UID & OOAD SYLLABUS

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  • 8/13/2019 UID & OOAD SYLLABUS

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    T2024 USER INTERFACE DESIGN L T P C

    3 0 0 3

    UNIT I INTRODUCTION 8

    HumanComputer Interface Characteristics Of Graphics Interface Direct Manipulation

    Graphical System Web User Interface Popularity Characteristic & Principles.

    UNIT II HUMAN COMPUTER INTERACTION 10

    User Interface Design Process Obstacles Usability Human Characteristics In DesignHuman Interaction Speed Business Functions Requirement Analysis Direct

    Indirect Methods Basic Business Functions Design Standards System Timings

    Human Consideration In Screen Design Structures Of Menus Functions Of Menus

    Contents Of MenuFormatting Phrasing The Menu Selecting Menu Choice

    Navigating MenusGraphical Menus.

    UNIT III WINDOWS 9

    CharacteristicsComponentsPresentation StylesTypesManagements

    OrganizationsOperationsWeb SystemsDeviceBased Controls Characteristics

    Screen Based Controls Operate Control Text BoxesSelection Control

    Combination ControlCustom ControlPresentation Control.

    UNIT IV MULTIMEDIA 9

    Text For Web Pages Effective FeedbackGuidance & Assistance

    InternationalizationAccesssibilityIconsImageMultimedia Coloring.UNIT V WINDOWS LAYOUTTEST 9

    Prototypes Kinds Of Tests Retest Information Search Visualization

    Hypermedia WWWSoftware Tools.

    TOTAL:45 PERIODS

    TEXT BOOKS:

    1. Wilbent. O. Galitz ,The Essential Guide To User Interface Design, John Wiley&

    Sons, 2001.

    2. Ben Sheiderman, Design The User Interface, Pearson Education, 1998.

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    REFERENCE:

    1. Alan Cooper, The Essential Of User Interface Design, Wiley Dream Tech Ltd.,

    2002.

    CS2353 OBJECT ORIENTED ANALYSIS AND DESIGN L T P C

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    OBJECTIVES:

    To learn basic OO analysis and design skills through an elaborate case study

    To use the UML design diagrams

    To apply the appropriate design patterns

    UNIT I 9

    Introduction to OOADWhat is OOAD?What is UML? What are the Unitedprocess(UP) phases - Case studythe NextGen POS system, Inception -Use caseModeling - Relating Use casesinclude, extend and generalization.UNIT II 9

    Elaboration - Domain Models - Finding conceptual classes and description classesAssociationsAttributesDomain model refinementFinding conceptual classhierarchies- Aggregation and Composition- UML activity diagrams and modelingUNIT III 9

    System sequence diagrams - Relationship between sequence diagrams and use cases

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    Logical architecture and UML package diagramLogical architecture refinement - UMLclass diagrams - UML interaction diagramsUNIT IV 9

    GRASP: Designing objects with responsibilitiesCreatorInformation expertLowCouplingControllerHigh CohesionDesigning for visibility - Applying GoF designpatternsadapter, singleton, factory and observer patterns.

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    UNIT V 9

    UML state diagrams and modeling - Operation contracts- Mapping design to code -UMLdeployment and component diagramsTOTAL : 45 PERIODS

    TEXT BOOK :

    1. Craig Larman,"Applying UML and Patterns: An Introduction to object-orientedAnalysis and Design and iterative development, Third Edition, Pearson Education,2005REFERENCES:

    1. Mike ODocherty, Object-Oriented Analysis & Design: Understanding System

    Development with UML 2.0, John Wiley & Sons, 2005.2. James W- Cooper, Addison-Wesley, Java Design PatternsA Tutorial, 2000.3. Micheal Blaha, James Rambaugh, Object-Oriented Modeling and Design with UML,Second Edition, Prentice Hall of India Private Limited, 20074. Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides,Design patterns:Elements of Reusable object-oriented software, Addison-Wesley, 1995.