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Processing.js vs.Three.js
A comparison
HTML5 <canvas>
rich interactive 2D or 3D contentJavaScript engines are better now
"2d" and "webgl" contexts
hardware-accelerated graphics
Game engines
reduce the necessary time to build a complex game
rendering, physics, collision detection, sound, scripting, animation,
artificial intelligence, networking etc.
We’ll compare two popular engines:
Processing.js and Three.js
Processing.js
sister project of the Processing visual programming language
used by artists, designers and researchers for learning and
prototyping procedural art or experimenting with new forms of user interaction
Used for:
data visualizations, digital art, interactive animations, educational graphs
Processing.js
Three.js
lightweight 3D engine
a scene-graph API and abstracting objects which directly define concepts used by graphics programming professionals (like complex
materials or other properties)
Used for:
render compelling 3D scenes using JavaScript
Three.js
?