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Hi!I ‘m Dennis
CEO of Amagine Interactive IT UGM Graduate Passionate in Game Development “I Love Meeting New People”
So What is Amagine?
Game Development Studio Started in 2011 > 20 games published in Google Play 500 K cumulative downloads
“Inspire People Through Fun and Amazing Experiences”
5 Step Into Creating Your First Mobile Game
Gathering the group Idea Generation Game Development & Testing Publishing What’s Next
Programmer
Task : Converting ideas into real game Favourite places :Stackoverflow, github developer forums, etc Weapon of choice : IDE, SDK , Command Lines
“In code we believe”
Artist
Task : Designing characters, background, User Interfaces, logos, posters etc Favourite places :Deviant art, Artist Forums, etc Weapon of choice : Art creating tools(vector or raster), animation tools
“The brush is mightier than sword”
Sound Composer
Task : Composing BGMs and SFXs Favourite places :Soundcloud, Music Forums, etc Weapon of choice : Sound composing tools, recording tools, sfx creators
“life without music is a dull one”
Designer
Task : Designing game ideas, developing the gameplay, mechanics, story, etc Favourite places :Meditation room Weapon of choice : The Brain! , also some pen and papers
“Before creation there was imagination”
Producer
Task : Overviewing development progress, making sure the delivery is on time Favourite places :Meeting room, networking events Weapon of choice : Reporting tools
“Deadline Deadline Deadline”
5 Step Into Creating Your First Mobile Game
Gathering the group
Idea Generation Game Development & Testing Publishing What’s Next
How to find the ideas?
Look at current events Look at the popular trend Copy popular themes take local themes ATM : Amati Tiru Modifikasi
5 Step Into Creating Your First Mobile Game
Gathering the group Idea Generation
Game Development & Testing Publishing What’s Next
To Do List before develop
Write the game specification limit the scope list all the features list all the assets Set the deadlines schedule the timeline schedule testing create milestones : Prototype , Alpha, Beta, Release
– wikipedia.org
Prototype “an early sample, model, or release of a product built to test a concept or process or to act as a
thing to be replicated or learned from”
Milestones
Alpha Beta Release
Core features temporary arts lots of bugs minimum playable for internal use only
almost all features final art still buggy playable with limited features for user testing
All features implemented polished art no critical bug fully playable commercial use
TestingFinding Bugs Testing the fun Testing the balance Finding user feedback Finding user feature requests
5 Step Into Creating Your First Mobile Game
Gathering the group Idea Generation Game Development & Testing
Publishing What’s Next
Create the Store Listing
Description Icon Screenshots
Sambutlah game ketiga dari Amagine Interactive Flappy
Series! Berkolaborasi dengan
@poconggg sang selebtwit, Poconggg in Pocong Terbang
5 Step Into Creating Your First Mobile Game
Gathering the group Idea Generation Game Development & Testing Publishing
What’s Next
Evaluate
How much is the downloader Review : What people say about your game Star :
< 3.5 = Bad > 3.5 = Good
Check user feedback and request