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FRANK MARTIN ENGSTRÖM

Gamification / Spelifiering

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FRANK MARTIN ENGSTRÖM

UPPLÄGG• Spel

• Spelmeknismer

• Frågor

• Gamification

• Exempel

• Frågor

• Ungefär

SPEL IDAG

MASSIV OMSÄTTNING KULTURELL REFERENSPUNKT

ENORMT GENOMSLAG

2011 blev spel Storbritanniens enskilt STÖRSTA nöjeskategori.

Spel: 40,2 %

Film: 37,6 %

Musik: 22,2 %

(Entertainment Retailers Association 22/3 2012)

VAD ÄR ETT SPEL?• MÅL

• REGLER

• ÅTERKOPPLING

• FRIVILLIGHET

(MGN)

Ett spel består av flera utmaningar med proportionerliga belöningar och en

meningsfull utveckling.

SPELMEKANISMER

SPELMEKANISMER

BERÄTTELSE

XPLEVEL

TID

CTF

SANDBOXRESURSHANTERING

ACTION POINTS

SLUMP

EKONOMI

REALTID

OMGÅNGARPOÄNG

AUKTION

INSAMLING

ACHIEVEMENTS

STYR BETEENDE

FRÅGOR? (CHECKPOINT)

GAMIFICATIONImplementering av spelmekanismer i allt annat än spel

KKK

HITTEPÅPENGAR &

LÅTSASVALUTOR

ZOMBIES, RUN!

YOUR SHAPE FITNESS EVOLVED

T-HALER

EPIC WIN

WILD CHORDS

KHAN ACADEMY

CLASS REALM By Ben Bertoli

• 1. ClassRealm is completely voluntary. If you don't want to participate you don't have to.

• 2. XP is the backbone of ClassRealm. Every 10 XP you earn pushes you to the next level. Every one starts at level 1.

• 3. XP can be obtained by doing simple things such as:

• Fråga

• Answering questions

• Joining in class discussion

• Working hard on an assignment

• Helping others

• Participation in general

• Random Encounter Friday (explained below)

• Gaining achievements (explained below)

• 4. Achievements are gained by completing specific tasks. For example: a student can obtain the "Bookworm" achievement by reading two unassigned chapter books and explaining the plot and characters to me.

• 5. Each achievement has four levels – bronze, silver, gold, and master. Each level is harder to reach than the one below it.

• 6. Boys are pitted against girls. The gender that can acquire the most achievements by the end of the year will win extra recess and an ice cream party during lunch.

• 7. Each Friday will be Random Encounter Friday. Every one who wants to battle will put their name in a hat. I will draw out two names and they will battle. Students will be asked a question. I will repeat the question twice and then start battle music. The first to write the correct answer on the board and put their hands up will win XP. You can only answer once. Question subjects are chosen at random.

• 8. Students may join in alliances of up to six ClassRealm citizens. The alliance with the highest combined level at the end of the year wins a pizza party.

• 9. All info, except for the current amount of XP each student has, will be listed online and in the classroom for students and parents to see.

VARFÖR GAMIFICATION?

LOJALITET

MOTIVATION

UPPMUNTRA / ÄNDRA BETEENDE

TJÄNA PENGAR

HJÄLP

ROLIGTLEKFULLT

FRÅGOR? (CHECKPOINT)

@wildcattin

DOLD BONUSBANA!

FOURSQUARE

KLOUT

UPLAY

GET GLUE