm Ml Turret 48 4 8 -2 -3 -

    Features Main Gun Penetration

    Basic Sights D10

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    AMR-35 ZT2 13.2mm Points 34

    Tankette Late 1935, Rare DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 5 Track 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 10 Lower Hull 3-6 14 AV 4-6 10 AV 3-6 10 AV

    Fast 20 Upper Hull 7 17 AV 7 11 AV 7 11 AV

    Turret Crew Turret 8-9 15 AV 8-10 16 AV 8-10 16 AV

    Commander Mantle 10 14 AV - - Top 9 AV

    Hull CrewDriver Weapon Location Range ROF AP MM DM Special

    Features 13.2mm HMG Turret 60 3 9 -3 -3 -

    Basic Sights Main Gun Penetration

    - D10

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    AMC-35 ACG-1 Points 44

    Light Tank Late 1935, Rare DM: +1

    Speed Location D10 Front D10 Side D10 Rear

    Slow 6 Track 1-2 20 AV 1-3 20 AV 1-2 20 AV

    Medium 11 Lower Hull 3-6 27 AV 4-6 25 AV 3-6 20 AV

    Fast 22 Upper Hull 7 30 AV 7 26 AV 7 21 AV

    Turret Crew Turret 8-9 28 AV 8-10 30 AV 8-10 30 AV

    Commander Mantle 10 24 AV - - Top 12 AV

    Gunner

    Hull Crew Weapon Location Range ROF AP MM DM Special

    Driver 47mm SA35 Main Gun 48 1 1 -1 -1 -

    Features 7.5mm MI Turret 48 4 8 -2 -3 -

    Basic Sights Main Gun Penetration

    - D10

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    R-35 Sa38 Points 43

    Light Tank Early 1936, Uncommon DM: +1

    Speed Location D10 Front D10 Side D10 Rear

    Slow 2 Track 1-2 20 AV 1-3 20 AV 1-2 20 AV

    Medium 4 Lower Hull 3-6 48 AV 4-6 40 AV 3-6 54 AV

    Fast 8 Upper Hull 7 44 AV 7 44 AV 7 44 AV

    Turret Crew Turret 8-9 50 AV 8-10 51 AV 8-10 51 AV

    Commander Mantle 10 61 AV - - Top 12 AV

    Hull Crew

    Driver Weapon Location Range ROF AP MM DM Special- 37mm Sa38 Main Gun 48 1 1 -1 -1 -

    Features 7.5mm MI Coaxial 48 4 8 -2 -3 +1 Acq / Fire

    Basic Sights Main Gun Penetration

    - D10

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    H-39 Points 46

    Light Tank Early 1939, Common DM: +1

    Speed Location D10 Front D10 Side D10 Rear

    Slow 4 Track 1-2 20 AV 1-3 20 AV 1-2 20 AV

    Medium 7 Lower Hull 3-6 41 AV 4-6 34 AV 3-6 41 AV

    Fast 15 Upper Hull 7 46 AV 7 41 AV 7 51AV

    Turret Crew Turret 8-9 50 AV 8-10 51 AV 8-10 51 AV

    Commander Mantle 10 61 AV - - Top 12 AV

    Hull Crew

    Driver Weapon Location Range ROF AP MM DM Special

    - 37mm Sa38 Main Gun 48 1 1 -1 -1 -Features 7.5mm MI Coaxial 48 4 8 -2 -3 +1 Acq / Fire

    Basic Sights Main Gun Penetration

    - D10

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    Char-B1 Points 65

    Heavy Tank, Support Gun (+1 Acq/Fire vs Infantry and Artillery) Early 1934, Rare DM: -1

    Speed Location D10 Front D10 Side D10 Rear

    Slow 3 Track 1-2 30 AV 1-3 30 AV 1-2 30 AV

    Medium 6 Lower Hull 3-6 58 AV 4-6 40 AV 3-6 58 AV

    Fast 11 Upper Hull 7 48 AV 7 40 AV 7 40 AV

    Turret Crew Turret 8-9 59 AV 8-10 56 AV 8-10 56 AV

    Commander Mantle 10 81 AV - - Top 20 AV

    Hull Crew Note: Support bonus applies to Acquisition, but 47mm does not get +1 Support Bonus for Firing.

    Driver Weapon Location Range ROF AP MM DM Special

    Loader 47mm Sa34 Main Gun 48 1 1 -1 -1 -

    Radio Operator 7.5mm MI Turret 48 4 8 -2 -3 -

    - 75mm P Hull Gun 24 1 2 -2 +0 Support

    - 7.5mm Ml Hull 48 4 8 -2 -3 -

    Features Main Gun Penetration

    Basic Sights D10

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    Renault AGK ( or Citroen45) Heavy Truck Points 20

    Light, Soft Skinned, Open Topped Transport Late 1938 Uncommon DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 6 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 12 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 24 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    Driver

    Transport: Up to 15 internal passengers, and 1 Extra Heavy artillery piece.

    Laffly S-20 Medium Truck Points 24

    Light, Soft Skinned, Open Topped Transport Late 1937 Uncommon DM: +2Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 13 Lower Hull 3-6 10 AV 4-6 10 AV 3-6 9 AV

    Fast 26 Upper Hull 7-10 8 AV 7-10 8 AV 7-10 5 AV

    Hull Crew

    Driver

    Transport: Up to 10 internal passengers, and 1 Heavy artillery piece. Note that while the Lafflyincorporates some protective material, it is still considered a soft skinned vehicle.

    Citroen Light Truck Points 20

    Light, Soft Skinned, Small Open Topped Transport Early 1935 Common DM: +3

    Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 14 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 28 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    Driver

    Transport: Up to 8 internal passengers, and 1 Medium artillery piece.

    Puegot Points 20

    Light, Soft Skinned, Small Open Topped Transport Early 1938 Common DM: +3

    Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 15 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 30 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    Driver*

    Transport: Up to 5 internal passengers and 1 Light artillery piece. Note: This vehicle is a unitoption only. *One member of the unit functions as the Driver.

    Terrot 500 Motorcycle Points 10

    Light, Small, Soft Skinned, Motorcycle, Open Topped Transport Early 1937, Common DM: +3

    Speed Location D10 Front D10 Side D10 Rear

    Slow 13 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 25 Lower Hull 3-6 5 AV 4-6 5 AV 3-6 5 AV

    Fast 40 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    *All

    *Transport: Up to 1 total passenger who operates as crew. Provides Soft Cover for Crew.Note: this vehicle may not perform Overrun attacks at any time. Atypical movement scale.

    Terrot 500 Sidecar Combination Motorcycle Points 15

    Light, Small, Soft Skinned, Motorcycle, Open Topped Transport Early 1937, Common DM: +3

    Speed Location D10 Front D10 Side D10 Rear

    Slow 13 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 25 Lower Hull 3-6 5 AV 4-6 5 AV 3-6 5 AV

    Fast 40 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    *All

    *Transport: Up to 2 total passengers who operate as crew. Provides Soft Cover for Crew.Note: this vehicle may not perform Overrun attacks at any time. Atypical movement scale.

    Kegresse Halftrack Points 25

    Light Open Topped Transport, Halftrack Early 1937, Uncommon DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 3 Tire/Track 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 6 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 13 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew *Typically no LMG, use model appropriate.

    Driver Weapon* Location Range ROF AP MM DM Special

    Assistant M29 FM LMG Pintle 48 3 8 -2 -3 AA: (.20)

    Features

    -

    Artillery Mover: Transports up to 6 internal passengers and one light artillery piece.Infantry Mover:Transports up to 6 internal passengers.

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    Somua Halftrack Points 50

    Light Open Topped Transport, Halftrack Early 1938, Uncommon DM: +1

    Speed Location D10 Front D10 Side D10 Rear

    Slow 4 Tire/Track 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 7 Lower Hull 3-6 13 AV 4-6 10 AV 3-6 9 AV

    Fast 14 Upper Hull 7-10 12 AV 7-10 9 AV 7-10 9 AV

    Hull Crew *Typically no LMG, use model appropriate.

    Driver Weapon* Location Range ROF AP MM DM Special

    - M29 FM LMG Pintle 48 3 8 -2 -3 AA: (.20)

    Features- Transports up to 10 internal passengers and one light artillery piece.

    Chenilette Lorraine 38L Points 30

    Light Open Topped Transport Early 1938, Common DM: +1

    Speed Location D10 Front D10 Side D10 Rear

    Slow 4 Track 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 7 Lower Hull 3-6 10 AV 4-6 10 AV 3-6 9 AV

    Fast 14 Upper Hull 7-10 9 AV 7-10 9 AV 7-10 9 AV

    Hull Crew

    Driver

    Transports up to 6 internal passengers and one Light artillery piece.Note:With trailer, can transport up to 12 internal passengers.

    Chenilette Renault UE Carrier Points 20

    Light Open Topped Transport Early 1931, Common DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 3 Track 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 6 Lower Hull 3-6 10 AV 4-6 10 AV 3-6 9 AV

    Fast 12 Upper Hull 7-10 9 AV 7-10 9 AV 7-10 9 AV

    Hull Crew

    Driver

    Assistant

    Transports one Light artillery piece (primarily used to carry supplies and ammo).

    Laffly 47 Sa37 Carrier (Portee) Points 57

    Light, Soft Skinned, Open Topped Late 1934 Uncommon DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 13 Lower Hull 3-6 10 AV 4-6 10 AV 3-6 9 AVFast 26 Upper Hull 7-10 8 AV 7-10 8 AV 7-10 5 AV

    Hull Crew

    Driver Weapon Location Range ROF AP MM* DM Special

    3 Gun Crew 47mm Sa37 Bed 48 1 1 -1 -1 -

    Features As a Bed mounted weapon the 47mm is able to swing 360 degrees as if it had a Turret.

    Basic Sights Main Gun Penetration

    - D10

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    Aircraft of France

    Bloch MB. 152C S W D

    Interceptor Aircraft

    Payload

    2x 20mm Hispano Weapon Type Range ROF AP MM DM Special

    2x 7.5mm mle 34 2x 20mm AT - 1 1 -1 -2 Top

    - 2X 7.5mm MG LMG - 4* 8 -2 -3 Top

    Features Main Gun Penetration

    Defensive AA: 0 D10

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    6. Belgium

    Background:UThis is a basic guide to creating a platoon force of Belgian troops for use in WWII skirmish levelcombat. This list is specifically for the organizations seen in the 1940 Defense of Belgium.

    Belgium is one of those nations in modern history that has seen new rulers emerge and disappear and theinfluence of neighboring nationsespecially Franceis quite apparent. Belgium put a very large number of men intomilitary service for the outbreak of World War II, given the size of the country. Despite this fact overall the Belgiansperformed poorly. As so often before and since, the blame for their failings lay more with national leadership thanwith the willingness of the foot soldier to fight.

    It had long been the plan of France to allow the Germans to smash themselves on the Maginot Line while a

    more flexible defensive front was established in the north. From this northern front, counterattacks could be launchedto complete the defeat of Germany. The problem was that this defensive line included regions in Belgium. Perhapsbecause of their memories of WWI, the Belgians were less than enthused over the idea of turning their nation into anew Armageddon. Whatever the reason, the result was clear. The Belgian initially refused to allow any foreigntroops to cross her borders. There were no effective liaisons, no preparations for joint operations. The Belgiansdefended their frontier while disaster occurred on their flank. The Netherlands was overrun, the French and British inthe north were retreating, and the Germans remained on the offensive.

    The loss of the fortress Eben Emael to a handful of Fallschirmjaegers opened the door to Belgium, and therewas no one to close the door again.

    By the time the Belgians realized they needed to conduct a cooperative defense, it was far too late. Anumber of Germans were killed on Belgian soil, as were perhaps as many as 12,000 Belgians. Their sacrifice was invain, but it can not be said that they did not fight. King Leopold was both leader of the government and commanderof the Belgian armed forces. He did not wish to see more of his country destroyed and so attempted to preserve asmuch of it as possible. Belgium surrendered after a little more than two weeks of fighting, mostly for the same reasonas the Dutch: to limit civilian casualties.

    The people judged their King during the occupation and found him unfit for rule. During the war years,power was shifted to civilian leadership (even though the government was in exile), and would remain there after thewar. Like the rest of Europe, the Belgians would have to wait and hope for liberation.

    Infantry of Belgium

    Belgian Infantry Weapons: A list of Belgian infantry anti tank weapons, small arms, and explosives.

    Belgian Small Arms:

    Name Type Range ROF AP MM Special

    M1935 Pistol 10 2 6 - -

    MP-28 SMG 15 3 6 - -

    Fusil 1889 Rifle 30 2 8 - -

    Scoped FN35 Sniper Rifle 48 1 8 -2 +2 ACC

    FM 1930 (BAR) LMG 48 3 8 -2 -

    Hotchkiss HMG 75 4 8 -3 -

    M1917 Browning HMG 75 6 8 -3 -

    Rifle Grenade Rifle Grenade 30 1 (1) -1 -

    Boys ATR ATR 48 1 9 -1 -

    Belgian Explosives: Penetration:

    Type Range DM 1 2 3 4 5 6 7 8 9 10+

    Satchel Charge 6 +0 4 8 12 16 20 24 28 32 36 40

    Large Satchel Charge 1 +0 5 10 15 20 25 30 35 40 45 50

    Molotov Cocktail 6 +1 - - - - - - - - - -

    Note: As with other Engineer or explosive equipped units, only one of the countable Firing models may Fire an explosive each turn.For example, in a section of 6 models, 3 may Fire. One may Fire an explosive, the other two may Fire their personal weapons asnormal, and they may Fire at a different target. Any unit equipped with Explosives is considered to have enough to last the entirebattle.

    Belgian Infantry AT: Penetration:

    Type DM 1 2 3 4 5 6 7 8 9 10+

    Any Pistol, Any SMG -3 1 2 3 4 5 6 7 8 9 10

    Any Rifle, Any LMG or HMG -3 1 3 4 5 7 8 9 10 12 13

    Boys Anti Tank Rifle -3 3 5 8 10 13 15 18 20 23 25

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    Belgian Infantry Platoon: Trained

    The bulk of the defenders of Belgium were rifle infantrymen. The flawed political and military policies of theirnation would hamper their efforts. Ultimately they would fail in their attempt to defend their homeland. Some Belgianunits can be mounted on trucks for +20 points each, though most units were not motorized.

    Optional Rifle Squad: Add 4 Privates as shown below for +32 points each squad.

    Platoon Organization: Below is shown the number and type of units included in your platoon.1 Platoon Command

    2-4 Rifle Squads0-1 Mortar Squad0-4 Company Support Teams0-4 Total Vehicles and/or Regimental Support Units (transports do not count towards this total)

    Platoon CommandCommand Section: Leads the platoon in battle.Soldier ACC CC Guts Weapon Points: 44Lieutenant 5 6 8 M1935Sr. Sergeant 5 6 7 Fusil 1889 RiflePrivates(x 4) 5 6 4 Fusil 1889 Rifle

    Upgrade Senior Sergeant to MP-28 SMG +4Upgrade 1 Private to Boys ATR and M1935 Pistol Free

    Rifle SquadRifle Section: Maneuver element.Soldier ACC CC Guts Weapon Points: 96Sergeant 5 6 6 Fusil 1889 RiflePrivates (x 6) 5 6 4 Fusil 1889 Rifle

    Upgrade Sergeant to MP-28 SMG +4Equip 1 Private with HE Rifle Grenades and launcher Free

    LMG Section: Fire support element.Soldier ACC CC Guts WeaponCorporal 5 6 5 Fusil 1889 RifleGunner 5 6 4 FM 1930 LMGPrivate 5 6 4 Fusil 1889 Rifle

    Optionally add 3 Privates with Fusil 1889 to the LMG section and 1 Private with Fusil 1889 to the Rifle Sectionfor +32 points. All squads in the Platoon must take this option if chosen.

    Mortar Squad1st Section: Indirect fire support element.Soldier ACC CC Guts Weapon Points: 88Sergeant 5 6 6 Fusil 1889 RifleGunner 5 6 4 Lance DBT 50mm Mortar, M1935Privates (x 3) 5 6 4 Fusil 1889 Rifle

    Upgrade Sergeant to MP-28 SMG +4

    2nd Section: Indirect fire support element.

    Soldier ACC CC Guts WeaponCorporal 5 6 5 Fusil 1889 RifleGunner 5 6 4 Lance DBT 50mm Mortar, M1935Private 5 6 4 Fusil 1889 Rifle

    3rd Section: Indirect fire support element.Soldier ACC CC Guts WeaponCorporal 5 6 5 Fusil 1889 RifleGunner 5 6 4 Lance DBT 50mm Mortar, M1935Private 5 6 4 Fusil 1889 Rifle

    Note: prior to start of play, all three sections may operate as three teams as shown or may be combined as onesingle unit, but must remain combined for the entire game.

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    Company Support: HMG TeamHMG Team: Effective direct fire support.Soldier ACC CC Guts Weapon Points: 56Sergeant 5 6 7 Fusil 1889 RifleGunner 5 6 4 Hotchkiss HMGPrivates (x 2) 5 6 4 Fusil 1889 Rifle

    Upgrade Sergeant to MP-28 SMG +4Upgrade Hotchkiss to M1917 Browning +16

    Company Support: Heavy Mortar TeamHeavy Mortar Team: Effective indirect fire support.Soldier ACC CC Guts Weapon Points: 48Sergeant 5 6 7 M1935Gunner 5 6 4 81mm Brandt Mortar, M1935Privates (x 2) 5 6 4 Fusil 1889 Rifle

    Company Support: SniperSniper: Independent sniper operating along the front to kill officers, NCOs, and weapon crews.Soldier ACC CC Guts Weapon Points: 16Sniper 5 6 6 Scoped FN35 Rifle

    Regimental Support: 47mm S.A. FRC Light Anti-Tank Gun

    47mmt ATG: Light anti-tank support.Soldier ACC CC Guts Weapon Points: 30Sergeant 5 6 7 M1935Gunner 5 6 4 47mm SAFRC, M1935Private 5 6 4 Fusil 1889 Rifle

    Regimental Support: 77mm S.A. FRC Medium Infantry Gun77mm IG: Medium direct and indirect fire support.Soldier ACC CC Guts Weapon Points: 49Sergeant 5 6 7 M1935Gunner 5 6 4 77mm SAFRC, M1935Private (x 2) 5 6 4 Fusil 1889 Rifle

    Belgian Chaussers Ardennes Platoon: Veteran

    Belgium had units of specially trained troops for fighting in remote areas. Part of their specific role was todefend the supposedly impassable Ardennes forest region.

    Platoon Organization: Below is shown the number and type of units included in your platoon.1 Platoon Command2-4 Jager Squads0-1 Light Mortar Team0-1 Sniper0-3 Company Support Teams0-3 Total Vehicles and/or Regimental Support Units

    Platoon CommandCommand Section: Leads the platoon in battle.Soldier ACC CC Guts Weapon Points: 55Lieutenant 5 6 10 M1935Senior Sergeant 5 6 9 Fusil 1889 RiflePrivates (x 4) 5 6 6 Fusil 1889 Rifle

    Upgrade Senior Sergeant to MP-28 SMG +5Upgrade 1 Private to Boys ATR and Pistol Free

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    Jager SquadRifle Section: Maneuver element.Soldier ACC CC Guts Weapon Points: 130Sergeant 5 6 8 Fusil 1889 RiflePrivates (x 6) 5 6 6 Fusil 1889 Rifle

    Upgrade Sergeant to MP-28 SMG +5Equip 1 Private with HE Rifle Grenades Free

    LMG Section: Fire support element.

    Soldier ACC CC Guts WeaponCorporal 5 6 7 Fusil 1889 RifleGunner 5 6 6 FM 1930 LMGPrivate x 3 5 6 6 Fusil 1889 Rifle

    Upgrade a single Private to Gunner and equip with FM 1930 LMG +18Equip the entire squad with Explosives as shown above +20

    Light Mortar TeamLight Mortar Team: Indirect fire support.Soldier ACC CC Guts Weapon Points: 25Corporal 5 6 7 M1935Gunner 5 6 6 Lance DBT 50mm Mortar, M1935Privates 5 6 6 Fusil 1889 Rifle

    Upgrade Sergeant to MP-28 SMG +10

    SniperSniper: Independent sniper operating along the front to kill officers, NCOs, and weapon crews.Soldier ACC CC Guts Weapon Points: 20Sniper 5 6 8 Scoped FN35 Rifle

    Company Support: HMG TeamHMG Team: Effective direct fire support.Soldier ACC CC Guts Weapon Points: 65

    Sergeant 5 6 8 M1935Gunner 5 6 6 Hotchkiss HMGPrivates (x 2) 5 6 6 Fusil 1889 Rifle

    Upgrade Sergeant to MP-28 SMG +5Upgrade Hotchkiss to M1917 Browning +18

    Company Support: 81mm Brandt Heavy Mortar Team81mm Mortar Team: Effective indirect fire support.Soldier ACC CC Guts Weapon Points: 60Sergeant 5 6 8 M1935Gunner 5 6 6 81mm Brandt Mortar, M1935Privates (x 2) 5 6 6 Fusil 1889 Rifle

    Upgrade Sergeant to MP-28 SMG +5

    Regimental Support: 47mm S.A. FRC Light Anti-Tank Gun47mm ATG: Light anti-tank support.Soldier ACC CC Guts Weapon Points: 30Sergeant 5 6 8 M1935Gunner 5 6 6 47mm SAFRC, M1935Private 5 6 6 Fusil 1889 Rifle

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    Artillery of Belgium

    40mm Bofors, Light AA Gun Points 38

    Assigned Crew Size: 3 (Minimum Crew needed to operate: 1)

    Commander 2 pistols, 1 rifle

    Gunner Weapon Type Range ROF AP MM DM Special

    Loader 40mm AA 60 1 1 -1 -1 AA: 1.0

    Features Main Gun Penetration

    Basic Sights D10

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    Vehicles of Belgium

    T-15 Points 34

    Tankette Late 1937, Uncommon DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 4 Track 1-2 15 AV 1-3 15 AV 1-2 15 AV

    Medium 7 Lower Hull 3-6 20 AV 4-6 9 AV 3-6 10 AV

    Fast 14 Upper Hull 7 22 AV 7 11 AV 7 10 AV

    Turret Crew Turret 8-9 12 AV 8-10 10 AV 8-10 9 AV

    Commander Mantle 10 11 AV - - Top 5 AV

    Hull CrewDriver Weapon Location Range ROF AP MM DM Special

    Features 13.2mm HMG Turret 60 3 9 -3 -3 -

    Basic Sights Main Gun Penetration

    - D10

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    Renault Heavy Truck Points 20

    Light, Soft Skinned, Open Topped Transport Late 1938 Uncommon DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 6 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 12 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 24 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    Driver

    Transport: Up to 15 internal passengers, and 1 Extra Heavy artillery piece.

    Citroen Light Truck Points 20

    Light, Soft Skinned, Small Open Topped Transport Early 1935 Common DM: +3Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 14 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 28 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    Driver

    Transport: Up to 8 internal passengers, and 1 Medium artillery piece.

    Aircraft of Belgium

    Gloster Gladiator W D

    Interceptor Aircraft

    Payload4x .30 Browning Weapon Type Range ROF AP MM DM Special

    - 4x .30 Browning LMG - 4* 1 -2 -3 Top

    Features Main Gun Penetration

    Defensive AA: 0 D10

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    7. The Netherlands

    Background:UThis is a basic guide to creating a platoon force of Dutch troops for use in WWII skirmish level combat.This list is specifically for the organizations seen in the 1940 Defense of the Netherlands. Also included are optionsfor fielding Dutch forces in the Pacific.

    As with Belgium, the Netherlands relied on its neutrality to defend it. Still, the Dutch had planned thatGermany constituted a national threat and had prepared defenses. Numerous waterways, canals, and dikes werefortified and guarded. Special units, reinforced with bunkers, defended important bridges. The Netherlands lackedthe major fortresses of Belgium and France, and had only a few inadequate armored vehicles. Still, what could bedone was done. As with the other Allies, the Dutch had failed in creating a viable international plan for defense.

    There was a lack of trust with Belgium, and France obviously was interested in defending France, not theNetherlands. With no cohesive Allied strategy for waging war, the Dutch fought on their own. The French and Britishattempt to reinforce the Dutch led to retreat. In fact, the Dutch withdrew their forces to fortified lines of defensesensibly in their own mindswhich in turn jeopardized Belgium by exposing the Belgian flank. The Dutch soldierswere not well trained or armed in comparison to the Germans, and the German high command did not think the Dutchwould offer any meaningful resistance. Some Germans discovered otherwise.

    Several major German paratrooper drops were cut up, as at the Hague, or surrounded and isolated. Anumber of German attempts to seize bridges failed. It took only five days for the Dutch leadership to surrender andthe Queen to flee to England and establish a government in exile. However, in those five days the Dutch killed asmany as 4000 Germans. The Dutch suffered 7000 dead.

    Under German rule, over 200,000 Dutch would die, either at the hands of the Germans, or in the combat ofOperation Market Garden or their eventual liberation. To their credit, the Dutch would form one of the best organizedand led resistance movements in Western Europe. They did not operate like the paramilitary partisans of the Sovietsor Yugoslavians, and also were not hindered by as many social and political divisions as the French resistancesuffered. They were truly an information gathering network capable of sabotage and fighting when needed. This

    resistance would aid downed allied pilots whenever possible, and would offer their helpeven when ignoredin theliberation of their own nation.

    Infantry of the Netherlands

    Dutch Infantry Weapons: A list of Dutch infantry anti tank weapons, small arms, and explosives.

    Note: Any Small Arms that penetrates and produces a casualty result against a vehicle is considered to have a base AP of 1

    against the crew and/or passengers.

    Dutch Small Arms:

    Name Type Range ROF AP MM Special

    FN 7.65mm or Colt .32 Pistol 10 2 6 - -

    MP-28 SMG 15 3 6 - -

    Gevaer M95 Rifle 30 2 8 - -

    Scoped Mannlicher-Steyr Sniper Rifle 48 1 8 -2 +2 ACC

    M20 Lewis or M15 Madsen LMG 48 3 8 -2 -

    M08 Schwarzlose HMG 75 4 8 -3 -

    M18 Vickers HMG 75 5 8 -3 -

    20mm Solothurn ATR 48 1 9 -1 -

    Flamethrower FT 8 1 6 -3 FT

    Dutch Explosives: Penetration:

    Type Range DM 1 2 3 4 5 6 7 8 9 10+

    Satchel Charge 6 +0 4 8 12 16 20 24 28 32 36 40

    Large Satchel Charge 1 +0 5 10 15 20 25 30 35 40 45 50

    Molotov Cocktail 6 +1 - - - - - - - - - -

    Note: As with other Engineer or explosive equipped units, only one of the countable Firing models may Fire an explosive each turn.For example, in a section of 6 models, 3 may Fire. One may Fire an explosive, the other two may Fire their personal weapons asnormal, and they may Fire at a different target. Any unit equipped with Explosives is considered to have enough to last the entirebattle.

    Dutch Infantry AT: Penetration:

    Type DM 1 2 3 4 5 6 7 8 9 10+

    Any Pistol, Any SMG -3 1 2 3 4 5 6 7 8 9 10

    Any Rifle, Any LMG or HMG -3 1 3 4 5 7 8 9 10 12 13

    20mm Solothurn ATR -2 4 8 12 16 20 24 28 32 36 40

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    Dutch Rifle Platoon: Standard

    The Dutch army put up stiff resistance to the initial German attacks. Outmanned, outgunned, andsometimes equipped inadequately, they fought as best they could. This list is shown at the Standard Guts scale. Alesser scale of Trained would probably be more appropriate, but Standard reflects their fighting spirit better.

    You may allow units to purchase trucks for +20 points each, though most Dutch units were not motorized.

    1941 Dutch East Indies Rifle Platoons: Reduce each Rifle and LMG Squad by 2 men, -18 points each squad.

    1941 Dutch East Indies Marine Platoons: Each Rifle Squad may Upgrade with MG20, +18 points each squad.

    The LMG Squad may Upgrade with a 2

    nd

    MG20, +18 points. Marine platoons may purchase (pay full points forboth) 2 separate HMG Teams for one or both Regimental Support choices. Typically Veteran scale.

    Platoon Organization:Below is shown the number and type of units included in your platoon.1 Platoon Command2-3 Rifle Squads0-1 LMG Squad0-1 Mortar Squad0-2 Company Support0-1 Sniper0-2 Total Vehicles and/or Regimental Support Units (transports do not count towards this total)

    Rifle Platoon CommandCommand Section: Leads the platoon in battle and coordinates the actions of the squads.

    Soldier ACC CC Guts Weapon Points: 18Lieutenant 5 6 9 FN PistolSr. Sergeant 5 6 8 FN PistolPrivate 5 6 5 Gevaer M95 Rifle

    Upgrade Sergeant to Gevaer M95 Rifle +5Upgrade Sergeant to MP-28 +9

    Rifle Squad1

    stRifle Section: The maneuver element of the squad.

    Soldier ACC CC Guts Weapon Points: 99Sergeant 5 6 7 Gevaer M95 RiflePrivate (x5) 5 6 5 Gevaer M95 Rifle

    2nd

    Rifle Section: The maneuver element of the squad.Soldier ACC CC Guts WeaponLanceCorporal 5 6 6 Gevaer M95 RiflePrivate (x4) 5 6 5 Gevaer M95 Rifle

    Dutch East Indies Rifle Squads: Remove 1 Private from each section -18Dutch East Indies Marine Squads: May Upgrade 1 Private in 1

    stSection to M20 LMG +18

    LMG Squad1

    stLMG Section: The fire support element of the squad.

    Soldier ACC CC Guts Weapon Points: 117Sergeant 5 6 7 Gevaer M95 RifleGunner 5 6 5 M20 LMG

    Private (x4) 5 6 5 Gevaer M95 Rifle2nd

    Rifle Section: The maneuver element of the squad.Soldier ACC CC Guts WeaponLanceCorporal 5 6 6 Gevaer M95 RiflePrivate (x4) 5 6 5 Gevaer M95 Rifle

    Equip entire squad with Explosives as shown above +18

    Dutch East Indies Rifle Squads: Remove 1 Private from each section -18Dutch East Indies Marine Squads: May Upgrade 1 Private in 2

    ndSection to M20 LMG +18

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    Mortar Squad47mm mortar: Provides indirect fire support for the platoon.Soldier ACC CC Guts Weapon Points: 86Sergeant 5 6 7 Gevaer M95 RifleGunner 5 6 5 47mm Mortar, FN PistolPrivate (x7) 5 6 5 Gevaer M95 Rifle

    The Mortar Squad operates as a single unit, and does not split into smaller sections.

    SniperSniper: Independent Sniper operating along the front to kill officers, NCOs, and weapon crews.Soldier ACC CC Guts Weapon Points: 18Sniper 5 6 6 Scoped Mannlicher-Steyr Rifle

    Company Support: ATR Team20mm Solothurn ATR: Provides ineffective anti-tank support for the platoon.Soldier ACC CC Guts Weapon Points: 27Lance Corporal 5 6 6 Gevaer M95 RifleGunner 5 6 5 20mm Solothrun ATR

    Private 5 6 5 Gevaer M95 Rifle

    Regimental Support: HMG TeamM08 HMG: Provides the platoon with sustained fire support.Soldier ACC CC Guts Weapon Points: 54Sergeant 5 6 7 Gevaer M95 RifleHMG Gunner 5 6 5 M08 HMGLoader 5 6 5 Gevaer M95 Rifle

    Add Ammunition Bearer 5 6 5 Gevaer M95 Rifle +9

    Upgrade to M18 HMG +9

    Dutch East Indies Marines: may purchase 2 HMG Teams for one or both Regimental Support Choices.

    Regimental Support: Heavy Mortar Team81mm Brandt-Stokes: Provides the platoon with heavy indirect fire support.Soldier ACC CC Guts Weapon Points: 59Sergeant 5 6 7 Gevaer M95 RifleMortar Gunner 5 6 5 81mm Mortar, FN PistolPrivates (x2) 5 6 5 Gevaer M95 Rifle

    Regimental Support: 47mm Bohler Anti-Tank Gun47mm Bohler: Provides the platoon with light anti-tank support.Soldier ACC CC Guts Weapon Points: 33Sergeant 5 6 8 FN PistolGunner 5 6 5 47mm Bohler, FN PistolLoader 5 6 5 Gevaer M95 Rifle

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    Artillery of the Netherlands

    2 t 1 ( 20mm Oerlikon ), Very Light AA Gun Points 20

    Assigned Crew Size: 2 (Minimum Crew needed to operate: 1)

    Commander 2 pistols

    Gunner Weapon Type Range ROF AP MM DM Special

    - 2 t 1 AA 60 1 1 -1 -2 AA: 0.50

    Features Main Gun Penetration

    Basic Sights D10

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    10 veld ( 105mm Bofors ), Very Heavy Field Gun Points 107

    Assigned Crew Size: 6 (Minimum Crew needed to operate: 3)

    Commander 4 pistols, 2 rifles

    Gunner Weapon Type Range ROF AP MM DM Special

    4 Gun Crew 10 veld FG 48" 1 4 -3 +2 -

    Features Main Gun Penetration

    Basic Sights D10

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    Vehicles of the Netherlands

    Carden-Lloyd MG Carrier Points 25*

    Tankette, Turretless Pre-WWII, Rare DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 4 Track 1-2 12 AV 1-3 12 AV 1-2 12 AV

    Medium 8 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 16 Upper Hull 7-9 9 AV 7-10 7 AV 7-10 7 AV

    Hull Crew Mantle 10 9 AV - - Top 5 AV

    Commander * The Twin Vickers sacrifices some firepower, but gains Coaxial bonus from itself.Driver Weapon Location Range ROF AP MM DM Special

    - Twin Vickers Main Gun 48 4* 8 -2 -3 +1 Acq/Fire

    Features Main Gun Penetration

    Basic Sights D10

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    DAF Medium Truck Points 20

    Light, Soft Skinned, Open Topped Transport Late 1931, Common DM: +2

    Speed Location D10 Front D10 Side D10 Rear

    Slow 6 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 11 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 22 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    Driver

    Transport: Up to 12 internal passengers, and 1 Heavy artillery piece.

    Aircraft of the Netherlands

    Fokker C.X W D

    Interceptor/Ground Attack Aircraft

    Payload

    2x FN Browning Weapon Type Range ROF AP MM DM Special

    4x Heavy Bombs 2x FN B LMG - 4* 8 -2 -3 Top

    - Main Gun Penetration

    Features D10

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    8. Denmark

    Background:UThis is a basic guide to creating a platoon force of Danish troops for use in WWII skirmish levelcombat. This list is specifically for the organizations seen in the 1940 Defense of Denmark.

    Denmark maintained a position of neutrality. As a small nation, with a small army, it had no desire to fightthe military juggernaut that Germany had become by 1940. Physically isolated from its potential allies, Denmark hadno chance. There were a handful of sharp fights, including skirmishes between Nimbus tank destroyer units andGerman light armor. There were very few military casualties on either side, though civilian casualties were higher.Denmark was invaded on April 9, 1940, and surrendered on April 10, 1940.

    Though Denmark did not make a major contribution to the military defeat of Nazi Germany, Danish actions

    following the surrender certainly defined a path to moral victory.The occupation of Denmark was not as brutal or oppressive as in many other nations. The Danes, in many

    ways, did their best to act as if the Germans did not exist. There was a Danish resistance, which did fight their ownwar after the surrender. However, when in 1943 the Nazis turned their attention to the Jewish population in Denmark,the Danish nation collectively decided to deny their conquerors. Denmark organized an evacuation secretlyit iscertainly possible that some Germans were willing to ignore thisand sent almost all of the Danish Jews to safety.Of a population of 7500 Danish Jews, over 7000 escaped, almost overnight, with the assistance of nearly the entirenation. Slightly over 400 were unfortunately captured and imprisoned. The Danish people helped to ensure thatthese prisoners were not sent abroad to the death camps. They would remain close by. Some died whileimprisoned, but even most of these would survive the war. Many men and women from all the nations of Europewould risk their lives to shelter others from certain death during World War II. Denmarks was the only national effortto do so.

    The Danish civilian population would suffer in the later years of the war from both increasingly violent Nazioccupation and from Allied bombings. Finally they too would be liberated. The Jewish families they sent to safetywould return to Denmark and find that their homes and businesses, for the most part, awaited them.

    Denmarks fight in 1940 will not be remembered as one of the great battles of history. However, Denmarksefforts to preserve life in 1943 should never be forgotten.

    To the brave, good fortune!

    Infantry of Denmark

    Danish Infantry Weapons: A list of Danish infantry anti tank weapons, small arms, and explosives.

    Danish Small Arms:

    Name Type Range ROF AP MM Special

    M1910/21 or M91 Pistol 10 2 6 - -

    M37/39 SMG 15 3 6 - -

    M1889/24 Rifle 30 2 8 - -

    Scoped M1889/24 Sniper Rifle 48 1 8 -2 +2 ACC

    M1924 or M37s (BAR) LMG 48 3 8 -2 -

    M1924 Madsen HMG 75 4 8 -3 -

    M1923 Granatbaeger Rifle Grenade 30 1 1 -1 Blast

    20mm Madsen HMG 75 1 9 -3 -

    Note: The 20mm Madsen is DH/C7B terms a Very Light Artillery piece, but due to its role and use has been given the qualities of anHMG when employed by infantry. It may not Move and Fire in the same turn, but does not have to Acquire. When mounted in aturret of an armored vehicle, it is treated as any other Main Gun, and will have to Acquire.

    Danish Infantry AT: Penetration:

    Type DM 1 2 3 4 5 6 7 8 9 10+

    Any Pistol, Any SMG -3 1 2 3 4 5 6 7 8 9 10

    Any Rifle, Any LMG or HMG -3 1 3 4 5 7 8 9 10 12 13

    20mm Madsen HMG/ATR -2 4 8 13 17 21 25 29 34 38 42

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    Danish Explosives: Penetration:

    Type Range DM 1 2 3 4 5 6 7 8 9 10+

    Satchel Charge 6 +0 4 8 12 16 20 24 28 32 36 40

    Large Satchel Charge 1 +0 5 10 15 20 25 30 35 40 45 50

    Molotov Cocktail 6 +1 - - - - - - - - - -

    Note: As with other Engineer or explosive equipped units, only one of the countable Firing models may Fire an explosive each turn.For example, in a section of 6 models, 3 may Fire. One may Fire an explosive, the other two may Fire their personal weapons asnormal, and they may Fire at a different target. Any unit equipped with Explosives is considered to have enough to last the entirebattle.

    Note: You may allow Rifle Squads to be equipped with Explosives as shown here for +18 points each unit. However, it seemsunlikely that Danish infantry ever employed Explosives directly against German vehicles. The option is not listed in the Rifle Squadbelow.

    Danish Rifle Platoon: Trained

    The Danish Army was unprepared for WWII. Many units were still equipped with outdated uniforms andgear. Still, they did put up a short resistance. You may decide that the Standard scale is more appropriate.

    In their arsenal were several distinctly interesting weapons, including one of the first general purposemachine guns (the M1924, used both as an LMG and HMG) and a particularly dangerous HMG used as an anti-tankgun, the M1938 20mm Madsen.

    Platoon Organization:Below is shown the number and type of units included in your platoon.1 Platoon Command2-4 Rifle Squads0-1 Sniper0-4 Total Vehicles and/or Regimental Support Units (transports do not count towards this total)

    Rifle Platoon CommandCommand Section: Leads the platoon in battle and coordinates the actions of the squads.Soldier ACC CC Guts Weapon Points: 24Lieutenant 5 6 8 M1910/21 PistolSr. Sergeant 5 6 7 M1910/21 PistolPrivate (x2) 5 6 4 M1889/24 Rifle

    Upgrade Sergeant to M1889/24 Rifle +4Upgrade Sergeant to M37/39 SMG (very rare) +8

    Rifle SquadLMG Section: Provides the squad with a base of fire.Soldier ACC CC Guts Weapon Points: 88Sergeant 5 6 6 M1889/24 RifleLMG Gunner 5 6 4 M1924 LMGPrivate (x2) 5 6 4 M1889/24 Rifle

    Rifle Section: The maneuver element of the squad.Soldier ACC CC Guts WeaponLanceCorporal 5 6 5 M1889/24 RiflePrivate (x4) 5 6 4 M1889/24 Rifle

    Equip one Private in the Rifle Section with M1923 Granatbaeger and HE. Free

    SniperSniper: Independent Sniper operating along the front to kill officers, NCOs, and weapon crews.Soldier ACC CC Guts Weapon Points: 16Sniper 5 6 6 Scoped M1889/24 Rifle

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    Regimental Support: HMG TeamM1924 HMG: Provides the platoon with sustained fire support.Soldier ACC CC Guts Weapon Points: 48Sergeant 5 6 6 M1889/24 RifleHMG Gunner 5 6 4 M1924 HMGLoader 5 6 4 M1889/24 Rifle

    Add Ammunition Bearer 5 6 4 M1889/24 Rifle +8

    Regimental Support: Heavy Mortar Team81mm M1931: Provides the platoon with heavy indirect fire support.Soldier ACC CC Guts Weapon Points: 52Sergeant 5 6 6 M1889/24 RifleMortar Gunner 5 6 4 81mm M1931 Mortar, M91 PistolPrivates (x2) 5 6 4 M1889/24 Rifle

    Regimental Support: 20mm Madsen HMG Team20mm Madsen: Provides the platoon with light anti-tank support.Soldier ACC CC Guts Weapon Points: 26

    Sergeant 5 6 6 M1910/21 PistolGunner 5 6 4 20mm Madsen HMG, M1910/21 PistolLoader 5 6 4 M1889/24 Rifle

    Regimental Support: 37mm Bofors Anti-Tank Gun37mm Bofors: Provides the platoon with light anti-tank support.Soldier ACC CC Guts Weapon Points: 29Sergeant 5 6 6 M1910/21 PistolGunner 5 6 4 37mm Bofors, M1910/21 PistolLoader 5 6 4 M1889/24 Rifle

    Artillery of Denmark

    75mm FlaK M1936, Medium AA Gun Points 36

    Assigned Crew Size: 4 (Minimum Crew needed to operate: 1)

    Commander 2 pistols, 2 rifles

    Gunner Weapon Type Range ROF AP MM DM Special

    Loader 75mm FlaK AA 48 1 2 -2 +0 AA: 3

    Features Main Gun Penetration

    Basic Sights D10

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    75mm SK M1897, Medium Field Gun Points 52

    Assigned Crew Size: 4 (Minimum Crew needed to operate: 1)

    Commander 2 pistols, 2 rifles

    Gunner Weapon Type Range ROF AP MM DM Special

    Loader 75mm SK FG 48 1 2 -2 +0 Indirect

    Features Main Gun Penetration

    Basic Sights D10

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    Nimbus Motorcycle Sidecar Combination Points 20

    Light, Small, Soft Skinned, Motorcycle, Open Topped Early 1934, Common DM: +3

    Speed Location D10 Front D10 Side D10 Rear

    Slow 12 Tires 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 24 Lower Hull 3-6 6 AV 4-6 6 AV 3-6 6 AV

    Fast 40 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew *Some models equipped with Radios. Crew do not dismount.

    Driver Weapon Location Range ROF AP MM DM Special

    Gunner M1929 LMG Pintle 48 4 8 -2 -3 AA: (0.20)

    Features Main Gun PenetrationBasic Sights D10

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    Bedford K ( or Ford AA ) Light Truck Points 20

    Light, Soft Skinned, Small Open Topped Transport Early 1939 Common DM: +3

    Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 14 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 28 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew

    Driver

    Transport: Up to 10 internal passengers, and 1 Medium artillery piece.

    Tempo-Gelandwagen Points 20

    Light, Soft Skinned, Small Open Topped Transport Late 1938, Rare DM: +3

    Speed Location D10 Front D10 Side D10 Rear

    Slow 7 Tire 1-2 9 AV 1-3 9 AV 1-2 9 AV

    Medium 14 Lower Hull 3-6 9 AV 4-6 9 AV 3-6 9 AV

    Fast 28 Upper Hull 7-10 5 AV 7-10 5 AV 7-10 5 AV

    Hull Crew *Some had an MG mounted, and some did not.

    Driver* Weapon Location Range ROF AP MM DM Special

    Features M1929 LMG Pintle 48 4 8 -2 -3 AA: (0.20)

    Radio

    -

    Transport: Up to 5 internal passengers and 1 Light artillery piece. Note: This vehicle is a unitoption only. *One member of the unit functions as the Driver.

    Aircraft of Denmark

    Fokker C.V W D

    Interceptor Aircraft

    Payload

    2x Madsen LMG Weapon Type Range ROF AP MM DM Special

    - 2x Madsen 7.92 LMG - 4* 8 -2 -3 Top

    - Main Gun Penetration

    Features D10

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    9. Norway

    Background:UThis is a basic guide to creating a platoon force of Norwegian troops for use in WWII skirmish levelcombat. This list is specifically for the organizations seen in the 1940 Defense of Norway.

    Norway was attacked on April 9, 1940, the same day as Denmark. Like Denmark, Norway was trying toavoid involvement in a war. Also like Denmark, the choice was made for them.

    Unlike Denmark (or anyone else), Norway would receive direct assistance from France and Britain. TheGermans suffered at sea, and found heavy fighting on land. The rough Norwegian terrain and weather was bothfriend and foe to all, but at least the Norwegian troops were used to it. The Norwegian coastal defenses sank severalGerman ships, including a heavy cruiser, and damaged several more. This is important to note, because the

    combined damage inflicted on the German navy off the coast of Norway would impede the planning for anamphibious invasion of England, something frequently overlooked.

    Despite her lack of readiness, and due in some part to the efforts of France and Britain, Norway was able tocontinue fighting for two months before surrendering. In that time, about 2000 Norwegian military personnel werekilled, as well as 7000 civilians. Allied casualties in Norway amounted to about 6000 killed or missing. Germancasualties were fairly high, perhaps as many as 6000 killed.

    After the surrender, Norwegians would continue to resist the occupation and assisted Allied operations whenpossible. Prior to the defeat of Nazi Germany, Norway succeeded in helping a large portion of its Jewish populationescape the country, proving the courage of the Norwegian people.

    Infantry of Norway

    Norwegian Infantry Weapons: A list of Norwegian infantry anti tank weapons, small arms, and explosives.

    Norwegian Small Arms:

    Name Type Range ROF AP MM Special

    M1914 or Nagant M93 Pistol 10 2 6 - -

    Krag-Jorgenson M1894 Rifle 30 2 8 - -Krag-Jorgenson M1928 Sniper Rifle 48 1 8 -2 +2 ACC

    Madsen M22 LMG 48 3 8 -2 -

    Hotchkiss M1898 HMG 75 4 8 -3 -

    Colt M29 7.92mm HMG 75 5 8 -3 -

    Norwegian Explosives: Penetration:

    Type Range DM 1 2 3 4 5 6 7 8 9 10+

    Satchel Charge 6 +0 4 8 12 16 20 24 28 32 36 40

    Large Satchel Charge 1 +0 5 10 15 20 25 30 35 40 45 50

    Molotov Cocktail 6 +1 - - - - - - - - - -

    Note: As with other Engineer or explosive equipped units, only one of the countable Firing models may Fire an explosive each turn.

    For example, in a section of 6 models, 3 may Fire. One may Fire an explosive, the other two may Fire their personal weapons asnormal, and they may Fire at a different target. Any unit equipped with Explosives is considered to have enough to last the entirebattle.

    Norwegian Infantry AT: Penetration:

    Type DM 1 2 3 4 5 6 7 8 9 10+

    Any Pistol, Any SMG -3 1 2 3 4 5 6 7 8 9 10

    Any Rifle, Any LMG or HMG -3 1 3 4 5 7 8 9 10 12 13

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    Norwegian Rifle Platoon: Standard

    The Norwegians were the only nation to actually receive effective support in the form of British and Frenchtroops, plus some dramatically successful naval support. The Norwegians were eventually overcome, but managedto make their foes pay dearly. It is completely acceptable to field platoons with the Trained Guts scale instead of theStandard shown here. The Norwegians showed a mix of poor training bolstered by a willingness to fight.

    No Hand Grenades and Other Notes: An important note is that no Norwegian troops had access to hand grenades.Though explosives are shown above and can be provided to form sappers, the Norwegians did not have themodern equipment found in other armies. Also missing are sub machineguns. None had been adopted or issued

    prior to the outbreak of war. LMG dispersion was not always consistent. Typically either all 4 squads would have asingle LMG, or 2 of the 4 squads would have a single LMG. The LMGs are provided as an option, no more than 1per squad. Some reports suggest that many of the HMGs were operated by officers due to lack of training amongstthe enlisted men. Regardless if this was true or not, the unit data below do not include officers in the support teams.The Norwegian NCO corps had been dismantled, the NCOs were ill trained. This is displayed below in the non-standard method of NCO Guts.

    Marksman: There were a number of experienced shooters distributed amongst the fighting men of Norway. Tosimulate this, each squad has an option to upgrade one Private to a Marksman who has higher than average ACC.This model is not a Sniper, and is not a Leader. The Marksman can not be given special weapons like the M22 LMG,or rather his special ability is only usable with his bolt action rifle.

    Platoon Organization:Below is shown the number and type of units included in your platoon.1 Platoon Command

    2-4 Rifle Squads0-1 Sniper0-4 Regimental Support Units (for the Norwegians, Truck transports should be counted towards this total)

    Rifle Platoon CommandCommand Section: Leads the platoon in battle and coordinates the actions of the squads.Soldier ACC CC Guts Weapon Points: 9Lieutenant 5 6 9 M1914 PistolSr. Sergeant 5 6 7 M1914 Pistol

    Rifle Squad

    1stRifle Section: The maneuver element of the squad.Soldier ACC C