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Engagement in technology through authentic learning opportunities

Engagement in technology through authentic learning ...technology.tki.org.nz/content/download/38250/194483/file/Engagement in... · Kia whakapapa pounamu te moana Hei huarahi mā

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Engagement in technology through authentic learning opportunities

Kia hora te marinoKia whakapapa pounamu te moanaHei huarahi mā tātou i te rāngi neiAroha atu aroha maiTātou i a tātou katoaHui ē! Tāiki ē!Opening KarakiaMay peace be widespreadMay the sea be like greenstoneA pathway for us all this dayLet us show respect for each otherFor one another

Bind us all together

Karakia Timatanga

1. Rationale

2. What does it look like in action?

3. Integrating digital content

Webinar content outline

Technology Online webinar: Engagement in teachnology through

authentic learning experiences

Deidre Senior

Principal

Waitaki Valley School

Cheryl Pym

PLD Facilitator

University of Otago

● Concern about teacher knowledge and understanding of technology in the NZC

● This had a flow on effect to classroom programmes that lacked depth and understanding in an authentic context

● Increase student engagement the learning process

Why? What is the rationale behind this?

● Ensure a sound curriculum foundation on which to build

● Understanding the structure and application of the learning area

● Ensuring a robust delivery plan for all technological areas and learning experiences

● Increase student engagement and agency the learning process in authentic contexts

● A recipe book: Linking technology and literacy

From a PLD perspective

● Students involved in the consultation process

● Recognising possibilities and opportunities

● Developing a digital outcome to support the presentation to the Board about the development of the school playground

What does engagement in authentic learning opportunities look like in action?

What does this look like in action?

What does this look like in action?

Integrating in an authentic context

https://youtu.be/hZcg3cKcnYc

● Provide the overarching structure to authentic learning experiences

● Are not optional (NZC, page 38)

● Described separately but are interwoven in reality

● Achievement objectives and progress outcomes are enacted within the strands and selected and combined as relevant to the context and learning needs

The strands

The technological areas provide contexts for learning. Over the course of years 1–10, students learn in all five technological areas:

● Computational thinking for digital technologies

● Designing and developing digital outcomes

● Designing and developing material outcomes

● Designing and developing processed outcomes

● Design and visual communication

Technological areas

● Development of teacher understanding and integrating digital technologies content into our learning areas

● Using computational thinking to support reading and vocabulary development

Where are we at now?

What does this look like in action?

Example: Using computational thinking to support a reading programme

● An indoor board game development and integrating computational thinking

● Using an existing context for teacher learning

● How can we strengthen our existing technology learning opportunities by adding a focus on digital technologies progress outcomes?

What does this look like in action?

School wide examples

School wide examples

School wide examples

1. Robust technology planning in syndicates and across the school

2. Moving towards integrating the digital progress outcomes

3. Developing more school based exemplars

Waitaki Valley School online

Ka whakairia te tapuKia watea ai te araKia tūruki whakataha aiKia tūruki whakataha aiHui e Tāiki e

Restrictions are moved asideSo the pathway is clearTo return to everyday activitiesEnriched and unified

Karakia Whakamutunga