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Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

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Page 1: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Haptik-Dokunma Algısı ve Cihazları

Haptic Perception and Devices

Page 2: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Haptic science

• Haptics is the «science of touch».

Page 3: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

What is Haptics?• adj. Of or relating to the sense of touch;

tactile. [Greek haptikos, from haptesthai, to grasp, touch.]– Haptics involves both proprioceptive and tactile

senses, in concert with other senses.

• adj. The science of applying touch (tactile) sensation and control to interaction with computer applications.

Page 4: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

• Haptic: is the science of applying tactile, kinesthetic or both sensations to human interaction with computers.

• It refers to the ability of sensing and/or manipulating objects in a natural or synthetic environment through touch using a haptic interface. El Saddik (U. Ottawa)– Tactile (presure, temperature, pain)– Kinesthetic (motion, force, muscles)– Texture vibration– Haptic device // Haptic interface // Haptic rendering

Page 5: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Haptic interface

Page 6: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

The Sense of Touch• Everyday Tasks– Dialing a phone– Playing a guitar or piano– Finding a light switch– Using a mouse

• Touch is complex: tying a shoelace• Only bi-directional communication channel –

both input & output

Page 7: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Why is Touch Important?

• Touch-tone phone– Rich tactile cues– Can be done without

looking– Effortless

• PC calculator– No tactile cues– Only visual feedback– Painstaking

Page 8: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Tactile Perception

• Provides information about our environment– e.g. hot, cold, smooth, rough

• Provides feedback– e.g. when trying to lift an object, press buttons,

etc.• Difficulties if no feedback?

Page 9: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Haptics

Page 10: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Surface of average sized adult human: 1.8 m2

(1000 times that of retina)

Weight: 5 kg

Total number of axons: 1.1*106 Retina: 106 axons, Cochlea: 6*104 axons

Human skin

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Haptics and VisionInformation Temporal

capacity (bits/sec) acuity

Fingertip 102 5 ms

Ear 104 0.01 ms

Eye 106-109 25 ms

Page 12: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Peripheral Pathways of Touch

• Mechanoreceptors - pressure, texture, vibration

• Proprioceptors - body position• Nocioceptors– Two pathways for pain• one fast pathway for sharp pain, • one slow pathway for dull pain

• Thermoreceptors

Page 13: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Four Receptor Types

a) Merkel Disks -- constant sources of stimulation over a small area, such as if you were carrying a pebble

b) Meissner Corpuscles -- respond best to active touch involved in object exploration

c) Ruffini Endings -- constant stimulation over a larger area - also detects skin stretch

d) Pacinian Corpuscles -- extremely sensitive over a large receptive field -- blow gently on the palm of your hand

Page 14: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Functional characteristics of Skin Mechanoreceptors:Receptive field size (I = small, II = large)

and adaptation rate (FA = fast adapting, SA = slow adapting)

Kandel et. al., 2000

Meissner’s Merkel Pacinian RuffiniCorpuscle Cell Complex Corpuscle Ending

Receptors

Receptive

Field

Intensity and Time Course of Neural Signal (adaptation)

NeuralSpike train

Stimulus

FA I SA I FA II SA II

Page 15: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Receptive FieldThe two-point threshold for any part of the body is determined by the size of the receptive fields and the extent of overlap

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Proprioception

• All muscles have nerve fibers which detect the amount the muscle is stretched

• All joints have fibers which detect the relative position of each bone

• Together these allow you to determine the position of every part of your body.

[Green]

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Proprioception Includes The Vestibular SenseOcular Motor

[Green]

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Haptic Interfaces

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Haptic Interfaces• Fully duplex channel. You can both transmit and

receive information simultaneously.• Requires very high refresh rates of approx.

1000 Hz for realistic feel.• Requires very high spatial resolution.– On smooth glass surface, dot of height 1-3 µm and

diameter of 550 µm can be detected by the fingertip (Johansson & LaMotte, 1983)

Page 20: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Tactile Technologies• Tactile information is produced by perturbing the

skin– Pins or other mechanical vibrating elements - either alone

or in an array, as in devices for Braille display• typically used for fingertip stimulation

– Air jets blow to produce a disturbance– Cushions of air can be inflated or deflated to vary pressure

on skin– Electrical stimulation - low levels of current provide a

localized tingling sensation

• Typically used in gloves, or for larger body areas

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Laterotactile

• Induce sensations of indent from lateral movement of skin

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Electrotactile

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Servomotor mechanical

Page 25: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Tactile Vest

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Force-Feedback Technologies

• Kinesthetic (relating to the feeling of motion) info is produced by exerting mechanical forces– Haptic devices movie..– http://

www.forcedimension.com/products/medical/movie

Page 27: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

MPB Freedom7 and Cubic

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6DOF Delta

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Magnetic Levitation

• CMU• Very high fidelity• Small workspace• movie

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Exoskeleton

• 5DOF

video

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Rutgers Hand Master

• Pneumatic

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Foot Haptics (locomotion interface)

Sarcos Biport Iwata’s GaitMaster

Omni-directional treadmill

Foot-based interfaces

Omni video

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Whole-Body Haptics

Sarcos Treadport II

Page 35: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

CirculaFloor

• Moving floor tiles• An example of

“encountered haptics”

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Discussion

• Mechanical aspects are more daunting than for other VR technologies

• Must handle gross positioning (proprioception) and fine detail (tactile)

• Burgeoning area– 10 years ago, 20 papers a year– Now, 1000’s.

Page 37: Haptik-Dokunma Algısı ve Cihazları Haptic Perception and Devices

Haptics A. García-Alonso 37

Tactile : touch screen

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Haptics A. García-Alonso 38

Tactile

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Haptics A. García-Alonso 39

Tactile

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Haptics A. García-Alonso 40

Tactile

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Haptics A. García-Alonso 41

Body

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• -next week---------------------