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Learning Principles and Approaches
Chapter 2 presentation by Erika Liebel
Principles and Approaches
• Behavioral Psychology Approaches
• Cognitive Psychology Principles
• Constructivist Psychology Principles
• Objectivist – Instructivist Approach
Behavioral Psychology Principles
BasicBehavioral
Rules
• Positive Reinforcement – Increases Frequency
• Remove Negative Reinforcement – Increases Frequency
• Negative Reinforcement – Decreases Frequency
• Remove Positive Reinforcement – Decreases Frequency (extinction)
Behavioral Psychologists
• Edward Thorndike• Ivan Pavlov• B.F. Skinner
Instructional Systems Design (ISD)• Primarily for adult
learners• Teaching to specific
levels of learner performance
• Measurement of observable target behaviors
• Emphasis on:• Specifying behavior
objectives• Analyzing learning
tasks• Introduction to ISD
Cognitive Psychology Principles
• Places emphasis on the observable constructs of:
• Mind • Memory• Attitudes• Motivation• Thinking• Reflection
Cognitive Psychology2 Early Theories
• Semantic Networks
• Schema Theory
Developed by Sir Frederic Bartlett
Cognitive PsychologyConsiderations for Multimedia Design and Evaluation• Perception and Attention• Encoding• Memory• Comprehension• Active Learning• Motivation• Locus of Control• Mental Models• Metacognition• Transfer of Learning• Individual Differences
Cognitive PsychologyPerception & Attention• Information must be easy to receive.
• Position of information affects our attention to it and perception of it.
• Differences and changes attract and maintain our attention
Cognitive PsychologyEncoding• Format of information
in environment • Medium of information• Interrelationship of
different informational elements
• Mayer’s Multimedia Effect
• Example: Verbal - English or Spanish
• Visual or Aural• Dual coding theory -
leaning is enhanced when complimentary information codes are received simultaneously
Cognitive PsychologyMemory• Principle of
Organization• Information is
remembered better and longer when:
• information is organized, • when organization is
imposed on it, • when learner is made
aware of it.• More powerful than the
repetition principle
• Principle of Repetition• The more information is
practiced and used, the better and longer it is remembered.
• Use when organization principle is impossible
Cognitive PsychologyComprehension• More than definition • Learner has ability to:• Apply knowledge• Classify information• Evaluate• Discuss it• Manipulate it• Teach it to others
• Verbal Comprehension – restate in your own words
• Comprehension of Concepts – distinguish between examples and non-examples
• Comprehension of Rules and Principles – when to apply, demonstrate correct application
Cognitive PsychologyActive Learning• Learn by doing – not
observing• Actions to facilitate learner
goals:• Human to computer• Human to human• Human to computer to
human• Human to paper• Human to equipment
• Design interaction strategies
• Are actions mental or physical
• How much mental or physical effort action requires
• Mental or physical action is automatic or intentional
• Extent to which actions support tasks
Cognitive PsychologyMotivation• Malone’s Motivation Theory
• Keller’s ARCS Motivation Theory
Attention
Relevance
Confidence
Satisfaction
Cognitive PsychologyLocus of Control• Whether control of
sequence, content, methodology, an other instructional factors are determined by the learner, the program or a combination of the two.
• High achieving learners = greater control
• Low achieving learners = less control
Cognitive PsychologyMental Models• Representations in working memory that can be
run by the learner to understand a system, solve a problem or predict events.
• Conceptual models develop good mental models.
Cognitive PsychologyMetacognition• Awareness of one’s cognition• Metamemory – awareness of how well one remembers• Metacomprehension – awareness of how well one
understands
Good Learners Poor Learners
Cognition High Low
Metacognition High or Low High or Low
Cognitive PsychologyTransfer of Learning• Extent to which
performance in one situation is reflected in another
• Near transfer – applying info in similar situations
• Far transfer - use info in very different situations
Cognitive PsychologyIndividual Differences• Capability to individualize learning style and
cognitive style.
Cognitive Influence on Interactive Multimedia Design
• Designers must address:
• Screen design and presentation strategies
• Theories of attention and perception
• Incorporate motivational principles
Constructivist Psychology Principles• Knowledge is constructed in
our heads.• Emphasizes:
Learning not teachingActions & thinking of learners, not teachersActive learningLearner choiceNegotiation of goals, strategies & evaluation
• Discovery or guided discovery methods
• Learner construction of info• Personal autonomy• Accept & reflect on complexity
of the world• Situated cognition & anchored
instruction• Cooperative & collaborative
activities• Purposeful authentic activities• Learner reflection• Ownership of learning and
activities• Authentic – relevant activities
Constructivist PsychologyLearning vs. Teaching
• Downplay teacher presentation• Stress learner activity
Constructivist PsychologyDiscovery Learning• Learner explores,
experiments, researches, questions & seeks answers
• Guided or structured discovery environments
• Teachers & learners as partners in the research experience
Constructivist PsychologySituated Learning & Anchored Instruction• Situated Learning• Learning always
occurs in some context
• Context significantly affects learning
• Anchored Instruction• Learning environment
should be embedded in real world context with real imagery, goals, problems and activities
Constructivist PsychologyCooperative & Collaborative Learning• Cooperative Learning• Learners help each
other• Different projects• Different goals
• Collaborative Learning• Learners work on a
shared project• Same goals
Constructivist PsychologyAutonomy, Choice & Negotiation
• Learners given choices in their activities
• Learners are autonomous in their actions
• Learners & instructors negotiate goals and activities
Constructivist PsychologyReflection & Strategic Thinking
• Environment should foster learning and learning how to learn
Constructivist PsychologyReflecting on the Complexity of the World• Knowledge and skills taught should be:
– Transferable to other environments– Relevant to the learner– Real world situations
Constructivist Influence on Interactive Multimedia Design• Traditional methods –
Tutorial, drills• Hypermedia,
simulations, virtual reality, open-ended learning environments
• Explore, apply their own learning style & use software as a resource
• Poor for developing life long learners
• More benefit to learner• Learner not the
teacher
Criticisms of Behaviorism
• Not appropriate for multimedia design
• ISD• Learner responses• Does not include
– Learner Satisfaction– Self worth– Creativity– Social Values
• Attention only to observable learner behavior
• Non-motivating & non-transferable
• Reactive not proactive
Criticisms of Cognitivism
• Strayed too far from active learning
• Educational software has too much reading, watching & listening
• Undervalue the principles of reinforcement
Criticisms of Objectivism or Instructivism• Does not promote collaboration, self
autonomy, active learning or transfer of information
• Does support the “Banking Method” (Freire, 1970).
Criticisms of Constructivism
• They feel that tutorial & drill activities are never appropriate
• Constructivist methods work better for learners with well developed metacognitive skills
• Good for individual activities – not whole school
• Advocates replacing current system through revolution not evolution
People to Know
• Constructivists– Hannafin– Bransford– Reeves– Bereiter
• Behaviorists– Dick– Rieber– Reigeluth– Jacobson & Spiro
Questions for Discussion
1. What are the implications for the use of computers/multimedia in each theory, Behaviorism, Cognitivism & Constructivism?
2. Which psychological principles (behaviorist, cognitivist or constructivist) do you use in your classrooms and why?
References
• Alessi, S.M. & Trollip, S.R. (2001). Learning
principles and approaches. In
Multimedia for learning; methods and
development (pp. 16-47). Boston: Allyn
& Bacon.• Freire, P. (1970). Pedagogy of the
Oppressed (p. 53). New York: Continuum.