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Context Mapping Gamersion - 이지수, 장예나, 이빛나

Toolkit Gamersion

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Context Mapping

Gamersion - 이지수, 장예나, 이빛나

Contents1. Goal

2. Context

3. Users

4. Technology

5. Toolkit Idea

a. In-game Quest

b. IRL

6. Photo Journal

Goal

Improve the immersion and commitment in the video game worlds. (or society

Context

In the recent years, games and technology have created more and more possibilities for engagements and

immersion. However, there are still some areas that needs to encourage involvement from the users and

truly immersed them into the situation and environment.

For example, we questioned why do tabletop gamers are more committed to the setting of the game, yet,

video gamers mostly see games as a method of trivial fun. We believe that by providing a generative tool

kit, it could allow users to inform us about their true feeling and beliefs regarding this issue. Through this

project, we hope to gather user’s opinions and ideas which will help us move forward towards

improvements and solutions.

Furthermore, through this research we hope to connect people not only in the game environment but

also help users in diverse social settings, like schools, that needs user’s involvement and commitment.

Users

Main users:

- Gamers (video games)

- Gamers (board games, tabletop games)

Possible users:

- Education (School Environment)

- Rehabilitation (ex. Prisons, drugs, homeless..etc)

- Retirement

Technology

Perhaps VR might help, or a platform/console with a more interactive interface.

Toolkit

Two simultaneous methods:

❖ Virtual game quests

❖ IRL game quests

They will be delivered through photo journals and accompanied by users’ thoughts and decision-making

reasoning. Success will be rewarded to create incentive and analyses what drives and motivates players

when they play.

Toolkit Idea: In-game

In-game Quest

- Provide users with specific “game quests” that allow them to give us information while they are

playing the games

- Give incentives:- Individual incentives: ex. game money, limited items, extra missions, etc

STEPS

1. Create quest scenarios:a. "Bring the sacred object to the mountain ape that lies beneath the surface of the starsb. "find an old tree that grows in the sky"

2. Upon completion of the quest, players will be rewarded and given another quest.

Toolkit Idea: IRL

IRL Quest

- Provide users with specific “game quests” that allow them to give us information while they are

playing the games

- Give incentives:- Individual incentives: ex. gifticons, hints, food, etc

STEPS

1. Create quest scenarios:a. "Bring the sacred object to the mountain ape that lies beneath the surface of the starsb. "find an old tree that grows in the sky"

2. Upon completion of the quest, players will be rewarded and given another quest.

Photo Journal

A Photojournal is a straightforward and very visual way to get a glimpse into how a person lives his or her

life and also helps empower individuals to tell their own stories.

With just a simple prompt and a few instructions, you can get a view into someone’s life that you simply

couldn’t get on your own. We use this method to go beyond an in-person Interview to better understand

a person’s context, the people who surround them, community dynamics, and the journey through how

they use a product or service.

Photojournals can help create a foundation for richer discussion as they prime an individual before an

Interview which means they start thinking about the subject a few days in advance.

Photo Journal

STEPS

1. This method can take a couple days to come to life, so make sure that you’ve allocated enough time

in advance of a scheduled Interview to make it work. The goal is to capture everyday moments and

dynamics.

2. Give the person you’re designing for a camera (if they don’t have one) and a prompt. If you’re

designing a financial service you might ask the person to take pictures of everyone who influences

their financial decisions. Or you could ask them to take a picture of all the places where they

handle finances.

3. Once the person you’re designing for has taken the photos, get them developed, or have them send

it to you digitally in advance of the scheduled interview.

Photo Journal

STEPS

4. Photo Journals allow you to actually preview a piece of your Interview, so spend some time with

the pictures and develop a few questions you’ll want to ask based on what you see.

5. When you’re together, ask the person to walk you through the photos they took, and what they

mean. Probe into the “why” behind each photo, dig into how they feel about the photos, and don’t

forget to ask what they decided to leave out and why.

Design

IRL Quest IRL Tools

Q&A

THANK YOU