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© 2011 Watsonville Environmental Science Workshop. All Rights Reserved worldwide. When linking to or using WESW content, images, or videos, credit MUST be included. Hovercraft Category: Physics: Force & Motion, Fluids, Circuits Type: Make & Take Tools: How To: Find and mark the center of the plate. Mark a line across a cup so that one half is slightly smaller than the other half. 1 Paper plate 2 Paper cups 1 Motor 1012’ Electrical wire 2 Small paper clips 24 Batteries 1 Paperclip ¼” Hot glue stick Scissors Box Cutters Masking Tape Electrical Tape Marker Ruler or straight edge Hot glue gun

Hovercraft - Where STEM-Rich Making Begins – …Water"is"one"place"where"a"hovercraft"can"travel"smoothlyK"aslongastherearen’tlargeoceanwaves!"" Roads"are"smooth"too,butbeforeworkingonaroad

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©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

Hovercraft  Category:    Physics:  Force  &  Motion,                                               Fluids,  Circuits    

Type:  Make  &  Take  

 

 

 

 

 

 

Tools:    

 

 

 

 

How  To:    

 

 

 Find  and  mark  the  center  of  the  plate.  

    Mark  a  line  across  a  cup  so  that  one  half  is  

slightly  smaller  than  the  other  half.  

1   Paper  plate  2   Paper  cups  1   Motor  

10-­‐12’   Electrical  wire  2   Small  paper  clips  2-­‐4   Batteries  1   Paperclip  ¼”   Hot  glue  stick  

Scissors  Box  Cutters  Masking  Tape  Electrical  Tape  Marker  Ruler  or  straight  edge  Hot  glue  gun  

©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

 

 

 

 One  half  should  be  smaller  than  the  other.     Place  the  larger  half-­‐cup  along  the  center  

line  of  the  plate.  Mark  where  the  two  sides  of  the  cup  touch  the  plate.  

 

 

 

 The  markings  should  look  like  this.     Cut  along  the  centerline  of  the  plate  –  only  

between  the  cup  lines!    

©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

 

 

 Cut  along  the  sidelines  of  the  cup.  Only  cut  where  the  lines  are  marked  –  not  to  the  

edge  of  the  plate!    

  Cut  a  slit  along  the  centerline  of  the  flap.  

 

 

 Tape  the  cup  to  the  plate.     Tape  the  flap  of  paper  plate    

onto  the  inside  edge  of  the  cup.    

©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

 

 

 Push  the  hot  glue  piece  onto  the  motor  

shaft.      

  Draw  a  straight  line  along  the  side  of  a  cup,  use  this  as  a  reference  line.  Draw  two  

diagonal  lines  across  the  cup.      

 

 

 Cut  along  the  two  diagonal  lines  to  make  a  

propeller.     Hot  glue  the  propeller  onto  the  end  of  the  

glue  stick  on  the  motor.  Test  the  propeller  to  be  sure  it  blows  air  towards  the  motor.  Cut  the  electrical  wire  into  two  long  pieces.  Connect  one  end  of  each  wire  to  the  motor.  

 

©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

 

 

 Glue  the  motor  onto  the  top  edge  of  the  

cup.  Tape  the  wires  onto  the  top  of  the  cup  to  keep  them  from  tangling.  

  Wrap  foil  around  the  free  end  of  one  wire.  Tape  the  foil  to  the  negative  terminal  of  a  

battery.      

 

 

 Wrap  the  free  end  of  the  second  wire  around  a  paperclip  that  has  been  bent  

open.  

  Tape  the  paperclip  near  the  positive  terminal  of  a  battery.  Position  the  paperclip  so  it  does  not  touch  the  battery  but  can  be  pressed  by  your  finger  to  make  contact.  

©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

 

   

Place  your  hovercraft  on  a  smooth  flat  surface.  Press  the  paperclip  onto  the  

battery  pack  and  watch  your  hovercraft  fly  around.    

   

   Fine  Points:  

If  the  plate  is  warped  or  bent,  the  hovercraft  may  not  hover.   You  can  balance  the  hovercraft  by  gluing  pennies  on  the  plate  where  it  seems  to  rise  the  highest.     If  your  batteries  are  weak,  put  three  or  four  in  series.   The  propeller’s  blades  should  be  bent  such  that  the  wind  generated  blows  back  into  the  cup  and  over  

the  top  of  the  cup.       The  propeller  should  be  as  close  as  possible  to  the  mouth  of  the  cup  to  avoid  losing  wind  to  the  side.       Tape  or  route  the  wires  so  that  they  are  not  tangled  with  the  propeller.  

Concepts  Involved:    

• Lift  is  the  force  that  directly  opposes  the  weight  of  a  flying  object.  

• Propulsion  moves  or  pushes  an  object  forward.  

Elaboration:  

A  hovercraft  is  a  vehicle  that  glides  over  a  smooth  surface  by  hovering  on  an  air  cushion.  Hovercrafts  will  

float  when  the  air  pressure  under  the  “skirt”,  in  this  case  the  rim  of  the  plate,  is  great  enough  to  support  

the  weight  of  the  hovercraft.  When  there  is  enough  air  to  lift  the  hovercraft,  a  bit  of  extra  air  begins  to  

escape  and  its  escape  route  is  all  around  the  rim  of  the  plate.    So  the  air  escaping  from  under  the  plate  

provides  a  cushion  all  around  for  the  hovercraft  to  float  on,  allowing  the  hovercraft  to  glide  freely  upon  

the  smooth  surface  below.    

©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

Because  hovercraft  can  only  travel  on  smooth  surfaces,  there  are  not  many  places  where  a  hovercraft  can  

go.  Water  is  one  place  where  a  hovercraft  can  travel  smoothly-­‐  as  long  as  there  aren’t  large  ocean  waves!    

Roads  are  smooth  too,  but  before  working  on  a  road-­‐worthy  hovercraft  consider  two  things:  stopping  and  

turning.    If  a  hovercraft  isn’t  touching  the  road  then  it  is  really  hard  to  stop  or  turn  accurately,  which  may  

make  for  a  dangerous  road  vehicle!  

Links  to  k-­‐8  California  State  Standards:  

Grades  k-­‐8  Standard  Set  Investigation  and  Experimentation  Scientific  progress  is  made  by  asking  meaningful  questions  and  conducting  careful  investigations.    As  a  basis  for  understanding  this  concept  and  addressing  the  content  in  the  other  strands,  students  should  develop  their  own  questions  and  perform  investigations.      Grade  2  Standard  Set  1.  Physical  Sciences  The  motion  of  objects  can  be  observed  and  measured.    1.a.  Students  know  the  position  of  an  object  can  be  described  by  locating  it  in  relation  to  another  object  or    

to  the  background.  1.c.  Students  know  the  way  to  change  how  something  is  moving  is  by  giving  it  a  push  or  pull.  The  size  of    

the  change  is  related  to  the  strength,  or  the  amount  of  force,  of  the  push  or  pull.    1.d  Students  know  energy  can  be  carried  from  one  place  to  another  by  waves,  such  as  water  waves  and    

sound  waves,  by  electric  current,  and  by  moving  objects.  1.e  Students  know  objects  fall  to  the  ground  unless  something  holds  them  up.      Grade  3  Standard  Set  1:  Physical  Sciences  (Energy  and  Matter)  Energy  and  matter  have  multiple  forms  and  can  be  changed  from  one  form  to  another.  1.b  Students  know  sources  of  stored  energy  take  many  forms,  such  as  food,  fuel,  and  batteries.    1.c.  Students  know  machines  and  living  things  convert  stored  energy  to  motion  and  heat.    1.d.  Students  know  energy  can  be  carried  from  one  place  to  another  by  waves,  such  as  water  waves  and    

sound  waves,  by  electric  current,  and  by  moving  objects.      Grade  4  Standard  Set  1:  Physical  Sciences  Electricity  and  magnetism  are  related  effects  that  have  many  useful  applications  in  everyday  life.    1.a.  Students  know  how  to  design  and  build  simple  series  and  parallel  circuits  by  using  components  such    

as  wires,  batteries,  and  bulbs.            Grade  8  Standard  Set  2:  Forces  2.d.  Students  know  how  to  identify  separately  the  two  or  more  forces  that  are  acting  on  a  single  static    

object,  including  gravity,  elastic  forces  due  to  tension  or  compression  in  matter,  and  friction.  2.f.  Students  know  the  greater  the  mass  of  an  object,  the  more  force  is  needed  to  achieve  the  same  rate  of    

change  in  motion.      Grades  9-­‐12  Chemistry  Standard  Set  4:  Gases  &  Their  Properties  4.a.  Students  know  the  random  motion  of  molecules  and  their  collisions  with  a  surface  create  the    

observable  pressure  on  that  surface.        

©  2011  Watsonville  Environmental  Science  Workshop.  All  Rights  Reserved  worldwide.    When  linking  to  or  using  WESW  content,  images,  or  videos,  credit  MUST  be  included.  

Grades  k-­‐12  Mathematical  Reasoning:  1.0  Students  make  decisions  about  how  to  approach  problems:  1.1  Analyze  problems  by  identifying  relationships,  distinguishing  relevant  from  irrelevant  information,    

sequencing  and  prioritizing  information,  and  observing  patterns.  1.2  Determine  when  and  how  to  break  a  problem  into  simpler  parts.      2.0  Students  use  strategies,  skills,  and  concepts  in  finding  solutions:  2.1  Use  estimation  to  verify  the  reasonableness  of  calculated  results.  2.2  Apply  strategies  and  results  from  simpler  problems  to  more  complex  problems.  2.3  Use  a  variety  of  methods,  such  as  words,  numbers,  symbols,  charts,  graphs,  tables,  diagrams,  and    

models,  to  explain  mathematical  reasoning.  2.5  Indicate  the  relative  advantages  of  exact  and  approximate  solutions  to  problems  and  give  answers  to    

a  specified  degree  of  accuracy.    3.0  Students  move  beyond  a  particular  problem  by  generalizing  to  other  situations:    3.1  Evaluate  the  reasonableness  of  the  solution  in  the  context  of  the  original  situation.  3.2  Note  the  method  of  deriving  the  solution  and  demonstrate  a  conceptual  understanding  of  the    

derivation  by  solving  similar  problems.  3.3  Develop  generalizations  of  the  results  obtained  and  apply  them  in  other  circumstances.