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Blueprint of a Digital Learning Strategy Dr Brian Murphy, Director ADDL

Digital learning blueprint

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Blueprint of a

Digital Learning Strategy

Dr Brian Murphy, Director ADDL

Blueprint of a DL Strategy Contents

1. Why DL? Why now?

2. Trends in the HE Sector

3. Ulster at a Glance

4. Vision and Scope

5. Blueprint

Students taking notesPhoto: Lori Cullen

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1. Why DL? Why now?

• Content

• Dialogue

• Environment

Essence of Learning…

1. Why DL? Why now?

• Content

• Dialogue

• Environment

Teacher/Researcher…

1. Why DL? Why now?

• Content

• Dialogue

• Environment

Web2.0 …digitise & share

2. Trends in the HE Sector

UCISA 2014

Sector Trends – Top DL Drivers UCISA 2014

1. Enhance quality of L&T

2. Meet student expectations

3. Improve accessibility off-campus

4. Improve administration

5. Create common user experience

http://addl.ulster.ac.uk/feedback

Sector Trends – Top DL Policy DriversUCISA 2014

1. Learning, Teaching, Assessment Strat.(68%)

2. Faculty, School Plans (60%)

3. VLE usage policy – min expectations (58%)

4. VLE guidelines (47%)

5. Digital Learning Strategy (45%)

http://addl.ulster.ac.uk/feedback

Sector Trends – other DL DriversUCISA 2014

1. Flexible programme design and delivery

2. Improving NSS scores

3. Scalability and re-use

4. ‘Green’ administration

5. Innovative pedagogy and practice

6. Improve research-teaching nexus

http://addl.ulster.ac.uk/feedback

Sector Trends: barriers to DL by rankUCISA 2014

http://addl.ulster.ac.uk/feedback

Sector Trends – main VLE platformsUCISA 2014

1. Blackboard Learn (49% of which 30% hosted)

2. Moodle (39% of which 40% hosted)

3. In-house (4%)

4. Desire2Learn (2%)

5. Sakai (2%)

6. Instructure Canvas (1% of which 100% hosted)

7. Sharepoint (1%)

Sector Trends: VLE-linked systems

0

10

20

30

40

50

60

70

80

90

2005 2014

Stud Rec

Library

eSubmission

eAssessment

ePortfolio

Lect Capture

Portal

Media Servers

Timetable

Attend Monitor

Online Payment

UCISA 2014

Sector Trends: courses - digital toolsUCISA 2014

Sector Trends: modules – digital learning

0

10

20

30

40

50

60

2003 2014

Digital

- optional

Digital req’d

- content

Digital req’d

- comms.

Digital req’d

- cont/commsDigital req’d

- fully online

UCISA 2014

3. Ulster – DL at a glance

• 60,000,000

• 600,000

• 78,000

• 22,000/1,100

• 17,000

• 100

page views

mobile logins at 10am (ann’ised)

e-assessments

student/staff users (last 30 days)

e-feedbacks via Grademark

% module presence on VLE

4. Vision and ScopeSix Guiding Precepts

1. student experience first and foremost

2. learning dividend

3. engagement above transaction

4. technology as a liberator

5. quality, consistency and reliability

6. accessibility and flexibility throughout.

http://addl.ulster.ac.uk/feedback

4. BlueprintThemes

4. Blueprint Timeline

Nov ‘13 SET approval of business case for change, including DL

Feb ‘14 Office for Digital Learning formed and appointments

Jul ‘14 DL Sub Comm formed and working groups attached

Sep ‘14 SET and Council approval DL Strategic Indicators

Nov ‘14 SET approved infrastructure and funds

Jan ‘15 Peer consultation on DL Strategy

Feb ‘15 Wider consultation and dissemination begins

Feb ‘15 Report to SET on pedagogic and business principles

Mar ‘15 Report to SET on outline DL Strategy

Jun ‘15 Infrastructure implementation complete

Sep ‘15 DL Strategy publication

Oct ‘15 Academic implementation begins

3. Blueprint

Technology Pedagogy Policy ODLSupport

Stage 1Infrastructural

VLE and educational technology suite

Funding

Hosting

Linked systems

Recognised techs

Digital literacy for students

Systems administration

BCP/DR

Inf Adv Guid

Stage 2Repository andInformational

Lecture Capture

PSA

Copyright

VLE Standard’n

Helpdesk

Design

eTutor

Stages of DL maturity

3. Blueprint

Technology Pedagogy Policy ODLSupport

Stage 3Transactional

TurnitinGrademark

ePortfolio

Assessment & Feedback

eAssessment & eFeedback

Plagiarism

Ext Ex access

Usability review

Staff development

Stage 4Dialogical

SynchronousAsynchronous

Subject specific

Attendance Monitoring

Web

Blended Learning

Problem-basedLearning

CollaborativeLearning

OER

Open Courseware

Social Media

DL Health Check

Research-informed teaching

Instructional design

e-Learning Resource Agreement

Jorum

Stages of DL maturity

3. Blueprint

Technology Pedagogy Policy ODLSupport

Stage 5Bespoke(new markets)

Creative media

Open platforms

DistanceLearning

DL Validation

Online TNE

Production standards

Open learningand standards

Short Courses

Educational partnerships

Online prospectus

Special projectsmanagement

Out-sourcing

iTunesU/MOOC administration

Stages of DL maturity

Expectations high

Innovation released

Distance dissolved

Online common

Blueprint of a DL Strategy Quote from invite on 24th November, 2014

Blended norm

Digital ubiquitous

Ubiquitous connection

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Seven Principles For Good Practice in Undergraduate Education

Chickering and Gamson

1. Encourages contact between students and faculty.

2. Develops reciprocity and cooperation among students.

3. Encourages active learning.

4. Gives prompt feedback.

5. Emphasizes time on task.

6. Communicates high expectations.

7. Respects diverse talents and ways of learning.

American Association of Higher Education Bulletin, 1987, vol.39 no.7 pp.3-7