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8/9/2019 Angus MacPhersonPresentation
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A N G U S M A C P H E R S O N D E S I G N C O N T E X T
Typography:
Process and Product
Book + Inserts
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C O N T E N T S
Chapter 1: Leerpress and Pre-Graphic DesignChapter 2: Leerpress and early modernism
Chapter 3: Photoseng and High Modernism
Chapter 4: Apple Mac, Desktop Publishing and Post-Modernism
Chapter 5: Post Digital Design
Interview: Jack Featherstone
Interview: Jay Cover Nous Vous
Interview: Holger Jacobs Mind
Interview: Alex Bec Its Nice That
Interview: David Pearson
Feature: Team Impression
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L E T T E R P R E S S A N D P R E G R A P H I C D E S I G N
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L E T T E R P R E S S A N D E A R L Y M O D E R N I S M
De Slj Construcvism Bauhaus
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P H O T O S E T T I N G
High Modernism Swiss Style
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D E S K T O P P U B L I S H I N G
Breaking all the rules Postmodernism
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P O S T D I G I T A L D E S I G N
Where are we now?
Why are lo producon and design methods so important?
What can we learn from the past?
What can we borrow from the past?
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I N T E R V I E W : J A C K F E A T H E R S T O N E
1. When you embark on a new brief to
what extent does the producon method
inform the ideas you come up with?
This of course depends on what the brief
is. But in general the producon method
can have a massive impact on my work.
Somemes to the extent that the process
completely takes over and the work is
based solely upon ideas and experimentsthat come from it, as opposed to a
preconceived concept that id rigidly stuck
too. Usually it is a maer of starng out
with a basic idea, laying some guidelines
and then leng the project evolve naturally
through the producon method.
2. With the way graphic communicaon,
adversing and promoon is becoming
increasingly digised why do you think a
physical, printed products sll hold such a
fasinaon for designers?
Because designers are human beings
and human beings like to touch and hold
objects. We like products to have their
own personality and this can somemes
be dicult when the product is solely
expressed through a computer screen or
mobile device.
3. To what extent do you think
experemental, quirky and premiumnishing techniques are relevant to non
designers? Do you think the average man
in the street will noce or care about your
beauful die-cut, spot varnished book
cover for example?
This seems to allude to the queson
of whether or not design should be
democrac and keeping in line with the
ideas that came from the Bauhaus. Should
everything you design be accessible and
communicave to the average person? I
think not, design should be custom and
relevant to the audience it is meant for. But
designers are oen selsh and obsessive,
so given the chance (budget) will oen
employ methods that seem a bit over the
top, which I think is wonderful.
4. Where do you see the future of graphic
communicaon in 20 years, how much
printed collateral do you think we will
sll need?
Moon design for mobile devices will
become incredibly important, adversing
will bombard the consumer will
personalized holographic messages. Think
minority and youll get the idea. Printed
maer will be obsolete by then, but of
course dont forget about the obsessive,
selsh designers who I am sure will sll
produce limited addion publicaons.
5. Where you involved in design pre the
introducon of the apple mac?
nope
6. If you were what impact on your
personal pracce did the introducon of
desk top publishing have? If not how has
the role of the computer changed while
you have been a designer?
The computer is taking more control by the
day, it scares me.
7. In our current climate where,
typographically, it is possible to do prey
much anything with a laptop and a digital
printer, why do you think designers are
sll so interested in real physical graphics
like paper cuts, models and the use of
photography and manual producon
techniques like screen prinng and
leerpress?
see answer no. 2.
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I N T E R V I E W : J A Y C O V E R
1. When you embark on a new brief to
what extent does the producon method
inform the ideas you come up with?
Depends on the brief. My general working
process is to aempt to embody the
message in the method anyway, so I sort
of preempt the noon that the method
informs the idea, but that all depends on
the brief as I usually adapt processes I use
and research other processes to come out
with an appropriate response. I suppose
what youre geng at is the idea that some
designers have a certain working method
that they use, which mainly applies to
illustrators who develop a porolio of workto display a consistent visual language?
Id say it was 50/50 really, as I occasionally
use devices that I have developed in my
personal pracce, that I would like to see
applied commercially, so somemes the
outcome is mediated by a process, which
somemes in the right context, is far
more interesng in my opinion anyway.
But generally I take each brief as it comes
and deal with it in a way that would best
communicate the point.
2. For you what is the aracon of using
lo processes in design and producon
like screen prinng and model making?
I suppose the aracon is that there is
a denite personal visual language, with
character and personality of it s own / or
its makers. Also to my mind theres a great
deal you can learn from hand rendered
processes that you cant learn by working
on a computer. I personally, simply, like tomake things, I like what I learn f rom the
processes involved in producon and how I
can apply & improve those processes. Its a
good thing for expanding your mind as well
as your skill set, as co-ordinaon between
head & hand eects and informs ideas.
3. With the way graphic communicaon,
adversing and promoon is becoming
increasingly digised why do you think a
physical, printed products sll hold such a
fascinaon for designers?
Theres always going to be an urge amongst
creave people to express themselves,
without the aid of a computer, to have a
voice of their own making. The computer
can be very restricve and less immediate,
when you can only see your creaons on
screen and not in your hand - somemes
this just doesnt sasfy. I guess?
4. To what extent do you think
experimental and premium nishing
techniques are relevant to non designers?
Do you think the average man in the street
will noce or care about your beauful
die-cut, spot varnished book cover for
example?
I think if you present these processes
appropriately and you are wary of their
applicaon, anyone will noce. You just
have to use necessary techniques and not
do superuous things just for the sake of it,
generally for your own self-sasfacon. On
the other hand introducing unusual things
into the public arena is never a bad idea,
unless its antagonisc.
5. Where do you see the future of graphic
communicaon in 20 years, how much
printed collateral do you think we will
sll need?
I dont know exactly what you mean
by printed collateral - excess printed
material presumably, collateral just means
addional, it doesnt mean too much?
Please advise? - sorry didnt want to sound
patronising there, just Graphic design is
about clear communicaon, this goes
beyond what you produce, you have to
look at what youre saying and queson it.
I think the term graphic design is far too
general in contemporary society, I dont
actually consider most design agencys
- designers, they just brand and market, re-
present exisng ideas and dont do it with
much clarity, so hopefully the denion of
design will adapt and become more clear.
For me graphic design is progressive and
making informaon accessible as well as
looking at what youre saying, quesoning
why youre doing it. Its more for social
benet than for prot, or at least for
both, design is for solving problems - not
expanding pockets. I hope design will
return to tradional values within the next
20 years, like the design of roadsigns etc,
but keep up to speed with methods of
communicaon being developed that will
be less wasteful.
6. Were you involved in design pre the
introducon of the apple mac?
Well the Apple Mac was released in the
80s, and Im not quite that old. I didnt
actually consider myself a designer unlI nished Uni in 2007, when I got my rst
few commissions and I was geng more
interested in type and reading more about
graphic design. Before that I was just a
do-er of things, visual things mainly. I guess
I was involved in it, in that I was learning
about it un-wingly.
7. If you were what impact on your
personal pracce did the introducon of
desk top publishing have? If not how has
the role of the computer changed while
you have been a designer?
Well I guess I was just on the cusp of most
development, in terms of communicaon.
Although I didnt noce as I was just doing
my own thing. For me personally I use it
alot more since graduang, obviously most
jobs require being sent to printers so its
necessary and always has been since Ive
been praccing, I guess communicaon is
the biggest thing though. Blogs were just
taking o when I nished Uni Manystu
had just started and itsnicethat was alsojust starng, I think they both started just
before I nished Uni, which wasnt very
long ago, but theyve come a long way in no
me at all, comparavely, well the impact
of them anyway. So the only thing I can say
Ive noced is the use of communicaon,
especially things like, anyone being able to
set up a website and market themselves
internaonally for relavely low cost,
which is great and has helped my pracce
enormously.
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I N T E R V I E W : H O L G E R J A C O B S
1. The identy you designed for Circus is
employed across a mind blowing range
of media. When you embark on a project
like this in what ways does the producon
method inform the ideas you come up
with?
In this project there are many produconmethods. We worked with illuminated
acrylics, acid etched aluminum, steel,
prinng on mirrored stock, etc. Normally
we always think of the producon method
right away when we do the rst sketches.
However, in this case as it was so varied, so
the inial design of the logo is more based
on the interior. Circus features a table that
doubles up as a stage with steps leading
up to it. Beside those steps the logo was
inuenced by kaleidoscopes and mirrors.
Other inuences came from Surrealism and
Art Deco, a period I am very interested in
at the moment. The overall identy is quite
a complex puzzle of dierent elements
and somehow reects that dierent
people where working on it in the studio
at the same me. Many ideas develop in
teamwork.
2. With the way graphic communicaon,
adversing and promoon is becoming
increasingly digised why do you think a
physical, printed products sll hold such a
fasinaon for designers?
Absolutely. There is unwrien rule in
typography: if you cant do it in leerpress
then dont do it on the computer. This
might not always be true but its good to
keep tradional producon methods in
mind when designing anything. I am not
very interested in digital technology I must
admit. Obviously I use the computer butthe development of new programs could
have stopped for me about 5 years ago. I
rather have less funcons, it helps me to
focus.
3. To what extent do you think bespoke
and premium nishing techniques are
relevant to non designers? Do you think
the average man in the street will noce
or care about your beauful foil blocked
menu for example?
If they dont noce they have to be
educated. Print quality and aenon to
detail is important. I rather produce less in
quanty. In a way it should reect how we
consume today. I prefer to buy one good
product and keep it for 10 years from a
company with a good identy, good design,
good packaging, etc. rather than something
from the Argos catalogue that I replace a
year later by the next model.
4. Where do you see the future of graphic
communicaon in 20 years, how much
printed collateral do you think we will
sll need?
I hope that print will improve in quality and
reduce in quanty. Everything that is high
volume mass market communicaon can
be moved to the internet.
5. Where you involved in design pre the
introducon of the apple mac?
Yes, for a short period of me just when I
started studying. It was brilliant. Of course
it was all a lot more hassle but somehow
design was slower and more considerate
because of that. You only had one shot so
it was important to think it through rst.
Today clients are already asking for the
third pdf version before you even had me
to think about the project properly. Its a
much more fragmented way of working
and especially since the intenon of pdf s
clients are much more in control.
6. If you were what impact on your
personal pracce did the introducon of
desk top publishing have? If not how has
the role of the computer changed while
you have been a designer?
Its not so much the computer, its more the
way we communicate now. Communicaon
has been much more demanding and
distracng and there is just too much of
it. Somemes I spent more me wring
e-mails explaining when and how I will
do a project than actually working on it.
I dont do social networking and those
websites are banned in the studio. The
rare occasions when the internet is down
for a day due to technical problems, thatsusually a very producve day.
7. In our current climate where,
typographically, it is possible to do prey
much anything with a laptop and a digital
printer, why do you think designers are
sll so interested in real physical graphics
like paper cuts, models and the use of
photography and manual producon
techniques like screen prinng and
leerpress?
Those techniques are much closer to
producon and make you work dierently
on the computer. For example when you
have done a bit of screen prinng it is easy
to understand how oset prinng with
2 or 3 Pantone colours works and what
overprint or knock out on the computer
means. Once you understand prinng
and producon methods it becomes
interesng to challenge those and push
their boundaries.
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I N T E R V I E W : A L E X B E C
1. When you embark on a new brief to
what extent does the producon method
inform the ideas you come up with?
The idea is always put rst, and then
the relevant tools are chosen to make it
happen.
2. With the way graphic communicaon,
adversing and promoon is becoming
increasingly digised why do you think a
physical, printed products sll hold such a
fasinaon for designers?
Because we are sll human beings with
real senses.
3. To what extent do you think
experemental and premium nishing
techniques are relevant to non designers?
Do you think the average man in the street
will noce or care about your beauful
die-cut, spot varnished book cover for
example?
Perhaps, if used well. The key is that
the audiences needs are kept in mind,
regardless of process.
4. Where do you see the future of graphic
communicaon in 20 years, how much
printed collateral do you think we will
sll need?
I think well always need some printed
collateral, but theres no way there will be
as much as there is today. The things that
sll need to be printed, will most certainly
be printed.
5. Where you involved in design pre the
introducon of the apple mac?
Nope
6. If you were what impact on your
personal pracce did the introducon of
desk top publishing have? If not how has
the role of the computer changed while
you have been a designer?
7. In our current climate where,
typographically, it is possible to do prey
much anything with a laptop and a digital
printer, why do you think designers are
sll so interested in real physical graphics
like paper cuts, models and the use of
photography and manual producon
techniques like screen prinng and
leerpress?
Because I absolutely disagree that you
can do anything with a laptop and digitla
printer in typography. As I said before, we
will always remain human beings.
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I N T E R V I E W : D A V I D P E A R S O N
A lot of your work, a lot of your book
covers, could be described to be inspired
by vintage design and drawing from classic
penguin books and stu. Whats yourmovaon to take inspiraon from those
kind of things?
Well theres probably all sorts of reasons,
the main one is just I obviously dont
ever feel inspired unless Im looking at
something else or researching something.
I guess that probably says that Im not a
parcularly intuive designer! Haha! But
also Im just really a bit of a hobbiest and in
parcular I do collect books and Ive always
loved books. In fact I was always a bitsurprised Penguin gave me a job because I
felt like a bit of a groupie and I didnt really
think that people like that were supposed
to get a job at Penguin. Yeah, you know all
my heroes are generally dead, so in trying
to emulate their work I think in turn my
works tends to look a bit more tradional.
And also typography, if you use type as the
main driver behind your design especially
if your not applying lots of eects to it,
like modern day eects, three dimensional
things silver and all that lot, your work can
very easily look more tradional. Theres
all sorts of reason really, but yeah generally
speaking I love history, I love old books, I
love old prinng methods. These are the
things that really inspire me.
My books looking, not enrely, but quite
a lot of it is going to be about producon
methods, nishing techniques like die-
cung and foil blocking, looking at those
kind of things in design. But obviously
looking through your website I noced,
there isnt really any of that, how come
you dont indulge in that kind of thing?
Your work is very concept driven or really
visual rather than looking at the nish,
how come you dont go into those kindof things?
Oh I mean I do look at the nish in terms
of the books producon within reason.
Because as you know if you produce a
book you could be producing a run of two
hundred thousand an they could be printed
half over hear and half in the states, its
not really realisc to say do leerpress or
whatever. What youve really got to do is
nd a way to emulate that which is realisc
in a producon sense. So in that respect we
do look very closely at producon, but if
your talking about the very much hands on,
almost like a printers workshop aspect then
I dont really get that opportunity because
Im working in a commercial design area asoppose to a sort of bespoke design area. I
never really get that opportunity.
Alright I should be looking to do more
private, personal projects that allow me
to do that, but to be honest I just love
designing, oen on a budget, to the biggest
possible audience. I get a bit red, a lot
of designers strive to design things for
designers or themselves and I dont really
know what theyre for and I dont really
know why these things are going out into
the atmosphere. Id rather do somethingthat has some sort of purpose. So you
know, vanity designing is something that I
dont really agree with. Its easy for me to
say because I work with books and theres
never usually much money to play with. So
I dont want to get on my high horse about
it, everyones got dierent jobs to do.
Yeah absolutely, but I understand kind of
wanng your design to speak to not just
designers but non-designers as well.
Oh yeah thats just really excing to me,
when your mum understands it, thats
usually the litmus test.
That kind of leads me on to my nextqueson quite nicely. So do you think
those kind of experimental, bespoke
nishing techniques have much relevance
to non designers. Do you think the average
man in the street will noce a die cut or
spot varnished book cover for example?
I think so. Yeah its a very good queson
but the only reason i think so is because if
you look at wedding invites for example.
Anyone whos geng married is thrust into
this environment were theyve suddenlygot care about nishes and how luxurious
or how tacle something is, I think people
do have the aptude for it. I think we can
underesmate how image savvy people
are. Were so exposed to so many images
these days people are very sophiscated
in that respect. One of the reasons Great
Ideas solved so well it wasnt just because
of the design it was the nish, it was the
uncoated stock and the tacle nish to
it and that can be really under esmated
within design. So sort of going back slightly
I really think what I do is very much bound
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within the producon, it can really get
you out of jail somemes if youve done
something quite average it can pull back
some of the quality in the producon
process. Thats one thing I will really miss ifbooks increasingly become digised is that
ability to play with the nishes.
I think I looked on your blog the other day
and I noced you picked up on the lurid
green on the Penguin popular classics
covers. Its a really interesng talking point
in that it is a vile colour, your absolutely
right, but the thing is, its supposed to
be vile. the main argument with those
colours, theyre basically a two quid book
covers and they were originally quiet a nicepastally colour so it was all very genle and
sophiscated. There was a lot of muerings
in house at penguin, that a lot of people
would rather then buy those versions than
the ten pound black classic versions that
Penguin also sell because they actually
found them more aracve. So the whole
point of the green series was to almost; its
like a sort of Tescos value version. Its the
only me in my life Ive ever been given the
brief to make them look worse, that was it!
We had to make them look less aracve
so we used that horrible green colour. Itsmad isnt it really, they were just worried
that they would strip away sales from their
more expensive versions.
Oh wow, very, very interesng.
Yeah, yeah. Oh god, I go into a bookshop
and I see a whole wall of that green and it
makes me want to be sick!
I never thought you would track me back
to my blog!
Oh god no, Im very thorough! Youll be
running scared now.
Ok well my next queson, we kind of
touched on it a moment ago, is were
do you see the future of graphic design
going? In twenty years me do you think
there will sll be books printed and whatkind of quanty how important do think
that will be in ten or twenty years me?
Well, I think there will sll be books but
I honestly dont think there will be too
many. But you know, books and printed
maer will always be required in certain
circumstances like catalogues and novels
will always have a representaon in paper
form. But other books like reference
manuals and reference books and car
manuals, there is no reason why they cant
be digised. if you think of a student forexample in a lecture theatre if they can
have their whole years books on a palm
reader that gets very excing and it makes
a lot of sense. Im certainly not against this
kind of movement at all. To a certain extent
its a good way of passing on informaon.
But yeah I think increasingly, especially with
what I do, book objects will be increasingly
more, media driven. I think there will be
more glorious and more ne edionsaround. I think the cheaper paperbacks will
fall away a lile bit, which isnt necessarily
a bad thing. I think that it will exist but
in a much reduced state as it will with all
print. We cant keep cung trees down
at the rate that we are doing. I think i t
makes sense. The next generaon, it wont
make sense to them because the wont
have grown up with books. Thats a kind of
rambly answer but the emphasis is on the
generaon shi. If you grow up without
books your not going to need books.
Where you involved with graphic design
pre the introducon of the Apple Mac?
Hows the role of the computer changed
while youve been involved with graphic
design?
Well it was just coming in as I was studying.
Im 31 now so its kind of always been
there for me. Im maybe not best qualied
to discuss. Maybe ve years before that
would have been the real way in sort of
thing. Macs were just starng to creepinto colleges when I was there. So yeah Im
very much used to that really. But having
said that you only really get something
interesng out of a computer if you put
something interesng into it. You cant
really start on a computer and hope to
create wonderful work, it just doesnt
happen. I would always try and menon
that its a tool and nothing more, as much
as people want to celebrate virtual eects.The other thing is I naturally distrust short
cuts. I value process even if it means I take
ages to do something Id rather do it the
long way round. Im interested in what that
does to your head while your working on it,
the way youre evaluang constantly, thats
the process for me. Its not hing the eect
that will do something on your behalf.
Has the role of the computer, in terms of
communicaon and blogs, changed while
youve been a graphic designer?
Oh absolutely yeah. Blogs are sll quite a
recent thing I suppose. But yeah its great
for me to know what someone on the
other side of the Atlanc is doing with book
design. Theres a sort of solid core group of
book designers, we all kind of know each
other now because we know what each
other are working on and we commission
each other. It all stems from blogs really. I
mean I cant speak highly enough of a well
wrien design blog, I think these people
should be commended. That surely will bethe next generaon of star designers, they
will be people that have a blog presence
and quite a strong personality through that.
I N T E R V I E W : D A V I D P E A R S O N
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F E A T U R E : T E A M I M P R E S S I O N