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Unity Flash – the tool to make your Flash 3D Oleg Pridiuk Technical Evangelist Unity Technologies

Unity: Unity Flash – ключ к созданию Flash 3D

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Популярный мультиплатформенный игровой движок, который теперь портируется во Flash. Как он работает, что поддерживает, сколько стоит – Unity даст ответы на все эти вопросы.

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Page 1: Unity: Unity Flash – ключ к созданию Flash 3D

Unity Flash – the tool to make your Flash 3D Oleg Pridiuk Technical Evangelist Unity Technologies

Page 2: Unity: Unity Flash – ключ к созданию Flash 3D

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Unity supports everything you want •  Bad Piggies •  CSR Racing •  The Room •  Wasteland 2 •  Total War Battles: SHOGUN •  Endless Space •  Dead Trigger •  Temple Run: Brave •  Escape Plan •  Airport City •  King's Bounty: Legions •  Prime World •  Three Kingdoms Online •  Zombieville USA

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•  Windows •  Windows 8 [Metro, RT] •  Mac •  Web •  Flash •  Linux •  iOS •  Android •  Windows Phone 8 •  PS3 •  Xbox 360 •  Nintendo Wii U •  Union

•  Smart TV, Blackberry, Nokia

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Unity is a kind of a standard now

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•  About 1.5 mln. registered developers •  Disney, Electronic Arts, Microsoft, NASA, Ubisoft, Warner

Bros.

•  About 400k monthly active developers

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Unity is affordable

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•  No royalty, the base version is Free (Web/Standalone) •  also for the commercial products

•  Pro version - 1500$ per platform, per dev (or 400$ for Basic)

•  Upgrades within the family are free (e.g. all Unity 4.x)

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Ultimate multiplatform

Technical support Integrated Editor, Flexible Importing Pipeline, Profiler,

Debugger, VCS integration/support, community…

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[email protected] – you’re welcome!

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Unity experience on the Flash Not Supported •  Image Effects •  Unity profiler •  UnityGUI with text input •  Raknet networking and sockets

•  Available via Action Script 3 •  Cloth •  No Spot Lights for VertexLit •  Audio effects •  Terrain •  Texture mipMapBias •  Non-triangle MeshTopology •  AsyncOperation •  Reflection, LINQ, other exotics •  Deferred rendering •  Dynamic fonts

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Works well •  Lightmapping •  Occlusion culling •  Physics •  Navigation Meshes •  Substance Textures,

•  textures are baked at build time •  Particle System (Shuriken) •  Asset bundles

•  No LoadFromCacheOrDownload)

•  WWW and WWWForm •  Mecanim •  JavaScript / C# / Boo •  Custom shaders •  Animation / skinning

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Unity Flash + Adobe Flash = love •  Unity’s SWF à Adobe Flash •  Unity à Action Script •  Action Script à Unity •  Flash Stage from Unity’s SWF à Actin Script •  Unity’s SWF à Adobe Scout

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50 000$, 9% •  Adobe license - adobe.com/go/fpl •  http://gaming.adobe.com/technologies/xc

•  http://gaming.adobe.com/getstarted •  Adobe Flash C++ Compiler also need a license

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Special thanks to Rovio =)

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