Upload
vandana-p-trivedi
View
220
Download
0
Embed Size (px)
Citation preview
8/13/2019 Vikas,arun,shubham,umesh
1/61
Group
memebers
names
-Vikas
Bhatol
Arun
Shubham Patidar
Umesh Patidar
8/13/2019 Vikas,arun,shubham,umesh
2/61
dobe Flash (formerly called "Macromedia Flash")
Is a multimedia and software platform used for authoringofvector graphics, animation, games and rich Internetapplications (RIAs) that can be viewed, played and executed
inAdobe Flash Player. Flash is frequently used toadd streamed video or audio players, advertisementand interactive multimedia content toweb pages, althoughusage of Flash on websites is declining.
http://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Multimediahttp://en.wikipedia.org/wiki/Softwarehttp://en.wikipedia.org/wiki/Platform_(computing)http://en.wikipedia.org/wiki/Platform_(computing)http://en.wikipedia.org/wiki/Vector_graphicshttp://en.wikipedia.org/wiki/Flash_animationhttp://en.wikipedia.org/wiki/Gameshttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Adobe_Flash_Playerhttp://en.wikipedia.org/wiki/Adobe_Flash_Playerhttp://en.wikipedia.org/wiki/Streaming_mediahttp://en.wikipedia.org/wiki/Media_player_(application_software)http://en.wikipedia.org/wiki/Media_player_(application_software)http://en.wikipedia.org/wiki/Interactivehttp://en.wikipedia.org/wiki/Web_pagehttp://en.wikipedia.org/wiki/Web_pagehttp://en.wikipedia.org/wiki/Web_pagehttp://en.wikipedia.org/wiki/Web_pagehttp://en.wikipedia.org/wiki/Web_pagehttp://en.wikipedia.org/wiki/Interactivehttp://en.wikipedia.org/wiki/Interactivehttp://en.wikipedia.org/wiki/Interactivehttp://en.wikipedia.org/wiki/Interactivehttp://en.wikipedia.org/wiki/Media_player_(application_software)http://en.wikipedia.org/wiki/Media_player_(application_software)http://en.wikipedia.org/wiki/Media_player_(application_software)http://en.wikipedia.org/wiki/Streaming_mediahttp://en.wikipedia.org/wiki/Streaming_mediahttp://en.wikipedia.org/wiki/Streaming_mediahttp://en.wikipedia.org/wiki/Streaming_mediahttp://en.wikipedia.org/wiki/Adobe_Flash_Playerhttp://en.wikipedia.org/wiki/Adobe_Flash_Playerhttp://en.wikipedia.org/wiki/Adobe_Flash_Playerhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Rich_Internet_applicationhttp://en.wikipedia.org/wiki/Gameshttp://en.wikipedia.org/wiki/Gameshttp://en.wikipedia.org/wiki/Gameshttp://en.wikipedia.org/wiki/Gameshttp://en.wikipedia.org/wiki/Flash_animationhttp://en.wikipedia.org/wiki/Flash_animationhttp://en.wikipedia.org/wiki/Vector_graphicshttp://en.wikipedia.org/wiki/Vector_graphicshttp://en.wikipedia.org/wiki/Vector_graphicshttp://en.wikipedia.org/wiki/Platform_(computing)http://en.wikipedia.org/wiki/Platform_(computing)http://en.wikipedia.org/wiki/Platform_(computing)http://en.wikipedia.org/wiki/Platform_(computing)http://en.wikipedia.org/wiki/Platform_(computing)http://en.wikipedia.org/wiki/Softwarehttp://en.wikipedia.org/wiki/Multimediahttp://en.wikipedia.org/wiki/Multimediahttp://en.wikipedia.org/wiki/Multimediahttp://en.wikipedia.org/wiki/Multimediahttp://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Macromediahttp://en.wikipedia.org/wiki/Macromedia8/13/2019 Vikas,arun,shubham,umesh
3/61
The Flash application
consists of four main areas: Stage
Timeline Toolbox
Panels
Property Inspector
8/13/2019 Vikas,arun,shubham,umesh
4/61
8/13/2019 Vikas,arun,shubham,umesh
5/61
8/13/2019 Vikas,arun,shubham,umesh
6/61
8/13/2019 Vikas,arun,shubham,umesh
7/61
TimelineIn addition to having height and width, movies have an added dimension
of time. This is what the Timeline represents. Understanding how the
Timeline works is critical to designing in Flash.
Some movies play from start to finish and stop, some loop endlessly, and
some start and stop when the user clicks a button or link. All of these
methods of playback are oriented to the Timeline.
Before we begin, if you are using Flash 5, go to Edit > Preferences and
select the General tab. For Timeline Options enable Flash 4 Frame
Drawing. The screen shots throughout the course were made with this
option enabled. You might find this option helpful in understanding the
timeline display. Flash MX and MX 2004 use this same timeline drawing
method by default, therefore you don't need to select this option for
these versions of Flash.
8/13/2019 Vikas,arun,shubham,umesh
8/61
FramesA frame is a moment in time.If the frame
rate is set to 12 fps, each frame represents1/12 of a second. Likewise, a span of 12
frames will take one second to play. The
length of a movie is determined by the
number of frames of content created.
8/13/2019 Vikas,arun,shubham,umesh
9/61
8/13/2019 Vikas,arun,shubham,umesh
10/61
Keyframe marksA keyframe marks an important moment in time;
for example, when an image appears on the Stageor when an object begins or ends a transition.
We're going to morph the rectangle into a different
shape. We have a starting keyframe so the nextstep is to add a keyframe at the end of the
transition.
8/13/2019 Vikas,arun,shubham,umesh
11/61
8/13/2019 Vikas,arun,shubham,umesh
12/61
LayersLayers are like transparent sheets of acetate
stacked one on top of the other. A new Flash
movie has a single layer by default. You add more
layers to organize the content of your movie.
Layers allow you to separate different objects,
making it easier to edit them without disturbing
the contents of other layers. Another reason touse layers is that a tweened object must be
isolatedon a separate layer or it won't tween.
8/13/2019 Vikas,arun,shubham,umesh
13/61
Layers
8/13/2019 Vikas,arun,shubham,umesh
14/61
PanelsYou've already seen two panels during these lectures: theProperty Inspector panel and the Scene panel. The panels inFlash help you to view, organize and change elements of amovie. Here are some examples of how they are used.
To display the dimensions and location of an objectTo mix custom colors and gradientsTo apply transparency and tints to objects
A list of all the available panels can be found inWindow >Panels. You can move, show, hide, and resize panels. Once youhit upon an arrangement of panels you like, you can create acustom layout for Flash and save it so you can recall it at any
time.
8/13/2019 Vikas,arun,shubham,umesh
15/61
There are following types of panels listed in the menu
bar:
1. Color mixerthat allows you to create new colors andfill the color in different style.
8/13/2019 Vikas,arun,shubham,umesh
16/61
2. Transformthat allows you to rotate and skew
an object numerically.
8/13/2019 Vikas,arun,shubham,umesh
17/61
3. Movie Explorer shows the content of the
movie.
8/13/2019 Vikas,arun,shubham,umesh
18/61
. o or wa c es ave eweb safe colors.
8/13/2019 Vikas,arun,shubham,umesh
19/61
. rarys ores sym o s ainclude graphics, buttons and
movie clips.
8/13/2019 Vikas,arun,shubham,umesh
20/61
Toolbox
There are a number of diverse drawing tools atyour disposal to assist you in creating graphics for
your Flash movies. We'll learn how to use the
tools and how to apply color to the objects you
create.
Exploring the Toolbox
The Flash Toolbox provides tools for selecting,
drawing, and navigating around the Stage. It is
divided up into four sections.
8/13/2019 Vikas,arun,shubham,umesh
21/61
8/13/2019 Vikas,arun,shubham,umesh
22/61
Tools- For Drawing, Adding text, Applying color
to fills and strokes, and for selecting and
modifying objects.
View- tools for scrolling and zooming in and out
of the Stage and Work Area.
Colors- for applying colors to text and shapes.
Options- modifiers that provide additional
capabilities to the tools.
8/13/2019 Vikas,arun,shubham,umesh
23/61
Arrow Tool
The Arrow tool (shortcut V) is the primary selection tool
in Flash and it also can be used to modify lines and
shapes. There is another arrow-shaped tool that's white
beside it in the Toolbox. This is the Sub select tool
Oval Tool
You've used the Oval tool (O) so many times now that
there isn't much to add. If you hold down the Shiftkeywhile drawing with the Oval tool, the result will be a
perfectly round circle. There are no modifiers for the
Oval tool.
8/13/2019 Vikas,arun,shubham,umesh
24/61
8/13/2019 Vikas,arun,shubham,umesh
25/61
Pencil Tool
The Pencil tool (Y) is used to draw freeform
lines by dragging the cursor along the Stage.It can be set to draw straight lines and
smooth curves. The stroke width, style, and
color can be set using the Stroke panel. We'llcover that at the end of the lecture.
8/13/2019 Vikas,arun,shubham,umesh
26/61
Pen Tool and Subselect Tool
The pen and Subselect tools made their debut in
Flash 5. The Pen tool is used to construct straight
lines and curves in open or closed shapes by
placing anchor points that connect together. The
points can be manipulated with the Pen andSubselect tools to adjust the type of point and
the angle of curves. You can also add, delete and
reposition points. These tools can also be usedto manipulate shapes drawn with other tools
such as the Oval or Rectangle tool.
8/13/2019 Vikas,arun,shubham,umesh
27/61
The Pen tool can be accessed by clicking on it or
by using the keyboard shortcut P. It has no modifiers.
The Subselect toolcan be accessed by clicking on itor by using the keyboard shortcut A. It has no modifiers.
Brush Tool The Brush tool (B) draws as if you're
using a paint brush. No stroke is applied. The fill colour is
determined by the colour displayed in the Fill Colour
button in the Toolbox or in the Fill panel.
Eraser Too
8/13/2019 Vikas,arun,shubham,umesh
28/61
Eraser Too The Eraser (E) provides a number of ways to erase lines and fills
from a layer. It has no effect on grouped objects, symbols, and
text.
Paint Bucket ToolThe Paint Bucket (K) fills enclosed areas with colour. It fills
empty areas as well as changes the colour of areas already
filled. The Paint bucket has a Gap Size modifier that canoverlook gaps so that you can fill areas that aren't completely
closed. With the Transform Fill modifier, you can adjust the size,
direction and centre point of gradients. The Paint Bucket tool
allows you to select multiple fills and change them
simultaneously.
8/13/2019 Vikas,arun,shubham,umesh
29/61
Ink Bottle Tool
The Ink Bottle tool (S) changes the stroke colour, line width and
line style. It isn't necessary to select strokes before applying the
Ink Bottle so it makes it easy to change a number of strokes in
quick succession. To use the Ink Bottle tool:
Dropper Tool
The Dropper Tool has a keyboard shortcut of Iwhich probably
reflects the fact that it's also referred to as the Eyedropper Tool.It is used to copy colour and style attributes of lines and fills so
they can be applied to other objects.
8/13/2019 Vikas,arun,shubham,umesh
30/61
Hand Tool
Using the Hand tool allows you to shift your view of the Stage and
Work area. Once the Hand tool is selected, click on the Stage (or
Work Area), hold down the mouse button and drag in anydirection.
Lasso Tool:
Its function is complementary to the Arrow Tool, since itcanselectany object in a free way (the Arrow Tool can only select objects or
rectangular or square zones). In counterpart, the Lasso Toolcan't
select fillings nor objects (if we dont make the selection by hand).
Text Tool:
It creates a text in the place where we click. Its properties will be
shown in the next theme.
8/13/2019 Vikas,arun,shubham,umesh
31/61
Adjusting Objects: It is used to make objects
to "fit" with others,i.e. if it is possible, to intersect
its borders, then objects seem to be "grouped".
Smoothening: It softens the straightsegments in less rigid lines.
Straightening: It does the inverse work. Itconverts the rounded segments in more straight
ones.
Rectangle and other tools
8/13/2019 Vikas,arun,shubham,umesh
32/61
Rectangle and other toolsOn the same spot of the tools panel you got several tools. By
default you will see the rectangle tool. To select another tool: hold
the left mouse button down for while and then select the one you
want.Rectangle tool (by default): Draw simple rectangles. In the
parameter's panel you can define strokes and filling properties.
Rectangle primitive tool: Lets you define additional
properties like rounded corners
Oval tool: Draw ovals
Oval primitive tool: Define in addition other features, such
as start/end angle, inner radius etc.
Polystar tool: Define polygons and stars (there is a small
pull-down menu in the properties panel that you should notoverlook !)
Below you can see a few drawings. The screen capture has been
taken with the Polystar tool activated.
8/13/2019 Vikas,arun,shubham,umesh
33/61
various drawings with the rectangle, oval, polystar tools
http://edutechwiki.unige.ch/en/File:C3_tool_polystar.png8/13/2019 Vikas,arun,shubham,umesh
34/61
"Line" drawing Options
In the options section you can select different
ways of drawing support. I.e. the straight icon
looks like this: . Below is a screen-dump thatdemonstrates the difference
between straight, freehandand smoothdrawing.
http://edutechwiki.unige.ch/en/File:Cs3_tool_pencil_straight.pnghttp://edutechwiki.unige.ch/en/File:Cs3_tool_pencil_straight.pnghttp://edutechwiki.unige.ch/en/File:Cs3_tool_pencil_straight.png8/13/2019 Vikas,arun,shubham,umesh
35/61
The three pencil drawing modes (CS3, same principle)
http://edutechwiki.unige.ch/en/File:Flash-cs3-drawing-tools-pencil.png8/13/2019 Vikas,arun,shubham,umesh
36/61
8/13/2019 Vikas,arun,shubham,umesh
37/61
Filling a closed graphic with paint
Fl h th f ll i fil t d t i
http://edutechwiki.unige.ch/en/File:Flash-cs6-paint-bucket-annotated.png8/13/2019 Vikas,arun,shubham,umesh
38/61
Flash uses the following file types and extensions:
FLA
Flash file. This is the "master" document file for a flash
project, i.e. the source file you work with in the Flashauthoring program. These files can only be opened with
Flash not the Flash Player. To create the final product
which is viewed by end users, export the appropriate file
(usually SWF) from the FLA file.
FLV
Flash Video. Supported from version 7, FLV files are the
preferred format for delivering video clips via Flash.
http://www.mediacollege.com/adobe/flash/files/fla.htmlhttp://www.mediacollege.com/adobe/flash/files/flv.htmlhttp://www.mediacollege.com/adobe/flash/files/flv.htmlhttp://www.mediacollege.com/adobe/flash/files/fla.htmlhttp://www.mediacollege.com/adobe/flash/files/flv.htmlhttp://www.mediacollege.com/adobe/flash/files/fla.htmlhttp://www.mediacollege.com/adobe/flash/files/swf.htmlhttp://www.mediacollege.com/adobe/flash/files/swf.html8/13/2019 Vikas,arun,shubham,umesh
39/61
SWF
Flash delivery file the file that end users see. This is a
compressed version of the FLA file which is optimized for
viewing in a web browser, the standalone Flash Player, orany other program which supports Flash. This file type
cannot be edited in Flash.
SWT
Flash template. This allows you to edit and replace
information in a Flash movie file; for example, a Flash
button in which you can replace the text, links, etc.
SWCFlash element. These files have customisable parameters
which allow you to perform various application functions.
http://www.mediacollege.com/adobe/flash/files/swf.htmlhttp://www.mediacollege.com/adobe/flash/files/swf.htmlhttp://www.mediacollege.com/adobe/flash/files/swf.html8/13/2019 Vikas,arun,shubham,umesh
40/61
Animation in flash
Introduction to Flash Layers
Think of layers as sheets of transparent paper arranged in
a stack. Each layer is a separate thing, but when you havea stack of layers, each with drawings on them, they can
create an entire scene. You can work on one layer without
worrying about messing up the other layers. For instance,
if you want to erase something on a layer, you can do it
without worrying about erasing anything on other layers.
Youll also find it easier to animate multiple characters if
you put them on different layers.
8/13/2019 Vikas,arun,shubham,umesh
41/61
Drawings on higher layers will cover drawings on lower
layers, allowing you to create scenes with depth. This is
probably easier to show than tell. Below, youll see fourpictures. The first 3 represent individual layers. The final
one shows them all combined, with Layer 1 on top, Layer
2 next and Layer 3 on the bottom. As you can see in the
Combined image, the tree on Layer 1 covers the imageon Layer 3. The same is true with the dog on Layer 2:
because it is above Layer 3, the dog is in front of the wall.
Creating a New Layer
8/13/2019 Vikas,arun,shubham,umesh
42/61
Creating a New Layer
There are three ways to create a new layer:
Click on the Add Layer button (pictured below)
Right-click (Ctrl-click) on an existing layer and
select Insert Layerfrom the context menu
Insert > Layer
Deleting a Layer
8/13/2019 Vikas,arun,shubham,umesh
43/61
Deleting a Layer
To delete a layer:
1.Select a layer (or layers)
2.Click the Delete Layer button or drag the layer on top of the
Delete Layer button
There must always be at least one layer in a Flash movie.
Therefore, Flash won't allow you to delete a single remaining
layer.
Naming Layers
To rename a layer, double-click on the layer name. The name field
will turn blue, meaning that it's editable and will allow you type ina name of your choice. Press Enter(Return) when you're done or
click elsewhere on the screen.
8/13/2019 Vikas,arun,shubham,umesh
44/61
Show/Hide LayersTo change the visibility of a layer or layers:
Click the symbol in the Eye column to the right of
the layer name to toggle between showing and hiding
the layer.
Click the Eye icon itself to show/hide all layers.Drag the cursor through the Eye icon column of
multiple layers to change the visibility status of those
layers.
With the layer you want to remain visibleselected, Alt-click(Option-click) in the Eye column for
that layer to hide all other layers.
8/13/2019 Vikas,arun,shubham,umesh
45/61
Lock/Unlock LayersTo lock/unlock one or more layers:
Click the symbol in the padlock column to the
right of the layer name to toggle between locking and
unlocking the layer.
Click the padlock icon itself to lock/unlock all
layers.
Drag the cursor through the padlock column of
multiple layers to change the lock status of those layers.
With the layer you want to remain locked or
unlocked selected, Alt-click(Option-click) in the padlock
column for that layer to lock/unlock all other layers.
8/13/2019 Vikas,arun,shubham,umesh
46/61
Symbols in FlashThe Symbolscome from objects that we've created
using the tools that Flash 8 provides us.
When transforming these objects into symbols, they
are included in a library at the moment of creation thatallows us using them on several occasions, either in the
same or another movie.
To create a new SymbolTo create a new Symbol go to: Insert > New Symbol(Ctrl
F8)
8/13/2019 Vikas,arun,shubham,umesh
47/61
In a Flash document, choose Insert > New Symbol(PC-Ctrl/F8).
8/13/2019 Vikas,arun,shubham,umesh
48/61
AnimationFlash Animation
Animation is the process of creating movement or
change over time.Some examples of Flash
animation are moving an object from one place to
another, fading an object in or out, changing an
object's colour over time, or morphing an object's
shape. Many of these properties can also beanimated in combination.
8/13/2019 Vikas,arun,shubham,umesh
49/61
Types of Animation
There are two types of Flash animation:
A frame-by-frame animationis created by placing
different objects in each frame of the animation.
A tweened animationis created by setting up the starting
and ending points of an animation and letting Flash create theframes in between.
Frame-By-Frame Animation
Frame-by-frame animations are sometimes necessary when therequired changes over time cannot be created using tweening.
An example of this is an animation of a person walking. In each
frame, the arm and leg movements will be different, requiring a
separate graphic for each frame.
8/13/2019 Vikas,arun,shubham,umesh
50/61
Creating a Frame-by-Frame Animation
To create a frame-by-frame animation:
1. Click the layer on which you want to place theanimation.
2. Add content to the first keyframe by using the
drawing tools or importing an image.
3. Select the next frame and press F6to make it akeyframe. The content from frame 1 will be copied into
frame 2.
4. Modify the content in frame 2 to create the second
increment of the animation.
5. Continue adding keyframes and modifying the
content until your animation is complete.
8/13/2019 Vikas,arun,shubham,umesh
51/61
If you don't want to copy over the contents of a
previous frame when creating the next keyframe, pressF7to add a blank keyframe.
View an example of a frame-by-frame animation.
This is what the Timeline looks like for the hand-writing
animation. The Pencil tool was used to write out theword, adding a little bit more in each frame.
http://www.lanoie.net/classes/Flash/Animation/lectures/lecture2_1.htmlhttp://www.lanoie.net/classes/Flash/Animation/lectures/lecture2_1.htmlhttp://www.lanoie.net/classes/Flash/Animation/lectures/lecture2_1.htmlhttp://www.lanoie.net/classes/Flash/Animation/lectures/lecture2_1.htmlhttp://www.lanoie.net/classes/Flash/Animation/lectures/lecture2_1.htmlhttp://www.lanoie.net/classes/Flash/Animation/lectures/lecture2_1.htmlhttp://www.lanoie.net/classes/Flash/Animation/lectures/lecture2_1.html8/13/2019 Vikas,arun,shubham,umesh
52/61
Atweened animation
A tweened animationis created by setting up thestarting and ending points of an animation and letting
Flash create the frames in between.
Motion TweeningMotion tweening changes the properties of an instance,
group, or text block over a period of time. Properties that
can be tweened include position, size, skew,
and rotation. If the object being tweened is an instance,then its colour properties, including transparency, can
also be tweened.
8/13/2019 Vikas,arun,shubham,umesh
53/61
Tweens aren't restricted to moving from Point A to Point
B, so to speak. You can set up numerous keyframes in
between the start and end points to control the object
with intermediate keyframes. When tweening
movements, you don't have to move the object along astraight path if you use motion guides. The path can be
curved or angled and even double over on itself. Tweens
can be nested inside other tweens to create compound
movements. As you can see, motion tweens provideinfinite possibilities to add animation to your Flash
movies.
8/13/2019 Vikas,arun,shubham,umesh
54/61
Creating a Motion Tween
Here are the steps for creating a basic motion tween:
1. Click the layer on which you want to place thetween.
2. Select the frame where the animation is to begin.
If it's not already a keyframe, make it one by
pressing F6(Insert > Keyframe) or by right-clicking (Ctrl-clicking) in the frame and selecting Insert Keyframe from
the context menu.
3. Place an instance, group, or text block on the
Stage.4. Select the frame where you want the animation to
end and insert another keyframe.
8/13/2019 Vikas,arun,shubham,umesh
55/61
5. In the ending keyframe, do one or more of the
following:
o Move the object to another position.
o Scale, rotate or skew the object.
o If the object is an instance, use the Effects panel to
alter the instance's brightness, tint and/or alpha. If theobject is a text block, you can change its fill colour.
6. Right-click (Ctrl-click) between the two keyframes
and select Create Motion Tween from the context menu.
8/13/2019 Vikas,arun,shubham,umesh
56/61
Shape tween setup
Before we can create our tween we are going to need the
shapes that will be used to produce the tween effect.First, create a simple rectangle like the one we have
below, in frame 1 of your timeline.
Inserting keyframes
8/13/2019 Vikas,arun,shubham,umesh
57/61
Inserting keyframes
Select frame 25 in the timeline window and insert a KeyFrame.
Select frame 50 and insert another KeyFrame. Notice that there isa shaded area from frame 1 to 50. This is your "active" area and
the animation is going to occur within this area.
Changing our shapes
8/13/2019 Vikas,arun,shubham,umesh
58/61
Changing our shapes
We want our shape to morph from one shape to
another. For contrast let's have our red box morph into a
blue circle.Select the middle frame, frame 25, and draw a big blue
circle on top of the existing red box, so that it is
completely covered. Using the Oval Tool in frame 25,
hold shift, left-click and drag to create a large blue circle.
Your stage should now look like this for frame 25.
8/13/2019 Vikas,arun,shubham,umesh
59/61
Now insert anotherKeyFrame at frame 26. Leftclick any frame from 27-49 and once again select
the Shape Tween from the Properties window.
8/13/2019 Vikas,arun,shubham,umesh
60/61
8/13/2019 Vikas,arun,shubham,umesh
61/61
Test the tween outFrom the Control menu choose Control < Test Movie.
Your shape tween should look like our example. You
can download our raw flash fileif you would like to do so.
Thank you
http://www.tizag.com/pics/flash/shapetween1easy.swfhttp://www.tizag.com/pics/flash/shapetween1easy.flahttp://www.tizag.com/pics/flash/shapetween1easy.flahttp://www.tizag.com/pics/flash/shapetween1easy.swf