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Soodabeh hashemi 761448 m3 ddf

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    Tim Cameron_group 6

  • 2Introduction

    Essentially the design that we presented for M2 module, was extended through the body to reflect the effect of our measured object(party popper)as well as expressing the initial sketch model as it is shown in the photo. However the design was disconnected from fabrication as it seemed to be very complicated. After M2, I tried to connect the design more with fabrication so I ended up omitting the some part of the design through the body. I was a bit creative blocked, so I designed few different sleep pods which they still carried some hints from my original design.

    I took the idea of spiral effect around the body which I initially designed it .

    Also the translucent material that cover the face was taken form the goup.

    The prototypes that i made for M2 ,it was only partial of the proposed design.

    sketch design,that iam integrating to revise model based on the feedback from M2

  • 3Design development

    I tried to study into my precedents more and apply new effect to my design in order to make it easier to fabricate and also still reflect my original idea of spiral around the upper focused on the head to create more secu-rity and comfort for the head. Moreover by screening the head and providing a sense of privacy the user can achieve better of the personal space. The unusual spiral feature of the design has as elf explanatory effect that the person who is wearing this sleep pod needs privacy and personal space.

    on the other hand, i designed a mesh as translucent material that still the user of sleep pod can see the world but he/she cant be seen through.

    Indeed,i descided to make a prototype of this design to test the structure ,effect,movement and application and work out what changes should make to the design to enhence it in terms of fabrication and poetry of design.

    in this design i still kept the translucent mesh at the front which i had from tiried to develop it inorder to be more this satge still i had trouble fabricating my design as it had lack of structure.

  • 4Design development + fabrication of Prototype V.2

    In this prototype, I tried to test the effect of my design the application of the design on the user as well as test of the new material which is sponge extrusions and foam to manipulate the material and make it applicable to my design.

    This prototype helped me In terms of my solving my design problem which is how to use the sleep pod an also how to, make my design more connected with digital fabrication. This prototype is made exactly out of the mesurments of the 3d digital design. Sponge is a good material to work with in fabricating my design however this material constraints my design in term of selection of the diameter of the pipes around the head. On the other hand it gives me the flexibility to manipulate my curves to create different type of curvature with these form this prototype i achieved some new ideas ,and also some feed back from paul raised new ideas in my mind.

    this is the completed prototype an dis teste don th ereal body to check th econfortability of the design

    All of the mesurments are in milim-scale 1:1

  • 5exploring ideas These are the precedents that i observed in order to block bust myself in my design process.

    Still I really liked The idea of curvature around the head due to the effect that it creates and it addresses my original object which was party popper.

    The idea of skin and bone are applied in the following precedents.So I applied some changes to the design and considering the given feedback from Paul and Tim to my design. I had a look at some precedents to give me new hints to solve my design-problem which was structural as I couldnt man-age to hold the design static on the body.

    This precedent in terms of material-ity is similar to my prototype but it is very different in terms of effect and design. Basically this design has straight lines or very simple arcs, whereas my design is more of spiral it defiantly needs bones to structure it and shape the I have to use kind of material that can help me with this system, such wire and extrusion sponge.

  • So I applied some changes to the design and con-sidering the given feedback from Paul and Tim to my design. I had a look at some precedents to give me new hints to solve my design-problem which was structural as I couldnt manage to hold the design static on the body.

    Design development

    The sequence of photos expresses the design process that I experimented till I achieved the desired outcome. From No1 to 5 the problem of structure yet stayed stand by and I couldnt work out the ways to hold my design static. After few feedbacks and looking at some precedents I came to the idea of anchoring the de-sign on 3 spots which are head and two shoulders. So the load of the upper struc-ture can be transferred to those anchor spots and resist the collapsing moment. Ac-cording to photo 6, the hints from Paul was strongly constructive and I designed a soft cushion on the head to provide more stability to the design by connecting the curves onto applied cushion. Indeed, I ended up adding and playing with the curves and to allocate them according to their function which is supporting the structure as well as addressing the brief of the sleep pod design, which is personal space and comfortability as well as aesthetic of the design well. No 9 is the proposed final design that i started to make a prototype.

    1 2 3 4

    5 6 7 8 9

  • 7These are my final designs. i highly used rhino to revise my design as I felt more confident with digital modeling than hand drawn sketches. However I did some sketches in order to work out where are the best locations for the curves around the head in order to create a self-explan-atory well as anchor the structure of the design. According to kolarevic, i outline my design process as abstraction, reduction and normalization in which,Abstraction has a systematically rule or solution that comes with all of the components,Synergic idea.

    morover,Reduction is reducing amount of information by getting rid of unwanted ideas or in another word elimination of redundancies and optimization of descriptions and process. so i achived this design as my proposed design.

  • 8

    Two dimensional fabrication, which is CNC- cutting or various cutting technologies, such as

    plasm-arc, laser beam and water-jet are done in 2 dimension of sheet material.Subtractive fabrication, is about removal of a specific volume of material from solid by electro

    or mechanicallyAdditive fabrication, adding layer by layer material to form a solid free form fabrication, rapid

    prototyping ,layered manufactural or desktop manufacturingFormative fabrication, mechanical forces, restricting forms, heat as form of steam are applied to

    a material so as to form it into the desired shape through reshaping or deformation which can be a surface constrained.Assembly ,using digital 3D models to precisely determine the location of each component to

    move it there and install it on the proper placeSurface strategies, by creating and manipulating NURBS surfaces, architects can produce build-ing skins that result in new expressive and aesthetic qualities as well as new tectonic and geomet-ric complexities.Production strategies, it is used for 2D fabrications, which includes contouring triangulation,

    ruled developable surfaces and unfolding.New materiality, has helped architects to produce desired aesthetic and spatial effects

    Mass customization, industrial manufacturing helping the building products with logics a start-egisation prefabrication and onsite installation.

    Architecture in the Digital Age - Design + Manufacturing/ Branko Kolarevic, Spon Press, London c2003

    Briefly outline the various digital fabrication processes. Explain how you use digital fabrication in your design?

    Reading Response Wk 6

    The photos of my design under process.i used mesh and created mesh to nurbes to help me with unrolling the surface and use it in my fabrication process.indeed i used th eunrolled surface in terms of forming my geometry t o extract it out of my fabric material.

    plasmaarc CNC cutting of steel sup-ports for masonary wall

    msonary walls in one of the zollhof tower,2000

    Triangulation of a doubly curved surfave

    structural farme work for a ship hull Assembly of structural frame for disney concert hall (2003)

  • 9Reading applied to design

    How does the fabrication process and strategy effect your sleep-pod project?

    I tried to use developable surface although, the pipes couldnt be considered as developable i made mesh out of them by creating NURBS to create a fabric-able design. I made a mesh via connecting the points of planer to form of a mesh. Indeed, I was able to define my object by control points and also i could unroll the mesh to use them as guid in fabrication. Moreover, it helped me in terms of finding the suitable material and work out the amount of material to order.i printed out the unrolled mesh to use as pattern on my prototype. Es-sentially I tried to gather information and date via the 3d model to avoid waste in fabrication.

    These photos are part of my design that I tried to use in fabricating the pipes. However the unrolled surfaces resulted round 800 surfaces that I had to sew together to achieve the form of the curvature according to seemed impossible. However I used this technic for only the joints part of my design to achieve high level of precisio

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