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5 Steps Into Creating Your First Mobile Game Dennis Adriansyah Ganda

5 steps into creating your first mobile game

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5 Steps Into Creating Your First Mobile Game

Dennis Adriansyah Ganda

Hi!I ‘m Dennis

CEO of Amagine Interactive IT UGM Graduate Passionate in Game Development “I Love Meeting New People”

So What is Amagine?

Game Development Studio Started in 2011 > 20 games published in Google Play 500 K cumulative downloads

“Inspire People Through Fun and Amazing Experiences”

Our Game List

5 Step Into Creating Your First Mobile Game

Gathering the group Idea Generation Game Development & Testing Publishing What’s Next

Pick Your Roles

Programmer Artist Designer Producer Artist

Programmer

Task : Converting ideas into real game Favourite places :Stackoverflow, github developer forums, etc Weapon of choice : IDE, SDK , Command Lines

“In code we believe”

Artist

Task : Designing characters, background, User Interfaces, logos, posters etc Favourite places :Deviant art, Artist Forums, etc Weapon of choice : Art creating tools(vector or raster), animation tools

“The brush is mightier than sword”

Sound Composer

Task : Composing BGMs and SFXs Favourite places :Soundcloud, Music Forums, etc Weapon of choice : Sound composing tools, recording tools, sfx creators

“life without music is a dull one”

Designer

Task : Designing game ideas, developing the gameplay, mechanics, story, etc Favourite places :Meditation room Weapon of choice : The Brain! , also some pen and papers

“Before creation there was imagination”

Producer

Task : Overviewing development progress, making sure the delivery is on time Favourite places :Meeting room, networking events Weapon of choice : Reporting tools

“Deadline Deadline Deadline”

Lite Version

Full Version

Programmer Artist

Game Designer Producer Sound Composer

Where to find those people

Friends social media Online forums game development events

5 Step Into Creating Your First Mobile Game

Gathering the group

Idea Generation Game Development & Testing Publishing What’s Next

Time for a lot of . . .

IMAGINATIONJust remember to know your limitation

Your first game will be as good as pong

Start Simple

How to find the ideas?

Look at current events Look at the popular trend Copy popular themes take local themes ATM : Amati Tiru Modifikasi

5 Step Into Creating Your First Mobile Game

Gathering the group Idea Generation

Game Development & Testing Publishing What’s Next

Choose Your Platform

iOS Windows Phone

Android

To Do List before develop

Write the game specification limit the scope list all the features list all the assets Set the deadlines schedule the timeline schedule testing create milestones : Prototype , Alpha, Beta, Release

– wikipedia.org

Prototype “an early sample, model, or release of a product built to test a concept or process or to act as a

thing to be replicated or learned from”

Milestones

Alpha Beta Release

Core features temporary arts lots of bugs minimum playable for internal use only

almost all features final art still buggy playable with limited features for user testing

All features implemented polished art no critical bug fully playable commercial use

TestingFinding Bugs Testing the fun Testing the balance Finding user feedback Finding user feature requests

Feeling Stuck?

5 Step Into Creating Your First Mobile Game

Gathering the group Idea Generation Game Development & Testing

Publishing What’s Next

Register The Account

$25 $99/Year $19

Play Store Appstore Windows Store

Create the Store Listing

Description Icon Screenshots

Sambutlah game ketiga dari Amagine Interactive Flappy

Series! Berkolaborasi dengan

@poconggg sang selebtwit, Poconggg in Pocong Terbang

5 Step Into Creating Your First Mobile Game

Gathering the group Idea Generation Game Development & Testing Publishing

What’s Next

Promote Your Game

Events Social Media Ask your friends to install Press Release to Media

Evaluate

How much is the downloader Review : What people say about your game Star :

< 3.5 = Bad > 3.5 = Good

Check user feedback and request

Start OverUpdate your game or create new game Learn from past experiences “Fail fast,fail often”

Thank You!