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50 More Modern Card Tricks 2 Introduction ………………………………………………………………………………………. 5 Vernon's Four-Ace Trick ………………………………………………………………………… 7 Four-Ace Location ……………………………………………………………………………….. 7 Time Flies …………………………………………………………….....………………………… 8 Pop Up ……………………………………………………………………......…………………… 8 Royal Marriages .......................................................................................................................... 9 Card Sándwich …………………………………………………………………….......………… 11 Mindreading With Cards ………………………………………………………..……………… 12 Fox's Tom and Restored Card ………………………………………………...………………… 13 Two Dice and Four Aces …………………………………………………....…………………… 14 Face-Up Card Prediction ………………………………………………...……………………… 15 Harbin's Triple Coincidence …………………………………………..………………………… 16 Half Right ……………………………………………………………….………………………… 17 Kings to Aces ……………………………………………………….......………………………… 17 The Leaping Card …………………………………………….......……………………………… 18 Useful Procedures ……………………………………….......…………………………………… 19 Three Reds and Three Blacks ………………………....………………………………………… 21 Red and Black Transposition ……………………....…………………………………………… 22 Vanish and Appearance of the Aces ………....………………………………………………… 23 One Card Finds Another ……………………………………………....………………………… 23 The Good-Luck Card ……………………………......…………………………………………… 24 Passe-Passe Cards …………………………….......……………………………………………… 25

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Page 1: Card Tricks Sample

50 More Modern Card Tricks

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Introduction ………………………………………………………………………………………. 5

Vernon's Four-Ace Trick ………………………………………………………………………… 7

Four-Ace Location ……………………………………………………………………………….. 7

Time Flies …………………………………………………………….....………………………… 8

Pop Up ……………………………………………………………………......…………………… 8

Royal Marriages ..............................................................................................................…............ 9

Card Sándwich …………………………………………………………………….......………… 11

Mindreading With Cards ………………………………………………………..……………… 12

Fox's Tom and Restored Card ………………………………………………...………………… 13

Two Dice and Four Aces …………………………………………………....…………………… 14

Face-Up Card Prediction ………………………………………………...……………………… 15

Harbin's Triple Coincidence …………………………………………..………………………… 16

Half Right ……………………………………………………………….………………………… 17

Kings to Aces ……………………………………………………….......………………………… 17

The Leaping Card …………………………………………….......……………………………… 18

Useful Procedures ……………………………………….......…………………………………… 19

Three Reds and Three Blacks ………………………....………………………………………… 21

Red and Black Transposition ……………………....…………………………………………… 22

Vanish and Appearance of the Aces ………....………………………………………………… 23

One Card Finds Another ……………………………………………....………………………… 23

The Good-Luck Card ……………………………......…………………………………………… 24

Passe-Passe Cards …………………………….......……………………………………………… 25

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Prediction By Matching Cards ……………………………………………………………......... 26

Pick a Queen …………………………………………………………………………………........ 27

The Seven Knows ……………………………………………………………………………….... 28

Novel Location …………………………………………………………………………………... 29

Unique Prediction ……………………………………………………………………………...... 30

Without a Clue ………………………………………………………………………………........ 30

Automatic Card Location ……………………………………………………………………...... 31

Placing a Thought-Of Card At Any Number ………………………………………………..... 32

Twenty-Card Puzzler …………………………………………………………………………..... 32

Double Deal # 1 …………………………………………………………………………………... 34

Double Deal # 2 …………………………………………………………………………………... 34

Double Deal # 3 …………………………………………………………………………………... 35

Double Deal # 4 ………………………………………………………………………………........ 36

Double Deal # 5 ………………………………………………………………………………....... 37

Fantastic Location …………………………………………………………………………………38

Controlling Card to a Known Position ………………………………………………………… 39

Card Produced From Spectator's Pocket ………………………………………………………. 39

Infallible Prediction ……………………………………………………………………………... 40

The Initialed Card # 1 …………………………………………………………………………..... 40

The Initialed Card # 2 …………………………………………………………………………..... 41

Detective Card …………………………………………………………………………………..... 42

Contrived Coincidence # 3 ……………………………………………………………………..... 42

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Dice and Cards ………………………………………………………………………………........ 43

Prediction With Added Surprise ………………………………………………………….......... 44

Prophecy ………………………………………………………………………………………...... 44

Another Australian Deal ………………………………………………………………………... 45

Coincidence By Numerology ………………………………………………………………....... 46

Faces Up and Faces Down # 2 ………………………………………………………………....... 47

Four-Card Puzzle …………………………………………………………………………............ 48

A Trick With a Kick ………………………………………………………………………............ 49

Prediction Gag ………………………………………………………………………..................... 50

Find the Aces ………………………………................................................................................... 51

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Introduction

This collection of impromptu, non-sleight, self-working card tricks is intended as a companion

book to my "50 Modern Card Tricks You Can Do," to which a number of references are made.

This is no ordinary assortment. Represented here are the best ideas of such greats in the magic

world as Dai Vernon, Robert Harbin, KarreII Fox, Francis Carlyle, Gerald Kosky, Mark Wilson,

Stewart James, Eddie Joseph, Bob Hummer, Jerry Andrus, Sam Schwartz, John Cornelius,

Stanley Collins, Norman McLeod, George Dean, and others, including myself.

Most onlookers are bored with the "You take a card and I'll find it" type of trick. You won't find

any of those here. In this book emphasis has been placed on unusual plot themes.

For instance, a spectator makes 4 cuts, cutting to an ace each time without knowing how he

does it. A spectator matches the Queens with the Kings, pairing each suit, without ever seeing

the Kings. A chosen card is torn and restored without any sleight of hand. The cards are divided

between you and a spectator. Each of you turn any number face up, yet, when shown, both you

and he have turned the same number of cards face up. You put 3 unknown cards face down. A

spectator places any card on each, then finds he has matched all 3, such as an ace on an ace, etc.

Four Kings change to 4 Aces with no sleights. Some cards, half of each color, are alternated red

and black but magically the reds come out together, likewise the blacks.

You display a card and thrust it into the deck, next to the very card he thought of. A pile of

court cards changes place with a pile of spot cards. A package of 4 Queens is shown. One is

named. It is seen to be face up in the face down stack. Not only that, but it has a different

colored back than the other 3 Queens.

And so on. This is only a sampling. Ordinary cards are used throughout and a borrowed pack

may be used. There are no prearranged decks, or set-ups as they are usually called, and no skill

is needed.

Long, involved, seemingly endless counting and dealing detracts from the entertainment value

of any performance and while there is, of necessity, some counting and dealing, such procedure

has been kept to an absolute minimum.

All tricks herein have been tested, not once but many times, both for ease of working and for

audience reaction. Many are comparatively new in that, where old principles have been pressed

into service. Alternate methods of working and presentation have been devised, resulting in

what appears to the layman to be a totally different trick.

I have taken the liberty of making changes in the creations of others, usually to speed up the

action, since modern audiences don't want tricks that drag. In a number of instances I have

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found ways to accomplish the same result as that of the originator, using a small packet of cards

instead of the whole deck. Thus the dealing and counting of a large number of cards is

dispensed with.

I have carefully researched the field to make sure that the effects herein are not too widely

known. Many are of my own devising, hence are not to be found elsewhere.

Much time has been spent in conferring with magicians, collecting, inventing, sifting,

discarding, and eliminating until the best of the so-called self-working tricks remained, tricks

that while easy to do produce the maximum astonishment from the onlookers.

It has taken a long time since I produced ''The Encyclopedia of Card Tricks," (erroneously

credited to Hugard), but since then I have continued to make notes of my own ideas and those

of others that I considered worthwhile. Here is the cream from my voluminous notes.

I consider each one a superior trick of its kind and have tried to avoid the run-of-the-mill effects

so often encountered in magical literature. I feel confident that after you have read this book

you will agree that this is indeed a superb collection of impromptu, easy-to-do tricks.

GLENN GRAVATT

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Card Tricks

Vernon's Four-Ace Trick

A non-sleight but stunning creation of Dai Vernon. Openly remove the 4 aces, tossing them face

up on the table. State that you will distribute them in various parts of the deck. With the aces in

one hand and the pack in the other, place the cards behind you. Put 2 of the aces FACE UP on

top, any 2 cards FACE UP on these, and the other 2 aces FACE DOWN on top of all.

Bring forth the deck. Stress the fact that the aces have been distributed in different parts of the

deck and that you will conduct a little experiment to see if someone can find one or more of

them by simply cutting the pack.

Have a spectator cut off a small packet, not more than a dozen, turn the bunch of cards face up

and place them on top of the deck. You now fan out the top section (the face up cards) until you

come to the end of the face up part. Put these face up on the table. Deal the next card face down

on top of the tabled packet.

Repeat 3 more times. Turn over the top card of each of the 4 piles on the table. Each card is an

ace. Inexplicably the spectator himself has cut to each of the 4 aces.

Note: Each cut should be about a fourth of the pack.

Four-Ace Location

As with Vernon's Four Aces, you go through the pack and openly remove the aces. State you

will distribute them among the other cards with the pack out of sight behind your back. With

the deck behind your back, place 2 aces on top and 2 on the bottom.

Bring forth the cards and state that the object is to see whether someone can be lucky enough to

cut to one of the aces. Have a spectator lift off about a fourth of the deck, turn the cut-off packet

face up and put it on top of the rest of the cards.

He then makes a second cut, this time deeper, taking both the face up packet and some face

down cards, cutting about two-thirds of the way down in the pack. He turns all these cards face

up and places them on the rest. He then gives the entire deck a complete cut.

Ribbonspread the cards across the table. A group of face up cards will be in the middle, with

face down cards on either side. Remove the 2 face down cards on each side of the face up