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User’s Guide CONTENTS 1 USER’S GUIDE CONTENTS Introduction 7 New Features of Manga Studio 3.0 8 Manga Studio Setup 13 Manga Studio Installation 13 Manga Studio Ver.3.0 14 Preparing a Page 17 Preparing a Single Page 17 Preparing Multiple Pages 18 Story Window 20 Creating New Page Templates 22 Saving Pages as Templates 23 [Page Template] Tab Icons 24 The Display 25 • Zoom 25 Rotate & Flip 26 Displaying the Page Rulers 27 Displaying the Grid 28 Guide Lines 29 Print Guide & Basic Frame 30 Displaying Transparency 31 The Navigator Palette 32 Moving and Displaying Palettes 33 Layer Basics 37 About Layers 37 Types of Layers 38 Reverse Layers 42 Masking Layers 43 Layer Operations 44 Creating New Layers 44 The Layers Palette - Basic Operations 45 Copying and Deleting Layers 46 Converting Layers 47 Using the Layer Selection Tool 49 Grouping Layers 50 Merging Layers 52 Displaying Layers in Color 53 Layer Settings 54 Panel Group Layers 55 Creating a Panel Group Layer 55 Miscellaneous [Panel Group] Layer Operations 56 Creating Panel Group Layers Using the Panel Ruler 57 Drawing Color 59 Selecting Ink Colors (Black, White or Transparent) 59 Viewing the Transparent Area 61 Select Layer Display Color 62 Drawing with Freehand Tools 63 Pencil (Grayscale Compatible) 63 Pencil Tool Options 64 Adding Gray Tones with the [Pencil] Tool 65 Pen (Raster) 67 Pen Tool Options 68 [Magic Marker] Tool 69 Magic Marker Tool Options 70 • Airbrush 71 Airbrush Tool Options 72 Gradation Tool 73 Gradation Tool Options 74 Pattern Brush 75 Pattern Brush Tool Options 76 Reversing Black and White 79 Create Black and White Inverse Illustrations 79 Fill 80 Fill Tool 80 Fill Tool Option Settings 80 Join Line Tool 81 Join Line Tool Options 81 Filling a Selection 82 Fill Selection Option Settings (EX) 82 Filter Tools (EX) 83 The Smooth Tool 83 Smooth Tool Options 83 The Dust Cleaner Tool 84 Dust Cleaner Tool Options 84 1 Introduction 6 2 Setup 12 3 Pages 16 4 Layers 36 5 Drawing 58

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Page 1: User's Guide

User’s Guide CONTENTS

USER’S GUIDE CONTENTS

Introduction 7New Features of Manga Studio 3.0 8

Manga Studio Setup 13• Manga Studio Installation 13• Manga Studio Ver.3.0 14

Preparing a Page 17• Preparing a Single Page 17• Preparing Multiple Pages 18• Story Window 20• Creating New Page Templates 22• Saving Pages as Templates 23• [Page Template] Tab Icons 24The Display 25• Zoom 25• Rotate & Flip 26• Displaying the Page Rulers 27• Displaying the Grid 28• Guide Lines 29• Print Guide & Basic Frame 30• Displaying Transparency 31• The Navigator Palette 32• Moving and Displaying Palettes 33

Layer Basics 37• About Layers 37• Types of Layers 38• Reverse Layers 42• Masking Layers 43Layer Operations 44• Creating New Layers 44• The Layers Palette - Basic Operations 45• Copying and Deleting Layers 46• Converting Layers 47• Using the Layer Selection Tool 49• Grouping Layers 50• Merging Layers 52

• Displaying Layers in Color 53• Layer Settings 54Panel Group Layers 55• Creating a Panel Group Layer 55• Miscellaneous [Panel Group] Layer Operations

56• Creating Panel Group Layers Using the Panel

Ruler 57

Drawing Color 59• Selecting Ink Colors (Black, White or

Transparent) 59• Viewing the Transparent Area 61• Select Layer Display Color 62Drawing with Freehand Tools 63• Pencil (Grayscale Compatible) 63• Pencil Tool Options 64• Adding Gray Tones with the [Pencil] Tool 65• Pen (Raster) 67• Pen Tool Options 68• [Magic Marker] Tool 69• Magic Marker Tool Options 70• Airbrush 71• Airbrush Tool Options 72• Gradation Tool 73• Gradation Tool Options 74• Pattern Brush 75• Pattern Brush Tool Options 76Reversing Black and White 79• Create Black and White Inverse Illustrations 79Fill 80• Fill Tool 80• Fill Tool Option Settings 80• Join Line Tool 81• Join Line Tool Options 81• Filling a Selection 82• Fill Selection Option Settings (EX) 82Filter Tools (EX) 83• The Smooth Tool 83• Smooth Tool Options 83• The Dust Cleaner Tool 84• Dust Cleaner Tool Options 84

1 Introduction 6

2 Setup 12

3 Pages 16

4 Layers 36

5 Drawing 58

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User’s Guide CONTENTS

Drawing Corrections (EX) 85• Vector Layers 85• Special Vector Layer Pen Tool Options 86• The Width Correction Tool 87• Width Correction Tool Options 87• The Line Lever Tool 88• Line Lever Tool Options 88• The Line Smoother Tool 89• Line Smoother Tool Options 89Eraser 90• The Eraser Tool 90• Eraser Tool Options 91Drawing with Line Tools 92• The Line, Curve, and Polyline Tools 92• Line, Curve and Polyline Tool Options 93• The Rectangle, Ellipse and Polygon Tools 94• Rectangle, Ellipse and Polygon Tool Options

95Drawing with Rulers 96• Creating Rulers 96• Drawing Along Rulers 97• Moving and Transforming Rulers 98• Ruler Keyboard Commands 99• Using the Ruler Manipulator 100• The Perspective Ruler (EX) 102• Perspective Ruler Settings (EX) 103• Focus Lines Ruler (EX) 104• Parallel Lines Ruler (EX) 105Panel Rulers 107• Creating a [Panel] Ruler 107• Rasterizing [Panel] Rulers 108• Drawing Panels along a Ruler 109• Raster and Frame Ruler Layer 110• Dividing Panels Equally 111• Bleed 112• Merging Two Panel Rulers 113• Panel Ruler Settings 114Editing Rulers 115

Selections 121• About Selections 121• Using the Rectangle Marquee / Ellipse Marquee

Tools 122• Rectangle Marquee / Ellipse Marquee Tool

Options 123• Lasso / Polyline Marquee Tools 125• Lasso / Polyline Marquee Tool Options 126

• The Magic Wand Tool 127• Magic Wand Tool Options 128• Expanding and Reducing Selections 129• Adding White Outlines (EX) 130• Selecting by Color (Black or White) 131• Inverting Selections 132• Selecting Entire Layers 133• The Fill Tool (EX) 134• Outline Selection (EX) 135Saving Selections 136• Converting Selections to Layers 136• Converting a Selection Layer to Selection 137• Drawing on the Selection Layer 138• Add Selection to Selection Layer 139• Deleting Selections Partially with the Selection

Layer 140Quick Selections (EX) 141• Using Quick Mask / Quick Select 141

Tones 143• How to Paste Tones 143• Sampling Tones (EX) 144• Tones Palette Basics 145• Drawing on [Tone] Layers 147• How to Scratch Off Tones 148• How to Move Patterns in a Tone 149• How to Paste Overlapping Tones 150• Gradation Tones (EX) 151• Creating Original Background Tones (Creating

Halftone Images) 152• Creating Original Pattern Tones 153• Replacing Tones (EX) 154• Tone Settings 155• Tone Layer Settings 157• About Layer Properties 158Computones (EX) 159• What are Computones? 159• Computones Standard Tone Material Set 159• Installation of Computones Standard Tone 160• How to Paste Tones 161• Pasting Tone on a New Layer 163• Computones / Screen Tones Functions 164• Computones Shortcut Key Combinations 173• Computones Error Messages 174• Computones Terms and Functions 175• Computones Materials Catalog (sold

separately) 177

6 Selections 120

7 Tones 142

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Moving & Transforming Images 179• Copying & Moving Selections 179• Transforming Selections 180• Types of Move & Transformation Operations

181Moving Images by Layer 183• Moving Layers 183Raster to Vector Conversion (EX) 184• Converting a [Raster] Layer to a [Vector] Layer

184Filters 185• Render Filters [Vanishing Points] 185• Render Filters [Focus Lines] 186• Render Filters [Speed Lines] 187• Creating Curved Focus Lines in Render Filters

189• Saving Your Focus Lines and Speed Lines (EX)

190• Render Filters [Cloud Patterns] (EX) 191• Transform Filters [Polar Coordinates] (EX) 193• Transform Filters [Wave] (EX) 194• Transform Filters [Waveform] (EX) 195• Transform Filters [Spiral] (EX) 196• Transform Filters [Zigzag] (EX) 197• Image Adjustment Filters [Brightness/Contrast]

(EX) 198• Image Adjustment Filters [Tone Curve] (EX)

199• Image Adjustment Filters [Adjust Levels] (EX)

200• Image Adjustment Filters [Bitmap] (EX) 201• Image Adjustment Filters [Dust Cleaner] (EX)

202• Image Adjustment Filters [Line Smoother] (EX)

203• Image Adjustment Filters [Line Width

Correction] (EX) 204• Effect Filters [Mosaic] (EX) 205• Effect Filters [Blur] (EX) 206• Effect Filters [Sharpen] (EX) 207• Effect Filters [Posterize] (EX) 207• Effect Filters [Invert] (EX) 208• Special Effects Filter [SHD] (EX) 209• Special Effects Filter [2DLT] (EX) 210

Converting Photos to Black & White Images 213• 2DLT Rendering 213• 2DLT Rendering Settings 214• 2DLT [Outline] Settings 215• 2DLT Gradation and Tone Settings 217• 2DLT Group Layer Settings 218• [Move/Transform] 219• [Filter] 219

Basic Operations of 3DLT 221• What is 3DLT? 221• 3D Object Space 222• Importing 3D Files 223• Positioning Multiple 3D Objects 224• Basic Operations with 3D Objects 225• Perspective Adjustment 227• Motion Settings 228• Basic Camera Operations 229• Saving and Importing Scene Settings 231• Four Views 231• Texture View 235• Object View Settings 2373DLT Rendering Settings 238• Setting Target Layer for Import 238• Posterization Settings 239• Outline Settings. 240• Output and 3D Group Layer Settings 241• Shade Plug-in 242• How to Install the Shade Plug-in 2433D Human Models 244• Basics of 3D Human Models 244• Change Poses 245• Motion Files 246

Importing Hand Drawn Illustrations 249• Scanner Import Basics 249• Import Images [Layer Settings] 250• Import Images [Move & Transform] 251• Import Images [Filters] 251• Consecutive Scanning (EX) 252Importing Digital Images 253• Importing an Image File 253• Importing Photoshop Layer Files 254

8 Editing Images 178 9 2DLT Rendering (EX) 212

10 3DLT Rendering 220

11 Importing Illustrations 248

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Import Sketches 255• Import Sketches 255Import Manga Studio Files 256• Import Page Files 256

Adding & Editing Text 259• Adding Text 259• Editing Text 260• Rasterizing Text 261• Text Settings 262• Importing Text (EX) 263• Exporting Text (EX) 264• Word Balloons (EX) 265• Saving Word Balloons (EX) 266• Editing Word Balloons (EX) 267• Ungrouping Text and Word Balloons (EX) 268

The Materials Palette (EX) 271• Saving Materials on the Materials Palette 271• Using Materials on the [Materials] Palette 272

Customizing the Tools Palette 275• The Custom Tools Palette 275• Saving Menu Commands & Tools 276Shortcuts (EX) 277• Customizing Shortcuts 277Actions (EX) 278• What is an "Action"? 278• Creating New Actions 279• Recording Actions 280• Deleting Actions 281• Action Playback 282• Creating Action Sets 283• Non-recordable Commands 284• Exporting Action Sets 285• Importing Action Sets 286• Special Commands 287

Canceling Operations 289• Undo / Redo 289

The History Palette 291

Printing & Outputing Pages 293• Printing with a Printer 293• Exporting Image Files 298Printing Your Comic Professionally 301

• Page 303• Page - Cursor 304• Page - Ruler 306• Page - Undo 307• Layer Palette 308• Print 309• Memory 310• Other Preferences 311

12 Word Balloons 258

13 Using Materials 270

14 Tool Customization (EX) 274

15 Undo and Redo 288

16 Printing Your Comic 292

17 Preferences 302

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Manga Studio 3.0 User’s Guide

Chapter 1Introduction

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Chapter 1 Introduction

Introduction

Thank you for purchasing Manga Studio. Please read this manual completely before using the software.

Manga Studio is the first software program designed to handle the entire process of manga and comic design and creation, from sketching the layout to inking and publishing. Comic production is a highly complex process. Traditionally, creating high-quality comics and manga required experience and good technology and a considerable investment of time. Manga Studio takes advantage of digital technology to help artists create comics and illustrations quickly and easily - even artists new to the genre can produce high-quality artwork. With Manga Studio, you can create stunning comics and illustrations much more efficiently than the entire process can be done on paper.

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Flexible Resolution Settings (Debut/EX)You can freely adjust page resolution, for example at 72dpi or at 350dpi, depending on your needs. Print or web, hardcopy or screen, you can easily create comics and illustrations for whatever medium you publish in.

Wide Variety of Materials(1) Well-stocked Screen Tone Library (Debut/EX)

Manga Studio includes a large number of screen tones, indispensable for creating comics and manga. The collection of practical screen tones is huge, from simple tones to stylish designs, including over 1800 in Debut and nearly 3000 in EX.

(2) More than 80 Different Page Templates (Debut/EX)

There are more than 80 different page templates included with Manga Studio. Page templates come in a variety of sizes and styles, including A4, postcard size, 4-panel manga, and more.

(3) Large Library of Additional Materials (EX)

Manga Studio includes a large collection of materials such as rulers, beta flashes, and word balloons.

(4) More than 300 Different 3D Materials (EX)

There are over 300 different pieces of 3D art that take advantage of Manga Studio's 3DLT rendering feature.

(5) Background Picture Data for 2DLT Rendering (EX)

Manga Studio includes a large collection of images for use with the 2DLT rendering feature.Layer Features

(1) Layer Properties Palette (Debut/EX)

You can quickly change information such as layer names and display colors with the [Layer Properties] palette.

(2) Layer Folder (Debut/EX)

Consolidate layers such as line drawings, text, and others that tend to proliferate into a single "layer folder" to help you manage your manga and illustrations.

Drawing Features(1) Raster Layer Output Settings (Debut/EX)

You can set output methods such as "Tone" or "Dither" for grayscale drawings. You can also set output methods for individual layers.

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By outputting gray shades as tones, you can soften your illustrations, helping you create artwork filled with imagery and mood.

(2) Pattern Brush

You can use the [Pattern Brush] tool to save an image as a pen tip and paint that image as you would with a brush. With the pattern brush, you can easily implement background effects and unique patterns.

• More than 30 Pattern Varieties (Debut/EX)There are over 30 frequently-used pattern varieties, such as stars and flowers, included with Manga Studio. Debut: 30 varieties (30 patterns); EX: 42 varieties (46 patterns)

• Create and Save Your Own Pattern Brushes. (EX)In addition to the standard brushes, you can save and use brushes you have created. * In Debut, only default brushes are available. The user cannot create and save original brushes.

• Flexible Pattern Brush Settings (Debut/EX)You can set the brush size and direction among other settings when drawing a pattern with a brush.

Vector Features(1) Control Line Width (EX)You can automatically batch-change the width of vector lines. You can make lines thinner, thicker, or change them to a width you specify.

(2) Line Absorption Feature (EX)You can neatly continue a vector line with this function. Merely "snap" the beginning of a new line to the end of an already existing line.

(3) Brush-up Function (EX)You can combine multiple lines drawn with vectors into a single line. It can be difficult to change or process multiple, overlapped vector lines. Combining them into one makes this process much easier.

Tone Features(1) Eyedropper Tool (EX)Use the [Eyedropper] to pick up color and tone settings from one location with a click, then paste the same tone to another location with another click. For example, if you create tone samples for each character before creating your story, you can pick up those tone settings and paste them throughout your drawing, quickly and easily.

(2) Replace Tones (EX)You can replace pasted pattern tones easily with this function. Replacing screen tones such as halftone and gradation has always been straightforward, but now you can easily replace pattern tones, too.

(3) Tone Color (EX)You can select tones when drawing with pen and ink. In addition to the conventional "white," "black," and "transparent" inks, you can now select "tone colors." You can use tones you pasted in before or tones you pick up with the [Eyedropper] tool in "tone colors."

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Editing Features(1) Move & Transform Palette (Debut/EX)You can modify and transform your illustrations precisely with this palette, accessable from the [Edit] menu. Enlarge, shrink, move, or rotate a drawing, do a Free Transform, or directly enter a value to transform the image.

(2) Join Line (EX)This tool detects discontinued lines and fills gaps in line paths smaller than a specified value. Usually when filling an area, unconnected lines can cause the fill tool to overfill into an undesired area.

(3) Quick Mask / Quick Select (EX)You can specify fine adjustments to a selection with a pen or magic marker tool. With this, artists can select a specific part of the drawing quickly and easily.

(4) Shape Selection (EX)You can add a white outline of a specified width to selected images.

(5) Shrink Selection (EX)You can create selections that closely surround a specified range.

Filters(1) Line Width Adjustment Filter (EX)Use this filter to uniformly adjust line width.

(2) Cloud Pattern Filter (EX)This filter randomly creates a cloud pattern.

(3) Waveform Filter (EX)This filter transforms a picture into a wave form.

3DLT Rendering Function (EX)(1) Import OBJ, LWO, DXF, and Shade FormatsThe 3DLT Rendering function supports LWO, OBJ, DXF, and Shade (SHD) 3D file formats.

(2) Converting Rendering Data to Vector DataYou can convert line and tone data to vector data with the 3DLT rendering function. Because line data is preserved as vector data, whose quality is not affected by resolution changes or enlargements or reductions, line quality will not degrade if you enlarge or reduce your image. You can easily process and edit converted lines, later.

(3) Improvement in UsabilityYou can adjust the layout of 3D model data directly on the page, you can undo/redo and specify a four view display, and you can minutely adjust the position of model data.

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Raster to Vector Conversion (EX)This function converts raster data, which is sensitive to the image resolution, to vector data, which is resolution-independent. Once you convert the drawing to vector data, you can more easily modify lines. Image quality will not degrade if it is enlarged or reduced.

Action Palette (EX)Use this palette to record repetitive operations, performing a series of actions automatically in one step, dramatically enhancing efficiency of actions you do often.

Consecutive Scanning Function (EX)With this you can scan a large number of paper drawings one after the other. This is convenient if you like to create sketches and drawings on paper, but would like to finish the work within Manga Studio.

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Chapter 2Setup

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Chapter 2 Setup

Manga Studio Setup

Installing Manga Studio on Windows

1. Insert the Manga Studio CD-ROM.Insert the Manga Studio CD-ROM in your CD drive. In a moment the Manga Studio launch screen should appear.

2. InstallationWhen the launch screen appears, click "Install." Continue installation by following the on screen installation instructions.

3. RestartAfter installation, be sure to restart your computer. Manga Studio may not function properly if you do not restart your system before launching the program.

4. Input Serial NumberAfter restart, open Manga Studio by double-clicking the Manga Studio icon on your desktop (or by clicking the icon in your Start Menu program list). You will be prompted to enter the serial number provided with the product. Do so, and click [OK]. You only need to enter the serial number the first time you launch Manga Studio. Be sure to store your serial number in a safe place.

TipWhen installing and using Manga Studio on Windows 2000/XP, be sure that your Windows user account has administrative priviledges.

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Installing Manga Studio on Mac OS X1. Insert the Manga Studio CD-ROM.Insert the Manga Studio CD-ROM in your CD drive. You should see a volume named “EX” or “Debut” mount on your hard drive. Open this volume to view the contents.

2. Drag the Manga Studio Folder to the Applications Folder

Simply copy the folder named “Manga Studio3_EX” or “Manga Studio3_Debut” to the Applications folder on your hard drive to install Manga Studio.

To install the Sample Manga and Sample Tones, also copy these folders to your hard drive. To install the Shade Plugin see “Installing the Manga Studio ShadeExporter Plugin” on page 243 in Chapter 10.

3. Log OutAfter copying the Manga Studio folder to your hard drive log out of your user account and then log back in again before running Manga Studio for the first time to ensure proper installation.

4. Run Manga StudioRun Manga Studio by double-clicking the Manga Studio icon inside the Manga Studio application folder on your hard drive. When Manga Studio is run the first time it will ask for your serial number. Be sure to enter the serial number exactly as it appears, and remember that capitalization is important. Be sure to store your serial number in a safe place for future reference.

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Starting and Exiting Manga Studio

1. Starting Manga StudioMac OS XDouble-click the Manga Studio icon in the Manga Studio application folder.

WindowsDouble-click the Manga Studio icon on your desktop or the Start Menu icon in your program list.

2. Exiting Manga StudioMac OS XSelect [Quit Manga Studio EX] from the [Manga Studio EX] menu (Manga Studio EX) or select [Quit Manga Studio Debut] from the [Manga Studio Debut] menu (Manga Studio Debut).

WindowsSelect [Exit] from the [File] menu.

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Chapter 3Pages

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Chapter 3 Pages

Preparing a Page

Preparing a Single PageIn Manga Studio you can work with a single page or work with a multiple page story.

1. Creating a New PageFrom the [File] menu, select [New] - [Page].

2. Specifying the Page DimensionsYou can specify the page size in detail by selecting the [Custom Page] tab. A thumbnail of the page is displayed in the preview pane on the right side of the window.

Standard Resolution• [Standard Resolution] Enter the resolution. The resolution

value you enter here cannot be changed later.

Page Format Size• [Unit] Select [cm], [mm], [inch], or [pixels]. • [Width] Enter the width of the page. • [Height] Enter the height of the page. • You can select a page size from the Fixed Page formats: [B4],

[B5], [B6], [A4], [A5], [A6], or [Japanese Postcard].

Create [New Page] Dialog

Internal Dimensions - Finish Frame• [Width] Enter the width of the print area (location of the print guide). • [Height] Enter the height of the print area (location of the print guide).• You can also select internal dimensions from the Fixed Page

formats: [B4], [B5], [B6], [A4], [A5], [A6], or [Japanese Postcard].

Internal Dimensions - Basic frame• [Width] Enter the width of the basic frame (also called internal

frame). • [Height] Enter the height of the basic frame (also called

internal frame).• [Offset] Enter a numerical value to move the basic frame to

the right or the left. • [Bleed Width] Enter the width of the bleed.

Page Settings (EX)• Page Layout [Single Page] Create individual pages. • Page Layout [Spread] Create pages in units of two facing pages. Click [OK] after adjusting the settings.

3. Using a Page Template You can select a pre-defined page from a template by selecting the [Page Templates] tab. Page format settings are shown in the preview pane on the right side of the window.

[Page Settings] (EX)• Page Layout [Single Page] Create individual pages. • Page Layout [Spread] Create pages in units of two facing

pages.

Click [OK] after adjusting the settings.

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Preparing Multiple PagesMultiple pages can be combined together to form a [Story].

1. Creating a New PageFrom the [File] menu, select [New] - [Story].

2. Specifying the Page DimensionsYou can specify page size in detail by selecting the [Custom Page] tab. A thumbnail of the new page is shown in the preview pane on the right side of the window.

Save• [Save Name] Enter the story file (*.cst) name as the name of

the story to be managed. The same name will also be used for the folder in which the page is saved.

• [File Configuration] The file name and the folder name are displayed when the page is selected.

• [Location] Sets the folder to be saved.

Page Settings• [Pages] Enter the number of pages in the story. • [Closing Position]: [Right] The left page becomes the cover

and the right page becomes the back cover. The story is read from right to left. [Left] The right page becomes the cover and the left page becomes the back cover. The story is read from left to right.

• [Start Page] Select the starting page for your story. • Page Layout [Single Page] Creates a series of single pages. • Page Layout [Spread] Creates pages in units of two facing

pages.

Click [OK] after adjusting the settings.

[New Page] Dialog

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Story SettingsClick on the [Story Settings] button at the bottom of the [New Story] dialog to bring up a new dialog where you can enter the story title, author’s name, pagination settings, and other settings.• Story Info• [Title] Enter the title of the work.• [Episodes] Enter the number of episodes.• [Subtitle] Enter the subtitle. • [Display Position] Specify where the title is to be displayed on

each page, [Bottom Left] or [Bottom Right]. Author Info• [Author] Enter the name of the author.• [Display Position] Specify where the author's name is to be

displayed on each page, [Bottom Left] or [Bottom Right]. Page Number• [Display Position] Specify where the page number is to be

displayed on each page [Bottom Left], [Center] or [Bottom Right].

[Pagination Settings] You can set the pagination settings here by checking the checkbox. • [Format] Here you can add text before or after the actual page

number. • [Start Number] Enter the start number for page numbering. • [Font] Select a font to use. • [Font Size] Specify the font size. • [Display Position] Select a display position: [Inside], [Outside],

[Center], or [Hide Pagination]. [Apply Settings to All Pages] Check this to save and apply these settings to all pages in this story. • [Apply Setting Contents and Display Position] Apply both the

pagination settings and the [Display Position] settings. • [Apply Only Setting Contents] Apply only the pagination

settings. • [Apply Only Display Position] Apply only the [Display Position]

settings.

Click [OK] to confirm.

Page Templates

You can select a pre-defined page template from the [Page Templates] tab. A preview of the page settings is shown in the preview pane on the right side of the window.

Create [New Page] Dialog

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Story WindowAfter you have finished adjusting the Story settings, click OK. The [Story] window opens, displaying the pages you specified.

Story WindowA thumbnail (or sample) of the contents of each page is displayed here.

[Story Window]

1. [Zoom In] Enlarge the display size of the thumbnail. 2. [Zoom Out] Reduce the display size of the thumbnail.3. [Scroll] If it is not possible to display the entire, zoomed in

thumbnail, you can move around the image by dragging the page in the [Story] window.

4. [Selection] Select the page. 5. [Menu Button] Displays the [Story] menu as a contextual menu.

[Insert Page] dialog

[Menu]

• [Open Page] Opens the selected page for drawing.• [Insert Page] You can insert a page before or after the selected page.

Select [Insert Page] to display the [Insert Page] dialog, and perform settings here. You can only insert pages with the same size and resolution as other pages in the story.

Insert Page Settings• [Insert Pages] Enter the number of pages to insert. • [Insert Before/After Selected Page] Select whether to insert the page before or after the specified page.

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• [Clear Page] Clears the specified page of its contents. • [Delete Page] Deletes the specified page and shifts to the next page ahead.

• [Match Pages] Changes the pages from single page to spread. (EX)• [Unmatch Pages] Changes the pages from spread to single page. (EX)

• [View]: [Normal View], or [Layout View]. If you select [Layout View], story structures change to include the front cover, second cover, third cover and fourth cover.

• [Change Story Settings] Opens the [Story Settings] dialog where you can edit the story title, pagination and other settings.

• [Change Page Format Guide] Opens the [Page Format Guide] dialog, where you can.

• [Edit Memo]You can include a memo for each page here. Enter the memo in the [Edit Memo] dialog. These memos are displayed in the title bar of the [Page] window or the status bar of the [Story] window.

[Page Format Guide] DialogYou can adjust all page settings here, except standard resolution and page size.

[Edit Memo] dialog

[Page] window

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Creating New Page TemplatesYou can create templates with specific page settings and save these templates for future use .

Creating a New Template When you create a new [Story] or [Page], select the [Page Templates] tab in the [New Story] or [New Page] dialog. Select the [User] folder to enable the [Create a New Page Format].

Create [New Page] Dialog

Create a New Page FormatStandard Resolution• [Standard Resolution] Enter the resolution. The resolution you enter

here cannot be changed later.

Page Format Size• [Unit] Select page dimension units in [cm], [mm], [inch], or [pixel].• [Width] Enter the width of the page. • [Height] Enter the height of the page. • You can select a page size from the Fixed Page formats: [B4], [B5],

[B6], [A4], [A5], [A6], or [Japanese Postcard].

Internal Dimensions - Finish Frame• [Width] Enter the width of the print area (location of the print guide). • [Height] Enter the height of the print area (location of the print guide).• You can also select internal dimensions from the Fixed Page formats:

[B4], [B5], [B6], [A4], [A5], [A6], or [Japanese Postcard].

Internal Dimensions - Basic frame• [Width] Enter the width of the basic frame (also called internal

frame). • [Height] Enter the height of the basic frame (also called internal

frame).• [Offset] Enter a numerical value to move the basic frame to the right

or the left. • [Bleed Width] Enter the width of the bleed. • [Memo] Enter a memo for the page.

Select the newly created template. When creating a new comic or page, you can select the template pages you have created from the [User] folder by selecting [Page Templates].

Create [New Page] Dialog Box

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Saving Pages as TemplatesYou can save a page you have created, including its dimensions and contents, as a template for future use

Save as TemplateOpen the page. On the [File] menu, select [Save as Template].

[File] Menu

Page Template Settings

[Page Template Settings] Dialog

Confirm the contents to be saved. • [Template Name] Enter a name for the new page template.

Page Size• [Units] Select page dimension units in [cm], [mm], [inch], or [pixel].• [Width] Cannot be changed. • [Height] Cannot be changed.

Internal Dimensions - Finish Frame• [Width] Enter the width of the print area (location of the print guide). • [Height] Enter the height of the print area (location of the print

guide).• You can also select internal dimensions from the Fixed Page

formats: [B4], [B5], [B6], [A4], [A5], [A6], or [Japanese Postcard].

Internal Dimensions - Basic frame• [Width] Enter the width of the basic frame (also called internal

frame). • [Height] Enter the height of the basic frame (also called internal

frame).• [Offset] Enter a numerical value to move the basic frame to the right

or the left. • [Bleed Width] Enter the width of the bleed. • [Memo] Here you can enter a memo for the page.

Select the newly created template.When creating a new story or page, you can select previously-saved page templates from the [User] folder in the [Page Templates] tab in the [New Page] or [New Story] dialogs.

[New Page] Dialog Box

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[Page Template] Tab IconsThis section explains the icons displayed on the [Page Templates] tab in the [New Story] and [New Page] dialogs.

1. [Up] Moves up one level in the folder tree.2. [Down] Moves down one level in the folder tree. 3. [Page Settings] Change page template settings. 4. [New Page Template] Create a new page format

template. 5. [New Folder] Create a folder. 6. [Delete] Delete a page template or folder. 7. [Icons] Displays the page templates as icons. 8. [List] Displays the page template file names in a list. 9. [Details] Displays the page templates in a detailed list. 10. [Menu Button] Displays a menu with the following options:

• [Page Template Settings] Here you can edit the page template settings.• [Rename] Rename the template. • [Cut] Cuts the selected template file from the [User] folder and temporarily stores it to the clipboard. • [Copy] Copies the selected template file from the [User] folder and temporarily stores it to the clipboard.• [Paste] Pastes the page template file stored on the clipboard to the selected location. • [New] - [New Page Template] Creates a new page template.• [New] - [New Folder] Creates a new folder.• [Delete] Deletes the selected page template or folder.

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The Display

ZoomAdjust the position of the page by zooming in or out.

Keyboard OperationsYou can adjust the magnification of your work environment quickly with the following keyboard shortcuts.

Zoom In• Click the center of the area you want magnify while

pressing [Ctrl(WIN) / Cmd(MAC)] + [Space].• Draw a rectangle around the area you wish to work in

while holding [Ctrl (WIN) / Cmd (MAC)] + [Space] to magnify.

• [Ctrl (WIN) / Cmd(MAC)] + [+] (keypad)

Zoom Out• Click the center of the area you want to magnify while

pressing [Ctrl (WIN) / Cmd(MAC)] + [Alt] + [Space].• [Ctrl (WIN) / Cmd(MAC)] + [-] (keypad)

Icon Bar

You can perform most display operations with the toolbar in the top left of the Manga Studio working environment.

1. [Zoom In] Enlarges the display. 2. [Zoom Out] Reduces the display.3. [Scale] Here you can enter a magnification value for screen display. 4. [Fit to Window] Displays the entire page in the window. 5. [Actual Pixels] Based on the resolution, the number of pixels and image elements on the screen are set

to 1:1.6. [Print Size] Set to the display magnification of [Print Size] set in [Preferences]. See Chapter 17 -

Preferences for details. * You can perform the same actions through the [Window] menu. * You can perform the actions in steps 3 to 6 with [Hand], [Zoom], and [Rotate] tool options settings.

[Zoom] Tool

Select [Zoom] from the [Tools] palette and click anywhere on the page. The view is enlarged and centered on the point you clicked. You can reduce the size of the image by switching the buttons by opening the [Zoom] tool option in [Window] - [Tool Options]. * You can perform steps 1 to 3 on the [Navigator] palette.

Zoom In /Zoom Out

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Rotate & FlipYou can rotate and flip the page using the buttons on the icon bar or rotate the page using a keyboard shortcut.

Keyboard OperationsYou can rotate the page by performing the following keyboard operation. To flip the page either horizontally or vertically, use the buttons on the icon bar.

Rotate• Drag the page in the direction you wish to rotate it

while holding [Shift] + [Space].

Icon BarThe Icon Bar provides an easy way to access the page rotate and flip operations.

1. [Rotate] Rotates the page to the angle of the [Display Angle] value in [Step Value] of [Preferences]. See Chapter 17 - Preferences for more details on changing this value.

2. [Angle] Here you can enter the precise angle at which you wish to view the page. Rotate to that angle by pressing the [Enter] key. You can also rotate the page by moving the right slider.

3. [Return to Normal View] Returns a rotated or flipped page to the original display.

4. [Flip Image View Horizontally] Flips the page horizontally.

5. [Flip Image View Vertically] Flips the page vertically.

* You can also perform these same actions through the [View] menu. * You can also perform the actions 3 to 6 with the [Hand], [Zoom], and [Rotate] tool options settings.

[Rotate] ToolYou can rotate around the center of the page by selecting the [Rotate] tool from the tool palette and dragging the pointer on the screen. Cancel the rotation and return the page to its original position by double-clicking anywhere on the page with the [Rotate] tool selected.

Rotating the page

View MenuIt is also possible to rotate or flip the page by selecting the [View] menu - [Rotate & Flip].

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Displaying the Page RulersYou can choose to show or hide the page rulers, which are displayed on the top and left sides of the page.

The Page Rulers

Click the [Show/Hide Rulers] button on the Icon Bar to toggle the rulers display on or off.

The Icon Bar

You can also display the rulers by selecting [Show Page Rulers] from the [View] menu.

The View Menu

The Page Rulers

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Displaying the GridA grid can be displayed on the page to help you arrange your page elements and judge the spacing necessary for your panels. Turn on the grid display by checking the [Grid Layer] eye icon in the [Layers] palette or turn on [Show Grid] in [Drawing Aids] from the [View] menu.

Grid PropertiesTo adjust the grid properties, double-click the [Grid Layer] on the [Layers] palette. The grid properties are displayed in the [Layer Properties] palette. [Starting Point] The location of the ruler's origin. • [Top Left] The origin is set to the top left corner of the

page. • [Top Right] The origin is set to the top right corner of

the page.• [Center] The origin is set to the center of the page. • [Bottom Left] The origin is set to the lower left corner

of the page.• [Bottom Right] The origin is set to the lower right

corner of the page. [Spacing] The interval between major grid lines.[Divisions] Specifies the number of minor grid lines between the major grid lines.

[Layer Properties] palette

The Grid

TipGrid lines will be darker or fainter depending on the display and magnification. The farther you zoom out from the illustration, the fainter the grid lines will appear.

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Guide LinesGuide lines can be added at any point on the horizontal or vertical rulers, and are displayed across the entire page to provide extra help in fitting your drawings to specific physical measurements.

With the page rulers displayed (see "Displaying the Page Rulers" above), choose the [Object Selector] tool from the Tool palette, and click at the point on the rulers where you wish to add a guide line. A vertical guide line will be drawn by clicking on the ruler at the top of the page, and a horizontal guide line will be drawn by clicking the ruler on the left side of the page.

Guide Lines

You can move guide lines that you have already created by with the [Object Selector] tool. By pressing the [Ctrl (WIN)/Cmd(MAC)] key when you are using a drawing tool like the [Pen] or [Brush] tools, you can temporarily switch to the [Object Selector] tool and move the guide lines.

Moving Guide Lines

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Print Guide & Basic FrameThe print guide and basic frame are managed from the [Layers] palette.

Displaying the Print Guide and Basic Frame. The Print Guide and Basic Frame layer can be found in the [Layers] palette in the [Page] category. To display the print guide and basic frame, click the first box next to the layer name so that the eye icon is showing. To hide the print guide and basic frame, click the eye icon again to hide the layer.

The Print Guide and Basic Frame shown

The Print Guide and Basic Frame hidden

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Displaying TransparencyTransparent areas of the page can be displayed in a colored check pattern to easily differentiate them from other, non-transparent areas of your drawing.

From the Icon Bar, click the [Show/Hide Transparent Area] button to display transparency as a colored pattern.

Icon Bar

You can also display the transparent portions of the page by selecting [Show Transparent Area] from the [View] menu.

The [View] Menu

Transparency displayed as a colored pattern

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The Navigator PaletteThe Navigator palette displays a thumbnail of the current page, making it easy to see the whole page in one glance. You can show or hide the [Navigator] palette by clicking the [Navigator Palette] icon in the Toolbar or by selecting [Navigator] from the [Window] menu.

The [Navigator] Palette

1. [Info] Shows or hides information about the display. 2. [Menu] Displays the contextual menu:

The Navigator menu

• [Zoom In] Enlarges the display.• [Zoom Out] Reduces the display. • [Actual Pixels] Based on the resolution settings, adjusts the number of pixels and image elements on the screen

to 1:1. • [Fit to Window] Displays the entire page in the window. • [Print Size] Changes the display magnification to the Print Size set in [Preferences]. See Chapter 17 -

Preferences for details.• [Rotate & Flip] Displays the menu to rotate or flip the page.

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Moving and Displaying PalettesThe following are operations common to all palettes.

Minimizing Palettes (Windows)You can temporarily minimize a palette by clicking the mimimize button on the top right of the palette or by double-clicking the title bar. You can switch to normal size by repeating the same operation.

Showing/Hiding PalettesYou can show or hide a palette by clicking the appropriate icon on the Toolbar or selecting the palette from the [Window] menu. To close a palette click the [X] button in the top right corner (Windows).

Moving PalettesYou can move a palette around by clicking and dragging the palette’s titlebar.

Initialize Palette PositionSelect [Reset All Palette Positions] from the [Window] menu to return all palettes to their default positions.

[Window] menu - [Reset All Palette Positions] The Default Palette Positions

Minimize Palette Button (Windows)

Minimized

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Showing/Hiding All PalettesYou can hide all the palettes at once for fast, unobtrusive viewing of your workspace or show them all at once for quick access to any tool. The positions of each palette are kept in memory.

• Press the TAB key. • Select [Show/Hide All Palettes] from the [Window]

menu.

Palettes hidden.

Palettes shown.

Multiple Window ViewYou can display multiple windows of the same page by selecting [New Window] from the [Window] menu. A new window is displayed.

This is especially useful to open multiple windows of the same page with different magnification. This is handy for when you want to draw details in one part of the drawing while checking the look of the entire image.

Multiple Window View

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Layer Basics

About LayersManga Studio constructs complete drawings by overlapping multiple "layers," each containing different parts of the illustration. Layers allow you to organize the contents of your work and make drawing more efficient. A layer, simply, is a kind of transparent sheet, and in Manga Studio an artist draws on these sheets with black ink.Since each layer is transparent, you can see the images drawn on additional layers stacked below the target layer. Lower layers can be hidden from view by inserting a layer painted all white just above them.

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Types of LayersBefore you start drawing in the [Page] window, you should create a new layer.You can control whether each layer is visible or hidden with a simple checkbox. This makes it easy to save old layers, such as drafts, that you may not want to see all the time. There are various types of layers, each with a different function. Selecting and using a variety of layer types allow you to easily organize and manage your work.

[Raster Layer]Raster layers handle the raster, or bitmap, drawings and images. Raster layers are great for sketching as well as final penwork.You can change the opacity of each layer with the [Layer Properties] palette.When you create a new layer and open the [New Layer] dialog box, you can set a number of parameters. • [Resolution] of the layer can be set between 72 and

1200dpi, depending on the standard resolution (set when you created the page). Layer resolution can be set to 1/1, 1/2, 1/4 or 1/8 of the standard resolution. The upper threshold value is equal to the resolution of the page.

• [Expression Mode] can be set to [Black (1bit)], [Black and white (2bit)] or [Gray (8bit)].

• [Output Attribute] can be set to [Sketch] or [Finish].• [Subtractive Method] can be selected only when [Gray

(8bit)] is selected for [Expression Mode]. You can choose between [Does not Subtract Colors], [Threshold], [Dither] or [Convert to Tone]. If you have selected [Threshold], enter a value between 0 and 255 or set a value using the slider.

[Vector Layer] (EX)Vector layers contain data about shapes and their relationships with each other, meaning that you can manipulate a line with the [Line Lever] tool like a piece of string, for instance, or thin-out a line easily with the [Width Correction] tool because information about the line’s shape as a whole is contained in the vector layer.

Enlarging raster images often results in pixelization, but vector layers retain their line quality even if the image is enlarged.

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[Reverse] LayerWhen you create a [Reverse] layer on top of a layer with an illustration, and then draw on the new [Reverse] layer, color on the lower layer is inverted.Transparent areas are displayed with the previously selected drawing color.See "Reverse Layer" later in this chapter and Chapter 5 - Drawing for more details.

[Layer] FolderThis is a folder in which you can save and store layers.

[Text] LayerThis is a layer that handles text.

[Text] FolderTo save [Text] layers in the [Text] folder, select the [Text] tool from the Tool palette and check the [Store in the Text Folder] checkbox on the [Text Tool Options] palette.

[Tone] LayerThis is a layer for working with tones. [Tone] layers are created automatically whenever tones are added to your drawing.

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[Panel] LayerThis is a layer used to select a specific area and to draw within that area only.A [Panel] layer is automatically created when using the [Panel Maker] tool.Multiple image layers can also be grouped as a [Panel] Layer.

[Masking] LayerThis is a layer created for the [Panel] layer. Only a single [Masking] layer per [Panel] layer is allowed.A [Masking] layer limits the visible area of the [Panel] layer on the page. See "Masking Layer" later in this chapter for more details.

[Group] LayerUse a [Group] layer to compress multiple image layers together. Grouping layers can conserve your system’s resources and can result in Manga Studio running faster when you have many layers. Grouped, or compressed, image layers can be ungrouped later.

Because this is not an irreversible compression (such as JPEG images), image quality is not affected.

[Selection] LayerThis is a layer for handling selections of items.With items selected in the [Page] window, select [Convert Selection to Layer] from the [Selection] menu to automatically create a [Selection] layer containing the selected items.

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[Ruler] LayerThis is a layer for displaying the custom rulers that you can add to a page for use as drawing aids.

[Panel Ruler] LayerThis layer is used for managing the [Panel Ruler] lines drawn with the [Panel] ruler.

[Guide] LayerThis layer displays the [Guide] lines that you can add to a page for use as drawing aids.Click on a ruler with the [Object Selector] tool to automatically create a [Guide] layer and a Guide line.

[Print Guide & Basic Frame] LayerThis layer displays the print guide and basic frame.* Only a single layer of this type is created per page.

[Grid] LayerThis layer displays the grid lines on the page.* Only a single layer of this type is created per page.

[Sketch] LayerThis layer can be used as a reference for making a sketch based on an imported color photo. Multiple [Sketch] layers can be created and used for reference.

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Reverse LayersBecause a [Reverse] layer inverts all colors drawn on the original layer, black areas on the original layer become white and vice-versa. Transparent regions of the original are not inverted, but rather become black since the color of the original layer is normally white.Create a [Reverse] Layer

1. Create an ImageFirst create the image to be reversed on one layer.

2. Create a New LayerSelect [New Layer] from the [Layer] menu.

3. Select [Reverse] LayerThe [New Layer] dialog box appears. Enter a name for the new layer and select [Reverse Layer] for the [Layer Type].

4. Draw on the [Reverse] LayerThe new [Reverse] layer is added to the [Layers] palette.Keep in mind that when drawing on the [Reverse] layer, black and white areas of the image will be inverted.

Line Drawing Only Filling the area inside the drawing with white helps show the illustration more clearly.

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Masking LayersA [Masking] layer can be positioned on the [Panel] layer to obscure part of the layer and determine which parts of the [Panel] layer are visible in the [Page] window.

1. Create a PanelSelect the [Panel Maker] tool from the [Tools] palette, and create a panel on the [Page] window.Next, double-click the [Panel] layer from the [Layers] palette to open the [Panel Layer] window.

[Panel Maker] Tool

2. Create a New LayerSelect [New Layer] from the [Layer] menu.

3. Layer SettingsIn the [New Layer] dialog, enter a name for the new layer and select [Masking Layer] for the [Layer Type].

4. Draw on the Masking LayerThe new Masking layer is available on the [Layers] palette.Color-in the area you want to mask or hide on this layer.

5. Draw on the [Image] LayerSelect the [Image] layer in the [Panel] window, and make your drawing on this layer.

6. Close the [Panel] windowWhen you close the [Panel] window to display the [Page] window, the part of the drawing hidden by the [Masking] layer will not be displayed.

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Creating New LayersManga Studio makes it easy to create multiple layers for your illustration.

1. Select [New Layer]From the [Layer] menu, select [New Layer].

2. Layer SettingsWhen the [New Layer] dialog box appears, enter a name for the new layer, select the [Layer Type], and select the [Resolution].The following layer types are available in Manga Studio:• [Raster] layer• [Vector] layer• [Reverse] layer• [Layer] folder• [Text] folder• [Selection] layer• [Ruler] layer• [Panel Ruler] layer• [Guide] layer• [Masking] layer

(* Only available in Panel Layers.)The [Layer Resolution] can be selected from four levels between 72dpi and 1200dpi, with a maximum resolution equal to the standard resolution.

3. Layer CreationPress [OK] to create the layer and add it to the [Layers] palette.

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The Layers Palette - Basic OperationsLayers can be controlled from the [Layers] palette.

1. Selecting LayersTo select a layer, click its name from the list of layer names in the [Layers] palette. The selected layer will be highlighted. You can draw only on the currently selected layer.To select multiple layers at the same time, click the [Enable/Disable Drawing] checkbox so that a checkmark appears.

2. Showing/Hiding LayersThe contents of a layer can be shown or hidden by clicking the [Show/Hide Layer] icon for each layer.

3. Changing the Layer Stacking OrderTo re-arrange the "stacking order" of your layers, select a layer to move on the [Layers] palette, and then drag and drop it into its new place. Layers with the same attributes can be intermixed. Layers with different attributes cannot be intermixed.

4. Changing Layer SettingsTo adjust [Raster] layer, [Text] layer, [Tone] layer, [Print Guide & Basic Frame] layer and [Grid] layer settings, double-click the [Layer Name] column to show the [Properties] palette. Click [Advanced View] to display more settings.

Tip• The [Layers] palette is a "double palette." If your

illustration or comic has a large number of layers, you can split the list into two columns. To do so, position the cursor over the bar just above the list of layers, and click and drag to move it down. This list splits into two vertical sections.

• To target all layers with the [Eyedropper], select the [Eyedropper] tool from the [Tools] palette and check the [Target all Layers] checkbox on the [Eyedropper Tool Options] palette.

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Copying and Deleting LayersYou can copy and delete layers for maximum drawing flexibility and control.

1. Select a LayerSelect the desired layer from the [Layers] palette to duplicate or delete it.

2-1. DuplicateTo duplicate a layer, select [Duplicate Layer] from the Layer menu. A copy of the layer, [Copy of (Layer Name)], is added to the [Layers] palette. (Alternatively, you can drag and drop the layer you wish to copy onto the [New Layer] button on the [Layers] palette.)

2-2. DeleteWhen selecting [Delete Layer] from the [Layer] menu, a dialog box appears to confirm the deletion. Click [Yes] to delete the layer. (Alternatively, select the desired layer, and drag and drop it to the [Delete Layer] button. In this case, the confirmation dialog box will not appear.)

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Converting LayersA layer can be converted to a different layer type, containing different attributes.

1. Select a Layer Select the layer you wish to convert from the [Layers] palette, and then choose [Change Layer Type] from the [Layer] menu.

2. Layer SettingsThe [Change Layer Type] dialog box appears. The new [Layer Type] can be selected from any of the following.• [Raster] layer• [Vector] layer (EX)• [Reverse] layer• [Tone] layer• [Selection] layer• [Ruler] layer (Only [Vector] and [Panel Ruler] layers

can be converted to [Ruler] layers)

3. The Layer Type is ConvertedAfter clicking [OK] in the [Change Layer Type] dialog, the new layer name and type appear in the [Layers] palette.

[Raster] Layer to [Vector] Layer Conversion (EX) [Vector] Layer to [Raster] Layer Conversion

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[Vector] Layer To [Reverse] Layer Conversion (Left: Displays the [Reverse] Layer only. Right: Black area-fill under the [Reverse] Layer)

[Vector] Layer to [Tone] Layer Conversion [Vector] Layer to [Selection] Layer Conversion

[Vector] Layer to [Ruler] Layer Conversion (EX)

TipFor details on converting [Raster] layers to [Vector] layers, see Chapter 8 - Editing Images.

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Using the Layer Selection ToolYou can use the [Layer Selection] tool to select a layer directly, without having to use the [Layers] palette.

1. Choose the [Layer Selection] ToolSelect the [Layer Selection] tool from the [Tools] palette.

[Layer Selection] Tool

2. Click a LayerSelect a layer by clicking on an area of your illustration that display that layer. For example, click a raster image to select the layer in which that raster image is contained. The [Layers] palette displays the newly-selected layer.

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Grouping LayersMultiple image layers (such as [Raster], [Vector], [Tone], and [Text] layers) can be managed as one layer by grouping them. Grouped layers can always be ungrouped at a later time. Occasionally, a large number of layers can affect Manga Studio's performance. Grouping layers can alleviate this problem.

1. Selecting Multiple LayersTo select multiple layers, click the [Enable/Disable Drawing] checkbox on the [Layers] palette.

2. Grouping the Selected LayersTo group the selected layers together, select [Group Layers] from the [Layer] menu. Enter a name for the newly merged (grouped) layer, and choose to either merge the layers as a Group layer or as a Panel layer.

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3. Complete the GroupingClick [OK] in the [Group Layers] dialog to complete the layer grouping. The formerly independent layers are removed from the [Layers] palette, and in their place, a group layer is added.

4. Ungrouping LayersTo ungroup a grouped layer, select [Ungroup Layers] from the [Layer] menu.The previously grouped layers are returned to their original, independent layer status on the [Layers] palette.

TipYou can also use the [Panel] layer to group layers by selecting a specific area. For details on the [Panel] layer, see "Panel Layer Basics" later in this chapter.

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Merging LayersOnce you have completely finished working on an illustration you can merge multiple layers together to clean up your workspace and optimize Manga Studio’s performance. Merging layers also prevents the layers from being modified. However, be careful: unlike a grouped layer, a merged layer cannot be restored to its original component layers. Also, be aware that merging tones may result in moiré due to rasterization.

1. Select Layers to MergeTo select multiple layers to merge, click the [Enable/Disable Drawing] checkbox next to each of the layers you wish to merge on the [Layers] palette.

2. Merging the Selected LayersSelect [Merge Layers] from the [Layer] menu to display the [Merge Layers] dialog box. Enter a name for the new layer and select a [Layer Type] and [Resolution]. To keep the original layers after merging, check the [Leave Original Layers] checkbox.

3. Complete the MergePress [OK] to merge the layers. The formerly individual layers are deleted and replaced with a single merged layer (unless you chose to leave the original layers).

TipYou can also use [Merge Down Layers] to merge layers. This function merges the selected layer with the layer directly beneath it in the list.To merge down, select the layer right above the layer you want to merge on the [Layers] palette, and then select [Merge Down Layers] from the [Layer] menu.

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Displaying Layers in ColorYou can change the display color of individual layers to easily distinguish one layer from another.

1. Open the [Layer Properties] PaletteSelect the layer whose display color you would like to change, and open the [Layer Properties] palette.

2. Select the [Color] and [Opacity]Click the [Color] radio button for [Display Color]. To select a different color, click the palette color button. The [Opacity] can be set by entering a value or adjusting the slider. The image density can also be adjusted here.

3. Viewing Transparent AreasBy selecting [Show Transparent Area] from the [View] menu, transparent areas will be shown as a color checkered pattern to help you distinguish between white and transparent areas of the page.In the image below, the bag is filled with white paint.

TipTo switch between [Grayscale (black and white)] and [Color] for each layer, select [Show Layer Color] from the [Layer] menu or check the [Color] radio button on the [Layers] palette.

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Layer SettingsLayer settings can be freely modified at almost any time in the drawing process. Available settings include the layer name, layer display color, and layer lock.

1. Open the [Layer Properties] Palette

Select the layer whose settings you would like to change, and open the [Layer Properties] palette.

2. Changing the Layer Name

To edit the layer name, enter a new name for [Layer Name].

3. Changing the Palette ColorClick the color box to the right of [Display Color] or [Palette Color] to edit the display color for the palette or the layers.

4. Locking/Unlocking LayersYou can lock the contents of a layer to protect it from unintended changes. Click the key icon to lock or unlock a layer.

Tips• To switch between [Grayscale] and

[Color], select [Show Layer Color] from the [Layer] menu.

• You can lock and unlock layers on the [Layer] menu by selecting [Lock Layer].

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Panel Group Layers

Creating a Panel Group LayerA [Panel] layer defines and limits drawing to a specific area of the page.

1. Select the Panel Maker ToolOn the [Tools] palette, select the [Panel Maker] tool, and create a [Panel Group] layer by selecting and dragging a border around an area in the [Page] window.

2. Select a [Panel Group] LayerWhen you click a [Panel Layer] shown on the [Layers] palette, the frame of the selected panel group in the [Page] window turns red.

[Panel Maker] Tool

3. Opening a [Panel Group] LayerTo open a [Panel Group] layer, double-click its name in the [Layers] palette. When the panel is open, you can draw on it with the drawing tools.

4. Closing a [Panel Group] LayerTo close a [Panel Group] layer and return to the [Page] window, select [Close] from the [File] menu.

Tips• When you create a [Panel Group] layer, Manga

Studio generates a new layer out of the selected area, allowing you to focus on just that panel.

• To open the [Panel] window, select the [Panel Group] layer, select the [Panel Maker] tool, and then press [Enter].

• To change the view of the image on the page when working in the [Panel] window, select [Show Page Image] from the [Display] menu. To check the entire image without switching to the [Page] window, select [Show Entire Page Image] to display an image of the whole page in the [Panel] window.

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Miscellaneous [Panel Group] Layer OperationsLike other layers, [Panel] layers can be displayed or hidden.

1. Showing/Hiding Panel Group LayersTo show or hide the contents of a [Panel Group] layer, click its [Show/Hide Layer] icon on the [Layers] palette.

2. Showing [Panel Group] Layer AreaTo show or hide areas of the [Panel] group shown in gray while leaving the contents of the panel visible, select [Show Panel Layer Area] from the [View] menu. This function is useful for checking the [Panel Group Layer] area.

3. Moving [Panel Group] LayersClick the layer column of the [Panel Group Layer] on the [Layers] palette to select the layer. Its frame is shown in red.On the [Tools] palette, select the [Move Layer] tool and drag the selected [Panel Group] layer to a new location.

[Move Layer] Tool

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Creating Panel Group Layers Using the Panel RulerYou can convert a [Panel] ruler created on a [Panel Ruler] layer into a [Panel Group] layer.

1. Select the [Panel Ruler Layer]First Select a [Panel Ruler Layer] from the [Layers] palette. Next, select the ruler you wish to convert by enclosing it completely with one of the marquee selection tools.

[Move Layer] Tool

2. Adjust the Conversion SettingsFrom the [Ruler] menu, select [Panel Ruler] - [Create Panel Layer]. The [Convert Panel Ruler to Panel Layer] dialog box appears. Select either of the following options:• [Create Panel Layer for each Ruler]• [Convert All Rulers into One Panel Layer]

3. Complete the Layer ConversionPress [OK] to finish converting the layer.

TipFor details on the [Panel Ruler] layer, refer to Chapter 5 - Drawing.

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Chapter 5Drawing

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Chapter 5 Drawing

Drawing Color

Selecting Ink Colors (Black, White or Transparent)Illustrations created with Manga Studio consist of a number of overlapping layers. When hiding an image created on a layer under the target layer, or combining an image on one layer with an image on another layer, the choice of ink color you work with is important.

1. Select a ColorWhen you select a drawing tool from the [Tools] palette, the Drawing Colors are displayed at the bottom of the [Tools] palette. Select either Black, White, or Transparent ink

2. Drawing Color Types and Attributes

Black Ink

The color [Black] is the equivalent to black ink. You can also use it to paste tones onto a [Tone] layer.

3.

White Ink

The color [White] is equivalent to white ink. You can also use it to fill an area with white. When you overlap layers, any area drawn with white is not transparent - it remains white. To use [White] as a drawing ink, [Black And White (2bit)] must be specified as the [Expression Mode] attribute of the layer.

4.

Transparent Ink

Transparent ink has no equivalent ink in the world of traditional paper and ink comics. You can use transparent ink to erase an area drawn with black or white ink. When you overlap layers with regions drawn with transparent ink, images on layers beneath the target layer will be visible. Transparent ink cannot be used on vector layers.

Drawing Colors on the [Tools] palette

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5. The [Gray] palette is accessed through the [Window] menu or by double-clicking one of the drawing colors in the [Tools] palette, and is used to adjust the intensity, or transparency of the drawing colors. Adjusting the slider to the left makes the Black and White drawing colors more transparent.

TipSome layer types only allow black ink.

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Viewing the Transparent AreaInitially, you cannot distinguish between [White] and [Transparent] areas when they are drawn on a page. Transparent areas can be distinguished from white areas by adding a checkerboard pattern to the transparent color.

1. Show Transparent AreaOn the [View] Menu, select [Show Transparent Area]. Areas drawn in transparent ink will appear as a checkered pattern in the specified color.

2. Transparent Area Color SettingTo adjust the color of the transparent area checkerboard, select [Preferences] from the [File] menu, and then select [Page] from the tree menu.

• [Show Transparent Area in Checkered Pattern]Check this checkbox to apply the checkerboard to the transparent area.

[Preferences]

• [Transparent Area Display Color]Click the color button to display the [Color Settings] dialog box. Select a color to display in the transparent area.

[Color Settings] Dialog Box

[View] Menu

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Select Layer Display ColorWhen you are combining layers, penwork can be easier if you display the underlying sketch in a color other than black.

1. Display the [Properties] PaletteSelect the layer containing the sketch on the [Layers] palette, and then select [Properties] from the [Window] menu to display the [Layers Properties] palette.

2. Select an Alternative ColorWhen [Black And White (2bit)] is selected for the [Expression Mode] attribute of the layer:

When [Black (1bit)] or [Gray (8bit)] is selected as the [Expression Mode] attribute of the layer:

[Window] Menu

• [Alternative Color to Black]

This option transforms [Black] areas on the sketch to the color you specify.• [Alternative Color

to White]This option transforms [White] areas on the sketch to the color you specify.

[Layer Properties] Palette

• [Alternative Color to Gray]

This option transforms [Black] areas the sketch to the color you specify.• [Alternative Color

to White]This option is not available because white ink is only available when [Black And White (2bit)] is the selected [Expression Mode].[Layer Properties] palette

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Drawing with Freehand Tools

Pencil (Grayscale Compatible)Use the [Pencil] tool for sketching, or to draw contrasting density. Using an intermediate shade between black and white allows more expressiveness and versatility.

1. Available LayersYou can use the [Pencil] tool on the following layers:• [Raster] layer• [Reverse] layer• [Tone] layer• [Selection] layer• [Masking] layer

(within the panel group only)

2. Select the [Pencil] ToolSelect the [Pencil] tool from the [Tools] palette. Right-click or click and hold the icon to call up [Pencil Tool Settings].

3. Expressing Contrasting DensityYou can control the density of lines in your sketch by adjusting the pressure of the pen point on the tablet. The [Pencil] tool will convert stylus strokes into lines of varying shades depending on the amount of pressure you apply--more pressure will result in darker shades and vice versa. The expression method depends on the [Expression Mode] setting of the target layer. [Black (1bit)], [Black And White (2bit)], and [Gray (8bit)] are all appropriate. See [Gray Expression using Pencil] later for more.

4. Tool OptionsAdjust the [Pencil] tool settings on the [Tool Options] palette.

5. Drawing

Drawing Image

You can draw using the [Pencil] tool with either a pen tablet or a mouse. The density of lines drawn with a mouse is not affected by pressure.

[New Layer] Creation Dialog

[Tool] Palette

TipTo control line density when using a mouse with the [Pencil] tool, vary the speed of the mouse movements. Faster motions result in lighter lines, slower motions result in heavier lines.

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Pencil Tool OptionsTo change drawing tool settings, on the [Window] menu select [Tool Options] to open the [Tool Options] palette.

�[Drawing Tool] MenuClick the menu to change drawing tool settings.

�[Tool Settings] MenuClick this to see currently selected drawing tool settings.

�[Menu Button]• [Simple Settings Mode] shows a limited number of

options; [Advanced Settings Mode] shows all items on the palette.

• [New Tool Options Settings] Save the current settings.• [Change Tool Option Settings] Change option settings.• [Delete tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.• [Change Cursor] Specify a cursor shape for the drawing

tool.

�General• [Size] Specify pen tip size - from 0.1 mm to 10.0 mm.• [In] Check this to add a [In] expression at the beginning of

a line, regardless of pen pressure - from 0.0 mm to 20.0 mm.

• [Out] Check this to add an [Out] expression at the end of a line drawn, regardless of pen pressure - from 0.0 mm to 20.0 mm.

• [Correction] Check this to remove shakiness or wobbliness in lines drawn with mouse or pen tablet. The rate of Correction ranges from 0 to 20.

�Opacity• [Opacity] Set the density of drawing ink - from 1 % to 100 %.

�Brush Shape• [Thickness] Specify the thickness of the pencil tip by

percentage (%).• [Orientation] Change the orientation of the pencil tip. Drag

the red arrow in the icon to the right or enter a value to change the orientation

• [Fix Orientation] Check this to set the direction of the pencil tip regardless of pen point motion.

• [Shape] Select the shape of the pencil tip. You can edit a polygon shape to use as a pencil tip, too.

�Pressure Settings• This graph represents pen sensitivity. You can change the

amount of ink that flows when less or more pressure is applied. Click anywhere on the pen point pressure graph to create a point and change the curve. A new point is created with each click. Drag and drop points outside the graph to delete them.

• [Affect Tip Size] Check this to specify if pen point pressure changes pencil tip size. With this option set, you can change density without actually changing pencil tip size.

[Pencil] Tool Options Palette

� �

TipClick the [Shape] button, and select a pen tip shape: [Circle], [Rectangle] or [Polygon]. Select [Edit Polygon] to edit the number of strokes and the shape of the [Polygon].

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Adding Gray Tones with the [Pencil] ToolThe [Pencil] tool allows you to create intermediate color lines. Adding an intermediate color to a layer depends on the type of [Expression Mode] you have chosen for the layer.

1. [Expression Mode] Set to [Black (1bit)] or [Black and White (2bit)]The intermediate color is applied using simulated grayscale. The intermediate color consists of a collection of small dots.

[New Layer] Dialog

Intermediate Color Expression with [Black (1bit)] or [Black and White (2bit)]

2. [Expression Mode] Set to [Gray (8bit)]Intermediate color is recorded at 256-level density.

Intermediate Color Expression with [Gray (8bit)]

[Subtractive Method] Choose how intermediate color is generated.On the [Properties] palette, select a generation method on the [Subtractive Method] dialog.

• [Does not Subtract Colors] Generate intermediate color with a change in the 256-level density.

• [Threshold] Divide the intermediate color between black and transparent using the specified [Threshold] setting.

• [Dither] Generate the intermediate color as simulated grayscale.

• [Convert to Tone] Generate the intermediate color as a halftone.

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Intermediate Color of Transparent InkGray (intermediate color) can be generated using transparent ink. Draw with the [Pencil] tool using transparent ink.

Intermediate Color of Transparent Ink

Drawing on the Tone LayerUse the [Pencil] tool on the [Tone] layer to adjust the tone density of the drawing.

Drawing gray tones with the pencil. TipIllustrations created with intermediate colors can most effectively take advantage of filters. Moreover, you can apply tones in various ways by using tools such as [Convert to Tone] on an image created with an intermediate color.The [Subtractive Method] for each layer can be set when printing manuscripts or outputting files.

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Pen (Raster)The [Pen] tool is used for all penwork, including final inking.

1. Available LayersYou can use the [Pen] tool the following layers.• [Raster] layer• [Reverse] layer• [Tone] layer• [Selection] layer• [Masking] layer (within

the [Panel Group] only)* Refer to "Correctable Drawing" for details on working with [Vector] layers.

2. Select the [Pen] ToolSelect the [Pen] tool from the [Tools] palette. Right-click or click and hold the icon to call up [Pen] Tool Settings.

3. Drawing

Drawing Image

You can draw using the [Pen] tool with either a pen tablet or a mouse.

[New Layer] Creation Dialog

[Tools] Palette

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Pen Tool OptionsTo change settings on the [Tool Options] palette, on the [Window] menu, select [Tool Options].

�[Drawing Tool] MenuClick this to select a drawing tool.

�[Tool Settings] MenuClick this to see options settings for the selected tool.

�[Menu Button]• [Simple Settings Mode] shows a limited number of

options; [Advanced Settings Mode] shows all items on the palette.

• [New Tool Option Settings] Save the current settings.• [Change Tool Option Settings] Change option settings.• [Delete Tool Option Settings] Delete saved option

settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.• [Change Cursor] Specify a cursor shape for the drawing tool.

�General• [Size] Specify pen tip size - from 0.1 mm to 10.0 mm.• [In] Check this to add a [In] expression at the beginning of

a line, regardless of pen pressure - from 0.0 mm to 20.0 mm.

• [Out] Check this to add an [Out] expression at the end of a line, regardless of pen pressure - from 0.0 mm to 20.0 mm.

• [Delete Overlapping Lines] is not available in raster layers.• [Absorption] is not available in raster layers.• [Correction] Check this to remove shakiness or

wobbliness in lines drawn with mouse or pen tablet. The rate of Correction ranges from 0 to 20.

�Opacity• [Opacity] Set the density of ink used for drawing - from 1

% to 100 %.When [Black and White (2bit)] is selected as the [Expression Mode] in drawing layer properties, [Opacity] is generated with dithering.

�Brush Shape• [Thickness] Specify the thickness of the pen tip by

percentage (%).• [Orientation] Change the orientation of the pen tip. Set the

direction arrow by moving the pen cursor (with the pen tablet or mouse).

• [Fix Orientation] Check this to set the direction of the pen tip regardless of pen point motion.

• [Shape] Select the shape of the pen tip. You can edit a polygon and use that as a pen tip, too.

�Pressure Settings• This graph represents pen sensitivity. You can change the

amount of ink that flows when less or more pressure is applied. Click anywhere on the pen point pressure graph to create a point and change the curve. A new point is created with each click. Drag and drop points outside the graph to delete them.

� �

[Pen] Tool Options Palette

TipClick the [Shape] button, and select a shape for the pen tip: [Circle], [Rectangle] or [Polygon]. Select [Edit Polygon] to edit the number of strokes and the shape of the [Polygon].

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[Magic Marker] ToolLine width and density are not affected when drawing with the [Magic Marker] tool.

1. Available LayersThe [Magic Marker] tool can be used on the following layers.• [Raster] layer• [Reverse] layer• [Tone] layer• [Selection] layer• [Masking] layer

(within the [Panel Group] only)

* Refer to "Correctable Drawing" for details on working with vector layers.

2. Select the [Magic Marker] ToolSelect the [Magic Marker] tool from the [Tools] palette. Right-click or click and hold the icon to call up [Magic Marker] Tool Settings.

3. DrawingYou can draw using the [Magic Marker] tool with either a pen tablet or a mouse.

[New Layer] Creation Dialog

[Tools] Palette

Drawing Image

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Magic Marker Tool OptionsTo change settings on the [Tool Options] palette, on the [Window] menu, select [Tool Options].

�[Drawing Tool] MenuClick this to select a drawing tool.

�[Tool Settings] MenuClick this to see options settings for the selected tool.

�[Menu Button]• [Simple Settings Mode] shows a limited number of

options; [Advanced Settings Mode] shows all items on the palette.

• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete Tool Option Settings] Delete saved option

settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.• [Change Cursor] Specify a cursor shape for the drawing

tool.

�General• [Size] Specify pen tip size - from 0.1 mm to 10.0 mm.• [Delete Overlapping Lines] is not available in raster

layers.• [Absorption] is not available in raster layers.• [Correction] Check this to remove shakiness or

wobbliness in lines drawn with mouse or pen tablet. The rate of Correction ranges from 0 to 20.

�Opacity• [Opacity] Set the density of ink used for drawing - from 1

% to 100 %.When [Black and White (2bit)] is selected as the [Expression Mode] in drawing layer properties, [Opacity] is generated with dithering.

�Brush Shape• [Thickness] Specify the thickness of the pen tip as a

percentage (%).• [Orientation] Change pen tip direction. Set the direction

arrow by moving the pen cursor (with the pen tablet or mouse).

• [Fix Orientation] Check this to set the direction of the pen tip regardless of pen point motion.

• [Shape] Select the shape of the pen tip. You can edit a polygon and use that as a pen tip, too.

[Magic Marker] Tool Options Palette

� �

TipClick the [Shape] button, and select a shape for the pen tip: [Circle], [Rectangle] or [Polygon]. Select [Edit Polygon] to edit the number of strokes and the shape of the [Polygon].

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AirbrushThe [Airbrush] creates an image by spraying ink.

1. Available LayersThe [Airbrush] tool can be used on the following layers.• [Raster] layer• [Tone] layer• [Reverse] layer• [Selection] layer• [Masking] layer

(within the [Panel Group] only)

2. Select the [Airbrush] ToolSelect the [Airbrush] tool from the [Tools] palette. Right-click or click and hold the icon to call up [Airbrush] Tool Settings.

3. Example of Airbrush SprayingUse the [Airbrush] tool to spray tiny dots in a round shape. The dot density is heavier in the center of the shape and lighter on the edges.

4. Drawing

Drawing Image

You can draw using the [Airbrush] tool with either a pen tablet or a mouse.

[New Layer] Creation Dialog

[Tools] Palette

TipUse the [Airbrush] tool on the [Tones] layer to create the gradation effect of tone engraving.

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Airbrush Tool OptionsTo adjust the [Airbrush] tool settings, select [Tool Options] from the [Window] menu if the palette is not already displayed.

�[Drawing Tool] MenuClick this to select a drawing tool.

�[Tool Settings] MenuClick this to see options settings for the selected tool.

�[Menu Button]• [Simple Settings Mode] shows a limited number of options;

[Advanced Settings Mode] shows all items on the palette.• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete Tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset settings to initial default settings.• [Change Cursor] Specify a cursor shape for the drawing tool.

�General• [Spray Size] Specify spray-area size - from 1.0 mm to 100.0

mm.• [Density] Specify the density of the ink dots sprayed - from 1

to 16.• [Dot Size] Specify the size of sprayed ink dots - from 0.1 mm

to 10.0 mm.• [Random Dots] If this box is checked, the size of the sprayed

dots is determined randomly.

�Opacity• [Opacity] Set the density of ink used for drawing - from 1 %

to 100 %.When [Black and White (2bit)] is selected as the [Expression Mode] in drawing layer properties, [Opacity] is generated with dithering.

�Pressure Settings• This graph represents pen sensitivity. You can change the

amount of ink that flows when less or more pressure is applied. Click anywhere on the pen point pressure graph to create a point and change the curve. A new point is created with each click. Drag and drop points outside the graph to delete them.

[Airbrush] Tool Options Palette

� �

Spra

y S

ize

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Gradation ToolUse the [Gradation] tool to generate gradation with tiny dots.

1. Available LayersThe [Gradation] tool can be used on the following layers.• [Raster] layer• [Tone] layer

2. Select the [Gradation] ToolSelect the [Gradation] tool from the [Tools] palette. Right-click or click and hold the icon to call up the [Gradation] Tool Settings.

3. Selecting the Drawing AreaSelect an area in which to apply gradation using a selection tool.

4. DrawingTo select an area for gradation, click and drag from a starting point and drop at an end point using the pen tablet or a mouse.

• Expression Mode: [Gray (8bit)], Reduced color settings: [Convert to Tone]

• Expression Mode: [Gray (8bit)], Reduced color settings: [Dither]

• Expression Modeexpression mode: [Black (1bit)] or [Black And White (2bit)]

• Expression Mode: [Gray (8bit)], Reduced color settings: [Does not subtract colors.]

• Creating a Tone Layer

[New Layer] Creation Dialog

[Tools] Palette

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Gradation Tool OptionsTo adjust the [Gradation] tool settings, select [Tool Options] from the [Window] menu.

�[Drawing Tool] MenuClick this to select a drawing tool.

�[Tool Settings] MenuClick this to see options settings for the selected tool.

�[Menu Button]• [Simple Settings Mode] shows a limited number of options;

[Advanced Settings Mode] shows all items on the palette.• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.• [Change Cursor] Specify a cursor shape for the drawing tool.

�[Gradation]• [Line] mode: Generate linear gradation depending on the

length of the line dragged • [Ellipse] mode: Draw a circle and click to generate circular-

shaped gradation depending on the size of the circle.• [Draw Inside Circle Only] Check this to generate gradation

inside the circle only.• [Draw on the Selected Layer] Check this to generate

gradation on the selected layer. When unchecked, a new tone layer is created and added each time you create gradation.

• [Density Graph] Adjust the balance of density between the starting point and the end point of the gradation. Click on the graph to add points, and drag them to adjust the density. To delete points, drag and drop them outside the graph.

• [Repeat Type] [Repeat] Repeat the gradation in the same direction.[Back-to-back] Repeat the gradation by alternately changing direction. [None] Generate the gradation on the dragging part. The outside of both ends is painted with each color.[Tone Settings] Press the [Menu] button and select the [Advanced Settings Mode] to access [Tone] settings.[Number of Lines] and [Angle] Set these just as you would set normal tones.

�[Tone][Draw on the Selected Layer] When this checkbox is unchecked, a new tone is created on the [Tone] layer each time you create a gradation. Specify the tone settings.• [Tone/Number of Lines] If you are creating a gradation tone,

specify the number of lines.• [Tone/Angle] When creating a gradation tone, specify

halftone angle.

[Gradation] Tool Options Palette

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Pattern BrushUse the [Pattern Brush] tool to work with previously prepared patterns.

1. Available LayersThe [Pattern Brush] tool can be used on the following layers.• [Raster] layer• [Tone] layer• [Selection] layer• [Masking] layer

(within the [Panel Group] only)

• [Reverse] layer

2. Save a Pattern (EX)You can save images and drawings as patterns for use later. To do so, select the image with the selection tool, and then select [Save Pattern as Brush] from the [Edit] menu.

[Save Pattern as Brush] on the [Edit] Menu

3. Select the [Pattern Brush] ToolSelect the [Pattern Brush] tool from the [Tools] palette.Right-click or click and hold the icon to select a pattern to use with the [Pattern Brush] tool.

Click the [Tool Settings] menu from the Tool Option, or the [Brush Shape Change Menu] button. Select a pattern.

4. Option SettingsAdjust [Pattern Brush] tool settings on the [Tool Options] palette.

5. Drawing

Drawing Image

You can draw using the [Pattern Brush] tool with either a pen tablet or a mouse.

[New Layer] Creation Dialog

[Tool] Palette

[Pattern Brush] Tool Options Palette

TipOnly raster images can be saved as Pattern Brushes.

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Pattern Brush Tool OptionsTo adjust the [Pattern Brush] tool settings, select [Tool Options] from the [Window] menu.

* Continued on the next page.

�[Drawing Tool] MenuClick this to select a drawing tool.

�[Tool Settings] MenuClick this to see options settings for the selected tool.

�[Menu Button]• [Simple Settings Mode] shows a limited number of options;

[Advanced Settings Mode] shows all items on the palette.• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.• [Change Cursor] Specify a cursor shape for the drawing tool.

�General• [Size] Specify the size of the pattern - from 0.1 mm to 100.0

mm.

�Opacity• [Opacity] Set the density of ink used for drawing - from 1 %

to 100 %.When [Black And White (2bit)] is selected for the [Expression Mode] in layer properties, [Opacity] is generated with dithering.

�Brush Shape• [Thickness] Specify brush tip thickness as a percentage (%).• [Minimum Thickness] Specify a minimum thickness. For

example, if [Thickness] and [Minimum Thickness] are set at 80 and 50, respectively, [Thickness] is calculated as a percentage between 80 (maximum [Thickness]) and 40 (which is 80 x [Minimum Thickness] 50%).

• [Orientation] Change brush tip direction. Set the direction arrow by moving the pen cursor (with the pen tablet or mouse).

• [Direction Range] Specify a range based on [Orientation] value. The pattern rotates clockwise or counterclockwise a half turn or a complete turn depending on the angle specified for [Direction Range]. When [Orientation] and [Direction Range] are set to 0 and 90, respectively, the pattern rotates clockwise or counterclockwise 180 degrees. When [Direction Range] is set to 180, the pattern rotates either clockwise or counterclockwise 360 degrees.

• [Direction Unit] Specify pattern rotation intervals. When [Orientation], [Direction Range], and [Direction Unit] are set to 0, 90, and 30, respectively, the interval of the rotating angle is 0, 30, 60, and 90 degrees, clockwise or counterclockwise.

• Click the [Brush Shape Change Menu] to select the brush pattern.

[Pattern Brush] Tool Options

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�Stroke• [Interval] Specify the interval between patterns as a

percentage. The smaller the value is, the tighter the pattern becomes.

• [Minimum Interval] Specify the minimum interval value used to calculate [Interval] value. When the [Interval] is set to 20.0 mm and the [Minimum Interval] is set to 50%, the value is in a range between 20.0 mm ([Distance] setting) and 10.0 mm ([Interval Setting Value] which is 20.0 x [Minimum Interval] 50%).

�Airbrush• [Spray Area] Specify the spread of the spray.

Pattern spray area size is calculated based on a range of values between the area specified as [Minimum Spray] and the area specified as [Spray Area]. For example, when the [Spray Area] is set to 10.0 mm and [Minimum Spray] is set to 10%, the resulting spray area will be in a range between 10.0 mm and 1.0 mm (10% of 10.0 mm).

• [Density] Specify the density of sprayed patterns. Pattern spray density is calculated based on a range of values between the rate specified as [Minimum Density] and the density specified as [Density]. For example, when [Density] is set to 10 and [Minimum Density] is set to 50%, the resulting spray density will be in a range between 10 and 5 (50% of 10).

Brush ControlClick the menu enclosed by the rectangle on the [Pattern Brush Tool Options] palette to display the [Brush Control] dialog box. Use this dialog box to select the control for each item.

The following settings are common to all items.• [None] No change is applied to the parameter.• [Pressure] Activate pen point pressure sensitivity. • [Orientation] Activate pen point orientation sensitivity (if

supported by the pen tablet).• [Stroke Direction] ([Direction] only) Synchronize the direction

of patterns with the drawing direction of the stylus. • [Stroke Speed] ([Interval] only) Synchronize the interval of

patterns with the drawing speed of the stylus. • [Random] Draw randomly within the area.

Customizing the Tool Options ([Change Tool Option Settings ...] from the Menu button)

• [Name] Specify a name for your custom [Pattern Brush] tool settings.

• [Tool Icon] Change the tool icon. Save an image file in BMP, JPEG, PNG or Targa format. This change is recommended only if you are familiar with image file operations.(Save files in PNG/Targa format with EX only.)

• [Style] Select one of three [Pattern Brush] styles.• [Stamp] Apply patterns as if "stamping" them onto the page.

[Airbrush] option is not available in [Pattern Brush Tool Options] with [Stamp] selected.

• [Pen] Draw patterns just as you would draw a line with the [Pen] tool. [Stroke] and [Airbrush] are not available in [Pattern Brush Tool Options] with [Pen] selected.

• [Airbrush] Apply patterns as if you were spraying them with an airbrush.

Brush Control] Dialog Box

Rename Tool Option Settings]

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Reversing Black and White

Create Black and White Inverse IllustrationsWhen drawing with black ink on the [Reverse] layer, lines on the image overlapping the original image in the layer beneath the target area are reversed. Use only black or transparent ink for this layer.

1. Create a [Reverse] LayerSelect [Reverse Layer] in the [New Layer] dialog box.

2. Drawing on the [Reverse] LayerWith [Black (1bit)] selected as the [Expression Mode], work just as you normally would on a [Raster] layer. You can use the pen and other drawing tools. Use only [Black] or [Transparent] ink.

3. Only the areas drawn in black ink affect the illustration on the lower layer.Lines drawn on the [Reverse] layer invert, or reverse, lines that are on the lower layer. Any image layer can be used as the lower layer.

Reversing an Image on [Reverse] Layer

4. To Enable Reverse for a Specific Layer To enable [Reverse] layer only for a specific layer, select [Group Layers] from the [Layer] menu. Next, group the layers to enable [Reverse] layers as a [Group Layer] or [Panel Group Layer].

Creating a new [Reverse] Layer

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Fill

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Fill ToolWith just a click, you can fill enclosed areas.

Fill Tool Option SettingsSelect [Tool Options] from the [Window] menu to change the settings on the [Tool Options] palette.

1. Available LayersThe [Fill] tool can be used on the following layers.• [Raster] layer• [Reverse] layer• [Tone] layer• [Selection] layer• [Masking] layer (within the [Panel Group] only)

2. Select the [Fill] ToolSelect the [Fill] tool from the [Tools] palette.

3. Fill a Closed AreaBe sure to select the layer with the drawing that you wish to fill, and click on an area completely enclosed by lines. Pressing the [Esc] key during a Fill will cancel the operation.

Before Filling After Filling

[Fill] Tool Options Palette

• Check the [Close Path] check button (EX) to restrict the fill to the enclosed area even if there are gaps and openings in the enclosure. You can select a range of gap tolerances - from 0.0 mm to 1.0 mm.

• [All Layers] Check this checkbox to fill all visible layers. This does not affect layers to which [Apply Grouping to Layers] is applied.

• [Allowable Error in Color] Specify allowable density fluctuations for filling borders on layers supporting [Gray (8bit)]. The range can be selected from 0 to 99.

• [Opacity] Change the density of ink used for drawing. When the [Black (1bit)] or [Black And White (2bit)] is selected as [Expression Mode] in drawing layer properties, [Opacity] is expressed with dithering.

The [Fill] Tool

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Join Line ToolThis tool is used to create a completely enclosed area for filling. You can close the gap between lines with the [Join Line] tool as needed.

Join Line Tool OptionsSelect [Tool Options] from the [Window] menu to open the [Join Line Tool Options] palette.

1. Select the [Join Line] ToolSelect the [Join Line] tool from the [Tools] palette.Right-click or click and hold the icon to call up [Join Line] Tool Settings.

2. Using the [Join Line] ToolUse the Rectangle Marquee to select the area with the gap you would like to fill.

3. FillYou can fill using the [Fill] tool with either a pen tablet or a mouse. To stop a fill, press and hold the [Esc] key.

[Join Line] Tool Options Palette

• [Join Width] Specify the width of gaps to be filled - from 0.10 mm to 5.00 mm.

• [Target Color] Select an ink color for closing the path. Choosing [Black] will join two black lines with black ink, and likewise for [White] and [Transparent].

• Use the [Rectangle Marquee] to select the area with the gap you would like to fill.

The result depends on ink color.

The [Join Line] Tool

Before Applying [Join Line] Tool After Applying [Join Line] Tool

Applying [Join Line]

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Filling a SelectionYou can fill a selected area created with the [Selection] tool. (See Chapter 6 - Selection for details on selecting areas.)

Fill Selection Option Settings (EX)[Drawing Color] Choose from Black, White or Transparent.You may choose from one of the following radio button options:• [Fill All] Fill all of the selection with a desired color.• [Fill Closed Area] Fill only the enclosed area within the selection.• [Protect Transparent Area] Fill only non-transparent areas within a

selection.• [Draw in Transparent Area] Fill only the transparent area within the

selection.• [Draw in Transparent & Closed Area] Fill only the transparent areas

within enclosed area in the selection.

1. Available LayersThe [Fill] tool (with the [Selection] tool) can be used on the following layers.• [Raster] layer• [Reverse] layer• [Selection] layer

2. Create the SelectionSelect any [Selection] tool from the [Tools] palette.

3. Select the [Fill Selection] CommandOn the [Edit] menu, select [Fill Selection].

4. Apply [Fill Selection] Click the [OK] button on the [Fill Selection] dialog box to fill the selection.

[New Layer] Creation Dialog

[Edit] Menu

[Tools] Palette

Fill Example

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Filter Tools (EX)

There are two filter tools: the [Smooth] tool and the [Dust Cleaner] tool. Both are used on raster layers to modify the look of the applied area.

The Smooth ToolThis tool is used to smooth-out an image.

Smooth Tool OptionsSelect [Tool Options] from the [Window] menu to adjust the [Smooth] tool settings.

1. Available LayersThe [Smooth] tool can be used on the following layers.• [Raster] layer* The [Smooth] tool can be applied to [Black (1bit)],

[Black And White (2bit)] and [Gray (8bit)]. With 16bit/2bit, the effect is more like smoothing jagged lines on image edges, rather than blurring.

2. Select the [Smooth] ToolSelect the [Smooth] tool from the [Tools] palette.Right-click or click and hold the icon to select a "large" or "small" effect.

3. Apply the [Smooth] ToolSpecify the range and apply the [Smooth] tool.

�[Tool Settings] MenuClick this to see options settings for the selected tool.�[Menu Button]• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete Tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.

�General• Select from [Circle], [Square], [Lasso], [Polyline], or [Fill

Rectangle].

• [Effects Range] Specify the range to apply effects ([Circle] and [Square] only) - from 1.0 mm to 10.0 mm.

• [Smooth] Specify the intensity of effects range - from 1 to 5.• [Support Pen Pressure] Check this to control the [Effects

Range] with pen point pressure ([Circle] or [Rectangle] only).• [Affect View Size] Check this to associate screen display

zoom with the size of the [Effects Range] ([Circle] or [Square] only).

[Smooth] Tool

Expression Mode: [Gray (8bit)], Reduced color setting: [Does not subtract colors.]

Expression Mode: [Gray (8bit)], Reduced color setting: [Convert to Tone]

Expression Mode: [Gray (8bit)], Reduced color setting: [Dither]

� �

[Smooth] Tool Options Palette

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The Dust Cleaner ToolThis tool is used to remove “dust” --small marks or dots on the image. These small dust spots often occur as a result of scanning paper manuscripts into Manga Studio.

Dust Cleaner Tool OptionsSelect [Tool Options] from the [Window] menu to adjust the [Dust Cleaner] tool settings.

1. Available LayersThe [Dust Cleaner] tool can be used on the following layers.• [Raster] layer

2. Select the [Dust Cleaner] ToolSelect the [Dust Cleaner] tool from the [Tools] palette. Right-click or click and hold the icon to select from three different sizes for the [Dust Cleaner] tool.

3. Apply the [Dust Cleaner] ToolTo remove the dust with transparent ink, select [Transparent] for the ink color and apply the [Dust Cleaner] tool.

Dust Cleaner Tool Options Palette

�[Tool Settings] MenuClick this to see options settings for the selected tool.�[Menu Button]• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default.• [Reset to Default] Reset to the initial default settings.

�General• Select from [Circle], [Square], [Lasso], [Polyline], or [Fill

Rectangle].

• [Effects Range] Specify the range to apply effects ([Circle] and [Square] only) - from 1.0 mm to 10.0 mm.

• [Size] Specify the intensity of effects range - from 1 to 5.• [Affect View Size] Check this to associate screen display

zoom with the size of the [Effects Range] ([Circle] or [Square] only).

[Mode]• [Target Transparent Area Only] Detect dust only in the

transparent area and paint it with the selected ink color.• [Target other than Transparent Area] Detect dust on any area

other than the transparent area and paint it with the selected ink color.

[Dust Cleaner]

Before Applying the [Dust Cleaner] Tool

After Applying the [Dust Cleaner] Tool

� �

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Drawing Corrections (EX)Vector LayersYou can draw lines in vector format on the [Vector] layers. The smoothness of lines drawn in vector format is not adversely affected by changing the resolution or magnification.

1. Create a new [Vector] layerCreate the [Vector] layer in the [New Layer] dialog box.

[New Layer] Dialog

2. DrawingYou can draw on vector layers using the [Pen] tool and other drawing tools with either a pen tablet or a mouse.

Drawing a sketch on a [Vector] Layer

TipYou cannot use tools such as the [Pencil] or [Airbrush] that use varying shades of gray to achieve their effect on [Vector] layers.

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Special Vector Layer Pen Tool Options

[Pen] Tool Options Palette

The following tool options can be applied only when you select the [Pen] tool on a [Vector] layer.

• [Delete overlapping Lines] Check this box to delete the old line if a new line is drawn on top of a previously drawn line.

• [Absorption] Check this to make a single line by snapping the start point of the newly drawn line onto the end point of a previously drawn line. Select the degree of absorption from [Weak], [Medium] or [Strong].

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The Width Correction Tool

Lines drawn on a [Vector] layer can be made wider or narrower with the [Width Correction] tool.

Width Correction Tool Options

1. Create a [Vector] LayerThe [Width Correction] tool can only be used on a vector layer.

The [Width Correction] Tool

2. Draw a LineDraw several lines with the pen tool, to which you will then apply the [Width Correction] tool.

Some straight and curvy lines.

3. Select the [Width Correction] Tool

Select the [Width Correction] tool from the [Tools] palette.

The same lines after the [Width Correction] tool is applied.

4. Set [Width Correction] Tool Options

If the [Tool Options] dialog box is not visible, show it by choosing [Tool Options] from the [Window] menu, or press [F3]. Here you can adjust the tool settings.

5. Apply the [Width Correction] Tool

Trace over the line(s) you want to correct. The cursor becomes green when you hold down the mouse button to show that the [Width Correction] tool is being applied.

[Width Correction] Tool Options Palette

• [Affect View Size] Check this and select a control method ([Circle] or [Square]) - from 0.00 mm to 2.00 mm.

• [Widen by a Specified Width] Widen the line by a specified amount. Line width increases each time you apply this - from 0.00 mm to 2.00 mm.

• [Narrow by a Specified Width] Narrow line width by a specified amount. Line width decreases each time you apply this - from 0.00 mm to 2.00 mm.

• [Expand by the Specified Magnification] Increase line width by the specified magnification. Line width increases each time you apply it - from 1.00 mm to 5.00 mm.

• [Reduce by the Specified Magnification] Narrow line width by the specified magnification. Line width decreases each time you apply this - from 1.00 mm to 5.00 mm.

• [Set Constant Line Width] Change line width to the specified value regardless of the original line width - from 0.1 mm to 10.0 mm.

• [Correct Entire Line] Apply changes to the entire line, not only the part of the line to which you apply the [Width Correction] tool.

� �

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The Line Lever ToolThe curve and position of lines drawn on a [Vector] layer can be modified with the [Line Lever] tool.

Line Lever Tool OptionsSelect [Tool Options] from the [Window] menu to adjust the [Line Lever] tool settings.

1. Select the [Line Lever] ToolSelect the [Line Lever] tool from the [Tools] palette.

The [Line Lever] Tool

2. Using the [Line Lever] ToolAltering a line with the [Line Lever] tool is somewhat like pinching and pulling a piece of string.

Before Applying After Applying

�[Tool Settings] MenuClick this to see option settings for the selected tool.

�[Menu Button]• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.

• [Effects Range] Specify the range to apply the effects - from 0.1 mm to 10.0 mm. Use the radio buttons to select a line control method

• [Fix Both Ends] Fix the starting point and end point before altering the line.

• [Fix One End of a Line] Fix the end of the line farthest away from the cursor.

• [Free Both Ends] Move the entire line. The new ends of the line snap to the line's original position within a certain tolerance.

• [Move the Entire Line in Parallel] Move the entire line to another location, parallel to its original position.

• [Strength] Adjust the strength of the line lever - from 1 to 20.• [Absorption] Check this to connect the end point of one line

to the end point of another line. Select the degree of absorption from [Weak], [Medium] or [Strong].

� �

[Line Lever] Tool Options Palette

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The Line Smoother ToolThis tool is used to smooth "shaky" lines and to make a single line from two lines whose start and end points are close to one another, but have not been connected using absorption.

Line Smoother Tool OptionsSelect [Tool Options] from the [Window] menu to adjust the [Line Smoother] tool settings.

1. Select the [Line Smoother] ToolSelect the [Line Smoother] tool from the [Tools] palette. Right-click or click and hold the icon to call up the [Line Smoother] Tool Settings.

The [Line Smoother] Tool

2. Using the [Line Smoother] ToolYou can use the [Line Smoother] tool with either a pen tablet or a mouse.

�[Tool Settings] MenuClick this to see the tool settings for the selected tool.�[Menu Button]• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default. • [Reset to Default] Reset to the initial default settings.

�GeneralSelect a shape - from [Circle], [Square], [Lasso], [Polyline], or [Rectangle].

• [Effects Range] Specify the range to apply effects ([Circle] and [Square] only) - from 0.1 mm to 10.0 mm.

• [Support Pen Pressure] Check this to control the [Effects Range] with pen point pressure ([Circle] or [Square] only).

• [Affect View Size] Check this to associate screen display zoom with the size of [Effects Range] ([Circle] or [Square]).

• [Join Line] Check this to make a single line from two lines whose start and end points are close to one another.

• [Smoothing] Check this to "straighten out" or smooth a shaky line.

• [Eliminate Dust] Check this to remove extraneous pen marks and dust collected often apparent on scanned paper manuscripts.

• [Correct Entire Line] Apply smoothing to the entire selected line.

Before Applying After Applying

� �

[Line Smoother] Tool Options Palette

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EraserThe Eraser ToolThe [Eraser] tool is used to erase (delete) part (or even all) of an image. The [Eraser] tool can erase black or white ink.

1. Available Layers• [Raster] layer• [Vector] layer• [Reverse] layer• [Tone] layer• [Selection] layer• [Masking] layer (within the [Panel Group] only)

2. Selecting the [Eraser] ToolSelect the [Eraser] tool from the [Tools] palette. Right-click or click and hold the icon to call up the [Eraser] Tool Settings.

3. Using the EraserSimply draw as you would with a pen tool to erase areas of your drawing.

Before Erasing After Erasing

[Tools] Palette

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Eraser Tool OptionsSelect [Tool Options] from the [Window] menu to adjust the [Eraser] tool settings.

�[Drawing Tools] MenuClick this button to select a different drawing tool.

�[Tool Settings] MenuThis menu lists several sizes for the selected tool.

�[Menu Button]• [Simple Settings Mode] shows a limited number of options;

[Advanced Settings Mode] shows all items on the palette.• [New Tool Option Settings] Set new option settings.• [Change Tool Option Settings] Change option settings.• [Delete tool Option Settings] Delete saved option settings.• [Set as Default] Set the current options as the default.• [Reset to Default] Reset to the initial default settings.• [Change Cursor] Specify a cursor shape for the drawing tool.

�General• [Size] Specify the [Eraser] size -- from 0.1 mm to 10.0 mm.• [Affect Display Size] Check this to associate screen display

magnification to [Eraser] tool size.• [Absorption] (Vector layers only) Specify the sensitivity of the

eraser in proximity to lines.• [Delete the Touched Portion] (Vector layers only) Only the

area touched by the [Eraser] tool is deleted.• [Delete the Touched Portion to the Intersection] (Vector

layers only) Lines touched by the [Eraser] tool are deleted up to the next intersection with another line.

• [Delete a Line] (Vector layers only) The entire line touched by the [Eraser] tool is deleted.

�Brush Shape• [Thickness] Specify the thickness of the pen tip as a

percentage (%).• [Direction] Change pen tip direction. Set the direction arrow

by moving the pen cursor (with the pen tablet or mouse).• [Pen Head Shape Menu] Select the shape of the pen tip.

Choices are Ellipse, Rectangle, or Polygon.

�[Pressure Settings]• This graph represents pen sensitivity. You can change the

amount of ink that flows when less or more pressure is applied. Click anywhere on the pen point pressure graph to create a point and change the curve. A new point is created with each click. Drag and drop points outside the graph to delete them.

[Eraser] Tool Options Palette

� �

TipClick the [Shape] button, and select a shape for the [Eraser] tool: [Ellipse], [Rectangle] or [Polygon]. Select [Edit Polygon] to edit the number of sides and the shape of the polygon shape.

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Drawing with Line Tools

The Line, Curve, and Polyline ToolsIn addition to the freehand tools described above, Manga Studio includes three drawing tools that can help you make lines and curves more effectively.

1. Available LayersThe [Line], [Curve] and [Polyline] tools can be used on the following layers:• [Raster] layer• [Reverse] layer• [Tone] layer• [Selection] layer• [Masking layer (within the [Panel Group] only)* See "Drawing Corrections" for more on working with vector layers (EX).

[New Layer] Dialog2. Select the [Line] ToolSelect the [Line] tool from the [Tools] palette. To switch between the [Line], [Curve] and [Polyline] tools, right-click or click and hold the mouse button over the [Line] tool icon. Note that the [Line] tool icon may not be displayed if the [Curve] or the [Polyline] tool icon is currently selected.

The [Line], [Curve], and [Polyline] Tools3. Drawing[Line] tool: Click and hold the mouse or stylus button to select the start point of the line, and then move the cursor and release the button to complete the line.[Curve] tool: Use the same way as the [Line] tool to first create a line, and then adjust the shape of the curve by moving the cursor. Click to complete the curve.[Polyline] tool: Single-click for each side of the figure, and then double-click to finish the polyline. You can generate lines every 45 degrees by holding down the [Shift] key while drawing with the [Polyline] tool.

Drawing Using the [Line] Tool

Drawing Using the [Curve] Tool Drawing using the [Polyline] Tool

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Line, Curve and Polyline Tool OptionsSelect [Tool Options] from the [Window] menu to open the [Tool Options] palette if it is not already showing.

� Tool Icon• Select the [Line], [Curve], or [Polyline] tool icon to select one

of the three [Line] tools.

� Rulers Icon• [Create Rulers on the Current Layer] You can create rulers

using [Line] tools. The ruler is only available on the currently selected layer.

� [Menu Button]• [Simple Settings Mode] shows a limited number of options.

[Advanced Settings Mode] shows all items on the palette.

� General• [Line Size] Specify the line size from 0.1 mm to 10.0 mm.• [In] Check this to add a soft flowing effect (like a brush) at the

beginning of the line - from 0.0 mm to 20.0 mm.• [Out] Check this to add a soft flowing effect at the end of the

line - from 0.0 mm to 20.0 mm.• [Absorption] ([Vector] layer only) Connects the starting point

of a new line to the end point of an already existing line.

� Opacity• [Opacity] Set the density of ink used for drawing - from 1 %

to 100 %.When [Black And White (2bit)] is selected as the [Expression Mode] in the [Layer Properties], [Opacity] is generated with dithering.

� Brush Shape• [Thickness] Specify the thickness of the pen tip as a

percentage (%).• [Direction] Change the pen tip orientation. Set the direction

arrow by moving the pen cursor (with the pen tablet or mouse).

• [Fixed Direction] Check this to set the orientation of the pen tip regardless of pen point motion.

• [Shape Menu] Select the shape of the pen tip. Choices are [Circle], [Rectangle], or [Polygon].

� Graphic• [Lock at 45 Degrees] Check this to draw a line every 45

degrees. You can perform the same operation by drawing while holding the [Shift] key.

• [Curvy Lines] Check this to convert a line to a curve created with the [Polyline] tool (available with [Polyline] tool only).

• [Fill Closed Area] Check this to fill in the closed area of the graphic (available with [Polyline] tool only).

[Polyline] Tool Options Palette

TipClick the [Shape] button, and select a shape for the pen tip: [Circle], [Rectangle] or [Polygon]. Select [Edit Polygon] to edit the number of strokes and the shape of the [Polygon].

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The Rectangle, Ellipse and Polygon Tools

1. Available LayersThese [Line] tools can be used on the following layers.• [Raster] layer• [Reverse] layer• [Tone] layer• [Selection] layer• [Masking] layer (within the [Panel Group] only)* See "Correctable Drawing" for details on working with vector layers.

[New Layer] Creation Dialog

2. Select a [Line] ToolSelect a [Line] tool from the [Tools] palette. Right-click or click and hold the [line] tool icon to choose [Rectangular], [Ellipse], or [Polygon].

3. Drawing with [Line] ToolsYou can draw using [Line] tools with either a pen tablet or a mouse.To draw a rectangle, ellipse, or polygon, drag and drop diagonally across the page until your figure is the right size and shape. To rotate the figure, move the cursor over the figure, holding the pen point just above the tablet. (When working with a mouse, move the cursor by moving the mouse without clicking any buttons.) Click to confirm when the figure has rotated to the desired angle.

• To specify the size of the figure from a center point, press the [Ctrl(WIN) / Cmd(MAC)] key while you drag and drop.

• To draw a square, press the [Shift] key as you draw. To rotate a figure 45 degrees, press the [Shift] key while rotating the graphic.

[Tools] Palette

Drawing Image Using the [Rectangle] Tool

Drawing Image Using the [Ellipse] Tool Drawing Image Using the [Polygon] Tool

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Rectangle, Ellipse and Polygon Tool OptionsSelect [Tool Options] from the [Window] menu to change settings on the [Tool Options] palette.

� Tool IconClick the appropriate icon to select the [Rectangule], [Ellipse], or [Polygon] tool.

� Rulers Icon• [Create Rulers on Current Layer] Create rulers using [Line]

tools. The ruler is only available on the currently selected layer.

� [Menu Button]• [Simple Settings Mode] shows a limited number of options.

[Advanced Settings Mode] shows all items on the palette.

� General• [Line Size] Specify line size - from 0.1 mm to 10.0 mm.• [Absorption] ([Vector] layer only) Connect starting point of a

new figure ([Rectangle] and [Ellipse] tools only) to the end point of an already existing line.

• [Sides] Specify the number of sides of the polygon ([Polygon] tool only).

� Opacity• [Opacity] Set the density of ink used for drawing - from 1 %

to 100 %.When [Black And White (2bit)] is selected as the [Expression Mode] in the [Layer Properties], [Opacity] is generated with dithering.

� Brush Shape• [Thickness] Specify the thickness of the pen tip as a

percentage (%).• [Direction] Change pen tip direction. Set the direction arrow

by moving the pen cursor (with the pen tablet or mouse).• [Fixed Direction] Check this to set the direction of the pen tip

regardless of pen point motion.• [Shape Menu] Select the shape of the pen tip. Choices are

[Circle], [Rectangle], or [Polygon].

� Graphic• [Keep Aspect Ratio] Check this to draw a rectangle in a

specified ratio. [Width] and [Height] can each be set from 0.1 to 20.0.

• [Start from Center] Check this to draw the figure by starting from the center point, instead of drawing diagonally. You can perform the same operation by pressing the [Ctrl(WIN) / Cmd(MAC)] key while drawing.

• [Rotate after Size is Decided] Check this to configure Manga Studio to accept rotation changes after figure dimensions have been set.

• [Lock at 45 Degrees] Check this to rotate figures in 45 degree increments after dimensions have been set. You can perform the same operation by rotating while holding the [Shift] key.

• [Fill the Closed Area] Check this to fill the area inside the figure.

[Rectangle] Tool Options Palette

TipClick the [Shape] button, and select a shape for the pen tip: [Circle], [Rectangle] or [Polygon]. Select [Edit Polygon] to edit the number of strokes and the shape of the [Polygon].

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Drawing with RulersYou can create rulers on the page to help guide the placement of lines and other elements.

Creating Rulers

1. Create a Ruler LayerYou need to create a [Ruler] layer in order to draw rulers.On the [Layers] palette, under the [Rulers] category, select [New Ruler Layer] or click the [New Layer] button to create a [Ruler] layer.

[New Layer] dialog

2. Creating RulersLines and figures drawn with [Line] tools can be used as rulers. See "Drawing with Line Tools" for details.

Rulers Created by using [Line] tools

New Ruler layer button

New Layer button

You can create [Ruler] layers by right-clicking on the rulers column.

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Drawing Along RulersBy enabling the snap functionality of rulers, your pen or pencil will automatically follow the ruler path when you start drawing close to the ruler.

1. Enabling Ruler SnapOn the [View] menu, select [Snap], and then select [Rulers] under [Snap to].

[Snap] on the [View] Menu

2. Drawing Along RulersYou can draw with rulers on any drawing layer, including penwork layers. When you draw near a ruler, the pen tip "snaps” to the ruler.

Lines drawn automatically snap to the rulers.

Tips• You can create rulers with or without dimension

scales. To do so, select [Preferences] from the [File] menu, and then click [Rulers].

• When the [Ruler] layer is hidden, the snap to ruler function is disabled. To show the [Ruler] layer and enable the Ruler Snap, follow the instructions above in step 1:. “Enabling Ruler Snap.”

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Moving and Transforming RulersYou can move and modify previously created rulers.

1. Select the [Object Selector] ToolSelect the [Object Selector] tool from the [Tools] palette.

2. Options SettingsCheck [Select All Continuous Point on Ruler] to select the entire ruler, even if your selection only contains a portion of the ruler. You can perform the same operation by selecting the ruler while holding the [Ctrl(WIN) / Cmd(MAC)] key.

3. Select a Ruler to ActivateSelect the ruler to use. The image shows that the [Select All Continuous Point on Ruler] checkbox is checked. When this checkbox is turned off, only the points included within the [Rectangle Marquee] are selected.Press and hold the [Shift] key as you select to add several rulers to the selection.

4. Moving RulersWhen you click near the currently selected ruler, shown in red, the cursor changes to the [Move] cursor. Drag and drop the ruler to its new location. The ruler is enabled for all visible layers, including layers that are not currently selected.When using a drawing tool, you can quickly change it to an [Object Selector] tool by pressing the [Ctrl(WIN) / Cmd(MAC)] key. This way, you can manipulate rulers quickly and easily without opening and closing menus.

Selecting a Ruler

5. Transforming a RulerTo transform a ruler, position the cursor over a ruler point (a corner) and drag the mouse in the direction you want to modify the ruler shape. Unselected points remain fixed.

Move RulerTransform Ruler

[Object Selector] Tool Options Palette

[Object Selector]

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Ruler Keyboard CommandsYou can control your rulers using keyboard commands.

1. Display a RulerSelect the layer on which the ruler you want is drawn. [Move], [Rotate], [Enlarge] and [Reduce] operations are enabled for all displayed rulers.

2. Setting the CenterTo rotate, enlarge or reduce the ruler, the ruler's center point must be set. To set the center point, move the "+" mark with the [Object Selector] tool, or position the cursor where you want to set the center point, and then press the [Q] key. The center point "+" mark appears in the new location.

3. Setting the Movement Amount in Preferences

To adjust ruler movement intervals, select [Preferences] from the [File] menu, and then select the [Rulers] dialog of the [Page] from [Preferences]. Set the following settings under the Key Control: [Vertical Move], [Horizontal Move], [Rotate] and [Scale].

Click [OK] to set the new values.

4. Move, Rotate, Enlarge and ReduceUse the following keys to move, rotate, enlarge, or reduce a ruler.• To move: use the arrow keys.• To enlarge: use the [Z] key.• To reduce: use the [X] key.• To rotate counterclockwise: use the [A] key.• To rotate clockwise: [S] key.

Selecting Rulers and Setting the Center

[Preferences] Dialog

5. Drawing with RulersYou can use ruler "snap to" operations with keyboard commands. Practice using the keyboard with one hand while the other draws with the pen tablet or mouse.

Move, Rotate, Enlarge and Reduce

You can set alternate keys for [Rotate], [Enlarge] and [Reduce] in Manga Studio EX.

Drawing Image

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Using the Ruler ManipulatorYou can also manage your rulers with the [Ruler Manipulator].

1. Display a RulerSelect the layer with the ruler you want to manipulate. [Move], [Rotate], [Enlarge] and [Reduce] operations are enabled for all displayed rulers.

2. Setting the CenterTo rotate, enlarge or reduce the ruler, the ruler's center point must be set. To set the center point, move the "+" mark with the [Object Selector] tool, or position the cursor where you want to set the center point, and then press the [Q] key. The center point "+" mark appears in the new location. Selecting Rulers and Setting the Center

3. Showing the Ruler Manipulator

Select the [Show Ruler Manipulator] option from the [View] or [Ruler] menu.

[View] Menu

4. Setting the Movement Interval of the Ruler Manipulator in Preferences

To adjust the ruler movement interval, select [Preferences] from the [File] menu, and then select the [Rulers] dialog in [Page]. You can specify the interval for [Vertical Move], [Horizontal Move], [Rotate Amount] and [Scale] in [Key Control].Click [OK] to set the new values.

[Preferences] - [Page] - [Rulers] Dialog

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Moving the RulerUse the Manipulator while the target ruler is displayed.

Rotating the RulerUse the Manipulator while the target ruler is displayed.

Enlarge and Reduce the RulerUse the Manipulator while the target ruler is displayed.

• [Move in Any Direction on Screen] Click a triangle button outside of the [Ruler Manipulator] circle to move the ruler vertically or horizontally.

• [Move in Any Direction on the Page] Click any triangle button inside of the [Ruler Manipulator] circle to move the ruler vertically or horizontally on the page direction. When rotating the display screen, this arrow also rotates.

• [Free Move] Drag a triangle button to move the ruler in any direction.

• [Rotate clockwise] Click the lower left triangle button on the [Ruler Manipulator] circle to rotate the ruler clockwise around the center point.

• [Rotate counterclockwise] Click the upper right triangle button on the [Ruler Manipulator] circle to rotate the ruler counter-clockwise around the center point.

• [Free Rotate] Drag the triangle button on the [Ruler Manipulator] circle to rotate the ruler in either direction.

• [Enlarge] Click the upper left square button on the [Ruler Manipulator] circle to enlarge the ruler with the center point as a stopping point.

• [Reduce]: Click the lower right square button on the [Ruler Manipulator] circle to reduce the ruler with the center point as a stopping point.

• [Free Enlarge/Reduce] Drag one of the square buttons to enlarge or reduce the ruler to any size.

Moving the [Ruler Manipulator]To move the [Ruler Manipulator], position the cursor over the center of the [Ruler Manipulator]. When a "+" appears next to the cursor, click and drag to move the manipulator to a new location.

5. Drawing with RulersYou can use ruler "snap to" operations while working with the [Ruler Manipulator]. Draw by snapping with operation of the [Ruler Manipulator]. With this function, Tablet PC users can gain greater control over rulers without using a keyboard.

Rotate counterclockwise

Rotate clockwise

Enlarge

Reduce

Drawing Image

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The Perspective Ruler (EX)You can draw one-point, two-point or three-point perspectives using the [Perspective] ruler.[Ruler] layers, including the [Perspective] ruler, are stored in the [Ver2 Layer] folder in the [Default] folder of the [Materials] palette. You can omit steps one and two described below by selecting the location directly.

1. Create a Ruler LayerCreate rulers on a [Ruler] layer.On the [Layers] palette, under the [Rulers] category, select [New Ruler Layer] or click the [New Layer] button to create a [Ruler] layer.

2. Create a [Perspective] RulerOn the [Rulers] menu, select [Create Perspective Ruler].The [Perspective] ruler appears.

3. Perspective Settings: Setting Vanishing Points

Adjust the perspective by dragging the vanishing points using the [Object Selector] tool. Press and hold the [Ctrl(WIN) / Cmd(MAC)] key when you are using a drawing tool such as the [Pen] to quickly switch to the [Object Selector] tool.

[New Layer] Creation Dialog

[Rulers] Menu [Perspective] Ruler

[Perspective] Ruler Vanishing Points

Dragging the Vanishing Points

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Perspective Ruler Settings (EX)You can select from one-point, two-point, and three-point perspective, and display supplemental lines for use with the [Perspective] ruler.

4. Perspective Settings: Setting the Guide

Adjust the perspective by dragging the guide handle with the [Object Selector] tool. Rotate supplemental perspective lines using the "+" mark as a center.

[Perspective] Ruler Guide Handle

5. Enabling Ruler SnapOn the [View] menu, select [Snap], and then select [Perspective Rulers] under [Snap to].

6. Drawing Along the [Perspective Ruler]

You can draw with [Perspective] rulers on any drawing layer, including penwork layers. When you draw near a ruler, the pen tip "snaps to" the ruler, making perspective drawing quick and efficient.

Drawing with [Perspective] Ruler

1. Snap SettingsWith the [Object Selector] tool selected, right-click on an additional line or vanishing point to display the [Perspective] ruler settings menu.

• [Infinite Distance] Set lines as parallel lines instead of vanishing lines.

• [Unsnap] Enable or disable ruler snap.• [Add Guide] Add a guide line.• [Supplemental Line Settings] Specify the number of

supplemental lines.• [One-point perspective] Enable only one vanishing

point.• [Two-point perspective] Enable only two vanishing

points.• [Three-point perspective] Enable all the vanishing

points.[Perspective] Ruler Settings

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2. Supplemental Line Settings• [Hide Supplemental Lines] Hide the supplemental

lines drawn toward the vanishing points.• [Show Supplemental Lines] Show the supplemental

lines drawn toward the vanishing points.• [Degrees/Line] Set the angles of the supplemental

lines.• [Color of Supplemental Lines] Specify the color of the

supplemental lines.• [Apply settings for all Vanishing Points.] Check this to

apply supplemental line settings for all vanishing points. [Supplemental Line Settings] Dialog Box

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Focus Lines Ruler (EX)Use the [Focus Lines] ruler to help you draw effects lines such as focus lines quickly and easily.[Ruler] layers, including the [Focus Lines] ruler, are stored in the [Ver2 Layer] folder in the [Default] folder of the [Materials] palette. You can omit steps one and two described below by selecting the location directly.

1. Create a Ruler LayerCreate rulers on a [Ruler] layer.On the [Layers] palette, under the [Rulers] category, select [New Ruler Layer] or click the [New Layer] button to create a [Ruler] layer.

2. Create a [Focus Lines] RulerSelect [Create Focus Lines Ruler] from the [Rulers] menu.The [Focus Lines] ruler appears.

3. Set the Center PointDrag the [Focus Lines] ruler with the [Object Selector] tool to move the center point of the [Focus Lines] ruler to the desired position. Press and hold the [Ctrl(WIN) / Cmd(MAC)] key when you are using a drawing tool such as the [Pen] to quickly switch to the [Object Selector] tool.

Dragging the [Focus Lines] Ruler Center Point

4. Enable SnapOn the [View] menu, select [Snap], and then select [Focus Lines ruler] under [Snap to].

5. Drawing with the Focus Lines RulerYou can draw with [Focus Lines] rulers on any drawing layer, including penwork layers. When you draw near a ruler, the pen tip "snaps to" the ruler, making focus lines and other effects drawing quick and efficient.

Drawing with the [Focus Lines] Ruler

[New Layer] Creation Dialog

[Focus Lines] Ruler

[Rulers] Menu

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Parallel Lines Ruler (EX)Use the [Parallel Lines] ruler to help you draw effects lines such as speed lines quickly and easily.[Ruler] layers, including the [Parallel Lines] ruler, are stored in the [Ver2 Layer] folder in the [Default] folder of the [Materials] palette. You can omit steps one and two described below by selecting the location directly.

1. Create a Ruler LayerCreate rulers on a [Ruler] layer.On the [Layers] palette, under the [Rulers] category, select [New Ruler Layer] or click the [New Layer] button to create a [Ruler] layer.

2. Create a [Parallel Lines] RulerSelect the [Create Parallel Lines Ruler] from the [Rulers] menu.The [Parallel Lines] ruler appears. Because this guide only indicates the direction of the lines to draw, the parallel lines you draw are not restricted to the ruler itself; they can be drawn anywhere.

3. Setting the [Parallel Lines] Ruler Direction

Drag the [Parallel Lines Ruler] with the [Object Selector] tool to its direction. Press and hold the [Ctrl(WIN) / Cmd(MAC)] key when you are using a drawing tool such as the [Pen] to quickly switch to the [Object Selector] tool.

Rotating [Parallel Lines] Ruler

4. Enable SnapOn the [View] menu, select [Snap], and then select [Focus Lines] under [Snap to].

5. Drawing with the [Parallel Lines] RulerYou can draw with [Parallel Lines] rulers on any drawing layer, including penwork layers. When you draw near a ruler, the pen tip "snaps to" the ruler, making parallel line drawing quick and easy.

Drawing with the [Parallel Lines] Ruler

[New Layer] Creation Dialog

[Parallel Lines] Ruler

[Rulers] Menu

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Panel RulersUse [Panel] rulers to help you create panels quickly and accurately.

Creating a [Panel] Ruler

1. Create a [Panel Ruler] LayerOn the [Layers] palette, under the [Rulers] category, select [New Ruler Layer] or click the [New Layer] button to create a [Ruler] layer.

2. Divide the Panel RulerDivide the [Panel] ruler by cutting across the ruler with the [Panel Ruler Cutter] tool.Use the [Panel Ruler Cutter] Tool Options palette to set the space between panel frames.Select the [Panel Ruler Cutter] tool, and drag the cursor to specify where to divide the panel frames. To cut the frame at 45 degrees, hold down the [Shift] key as you drag.

[Panel] rulerThe ruler is created on the basic frame of the [Panel] layer.

[New Layer] Creation DialogCreate the [Panel Ruler] layer.

[Panel Ruler Cutter] Tool Options Palette

[Panel Ruler] after Dividing

[Panel Ruler Cutter] Tool

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Rasterizing [Panel] RulersThis method uses the Rasterize command to create actual panels from the [Panel] ruler.

1. Display the Layer MenuOn the [Layer] menu, select [Rasterize Panel Ruler].

2. Rasterize the [Panel] Ruler[Panel] Ruler Option Settings• [Convert Panel Image to Raster Pen Layer] Check this to

create the panel frame on a new layer.• [Layer Name] Specify a name for the layer.• [Resolution] Specify a resolution for the [Panel] layer

([Raster Layer] only).• [Convert Ruler Data to Ruler Layer] Check this to convert the

[Panel] ruler data to general ruler data.• [Layer Name] Specify a name for the new layer.• [Create Panel Layer from Ruler Data] Check this to create a

[Panel Layer] for the [Panel].• [Panel Layer Name] Specify a name for the new [Panel

Layer]. By default, [Panel] layers will be assigned serial numbers.

• [Preview Resolution] Specify the preview resolution of the new [Panel] layer.

• [Expression Mode] Specify preview color - [Black and White], [Gray], or [Color].

• [Convert Each Ruler into individual Panel Layer] Check this to create a [Panel] layer for each ruler.

• [Convert All Rulers into One Panel Layer] Check this to create a [Panel] layer by grouping all panels together.

• [Add Margin as Panel Area] Add a specified margin around the frame to the new [Panel] layer.

• [Leave Original Layer] Check this to leave the original [Ruler] layer upon which the [Panel] ruler was created after conversion.

After all options have been set, click [OK] to create the panel frame.

[Rasterize Panel Ruler] Dialog

3. Drawing the PanelManga Studio creates the panel frames.When panel frames are created with the [Rasterize Panel Ruler] function, the panels are filled with transparent ink and the outside of the panels is filled with white

Panel Drawing Transparent Area Shown

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Drawing Panels along a RulerThis method of creating panels automatically draws lines along the selected [Panel] ruler to create an actual panel.

1. Selecting the RulerUse the [Object Selector] tool to select the [Panel Ruler] on which the panel frame is drawn.

2. Drawing Lines Along the RulerOn the [Rulers] menu, select [Draw Line Along Selected Ruler].Specify panel drawing settings in the [Ruler Conversion] dialog box.• [Drawing Target] Because the panel frames are

drawn on new layers, specify the target layer type.• [Layer Name] Specify a name for the layer.• [Resolution] Specify resolution for the [Panel] layer

([Raster Layer] only). This value is dependent on the resolution set for the page.

• [Line Width] Specify the panel frame line-width.After all options have been set, click [OK].

[Rulers] Menu

[Ruler Conversion] Dialog

Selecting the [Panel] Ruler

3. Drawing the PanelManga Studio creates the panel frames.When drawing the panel frames with the [Draw Line Along Selected Ruler] option, the area outside the panel frames is not filled.

Panel Drawing [Transparent Display] is ON.

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Raster and Panel Ruler LayerThis is another method to create [Panel] rulers.

1. Creating a [Panel Ruler] LayerOn the [Layers] palette, under the [Image] group, click the [New Image Layer] button to open the [New Layer] dialog box, and then select [Raster and Panel Ruler Layer].

.

[New Layer] Dialog

2. Create a [Raster and Panel Ruler Layer]

Manga Studio generates a [Raster and Panel Ruler] layer. You can create panel frames with the [Raster and Panel Ruler] layer just as with the [Panel Ruler] layer, but you do not have to rasterize, because the lines are drawn on the [Raster] layer.

[Raster and Frame Ruler] Layer

[Layers] Palette

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Dividing Panels EquallyThe [Panel] ruler can be equally divided.

1. Rulers Tool OptionsCheck the [Select All Continuous Point on Ruler] checkbox on the [Tool Options] palette.

2. Select the RulerSelect a panel to divide with the [Object Selector] tool.

3. Select the [Split by Equal Interval] from [Panel Ruler]

On the [Rulers] menu, select [Split by Equal Interval].

4. Setting the Split MethodSpecify how to cut the [Panel] ruler in the [Panel Ruler Split] dialog box.• [Divide Parallel to Page Side] Makes the panel frame

parallel to the page side.• [Divide Parallel to Panel Ruler Side] Makes the panel

frame parallel with the [Panel] ruler side.Number of Divisions• [Divide into x in the Vertical Direction]

Cut and divide the panel frame into 'x' parts vertically.• [Divide into x in the Horizontal Direction]

Cut and divide the panel frame into x pieces horizontally. Click [OK] to accept your changes.

Selecting the [Panel Ruler]

• [Divide Parallel to Page Side] • [Divide Parallel to Panel Ruler Side]

Divide in Vertical Direction

Divide in Horizontal Direction

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BleedBleed the panel ruler drawn on the basic frame.

1. Select the RulerSelect a panel to be set in bleed layout with the [Object Selector] tool.

Selecting the [Panel Ruler]

2. Expanding the AreaOn the [Rulers] menu, select [Expand Area].

3. Expand SettingsSet bleed parameters in the [Expand Panel Ruler] dialog box.• [Expand Parallel to Page Side] Expand the panel

frame on the basic frame parallel to the page side.• [Expand Parallel to Panel Ruler Side] Expand the

panel frame on the basic frame in parallel with the panel ruler side.

• [Expand Direction] Check this to set the expansion direction for the panel.

Click [OK] when settings are completed.

• [Expand Parallel to Page Side]• [Expand Parallel to Panel Ruler Side]

[Expand Panel Ruler] Dialog

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Merging Two Panel Rulers

1. Select the RulersSelect two [Panel] rulers to merge with the [Object Selector] tool. The merged [Panel] rulers must form a quadrilateral.

Selecting the [Panel] Ruler

2. Merge the Panel RulersOn the [Rulers] menu, select [Merge Two Panel Rulers].

[Rulers] Menu

Two [Panel] Rulers merged

Merge

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Panel Ruler SettingsYou can change raster settings for [Panel] rulers.

1. Select the RulerSelect the [Panel] ruler to change with the [Object Selector] tool.

Selecting the [Panel Ruler]

2. Select [Change Panel Settings]On the [Rulers] menu, select the [Change Panel Settings].

[Rulers] Menu

3. Changing the [Panel] Ruler SettingsChange the settings for rasterizing the [Panel] ruler.• [Draw Panel] Change the width of panel frame.• [Split the Panel] Check this to split the panel frame.• [Put ... Interval between Lines] Specify the interval

between lines when splitting the panel frame.Click [OK] to accept your settings.

[Panel Setting] Dialog Box

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Editing Rulers

You can modify rulers you have previously created.

• [Add Points to Selected Sides] Add points to the side for transformation.

4. Select the Ruler to EditSelect the ruler to edit with the [Object Selector] tool.

5. Editing (Part 1)• [Cut Rulers] Cut the selected ruler. Cutting a ruler adds it to the clipboard. It can then be pasted elsewhere.• [Copy Rulers] Copy the selected ruler. The selected ruler remains and it can be pasted elsewhere.• [Paste Rulers] Paste the cut or copied ruler from the clipboard. Using cut- or copy-and-paste, you can move or

copy rulers to other layers.• [Delete Selected Points] Delete the selected points of the ruler.

Before Deleting Points After Deleting Points

Selecting the Side Adding the Points Transforming with Points

• [Draw a Line along the Selected Ruler] Specify line settings for drawing along the ruler in the [Ruler Conversion] dialog box.

• [Drawing Target] Specify the target layer type for the new [Panel] layer.• [New Layer Name] Enter a name for the new layer.• [Resolution] Specify resolution for the [Panel] layer ([Raster] layer only). This value is dependent on the

resolution set for the page.• [Line Width] Specify the width of the line to be drawn.

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6. Editing (Part 2)

• [Verticalize] Make the selected lines vertical.

• [Horizontalize] Make the selected lines horizontal.

Before Verticalizing After Verticalizing

Before Horizontalizing After Horizontalizing

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Before Aligning After Aligning[Align Sides] Dialog Box

• [Align Sides] Specify which side to align with using the [Swap Base Line with Moving Line] button on the [Align Sides] dialog box.

Before Aligning Ellipses After Aligning Ellipses

To align the target with an ellipse, select either [Based on the Long Axis] or [Based on the Short Axis]. Press the [Swap Base Line with Moving Line] button to set the target to align on the selected axis.

The line is drawn along the Ruler according to the settings.

7. Editing (Part 3)

[Rulers] Menu

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• [Parallel by Specifying Interval]The sides of multiple rulers can be set in parallel at specified intervals.

[Aligning Direction]• [Horizontal] Make the target lines all horizontal.• [Vertical] Make the target lines all vertical.

[Interval] • [Horizontal Interval] Use the setting specified in

Preferences.• [Vertical Interval] Use the setting specified in

Preferences.• [Set Interval] Specify the interval value.

[Ellipse Ruler Settings] • [Based on the Long Axis] Align based on the long axis

of the [Ellipse] ruler.• [Based on the Short Axis] Align based on the short

axis of the [Ellipse] ruler.

The target axis changes each time you click the [Swap Base Line with Moving Line] button.

[Parallel by Interval] Dialog Box

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Chapter 6Selections

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Chapter 6 Selections

Selections

About SelectionsBefore pasting a tone on your illustration or processing an image, you will need to select the area you wish to edit or apply tone. Manga Studio offers several different tools for easy selection.

1. Selection Tools• [Rectangle Marquee] Selects a rectangular area.

Hold down the Shift key to restrict the marquee to a square.

• [Ellipse Marquee] Selects an elliptical area. Hold down the Shift key to restrict the marquee to a circle.

• [Polyline Marquee] Select a polygonal area by clicking several points consecutively and finally closing the shape. Select triangular, star, or other areas using this marquee tool.

• [Lasso] Click and hold down the stylus or mouse button to draw a freeform area using the Lasso marquee. If you lift the stylus/button without closing the shape, a straight line will be drawn connecting the beginning and end points, creating a closed selection area. This tool is best for selecting complex, irregular shapes.

• [Magic Wand] Encloses all isochromatic (same-color) areas adjacent to an area selected by clicking.

2. Selections and LayersSelecting an object on one layer does not restrict you from working with that selection on a different layer. The picture at right shows displaced layers that are superimposed on top of each other, in each of which an image is separately processed. Tip

See Chapter 4 - Layers for more details on layers.

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Using the Rectangle Marquee / Ellipse Marquee ToolsThe [Rectangle Marquee] / [Ellipse Marquee] tools allow you to create rectangular or elliptical selections.

1. Select a Tool from the [Tools] PaletteSelect either the [Rectangle Marquee] or [Ellipse Marquee] tool from the [Tools] palette.

2. Creating the SelectionClick and hold the mouse button or stylus to specify the start point for the selection. Move the cursor to get the shape you want and release the stylus/button. The selection area border is shown with a dotted line.

3. Clearing the SelectionTo cancel the selection, choose [Clear Selection] from the [Selection] menu.

Tip• To draw a square or a circle, press and hold the

[Shift] key while dragging.• To draw a rectangle or an ellipse with a center at

the initial clicked position, press and hold the [Ctrl(WIN) / Cmd(MAC)] key while dragging.

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Rectangle Marquee / Ellipse Marquee Tool OptionsTo change settings on the [Tool Options] palette, select [Tool Options] from the [Window] menu.

1. Choose a Selection Tool Select either [Rectangle Marquee] or [Ellipse Marquee] from the [Tools] palette.

2. Selection TypesChoose a selection type from the list of options: [New Selection], [Add Selection], [Subtract Selection] or [Multiply Selection].

• [New Selection]Select this type for standard [Selection] tool operations.

• [Add Selection]Choose this to create an overlapping area which connects a new selection area with a previously selected area.

• [Subtract Selection]Choose this to create an overlapping area which excludes the new selection from the previously selected area.

• [Multiply Selection]This method selects the area that the previous and current selection areas have in common.

3. [Expand/Reduce Area] CheckboxCheck this checkbox to expand or reduce a selection.Enter a value within the range of ± 1.0mm or move the slider to adjust the size.

4. Selecting a Bounding Area (EX)Choose one of the following methods for selecting a bounding area: [Normal Selection], [Shrink Selection], [Inside Selection], or [Shape Selection].

• [Normal Selection] All the areas inside a selection are covered.

• [Shrink Selection] Creates the selection closely surrounded by a drawing line within the selected area.

• [Inside Selection] Creates the selection inside the marquee, but excludes drawn outlines within the selected area.

• [Shape Selection] Creates the selection along drawn outlines within the selected area.

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5. [Keep Aspect Ratio] CheckboxCheck this checkbox to create selection areas with fixed aspect ratios. Enter a value (height and width) ranging from 1.0 to 20.0 or move the slider to adjust the size of the selection.

Width: 3; Height: 2

6. [Start from Center]Check this checkbox to create a selection centered on the point you click to start the selection.

7. [Rotate after Size is Decided] Check this checkbox if you wish to rotate the selection after determining its size.

[Lock at 45 Degrees] Check this checkbox to rotate the selection in increments of 45 degrees.

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Lasso / Polyline Marquee ToolsThe [Lasso] and [Polyline Marquee] tools allow you to make selections of complex shapes.

1. Tool SelectionSelect the [Lasso] / [Polyline] tool from the [Tools] palette.

2. Start Point and End Point Settings• [Polyline] Select a

polygonal area by clicking several points consecutively and finally closing the shape. Select triangular, star, or other areas using this marquee tool.

[Lasso] Click and hold down the stylus or mouse button to draw a freeform area using the Lasso marquee. If you lift the stylus/button without closing the shape, a straight line will be drawn connecting the beginning and end points, creating a closed selection area. This tool is best for selecting complex, irregular shapes.

3. Connecting the Start and End PointsIf you double-click a given point before completing the enclosure, a selection is created with a line connecting that point to the start point.

4. Clearing the SelectionTo cancel the selection, choose [Clear Selection] from the [Selection] menu.

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Lasso / Polyline Marquee Tool OptionsOpen the [Lasso] or [Polyline] Marquee tool options by selecting [Tool Options] from the [Window] menu.

1. Choose a Selection Tool Select either [Lasso Marquee] or [Polyline Marquee] from the [Tools] palette.

2. Selection TypesChoose a selection type from the list of options: [New Selection], [Add Selection], [Subtract Selection] or [Multiply Selection].• [New Selection]

Select this type for standard [Selection] tool operations.• [Add Selection]

Choose this to create an overlapping area which links a new selection area with a previously selected area.• [Subtract Selection]

Choose this to create an overlapping area which excludes the new selection from the previously selected area. • [Multiply Selection]

This method selects the area that the previous and current selection areas have in common.

3. [Expand/Reduce Area] CheckboxCheck this checkbox to expand or reduce a selection.Enter a value within the range of ± 1.0mm or move the slider to adjust the size.

4. Selecting a Bounding Area (EX)Choose one of the following methods for selecting a bounding area: [Normal Selection], [Shrink Selection], [Inside Selection], or [Shape Selection].• [Normal Selection]

All the areas inside a selection are covered. • [Shrink Selection]

Creates the selection closely surrounded by a drawing line within the selected area.• [Inside Selection]

Creates the selection inside the marquee, but excludes drawn outlines within the selected area.• [Shape Selection]

Creates the selection along drawn outlines within the selected area.

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The Magic Wand ToolThe [Magic Wand] tool selects mutually linked isochromatic areas (areas with the same color).

1. Tool SelectionSelect the [Magic Wand] tool from the [Tools] palette.

2. Making the SelectionClick on an area you wish to select. The [Magic Wand] tool will select all the contiguous areas of the same color. The selection area border is shown by a dotted line. This example shows that the larger pentagon is selected and a tone is pasted. The layer is displaced, but the smaller pentagon is not selected.

3. Clearing the SelectionChoose [Clear Selection] from the [Selection] menu to cancel the selection. Also, pressing the [Esc] key while working with [Magic Wand] tool will cancel the selection.

4. Targeting All LayersCheck [All Layers] on the [Tool Options] palette to select all visible image layers, except [Panel Group] layers and [Group] layers.

Tip• To select two or more areas apart from each

other, press and hold the [Shift] key while selecting.

• See Chapter 4 - Layers for more details on [Selection] layers.

• See Chapter 7 - Tones for details on tones.

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Magic Wand Tool OptionsOpen the [Magic Wand] tool options by selecting [Tool Options] from the [Window] menu..

1. Selection TypesChoose a selection type from the list of options: [New Selection], [Add Selection], [Subtract Selection] or [Multiply Selection].

• [New Selection]Select this type for standard [Selection] tool operations.

• [Add Selection]Choose this to create an overlapping area which links a new selection area with a previously selected area.

• [Subtract Selection]Choose this to create an overlapping area which excludes the new selection from the previously selected area.

• [Multiply Selection]This method selects the area that the previous and current selection areas have in common.

2. [Expand/Reduce Area] CheckboxCheck this checkbox to expand or reduce a selection.Enter a value within the range of ± 1.0mm or move the slider to adjust the size.

3. [Close Path] Checkbox (EX)Check this checkbox to automatically close gaps between lines.Enter a value between 0.0 - 1.0mm or move the slider to set the gap width tolerance.

4. [All Layers]Check this to select all visible image layers, except [Panel Group] layers and [Group] layers.

5. [Allowable error in color]Check this checkbox and enter a value between 0 and 99 to set the allowable tolerance for judging differences in color.

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Expanding and Reducing SelectionsFilling on different layers causes slight color variations between the layer and their outlines. You can expand or shrink (reduce) the selection area slightly to adjust for this error.For example, consider a situation in which areas filled with grey are selected.

1. The MenuSelect [Expand Selection] / [Reduce Selection] from the [Selection] menu.

2. Expand/Reduce SettingsSelect [Width] and [Type] of the expansion in the dialog box. In this example, [Width] is set to 0.1mm. Similar steps is taken to [Reduce] selection.

3. Enlarge/ReducePress [OK] to expand or reduce the selection. Here, the selection has been enlarged by 0.1mm.

4. Clearing the SelectionSelect [Clear Selection] from the [Selection] menu to cancel the selection. Tip

See Chapter 8 - Editing Images for details on editing and transforming images.See Adding White Outlines later in this chapter for details on creating outlines by enlarging or reducing a selection.

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Adding White Outlines (EX)Adding a white outline around text or other objects can be done quickly and easily by checking the [Expand/Reduce Area] checkbox.

1. Choose a Selection ToolChoose a selection tool from the [Tools] palette.

2. Adjusting the[Tool Options]Check the [Expand/Reduce Area] checkbox on the [Tool Options] palette, specify a size, and select an area.

3. Adding the OutlineClick on the desired area with the [Fill] tool to add a white outline.

TipRefer to "Fill Selection" in this chapter to fill the outline by enlarging/reducing the selection.

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Selecting by Color (Black or White)All isochromatic areas on a page can be selected by choosing [Select by Color] from the Selection menu.

1. The MenuFrom the [Selection] menu, choose [Select by Color].

2. Choose a Color to SelectSelect [Black], [White], or [Transparent] in the [Select by Color] dialog and then click [OK] to select all areas of the page in this color.

3. Converting the Specified Color AreaThe figure below shows an isochromatic selection on which a tone is placed.The original layer is hidden in this example.

4. Clearing the SelectionSelect [Clear Selection] from the [Selection] menu to cancel the selection.

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Inverting SelectionsBy inverting a selection you can select the opposite area of your drawing (the area that is currently unselected).

1. The MenuChoose [Invert Selection] from the [Selection] menu.

2. The Inverse SelectionAn inverse selection is made. The figure below shows a tone pasted in such a selection.

3. Clearing the SelectionChoose [Clear Selection] from the [Selection] menu to cancel the selection.

(The layer containing the black pentagons is hidden.)

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Selecting Entire LayersYou can select an entire layer, or multiple layers in order to paste in backgrounds or do other editing on the whole layer.

1. The MenuChoose [Select All] from the [Selection] menu.

2. Show SelectionEntire layers are selected and their circumferences are shown by the dotted line. The figure below shows how a tone is pasted in such a selection.

3. Clearing the SelectionTo cancel the selection, select the [Clear Selection] from the [Selection] menu.

(The layer containing the black pentagons is hidden.)

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The Fill Tool (EX)Multiple options can be selected for [Fill Selection]. This function is useful for enhancing the appearance of a scanned image.

1. Open the [Fill Selection] tool dialog box

Create a selection area, and select [Fill Selection] / [Fill Selection in Drawing Color] from the [Edit] menu.When [Fill Selection in Drawing Color] is selected, the dialog is not displayed.

2. SettingsWhen [Fill Selection] is selected from the [Edit] menu, the dialog is displayed. Select the [Color] and other settings and then press the [OK] button.• [Fill All] Fill the entire selection with the specified

color.• [Fill Closed Area] Fill only enclosed areas within a

selection.• [Protect Transparent Area] Fill only non-transparent

areas within a selection.• [Draw in Transparent Area] Fill only transparent

areas within a selection.• [Draw in Transparent & Closed Area] Fill only

transparent, enclosed areas within a selection.

3. FillingThe selection is filled with color. When [Fill Selection in Drawing Color] is elected, the selection is filled with a specified color.

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Outline Selection (EX)

1. Open the [Outline Selection] Dialog box

Create a selection area and select [Outline Selection] from the [Edit] menu.

2. SettingsSelect the [Drawing Color] and specify the following parameters: [Draw Outside], [Draw on the Border], or [Draw Inside]. Enter a value ranging from 0.1mm to 10.0mm or move the slider (p) to complete the settings.

3. OutliningThe outline of the selection is filled with color.

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Converting Selections to LayersSaves a selection created on an image layer as a [Selection] layer.

1. Create a SelectionSelect an area with a selection tool.

2. [Convert Selection to Layer]Choose [Convert Selection to Layer] from the [Selection] menu.

3. Complete ConversionThe selection is colored, and a new [Selection] layer is created and made available on the [Layers] palette.To use the converted selection, select it from the [Layers] palette.

The same conversion can be achieved by clicking this button.

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Converting a Selection Layer to SelectionImport a selection contained in a [Selection] layer.

1. Select [Selection Layer]Select [Selection Layer] from the [Layers] palette.

2. The MenuSelect [Convert Layer to Selection] from the [Selection] menu.

3. Complete SelectionThe areas on the [Selection] layer remain selected.

You can perform the same function by clicking the [Convert Layer to Selection] button.

TipWhen two or more selections are contained on the [Selection] layer, specific areas can be selected with the [Magic Wand] tool.

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Drawing on the Selection LayerWhen a selection of a complicated shape is required, a precise selection can be made by drawing on the [Selection] layer with a drawing tool, "tracing over" the shape on another layer.

1. Drawing on a [Selection] layerSelect [Selection Layer] from the [Layers] palette, and a drawing tool from the [Tools] palette. Create an illustration and then fill the drawing. The selection is filled with colors.

2. Draw & Add SelectionWhen the [Selection] layer is selected, an illustration can be added to the saved selection with a drawing tool or subtracted.

TipSee Chapter 6 - Penwork for details on drawing tools.

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Add Selection to Selection LayerThis function adds specific drawn selections to the [Selection] layer.

1. Make Selection (A)Create Selection to be Added.

2. Select [Selection] Layer (B)Select the target [Selection] layer for addition from the [Layers] palette.

3. The Menu (A+B)When [Add Layer to Selection] is selected from the [Selection] menu, the filled areas around the circumferences shown by the dotted line are selected. Areas can be repeatedly added and selected.

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Deleting Selections Partially with the Selection LayerThis function deletes the areas which overlap with selections drawn on the [Selection] layer.

1. Make a Selection (A)Select the area to be partially deleted.

2. Select a Selection Layer (B)Select the desired [Selection] layer from the [Layers] palette.

3. The Menu (A - B)Select [Subtract Layer from Selection] from the [Selection] menu to delete the areas which overlap with the selection on the [Selection] layer.

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Quick Selections (EX)

Using Quick Mask / Quick SelectQuick MaskOn the [Selection] menu, select [Use Quick Mask]. The current selection is displayed in [Preferences] and can be edited with any drawing tool. The [Selection] layer is also applicable and easier to operate.

Quick SelectOn the [Selection] menu, select [Use Quick Select]. The selection layer can be shown/hidden in direct synchronization with creation/cancellation. When this option is selected, all selection layers except one are hidden, and the remaining layer becomes the target of selection thereafter. (This action is cancelled when the selection layers are hidden.)

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Chapter 7Tones

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Chapter 7 Tones

Tones

How to Paste TonesManga Studio offers various kinds of tones, including halftones, lines, noise, and gradation tones.

1. First Make a SelectionFirst select an area to paste a tone with a selection tool.

Next, do one of the following:

2a. Click and Drag a Tone to the Page Window.

Select a tone from the [Tones] palette, then drag and drop its thumbnail onto the Page window. Even if you release the tone outside the selected area it is automatically pasted onto the selection.

2b. Select [Paste Tone]After selecting a tone from the [Tones] palette, you can alternatively click the [Menu] button and select [Paste Tone] or click the [Paste Tone] button in the top left corner on the [Tones] palette.

2c.Paste a Tone from the [Tone Properties] dialog

Double-clicking the thumbnail of a tone in the [Tones] palette will open the [Tone Properties] palette. Here you can click the [Paste on Page] button.Check the [Show Image on the Page] checkbox to preview the tone on the page before pasting it. The [Move Layer] and [Rotate] tools allow you to move or rotate tone patterns while pasting the tone.

Menu Button

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Sampling Tones (EX)To "sample" tones from a specific area and use them elsewhere, select the [Eyedropper] tool from the [Tools] palette.

1. Click on the [Eyedropper] ToolClick anywhere within the tone you wish to sample with the [Eyedropper] tool to “grab” it.

2. Viewing the Sampled ToneTo preview the tone that you sampled, switch to either the [Fill], [Pen], or [Magic Marker] drawing tools. A small thumbnail of the sampled tone appears in the [Drawing Color] box at the bottom on the [Tools] palette, indicating that this tone will be used when drawing.

3. Adding the ToneFirst click on the [Drawing Color] box with the sampled tone to enable it, and then fill in the desired area with the [Fill], [Pen], or [Magic Marker] tools to add the tone.

TipTo enable the eyedropper function, on the [Eyedropper Tool Options] palette, check the checkbox to obtain the tone of the clicked area. You can prepare tone samples for each character before producing a story to make a sampling of tone settings. Refer to your samples later when you need to paste a particular tone.

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Tones Palette BasicsYou can customize the [Tones] palette with the [Menu] button on the upper right.

IconsClick the [Menu] button on the [Tones] palette, and then select [Icons] from the [View] submenu to display the tones as icons.

DetailsClick the [Menu] button on the [Tones] palette, and then select [Details] from the [View] submenu to display Manga Studio's tones in a list.

Click on a tab to sort the list by that item.

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TreeClick the [Menu] button on the [Tones] palette, and then select [Tree] from the [View] submenu to display the tone folders on the [Tones] palette in a tree format. The list is displayed on the left side of the [Tones] palette.

PreviewClick the [Menu] button on the [Tones] palette and select [Preview] from the [View] submenu to display thumbnails of the selected tone. The preview window is on the right side of the [Tones] palette. Move the slider under the preview window to adjust the display magnification - from 5% to 100%.

FavoritesThe [Favorites] window is available from the [Tones] palette menu under the [View] submenu. Here you can store frequently-used tones for easy access later.To save a tone to the [Favorites] window, simply drag and drop the tone from the main window displaying all the tones to the [Favorites] window.

History (EX)The [History] window displays a list of all the tones you have recently used. In the [Tones] palette menu, select [History] from the [View] submenu to display the [History] window.

Click on a tab to sort the list by that item.

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Drawing on [Tone] LayersYou can draw on a tone layer with any of Manga Studio's drawing tools.

1. Using the [Pen] ToolFirst select the desired [Tone] layer from the [Layers] palette.

Next select a drawing tool from the [Tools] palette, adjust the drawing settings if necessary, and add your work to the desired area.

2. Using the [Airbrush] ToolWith a drawing tool, you can paste tones as if you are using the [Drawing Color: Black] setting. With the [Airbrush] tool, you can add a "floating touch" to your illustrations.

TipSee Chapter 5 - Drawing for details on working with drawing tools and drawing colors.

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How to Scratch Off TonesYou can scratch off tones you have previously pasted.

1. Select a LayerSelect the [Tone] layer containing the desired tone from the [Layers] palette.

2. Change Drawing ColorSelect a drawing tool from the [Tools] palette and change the drawing color to transparent.

3. Draw ToneYou can scratch off tones as if you are drawing with a drawing tool using the [Drawing Color: Transparent] setting. This function is useful for detailed corrections.

TipBoth the [Airbrush] and [Pattern Brush] include settings for scratching off tones. Tones can also be scratched off with the [Eraser] tool.

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How to Move Patterns in a TonePatterns in a tone you have pasted or that you will paste can be moved or rotated with the [Move Layer] tool.

1. Previously Pasted TonesTo rotate or move patterns, first select the desired [Tone] layer from the [Layers] palette.

2. Moving Patterns in a ToneTo move the pattern, select the [Move Layer] tool from the [Tools] palette, and in the [Tool Options] palette select [Move Tone] for the tone operation. Now you can click and move the pattern on the [Page] window..

3. Rotating Patterns in a ToneTo rotate the pattern, select the [Move Layer] tool from the [Tools] palette, and in the [Tool Options] palette select [Rotate Tone] for tone rotation. Now you can click and rotate the pattern on the [Page] window..

4. New TonesDouble-click on the tone you want to paste in the [Tones] palette. The [Tone Properties] palette appears.

5. Moving Patterns in a ToneTo move the pattern, select the [Move] tool from the [Tone Properties] palette and click and drag on the [Page] window.

6. Rotating Patterns in a ToneTo rotate the pattern, select the [Rotate] tool from the [Tone Properties] palette and click and drag on the [Page] window.

TipMove or rotate the patterns in a tone when the pattern you want to be visible is not completely showing or is not oriented exactly the way you like.

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How to Paste Overlapping TonesYou can paste one tone onto another tone you have already pasted.

1. Select an AreaSelect an area to paste a tone with the [Selection] tool.

2. Paste the First ToneTo paste the base tone, select the desired tone from the [Tones] palette, then drag and drop its thumbnail to the selection.

3. Select AgainSelect an area to paste an overlapping tone with a selection tool.(* The base tone remains hidden here.)

4. Paste the Second ToneTo paste the second tone, select the desired tone from the [Tones] palette, then drag and drop its thumbnail to the selection.

Tip• Manga Studio avoids moiré with vector tones and

recalculations based on print resolution settings.. However, moiré may appear when tones are overlapped.

• When you paste tones with the same [Number of Lines], [Angle] and [Density] values, the overlapping effect cannot be achieved in the printing process. Paste other tones with different [Number of Lines], [Angle] and [Density] values or overlap tones with the scale set to 100.0%.

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Gradation Tones (EX)Use the [Gradation] tool to create gradations quickly and efficiently ([Raster] layers only).

1. Layer SelectionSelect the desired layer from the [Layers] palette.

2. Area SelectionChoose a selection tool from the [Tools] palette and select the desired area.

3. Gradation SettingsSelect the [Gradation] tool from the [Tools] palette. Specify the [Gradation] tool settings on the [Tool Options] palette.See “Gradation Tool Options Settings” in Chapter 5 for details.

4. Adding GradationClick and drag the cursor on the selection to create another [Tone] layer with gradation (density depends on dragging distance). When you draw on the [Tone] layer, its tone setting is replaced with gradation. The gradation appears only within the selection. When no area is selected, the gradation is applied to the entire page.

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Creating Original Background Tones (Creating Halftone Images)Photographs converted into halftone images can be used for backgrounds. The compatible file formats are BMP and JPEG. Manga Studio EX can handle PNG and Targa files, as well. These kinds of tones are called "Background Tones."

1. Create a Save FolderNavigate to the [User] folder of the [Tones] palette and click the New Folder icon to create a new folder.

2. Open the Tone Properties DialogDouble-click your newly created folder and select [New] and [Tone] from the menu in the [Tones] palette to open the [Tone Properties] dialog.

3. Create a Background ToneSelect [BG] for [Tone Mode] to create a Background tone. Click [Import] to import a JPG or BMP image, and adjust the [Scale], [Brightness] and [Contrast] values.

4. Save the Background ToneClick [Create...] to save the tone as a [Background Tone]. You can paste tones you have created just as you would paste standard tones.

[Import] Button

TipPhotos published in magazines or collections of photos are protected by copyright law. Do not copy or reproduce them or use them as [Background Tones]. When using photos you have taken yourself, you may also be responsible for image and trademark rights of objects in your photographs. It is recommended that you use copyright-free graphic imagery available online or through computer and art supply stores.

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Creating Original Pattern TonesSelected images can be saved as a pattern, and can then be used as a tone, called a "Pattern Tone."

1. Selecting a PatternDraw a pattern on the [Page] window with a drawing tool, and select it with a [Selection] tool.

2. Saving the New ToneSelect [Save Pattern as Tone] from the [Edit] menu to open the [Save Pattern as Tone] dialog. Open the [User] folder of the [Tones] palette and press the [New Folder] button to create a folder to save the pattern.Name the pattern and click [OK] to save.

3. Adjusting the Tone PatternOpen the [User] folder of the [Tones] palette and double-click on the thumbnail of the new tone to display the [Tone Properties] palette. Adjust the settings appropriately.

4. Pasting the ToneYou can paste the tone you created by pressing [Paste on Page] just as you would paste standard tones.

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Replacing Tones (EX)You can replace a previously pasted tone with a new tone quickly and easily. Replacing screen tones such as halftone and gradation tones has always been easy, but not pattern tones. With this function, you can replace pattern tones with the simple click of a button.

1. Select the Tone LayerSelect the layer with the tone you wish to replace.

2. Select the New ToneSelect the desired tone, press the [Menu] button, and select [Replace Tone], or click the [Replace Tone] button on the [Tones] palette.

3. The Old Tone is ReplacedManga Studio replaces the old tone with the new one.

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Tone SettingsTo access the Tone Settings window, double-click on the pasted tone layer to display the [Tones] tab window of the [Layer Properties] dialog.

�View Settings[Angle]Sets the angle of the pattern for each tone. Click on the p symbol and move the slider to set the angle - from 0 to 359 degrees.

[Method]You can display the entire tone layer in gray to easily see misplaced tones. Display mode can be selected from the following three options:• [Auto]

Fine tones may not be visible in [Halftone] view if the display magnification is low. In this case, the display is automatically changed to gray.

• [Gray]Always displays the tone in gray.

• [Halftone]Displays the tone in [Halftone] view, if applicable.

�Basic Settings[Lines]Enter the number of lines for the tone as a numerical value - from 5.0 to 85.0. When selecting from the popup menu by pressing the p symbol, the available number is in the range between 27.5 - 85.0.

[Angle]Enter a value or move the slider to adjust the angle of the halftone lines. Usually, it is set at 45 degrees. Click on the p symbol and move the slider to set the angle - from 0 to 359 degrees.

[Relative to Page]Check this to set the angle between the pattern of each tone and the page. Usually, the page rotates in proportion to the display angle; if the display angle is 30 degrees, and the [Angle] is 45 degrees, the halftone is angled at 75 degrees.

[Color]Select a drawing color for the tone - [Black] or [White].

[Type]Select from [Circle], [Square], [Diamond], [Line], [Cross], [Ellipse] and [Noise].

[Size]When [Noise] is selected as [Type], enter a value or move the slider - from 10 to 1000.

[Distort]When [Noise] is selected as [Type], enter a value or move the slider - from 0 to 1000.

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�[Tone Mode]

[Normal]When [Normal] is selected as the [Tone Mode], the following properties are available:[Density]Enter a value or click on the p symbol and move the slider to set the density - from 0 to 100 %.

[Gradation]When [Gradation] is selected as the [Tone Mode], the following properties are available:[Shape]Select the shape of the gradation.• [Line]

Generates gradation along a line• [Circle]

Generates gradation along the circumference of a circle.[Flatten]Available when [Circle] is selected as [Shape].Adjust the shape of a circle with gradation as a ratio of the vertical length relative to its horizontal diameter (to create ellipses). Enter a value - from 0.1 to 1000 or move the slider to adjust flatness [Density Graph]Drag the control point to specify gradation density.

[Repeat Size]Enter the cycle length of the gradation pattern - from 0.1 to 50.0cm. For example, the gradation pattern is repeated every 5.0cm when the value is set to 5.0cm. [Repeat Type]Select a desired gradation pattern.• [Repeat]

The gradation pattern is repeated at the interval specified in [Repeat Size].

• [Back-to-back]The gradation pattern is repeated with its color inverted at the interval specified in [Repeat Size].

• [None]The gradation pattern is repeated until the size reaches a value specified in [Repeat Size].

[BG]When [BG] (Background) is selected as the [Tone Mode], the following properties are available:[Open File]Click this to import the image file.[Preview]Displays the original image selected for the background tone. [Scale]Changes the size of the background tone.Enter a value - from 10.0 to 2000.0 or move the slider to adjust the image size. [Brightness]Changes the brightness of an image used as a background tone. Enter a value - from -100 to +100 or move the slider to adjust the brightness.[Contrast]Changes the contrast of an image used as a background tone. Enter a value - from -100 to +100 or move the slider to adjust the brightness.�Other[Rename]Check this checkbox to rename the tone displayed on the [Tone] layer. [Show Pattern]Check this to extend the dialog to the right and display a preview pattern. [View Scale]Displayed when [Show Pattern] is checked. Enter a value or move the slider to change the preview scale - from 5% to 100%.

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Tone Layer SettingsUse this function to change a [Tone] layer's name or display color.Select a tone layer, and choose [Tone Display Settings] from the [Layer] menu, or the [Layer Properties] palette.

1. Show Tone Layer in GrayYou can display the entire tone layer in grayscale to easily see misplaced tones. Select from one of the following options: [Auto Setting], [Halftone Display] or [Gray Display].

2. Show Paste Area/ Hide Paste AreaYou can display an area to paste a tone in a specified color. This function also allows the selection of two or more tone layers at one time.Select [Show Paste Area] or [Hide Paste Area] from the [Tone Display Settings] of the [Layer] menu. This function is also enabled by checking the [Tone Area] checkbox on the [Layer Properties] palette.

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About Layer Properties[Tone Area] color is the color of a tone's pattern.

You can select another color for the [Tone Area] color by clicking the color button. [Opacity] can be set by entering a value or adjusting the slider. Custom colors can be made by combining multiple colors.

Layer Field SettingsYou can utilize colors and names to help identify and organize tone layers.Tone layers are displayed with the number of lines and densities. Layers can be renamed by entering another name into the [Layer Name] field.To change the color of the [Show/Hide] and [Drawing Enabled/Disabled] icons on the [Layers] palette, click the rectangular box to the right of [Palette Color].

Lock/UnlockYou can lock or unlock layers to protect them and their contents from unintended changes. Click the [Key] icon to lock or unlock a layer.

Before After

TipYou can define a specific ruler layer for each tone layer. See Chapter 5 - Drawing for details.

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Computones (EX)

What are Computones?Computones (Screen Tones) are plug-in tones that can be pasted into an original illustration on a Manga Studio [Raster] layer. The Computone tone browser is a quick and efficient way to work with Computones. It provides thumbnail previews of tones and allows you to import any combination of tones in the Computones Standard Tone Material Set and tone materials contained in Computones Material Catalogs. The tone browser can import Computones Standard Tone Material Set items as well as various Computones-compatible tone catalogs such as Computones Material Catalogs. The interface and tones are specifically designed to help prevent moiré effects.

Computones Standard Tone Material SetThe Standard Tone Material Set includes 259 types of basic, easy-to-use, carefully-selected tone materials essential for comic production.All of the tone materials can be pasted regardless of resolution. Halftone patterns have been selected based on resolution. Three types of monochrome tone materials (300/600/1200dpi) and 14 types of the gray tones are available. These tones feature high quality data to prevent moiré and each was carefully designed by professional comic artists. None of the tones are marred by moiré and deformation. All are consistently sized.

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Installation of Computones Standard ToneComputones is built into Manga Studio EX Ver3.0 as a filter function. Computones Built-in Tones [Basic] data are available in the attached Computones for Manga Studio Filter Plug-in. Install the plug-in according to the installation procedures below.

* Moiré may occur when printing on a printer with an output resolution different from that of the Computones materials used.

1. Install Manga StudioInstall "Manga Studio EX 3.0."* If you have already installed Manga Studio, skip this step.

2. Run install.exeFollowing the installation of Manga Studio EX 3.0, run "Computones Built-in Tones\XXXXdpi\install.exe." The folder, "XXXXdpi," refers to the resolution of the tone data. Computones tone data is categorized by type and stored in a hierarchical folder structure, as noted below:

• Computones Built-in Tones\300dpi Tone data of 300dpi

• Computones Built-in Tones\600dpi Tone data of 600dpi

• Computones Built-in Tones\1200dpi Tone data of 1200dpi

• Computones Built-in Tones\Gray: Tone data in grayscale

3. Using ComputonesFollowing installation, the installed tones are available by selecting [Computones] on the [Filter] menu in Manga Studio EX.

Dots 54 types 162 tonesLines 52 types 131 tonesGradation 30 types 90 tonesSand Gradation 20 types 60 tonesSand 34 types 102 tonesSpecial Effects 15 types 45 tonesHatching 2 types 6 tonesHatching Gradation 2 types 6 tonesPatterns 9 types 27 tonesRendering Lines 22 types 66 tonesSpeed Lines 5 types 15 tonesGray Tone 14 types 14 tonesTotal 259 types 724 tones

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How to Paste TonesYou can paste one type of Computones "Screen Tone" per selection in the [Tone Drawing Area].When no area is specified, the entire illustration is assigned as the [Tone Drawing Area].

1. Prepare PageStart Manga Studio and then select [File] menu, [New] and [Page...] to display the [New Page] dialog. Specify a resolution and page size, and click [OK]. * To use an existing page, select [File] menu, [Open], and select the desired page in the [Open File] dialog.

2. Area SelectionSelect an area to paste a tone. In this example, select the hair area of the character with the [Magic Wand] tool. The selected area is called the [Tone Drawing Area].

3. Activate ComputonesSelect the [Filter] menu, [Computones 3] and [Screen Tone].The Computones screen tone window will open. A part of the sample image is displayed on the [Preview] area on the left of the window at 100.0%.* When [Screen Tone] is activated without first setting the [Tone Drawing Area], the entire image area is treated as the [Tone Drawing Area].* If the preview of sample images is difficult to view at 100%, improve the appearance by setting the scaling factor to 25.0% with the [Select Zoom]. Alternatively, drag on the lower right corner of the window to increase its size.

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* Tone data from Computones Material Catalog is used.

4. Select Tone SetClick the [Select Tone Set] box and select the tone set [PT3-600-ALL].Details of the tone set are shown in the [Tone Set] area to the right of the window.

5. Tone SelectionClick on a desired tone in the [Tone Set] area.If a gray tone is selected, the [Halftone Settings] dialog box opens and halftone processing is carried out.

6. Pasting ToneClick on the tone to fill the entire [Tone Drawing Area] selected in Step 2 with the tone pattern. Simply click on another tone shown in the [Tone Set] area to change to another tone.

7. Confirm Pasted TonePress [OK] to fix the tone to the page. The tone is pasted onto the page and the system returns to Manga Studio. Click [Cancel] to leave the page unchanged. The system returns to Manga Studio with the page unchanged.

* To paste the tone to a different area, repeat steps 4 - 6.* To place a tone in a new layer in Manga Studio, a new layer should be created before switching to the Computones browser.

Page on which Screen Tone is pasted. Page on which all tones have been pasted.

Completed page with drawn background and pasted tones.

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Pasting Tone on a New LayerTo place a Computones tone in a particular layer, select or create the layer in Manga Studio before opening Computones.

1. Layer SelectionSelect a layer from the [Layers] palette.

2. Create a [New Layer]Select [New Layer] from the [Layer] menu.

3. Set ResolutionSelect [Raster Layer] from the [New Layer] dialog box. Select the desired resolution, and press [OK].

4. Place screen tone.Follow the steps above to place a screen tone on the layer.

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Computones / Screen Tones Functions* Screen tones are too large to be used entirely. Instead, the Manga Studio selection area limits the visible area of a screen tone. The selection area should be selected in Manga Studio before opening Computones. When a selection is not specified, the screen tone is visible across the entire page.

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The [Image Size], [Resolution] and [Image Mode] are displayed in the title bar.

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1. [Preview] WindowYou can use the [Preview] window to see how your image would look with a given tone. Use the scroll bars at the right and bottom of the window to scroll within the preview window.

2. [Selected Tone Info] Area The name, lines per inch (LPI), density, size, and other information on the tone currently selected in the [Tone Drawing Area] are shown here. However, if the tone window is narrow, then all the information may not fit in the window. Widen the window to reveal all the information.

3. [Preview Window Mode] ButtonBy turning this button on or off, you can display only the selected area ("Off") or you can display all possible layers, one on top of the other ("On").The pasted tone is shown on top of the [Preview] area regardless of layer order. After [OK] is pressed, it is pasted onto the selected layer.

4. [Preview Window] RatioSimilar to the [Zoom] tool, clicking this pull-down menu and then choosing one of the 13 choices inside changes the display ratio of the image in the [Preview] window.The 13 choices are spread between 5% and 800%. This function is equivalent to the [Zoom] tool. This function changes the display of the tone without affecting the actual tone size.

5. [Image Resolution] FieldTone image resolution is displayed in this area. This shows the resolution of your image in dots per inch (DPI).

6. [Hand Tool] ButtonBy clicking the [Hand] tool button, the cursor takes the shape of a hand. You can use the hand tool to move the image around in the preview display. You can do the same thing with the scroll bars; however, they cannot move pins or applied tones separately.

7. [Move Tool] ButtonBy clicking the [Move] tool button, the cursor changes into a four-way arrow.Using the [Move] tool in the [Preview] window allows you to move a pin or an applied tone without moving the image itself. When the [Tone Drawing Area] is set, it is shown in white or gray when you move the tone image around by dragging, while the other areas are in pink.

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8.[Rotate Tool] buttonBy clicking the [Rotate] tool button, the cursor will change into a curly double arrow. Clicking and dragging on an image with this tool will rotate an applied tone around a pin. Its effect becomes apparent when pasting a tone with a big pattern is applied. When the [Tone Drawing Area] is set, it is shown in white or gray while moving the tone image around by dragging, while the other areas are in pink.

9.[Zoom Tool] ButtonBy clicking the [Zoom] tool button, the cursor changes into a magnifying glass.You can use this tool to zoom in or out on the [Preview] window over 13 steps, from 5% to 800%. Clicking on the [Preview] window with the [Zoom] tool icon will zoom in, while holding down the [Alt] key and clicking on it will zoom out. This function changes only the display of the tone without affecting the actual tone size.

10.[Pin Tool] ButtonBy clicking the [Pin] tool button, the curser will turn into a pin. The [Pin] tool "pins" a tone down to a location you choose, and then serves as an axis around which you can rotate the tone.You can move the pin by clicking on the [Preview] window. Its default location is in the upper right corner of the image

11.[Scale Tool] ButtonHitting the [Scale] tool button, the cursor will turn into a double-ended arrow.Use this tool to change the dimensions of an applied tone in all directions (centered on a pin) while maintaining the same image aspect ratio. The tone is scaled down by dragging the pointer closer to the pin and scaled up by dragging it away from the pin. The magnification factor is indicated in a separate field; you can change this factor by directly entering a different value. If you have specified a [Tone Drawing Area], when you drag the slider, the area will turn either white or gray, and the rest of the image will turn pink. If a monochrome binary tone incapable of scaling is selected, the cursor changes to a "prohibited sign," showing that no further operations are allowed.

12.[Select Drawing Color] BoxBy default, the drawing color is "solid black". When the [Transparent Color] mode is selected as the [Drawing] mode, the drawing color is transparent.

13.[Default Color Settings] IconClicking on this icon changes the drawing color to "solid black" and the background color to a transparent color.Upon activation of the Screen Tone, the previously-used drawing color and the background color are maintained. Upon clicking the icon, the [Drawing] mode is automatically changed to the [BG Color Trans] mode.

14.[Swap Color] IconClicking on this icon swaps the drawing color and the background color.Clicking on this icon switches the drawing color and background, giving it a type of reverse video effect. For example, when a halftone screen with a density of 20% is pasted, the density can be converted to 80% by clicking this icon. Click twice to return the image to its original state.

15.[Select BG Color] BoxBy default, the background color is a transparent color. When the [Standard] mode or [BG Color Trans] mode is selected as the [Drawing] mode, the background color is "solid white."

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16.[Standard Mode] ButtonWhen this button is pressed, the [Drawing] mode is changed to the [Standard] mode and the [Standard Mode] button is selected in the [Screen Tone] window.In this drawing mode, both an illustration and background are selected for drawing. Upon activation of the screen tone, the previously-used drawing color and the background color are maintained.

17.[BG Color Trans Mode] ButtonWhen this button is pressed, the [Drawing] mode is changed to the [BG Color Trans] mode and the [BG Color Trans Mode] button is selected in the [Screen Tone] window.In this drawing mode, only a drawing color is selected for drawing. The background color becomes transparent. Upon activation of a screen tone, the previously-used drawing color and the background color are maintained.

18.[Drawing Color Trans Mode] ButtonWhen this button is pressed, the [Drawing] mode is changed to the [Drawing Color Trans] mode and the [Drawing Color Trans Mode] button is selected in the [Screen Tone] window.In this drawing mode, only a background color is selected for drawing. The drawing color becomes transparent. Upon activation of the screen tone, the previously-used drawing color and the background color are maintained.

19.[Paste Method] SelectionYou can choose how you apply a tone by choosing among the selections in this pull-down menu. For [Dot], [Line], and [Sand] duotones, you can choose [Repeat] or [Flip Repeat]. For radiating line, pattern duotones and grayscales, you can choose [Flip], [Flip Repeat], [Don't Repeat], [No-Flip Repeat], and [Fold Over].

20.[Rotate] FieldInput a value in this field to rotate a tone as much as you like. You can input any value from 0 degrees to 360 degrees in increments of 0.1 degrees. Inputting a value greater than 360 degrees will result in the difference between that value and 360. To enter the value after you input it, hit the [Enter] key or click anywhere on the tone. Hitting the [Enter] key twice will close the [Tone] window.

21.[Rotate] SliderYou can also set a rotation angle by dragging the [Angle] slider. The slider can move from -358 degrees to 358 degrees, in two-degree increments. The center, extreme left, and extreme right of the slider bar are set to zero degrees. If you have specified a [Tone Drawing Area], then upon dragging this slider, the area will turn either white or gray, and the rest of the image will turn pink. To close the [Rotate] slider, click anywhere outside the window.

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22.[Magnification Ratio] Field Entering a value in this field sets the magnification factor of your display. You can enter any value from 10% to 1000% in increments of 0.1%. To enter the value after you input it, hit the [Enter] key or click anywhere on the tone. Again, hitting the [Enter] key twice will close the [Tone] window.

23.[Magnification Ratio] SliderYou can also set a magnification ratio by dragging the [Magnification Ratio] slider. The slider can move from 10% magnification to 1000%, in 0.1% increments. The center of the slider bar is set to 100%. If you have specified a [Tone Drawing Area], then upon dragging this slider, the area will turn either white or gray, and the rest of the image will turn pink. To close the [Magnification Ratio] slider, click anywhere outside the slider window.

24.[Density] Field (Available for grayscale tones only)Entering a value in this field sets the density of a tone. You can enter any value from 20% to 180% in increments of 0.1%. To enter the value after you input it, hit the [Enter] key or click anywhere on the tone. Again, hitting the [Enter] key twice will close the [Tone] window.

25.[Density] Slider (Available for grayscale tones only)You can also set the density by dragging the [Density] slider. The slider can move from 20% density to 180%, in 0.5% increments. The center of the slider bar is set to 100%. To close the [Density] slider, click anywhere outside the slider.

26.[Expression] Field (Available for grayscale tones only)You can select how to express the halftone of the selected gray tone. Choose from [Dots], [Line], [Cross], or [Random].

27.[LPI] Field (Available for grayscale tones only)Enter a lines-per-inch (LPI) value here to apply dot shading. You can enter values from 1 to 85 in 0.1 increments. To enter the value after you input it, hit the [Enter] key or click anywhere on the tone. Hitting the [Enter] key twice will close the [Tone] window, so be careful. If you want to avoid "tone jumping," then you should specify 20 LPI for an image at 300 dpi or less, and 40 LPI for an image at 600 dpi or less.

28.[LPI Input] Button (Available for grayscale tones only)By manipulating the upper and lower buttons, you can specify the LPI value for applying dot shading to your selected grayscale tone at an angle of your choosing. Each click of the button steps through preset LPI settings, from 20 LPI 27.5, 32.5, 42.5, 50, 55, 60, 65, 70, 75, and 80 LPI, displaying your image appropriately at each step. If you want to avoid "tone jumping," specify 20 LPI for an image at 300 dpi or less, and 40 LPI for an image at 600 dpi or less.

29.[Angle] Field (Available for grayscale tones only)You can specify an LPI value for applying dot shading to your selected grayscale tone at an angle of your choosing. You can input any value from -360 degrees to 360 degrees in increments of 0.1 degrees. We recommend that you normally use a 45-degree setting. To enter the value after you input it, hit the [Enter] key or click anywhere on the tone. Hitting the [Enter] key twice will close the [Tone] window.

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30.[Angle Adjustment] Buttons (Available for grayscale tones only)By manipulating the upper and lower buttons, you can specify an angle to apply dot shading. Each click of the button moves one step through preset angles, from 0 degrees to 15, 30, 45, 60, 75, 90, 105, 120, 135, 150, and 165 degrees, displaying your image appropriately at each step. You will not be able to set this angle if you have "random" selected in the [Expression] field.

31.[OK] Button Clicking this button will save the tone and any other modifications you have made to your illustration, and will return to Manga Studio. Pressing the [Enter] key will activate the [OK] button, except immediately after a value is manually entered in any box (clicking the [OK] button will work as usual in that situation). The parameters you set while using Computones will be saved, and next time you launch it, they will be as you left them.

32.Cancel ButtonClicking this button will cancel tone placement and any modifications you have made to your illustration, and will return to Manga Studio. The parameters you set while using Computones will be saved, and next time you launch it, they will be as you left them. The functions on the [Menu] are not cancelled.

33.[Clear Settings] Button Pushing this button will reset any values you have changed to their defaults, which are as follows:[Paste Method] Repeat [Angle] 0 degrees[Magnification] 100%[Density] 100%[Expression] Dot[LPI] 60[Angle] 45 degrees

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34.[Tone Set Selection] Pull-down Menu This changes the [Tone Set] you wish to use. Click on this menu and select a [Tone Set] from those displayed. Then, by choosing a [Tone Set] from the [Tone Set] window, you can display its contents on your screen. A maximum of 100 sets within a single [Tone Set] can be displayed. In some situations, there may not be any [Tone Set] selections displayed in this field. In that case, proceed as follows: 1) Create a new [Tone Set] by clicking the [Menu] button and selecting [New Tone Set...]. 2) Import a [Tone Set] by clicking the [Menu] button, selecting [Import Tone Set File], and saving the [Tone Set].

35.[Tone Information] Window When you select a tone from within the [Tone Set] window, various information about that tone is displayed. In the [Tone Information] window, from left to right, you will find the [Tone Set Index Number], [Title], [LPI], [Density], and [Size] of the tone. Additionally, a "---" is displayed where no information is available or the field is inapplicable. The [Tone Set Index Number] is a number attached to every tone and displayed next to it in the [Tone Information] window. These numbers are common among all the [Tone Sets]: The number starts with 1 at the far-left in the top row, going up from the right to the left (2,3,4,5 and 6); it starts with 7 at the far-left in the second row, going up (8,9,10,11 and 12).The [Title] indicates some characteristic of a tone. Detailed information varies among tones, and may include [Dots], [Dots Gradation], [Sand], [Hatching], [Sand Hatching], [Sand Hatching Gradation] and so on.The [LPI] value shows how many lines of dots per inch make up a tone. For the most part, other than dot and line screens, most tones do not have this information, so nothing is displayed. Sand tones have an LPI value, but this is approximate. [Density] is expressed as a percentage for each tone. A perfectly white tone has a 0% density, while a perfectly black one has 100%. A density of "100-0%" or "100-0- 100%" means a given tone is a gradation. [Size] is the length by width dimensions of a tone in centimeters. Normally, it is given in widths and heights such as [23cm wide by 32cm high]. When only one value is shown, such as [11.0cm], it indicates that the tone is endless (boundaries not produced due to repeated pasting, assuming [Repeat] is activated for the tone) along the length of patterns that are linked (in a horizontal or vertical direction). When the field shows "---", the tone has no boundary on either its width or length.

36.[Menu] Button Clicking this button brings up the [Menu]. [Menu] contents are as follows:

* [New Tone Set...]This command creates a new [Tone Set] on your local disk. You can use this command by selecting it from the [Tone Set Selection] field. You can create up to 100 [Tone Sets]. When you use this command, a dialog box will appear, asking you to name your [Tone Set]. Once you've given it a name, click [OK] to create the tone set. Click the [Cancel] button to cancel the command.

* [Rename Tone Set...]This command changes the name of the current [Tone Set]. Selecting it causes a dialog box to appear prompting you for a new [Tone Set] name. After you have entered a name, click the [OK] button and the name will be changed. If you want to cancel the name change, click the [Cancel] button.

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* [Delete Tone Set...]This command deletes the current [Tone Set]. However, the tones themselves will not be deleted and will remain on your local disk. Selecting this command calls up a confirmation dialog box. If you wish to delete the [Tone Set], click [Yes]. If you do not, click [No]. When [Yes] is clicked, the [Tone Sets] disappear from the [Tone Set Selection Box], and the remaining tones automatically appear.

* [Import Tone Set File]This command imports a new [Tone Set] and adds it to the current [Tone Set]. If you do not want to import the new [Tone Set] into the current [Tone Set], first use the [Create New Tone Set] command from the [Menu] to create a new set, and then import your desired [Tone Set] file there. Using this command brings up a submenu - click on [View File]. Another dialog box will ask you for the location of the [Tone Set] you would like to import. Select a [Tone Set] file (extension ".tst") and click [Open]. If you want to cancel the import, click [Cancel]. If you click on the list of previously added [Tone Set] files, you can choose a set from there as well.

* [Add Tone File Folder...]Use this command to add all the tones in a folder you specify to the end of the current [Tone Set] in one stroke. Executing this command brings up a dialog box asking you for the location of the [Tone File Folder]. Choose the folder you wish and click the [OK] button. If you wish to cancel the command, click [Cancel]. Folders located inside the folder you specify can also be searched.

* [Display Name]Using this command switches between displaying all tone names and displaying all tone thumbnails.

* [Display Number]Using this command switches the display of all visible tone numbers on and off.

* [Display LPI]Using this command switches the display of all visible tone LPI values on and off.

* [Display Density]Using this command switches the display of all visible tone density values on and off.

* [Display Size]Using this command switches the display of all visible tone sizes on and off.

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37.[Tone Set] DisplayThis command displays the contents of the selected [Tone Set] at a glance. A total of 1200 tones, six across and 200 down, can be displayed at once. The display methods of [Tone sets] ([Show by Name], [Show by Thumbnail], etc.) can be stored in each [Tone File].While holding down the [Shift] key, click the right mouse button to select two or more tones.The functions are classified as follows, depending on the operation of the mouse on one or more tones.

Click: The selected tone is applied to the [Tone Drawing Area]. Double-Click: Same effect as clicking [OK] button after the selected tone is applied.Right-Click or [Ctrl(WIN) / Cmd(MAC)]+Click: Opens up a sub-menu with the following commands: [Add Tone File], [Add Blank], [Remove], [File Info].[Ctrl(WIN) / Cmd(MAC)] + Drag: Moves the selected tone as you wish. [Selecting a Tone]: When you select a tone, its information is shown in the [Tone Information] window. When no information is shown in the [Tone Information] window, it indicates that the area is [Blank]. Clicking on [Blank] resets the tone currently selected.

The following describes how to use the five menus:

* [Add Tone File...]This command inserts a tone directly before the selected one. Using this command brings up a dialog box asking you for the location of the [Tone File] you wish to add. Choose the appropriate ".tdt" file and click [Open]. To cancel the command, click [Cancel].

* [Add White Space]This command inserts or adds a blank space after the selected [Tone Set]. Clicking on a blank space allows you to reset the currently applied tone.

* [Select All]This command selects all of the tones loaded into the tone display area.

* [Remove] Using this command removes only the selected tone from the [Tone Set]. The tone itself is not deleted from your local disk.

* [File Info...]Using this command displays the tone's full path in a new window. Click [OK] to close it.

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Computones Shortcut Key CombinationsComputones assigns shortcut key combinations to various functions as follows: For the [Hand] and [Zoom] tools, key combinations are the same as those used in Photoshop.

Key/Button Hand Tool Zoom Tool Move Tool Pin Tool Rotate Tool Scale Tool

None Hand Zoom In Move Pin Rotate Scale

SPACE Hand Hand Hand Hand Hand Hand

Alt/Option Zoom Out Zoom Out Zoom Out Zoom Out Zoom Out Zoom Out

Ctrl/Command Zoom In Zoom In Zoom In Zoom In Zoom In Zoom In

Alt+SPACE/Option+SPACE

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Ctrl+SPACE/Command+SPACE

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Transformation (Rotate +

Scale)

Alt+Ctrl/Option+Command Move Move Move Move Move Move

Alt+Ctrl+SPACE/Option+Command+SPACE Shift Shift Shift Shift Shift Shift

*Windows users use Ctrl or Alt keys.*Mac OS X users use Option or Command keys.

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Computones Error MessagesComputones’ most common error messages are listed below. When error messages other than these errors are displayed, refer to the appropriate chapters in this manual or your operation system manual for more information.

Insufficient memory.Cause: The PC does not have enough memory to run Computones. Solution: Shut down any other open applications to free up system memory and reserve it for Computones. If you still do not have enough memory, then you must increase the amount of physical system memory (RAM). For example, if a tone material with a resolution of 1200dpi is used, a minimum of 512MB on-board RAM is required. The required amount or type of the memory used varies depending on OS, graphic software and use. In general, the more RAM you have, the smoother Computones will operate.

Not a tone file.Cause: You have specified a non-tone file for import.Solution: Select a Computones-compatible tone file (.tdt).

Not a tone set file.Cause: You have specified a non-tone set file for import.Solution: Select a Computone-compatible tone set file (.tst).

Too many items. Cannot add tone set. Cause: You are trying to add more than 1002 tones to a single tone set.Solution: A single [Tone Set] can hold a maximum of 1002 tones. To set or add more tones, use [Menu] - [Create New Tone Set...]

An error has occurred.Cause: Something other than the above has caused an error.Solution: Reboot your computer and attempt to continue. If the same error appears, contact Customer Support.

An "X" is displayed in place of a tone file in a [Tone Set].Cause: A tone file that is specified within the [Tone Set] cannot be found. The file itself is not present, and only the file path has been retained. If the CD-ROM drive or the local disk label has changed, or if there has been some other change in the computing environment, then this problem can occur.Solution: Take the following steps.To continue importing from the CD-ROM drive, insert the Computones Material Catalog CD-ROM into the CD-ROM drive.To cancel the import from the CD-ROM drive or hard disk, click [OK] or [Cancel].To import another tone file set, select the tone in question, and then click on the following in order: [Menu] " [Delete Tone Set..] " [Yes] " [Create New Tone Set...] " [Input new tone set name] " [Import Tone Set File...] " [Browse Files...] " [Choose a [Tone Set] file (e.g. [PT3-600-ALL.tst])] " [Open].

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Computones Terms and FunctionsScreen ToneThe Manga Studio version of Computones consists of a plug-in called Screen Tone.Screen Tone is a plug-in that can paste one type of tone with one selection in the [Tone Drawing Area] with every start.In Manga Studio, when the area is not specified, the image size itself becomes the [Tone Drawing Area].

Monochrome toneThis is a tone comprised of two colors - "Solid White" and "Solid Black." If the [Halftone] checkbox is not checked, then the tone is a [Monochrome] tone. Gray Tone: A tone comprised of 256 gradations in color (halftones). If the [Halftone] checkbox is enabled, the tone is a Gray Tone. If a function in the manual is introduced with the indication "only for grayscale tones," it means the function is applicable only for Gray Tones.

Tone SetA collection of tone data grouped together for convenience. As a word, a [Tone Set] is a container of tones. Basic [Tone Sets] are ready for use in the software, but many users find it convenient to create original [Tone Sets] containing tones they use frequently.

Tone Drawing AreaAn area on a page selected for tones. Computones displays the tone drawing area in white and gray, and the other areas in pink.

Solid WhiteWhite with a density of 0%

Solid BlackBlack with a density of 100%

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Preview Area Hand Tool

Rotate Tool

Move Tool

Zoom Tool

Scale Tool

Pin Tool

Paste Method Selection

OK Button

Cancel Button

Clear Settings Button

Angle field/Angle adjustment buttons

Magnification Ratio field/Magnification Ratio Slide

Density field/Density Slide

Menu Button

Expression field Box (only for grayscale tones)

LPI Input button (only for grayscale tones)

LPI field (only for grayscale tones)

Tone Set Selection pull-down menu

Tone Set Area

Preview Display Ratio

Preview Display Mode button

Selected Tone Info AreaImage Resolution

Index Number

Tone Information Display

Title

Number of Lines

Density

Size

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Computones Materials Catalog (sold separately)The Computones Materials Catalog increases the number of tone and color variations considerably in Manga Studio.

1. Installing Computones Materials Catalog

Computones Materials Catalog for Computones is optionally available. After installing the Computones Built-in Tones mentioned above, double-click on "PT Material Catalog Utilit\Utility.exe" to begin installation of the Computones Material Catalog.

Computones Materials Catalogs (sold separately)Computones Material CatalogComputones Material Catalog Flowers Vol.1Computones Material Catalog Flowers Vol.2Computones Material Catalog Schools Vol.1Computones Material Catalog Special Effects Vol.1Computones Material Catalog Gradations Vol.1Computones Material Catalog Gradations Vol.2Computones Material Catalog Special Effect Lines Vol.1Computones Material Catalog Clouds Vol.1Computones Material Catalog Clothing Patterns Vol.1Computones Material Catalog Basic - Additional Items Vol.1Computones Material Catalog Commuter Lines & School Routes Vol.1Computones Material Catalog PC Vol.1

Computones Material Catalog Machiko SatonakaComputones Material Catalog Machiko Satonaka Vol.1Computones Material Catalog Machiko Satonaka Vol.2Computones Material Catalog Machiko Satonaka Vol.3Computones Material Catalog Machiko Satonaka Vol.4Computones Material Catalog Machiko Satonaka Vol.5Computones Material Catalog Machiko Satonaka Vol.6Computones Material Catalog Machiko Satonaka Vol.7Computones Material Catalog Machiko Satonaka Vol.8Computones Material Catalog Machiko Satonaka Vol.9Computones Material Catalog Machiko Satonaka Vol.10Computones Material Catalog Machiko Satonaka EX

Computones Material Catalog Crazy DragonsComputones Material Catalog Crazy Dragons Vol.1

Visit the following URL for more details on Computones Material Catalogs: http://www.e-frontier.com/go/mangastudio

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Chapter 8 Editing Images

Moving & Transforming Images

Copying & Moving SelectionsImages and illustrations can be copied and moved by selecting them. This is useful when multiple pages require identical images.

4. Pasting ImagesSelect [Paste] from the [Edit] menu to create a new layer named "(source layer name) Copy." Select the "(source layer name) Copy" layer from the [Layers] palette.

5. Moving the ImageSelect the [Move Layer] tool and move the image by dragging the layer.

1. Selecting a LayerSelect the layer with the image you wish to copy or move on the [Layers] palette. Multiple layers can be selected simultaneously with the Ctrl or Shift keys.

2. Selecting the ImageSelect the image area to copy or move with a selection tool.

3. Copying & Cutting ImagesOn the [Edit] menu, select [Copy] or [Cut]. When you select [Cut], the source image is removed from the page and stored on the clipboard, available for later use.

TipSee Chapter 6 - Selections for more details on working with selections.

[Move Layer] Tool

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Transforming SelectionsImages can also be transformed in various ways by selecting the image area you wish to modify and applying one of several transformation tools.

1. Select a Layer and ImageSelect the layer with the image to transform from the [Layers] palette. Multiple layers can be selected simultaneously.Select the image to transform in the [Page] window with a selection tool.

2. Select the Type of TransformationSelect [Move & Transform] from the [Edit] menu to select the type of transformation to perform. Here we will select [Perspective].Transformation handles (small squares) are added to the four sides of the selection.

3. Move the Transformation HandlesClick and drag a transformation handle. To cancel the transformation, press the [Esc] key or click the [Cancel] button on the [Move & Transform] palette.

4. FinishedPress the [Enter/Return] key, or click the [OK] button on the [Move & Transform] palette to complete the transformation.

TipSee Chapter 6 - Selections for more details on working with selections.

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Types of Move & Transformation OperationsImages can be transformed in various ways by first selecting the area, then selecting a transformation operation to perform.

1. ScaleIllustrations can be scaled larger or smaller by dragging one of the four transformation handles on the sides of the selection area. To preserve the horizontal-to-vertical ratio (or "aspect ratio") of the original illustration, press the [Shift] key while dragging a handle.You can also enlarge or shrink images by entering a value in the [Width] and [Height] fields of [Scale] on the [Move & Transform] palette, or by specifying a value with the slider. To retain the horizontal-to-vertical ratio of the original picture, check the [Keep Aspect Ratio] checkbox.

2. RotateImages can be rotated by dragging one of the four transformation handles on the sides of the selection area while clicking it. Moving the center changes the axis of rotation.You can also rotate an image by entering a value in the [Angle] field on the [Move & Transform] palette or by specifying the value with the slider.

3. Distort, Free Transform, and PerspectiveThe transformation handles enable various alterations of your illustrations - from subtle to sublime.You can create "speed distortion" effects (such as the flight of a well-struck tennis ball) quickly using these tools.To perform any of these transformations, select [Distort], [Free Transform], or [Perspective] from the [Processing Type] pull-down menu on the [Move & Transform] palette, and drag the transformation handle in the desired direction.

4. Flip Horizontal/Flip VerticalYou can flip an illustration left to right or top to bottom. You can create mirror images of your illustrations in windows, pools of water, panes of glass, etc, quickly using this tool.

Enlarge/Reduce

Rotate

Flip an image by clicking the [Flip Horizontal] or [Flip Vertical] button from the [Move & Transform] palette. To cancel the transformation, press the [Esc] key or click the [Cancel] button on the [Move & Transform] palette.

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Distort Flip Horizontal

Free Transform Flip Vertical

Perspective

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Moving Images by Layer

Moving LayersYou can adjust the position of illustrations by adjusting the position of the layers upon which they are drawn. [Text] layer positions can also be adjusted.

1. Select a LayerSelect the layer you wish to move from the [Layers] palette.

2. Select the [Move Layer] ToolSelect the [Move Layer] tool from the [Tools] palette.

[Move Layer] Tool

3. Moving the ImageTo move the illustration, drag the layer.

The shadow is moved.

Tip• Multiple layers can be selected and moved

simultaneously.• See Chapter 4 - Layers for details on working with

layers.

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Converting a [Raster] Layer to a [Vector] Layer[Raster] layers can be converted to [Vector] layers.This conversion is suitable for converting lines drawn on [Raster] layers. Black or white filled portions of the layer should not be converted.

1. Select a LayerSelect the [Raster] layer containing the illustration to convert from the [Layers] palette. Multiple layers can be selected simultaneously.

2. Change the Layer TypeSelect [Change Layer Type] from the [Layer] menu.

3. Vector Conversion SettingsIn the [Change Layer Type] dialog, select [Vector Layer] from the [Layer Type] pull-down menu.For detailed option settings, click [Vector Settings].In the [Vector Layer Conversion Settings] dialog, specify the [Maximum Line Width] and [Correction] values.Click [OK] to convert the layer.

4. The Completed ConversionManga Studio generates a new [Vector] layer and the converted illustration is displayed.Modify the image as needed.

A part of the black-filled area on the [Vector] layer is modified in this example.

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Filters

Filters are used to add effects to your illustration. [Render] filters are used to draw, or render, new images onto your artwork. [Render] filters include Vanishing Points, Speed Lines, Focus Lines, and Cloud Pattern. [Transform] filters are used to transform an image, and they include Polar Coordinates, Wave, Waveforms, Spiral, and Zigzag effects. [Image Adjustments] filters are used to correct wobbly lines or adjust the brightness and/or contrast of an image. The [Effects] and [Special Effects] filters are used to apply Blur, Sharpen, Posterize, and other effects to images.See Chapter 7 - Tones for details about working with Computones.

Render Filters [Vanishing Points]Vanishing points provide excellent guidelines when you wish to draw using perspective.

1. Create a New LayerOn the [Layers] palette, select [New Layer] and assign a name to your perspective drawing layer. For more flexible drawing, it is good practice to create layers exclusively for perspective drawings and other effects.

2. Arranging the Vanishing PointsOn the [Filter] menu, select [Render], then [Vanishing Points] to display the [Vanishing Points] tab on the [Layer Properties] palette.Click the [Arrange Vanishing Points] pointer tool, and then click on the page to set the vanishing points. You can move the vanishing points by clicking and dragging on the "X".To delete a vanishing point, select the vanishing point and click the trash can button.• [Degrees/Line] Sets the angle of the interval for

drawing a line.• [Apply to all the Vanishing Points.] Applies [Degrees/

Line] settings to all vanishing points.• [Width] Sets line width - from 0.1 to 1.0 mm.• [Delete All] Deletes all the vanishing points.• [Clear Layer] Clears all the drawing contents from the

selected layer.

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Render Filters [Focus Lines][Focus Lines] are used to show motion or bring the reader’s attention to a particular person or event. They are easy to create and considered important in manga for expressing drama, action, or depth. Creating white Focus Lines on a black background makes for a "Flash" pattern.

3. Applying Vanishing PointsYou can adjust the position of the illustration on your monitor with the [Hand] tool.Click [OK] to draw lines on the layer; the icon display on the [Layers] palette changes.

1. Create a New LayerOn the [Layers] palette, select [New Layer] and assign a name to your Focus Lines layer. For more flexible drawing, it is good practice to create layers exclusively for Focus Lines and other effects.

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Render Filters [Speed Lines]Speed Lines are used to express motion or moods in Manga Studio. They are usually straight or curved lines that are in parallel to each other.

2. Arranging the Focus LinesOn the [Filter] menu, select [Render], then [Focus Lines] to display the [Focus Lines] tab on the [Layer Properties] palette.Click the [Move] pointer tool, and then click anywhere on the layer to create a center point. The center point can be moved by clicking and dragging it.For each of the following parameters, enter a value or move the slider. Be sure to check the checkbox next to each parameter for random settings.

• [Draw Position Move Tool] Moves the start point of the [Focus Lines].

• [Draw Position Transform Tool] Transforms the start point of the [Focus Lines].

• [Length] Sets the length of the [Focus Lines].• [Angle] Sets the Focus lines’ interval angle. The

angle depends on the number of lines.• [Curve] Sets the Focus lines’ curvature.• [Distance] Sets the distance from the center point to

the beginning of the [Focus Lines].• [Width] Sets the Focus lines’ width.• [Shift] Sets the Focus lines’ shift.• [Random] Sets the degree of randomness to

generate Focus lines.• [In/Out] Specifies the Inside/Outside of the Focus

lines’ start and end points.• [Drawing/Background Color] Sets Focus lines’

drawing and background color to - [Black], [White], [Transparent], [Black BG/Transparent], and [White BG/Transparent].

• [Generate] Generates a preview of the [Focus Lines].• [Perform Over Sampling] Removes jagged edges.• [Clear Layer] Clears all the drawing contents.

3. Applying Focus LinesYou can adjust the position of the illustration on your monitor with the [Hand] tool, and adjust the thumbnail quality with [Preview] settings.Click [OK] to draw Focus lines on the layer.

1. Create a New LayerOn the [Layers] palette, select [New Layer] and assign a name to your Speed lines layer. For more flexible drawing, it is good practice to create layers exclusively for speed lines and other effects.

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2. Arranging the Speed LinesOn the [Filter] menu, select [Render], then [Speed Lines] to display the [Speed Lines] tab on the [Layer Properties] palette.Check the [Show Page Image] checkbox to preview a thumbnail of the page in the [Preview] window. You can adjust the position of the thumbnail with the [Hand] tool.For each of the following parameters, enter a value or move the slider. Be sure that the checkbox next to each parameter is also checked to generate the random settings of the item.Click [Generate] to generate a preview of the speed lines with the settings you have selected.•• [Move] Use this tool to move the Speed lines’ start point.• [Length] Sets the length of the Speed lines.• [Angle] Sets the Speed lines’ interval angle. The angle

depends on the number of lines.• [Curve] Sets the amount of curvature of the lines.• [Distance] Sets the distance from the center point to the

beginning of the Speed lines.• [Width] Sets the Speed lines’ width.• [Shift] Sets the Speed lines’ shift.• [Start Point/Center/End Point] Sets the alignment of the

Speed lines to the right, center, or left of the “X” point.• [Align] Sets the alignment of the Speed lines.• [Random] Sets the random settings for each of the Speed

line parameters.• [In/Out] Specifies the start and end points of the Speed lines.• [Drawing/Background Color] Sets the drawing and

background color to - [Black], [White], [Transparent], [Black BG/Transparent], and [White BG/Transparent].

• [Generate] Generates a preview of the Speed lines with the settings you have specified.

• [Perform Over Sampling] Removes jagged edges.• [Clear Layer] Clears all the drawing contents on the selected

layer.

3. Applying Speed LinesClick [OK] to draw Speed lines on the layer.

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Creating Curved Focus Lines in Render FiltersCurved [Focus Lines] can be added to your manga or comic just as easily as straight [Focus Lines].

1. Create a New LayerOn the [Layers] palette, select [New Layer] and assign a name to your [Focus Lines] layer. For more flexible drawing, it is good practice to create layers exclusively for [Focus Lines] and other effects.

2. Curving the Focus LinesOn the [Filter] menu, select [Render], then [Focus Lines] to display the [Focus Lines] tab on the [Layer Properties] palette. To make the [Focus Lines] into a spiral shape, adjust the [Curve] value to a positive or negative number between 0 and 100.

3. Applying the Focus LinesClick [OK] to draw speed lines on the layer.

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Saving Your Focus Lines and Speed Lines (EX)You can save your [Focus Lines] and [Speed lines] settings for use again later. Please note that Vanishing Points settings cannot be saved.

1. Making Your SettingsAdjust the settings for either [Focus Lines] or [Speed lines] to your liking, as described above.

2. Saving the Current Settings Click the [Change] button to the right of the [Settings] drop-down menu at the top of the [Focus Lines] or [Speed Lines] tab. The [Change Settings] dialog appears.Click the [New Settings] button to display the [Rename Setting] dialog. Enter a name in the [Setting Name] field and click [OK].

3. Adding Your Settings to the List of Custom Focus/Speed Lines

In the [Change Settings] dialog click [OK] to finish saving the settings. Manga Studio adds your custom settings to the list in the drop-down menu at the top of the dialog. Select the name of your custom settings from the list When you need to re-use the settings.

4. Deleting SettingsClick the [Change] button to bring up the [Change Settings] dialog again. Select the setting you wish to delete from the list, and click the [Delete] button.

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Render Filters [Cloud Patterns] (EX)Manga Studio makes it easy to add cloud patterns to your illustration. They are available only on [Raster] layers with the [Expression Mode] set to [Gray (8bit)].

1. Selecting an AreaSelect the area or layer to apply the [Cloud] pattern with a [Selection] tool.

2. The MenuSelect the [Cloud Pattern] from [Render] in the [Filter] menu.

3. The Cloud Pattern AppliedManga Studio applies the pattern to the selection.

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Transform Filters [Polar Coordinates] (EX)The [Polar Coordinates] filter is used to convert an image from the X and Y coordinates into the Polar Coordinates. It basically changes the image into distorted cylinder and spherical reflections according to the settings you select.

1. Select an AreaSelect the area or layer to apply the [Polar Coordinates] filter with a [Selection] tool.

2. Menu SelectionSelect [Polar Coordinates] from [Transform] in the [Filter] menu.

3. Applying Polar CoordinatesWhen the [Polar Coordinates] dialog opens, select either [Convert From X and Y Coordinates to Polar Coordinates], [Convert From Polar Coordinates to X and Y Coordinates], or [Project on a Sphere] and then click [OK].• [Convert From X and Y Coordinates to Polar

Coordinates] Regardless of the current state of the illustration, choosing this option will transform the workspace from X and Y coordinates to polar coordinates.

• [Convert From Polar Coordinates to X and Y Coordinates] Regardless of the current state of the illustration, choosing this option will transform the workspace from polar coordinates to X and Y coordinates.

• [Project on a Sphere] Transforms the image as if it were projected onto a sphere.

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Transform Filters [Wave] (EX)You can apply "rippling water" effects to illustrations with the [Wave] filter.

1. Select an AreaSelect the area or layer to apply the [Wave] filter with a [Selection] tool.

2. Menu SelectionSelect [Wave...] from [Transform] on the [Filter] menu. The [Wave] dialog box appears.

3. Applying the [Wave] FilterWhen the [Wave] dialog opens, set the [Direction], [Amplitude], and [Number of Waves] parameters and then click [OK].

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Transform Filters [Waveform] (EX)You can create a "ruffle" effect on your illustrations with the [Waveform] filter.

1. Select an AreaSelect the area or layer to apply the [Waveform] filter with a [Selection] tool.

2. Menu SelectionSelect the [Waveform...] from [Transform] on the [Filter] menu.

3. Applying WaveformWhen the [Waveform] dialog opens, select from [Sine], [Triangular], or [Rectangular] for the waveform type. Specify other settings, and click [OK] to transform the image.

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Transform Filters [Spiral] (EX)You can apply spiral effects to your work with the [Spiral] filter.

1. Select an AreaSelect the area or layer to apply the [Waveform] filter with a [Selection] tool.

2. Menu SelectionSelect [Spiral...] from [Transform] in the [Filter] menu.

3. Applying SpiralWhen the [Spiral] dialog opens, set the [Skew] and [Pull] parameters, and click [OK].[Skew] sets the degree of twist while [Pull] sets the amount of pull.

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Transform Filters [Zigzag] (EX)You can transform the image in a radial pattern with the [Zigzag] filter. The Zigzag effect is generated from the center to the outside.

1. Select an AreaSelect the illustration area or layer to apply the [Waveform] filter with a [Selection] tool.

2. Menu SelectionSelect [Zigzag...] from [Transform] on the [Filter] menu.

3. Applying ZigzagWhen the [Zigzag] dialog opens, set the [Rotate] and [Number of Waves] parameters, and click [OK].• [Rotate] Sets zigzag degree.• [Number of Waves] Sets the number of zigzags.

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Image Adjustment Filters [Brightness/Contrast] (EX)Manga Studio lets you adjust the brightness and contrast of your images. The adjustment is especially effective with the Gray (8-bit) [Raster] layer images.

1. Select an ImageSelect the illustration area upon which to adjust the [Brightness/Contrast].If no selection is made, the entire image will be adjusted.

2. Menu SelectionSelect the [Brightness/Contrast] from [Image Adjustments] on the [Filter] menu to open the [Brightness/Contrast] dialog.

3. Adjust Brightness and Contrast[Brightness] Brightness can be adjusted within the range between -100 to +100. Smaller numeric values correspond to darker images, while larger numeric values correspond to brighter images.

[Contrast] Contrast can be adjusted within the range between -100 and +100. Smaller numeric values correspond to weaker images, while larger numeric values correspond to stronger images.Select [Auto Adjust] to adjust the [Brightness] and [Contrast] automatically depending on the image.

4. Save SettingsClick [OK] to save the [Brightness/ Contrast] settings.

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Image Adjustment Filters [Tone Curve] (EX)[Tone Curve] adjustment filters are used to set the image contrast density. This adjustment is especially effective with the Gray (8-bit) [Raster] layer images.

1. Select an ImageSelect the illustration area upon which to adjust to [Brightness/Contrast]. The entire image is the target when no selection is made.

2. Menu SelectionSelect [Tone Curve] from [Image Adjustments] on the [Filter] menu to open the [Tone Curve] dialog.

3. Adjustment GraphAdjust the tone curve by clicking and dragging points along the curve. Drag on a control point to change the graph. Add control points by clicking anywhere on the graph. Drag control points outside of the graph area to delete them.

4. Save SettingsClick [OK] to save your adjustments.

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Image Adjustment Filters [Adjust Levels] (EX)If you have imported a paper illustration that includes finished penwork into a [Raster] layer, you can adjust the image contrast density using the [Adjust Levels] histogram (which shows the distribution of varying levels of light intensity). Doing so can help remove any shadows that may have been generated during the scanning process. You can also adjust line width, and make other corrections to produce high quality illustrations and comics.

1. Select an ImageSelect the area of your illustration in which you want to adjust the contrast density. If no selection is made the entire image will be adjusted.

2. Menu SelectionSelect [Adjust Levels] from [Image Adjustments] on the [Filter] menu to open the [Adjust Levels] dialog.

3. The HistogramLook closely at the shape of the histogram. The left side of the histogram shows the color density of the shadows, while the right side of the histogram shows the color density of the highlights. The center of the histogram shows the color density of the mid-tones. If the histogram does not cover the entire width from shadows to highlights, move the triangular slider to the center of the peak of the histogram.As you move the center control point, observe the image in the [Page] window. Moving the control point to the right darkens the image, while moving the control point to the left lightens the image.

4. Save SettingsClick [OK] to save your adjustments.

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Image Adjustment Filters [Bitmap] (EX)If you have imported a paper illustration into a [Raster] layer, you can convert the image contrast density to a bitmap file. Doing so with illustrations composed only in black and white without any grayscale can help remove any shadows that may have been generated during the scanning process.

1. Select an ImageSelect the illustration area to convert to a bitmap file. If no selection is made the entire image will be converted.

2. Menu SelectionSelect [Bitmap...] from [Image Adjustments] on the [Filter] menu to open the [Bitmap] dialog.

3. Bitmap SettingsSelect the Bitmap type from the menu.• [Threshold]• [Dither]• [Diffusion]The [Threshold] value can range from 0 to 255. Choose a value that generates an image that is not too light or too dark.For example, dots with a numeric value of 127 or smaller are set to [Transparent] while dots with a numeric value of 128 or larger are set to [Black] when the [Threshold] value is [127].

4. Save SettingsClick [OK] to save your adjustments.

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Image Adjustment Filters [Dust Cleaner] (EX)Any dust generated in an illustration while scanning it into your computer can be removed with the [Dust Cleaner] filter.

1. Select an ImageSelect the illustration area to which you want to apply the [Dust Cleaner] filter. If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [Dust Cleaner...] from [Image Adjustments] in the [Filter] menu to open the [Dust Cleaner] dialog box.

3. Adjusting the [Dust Cleaner] SettingsSet the size of the dust particles to be removed - from 0 to 1.0 mm.Set the [Dust Color] and [Category Color] parameters as well.

4. Save SettingsClick [OK] to save your adjustments.

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Image Adjustment Filters [Line Smoother] (EX)The [Line Smoother] filter allows you to correct "shaky" lines that result from wobbly stylus or mouse movements. It can also be used to join disconnected lines. The [Line Smoother] filter is only available on [Raster] and [Vector] layers.

1. Select an ImageSelect an area of your illustration to which you want to apply the [Line Smoother] filter. If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [Line Smoother...] from [Image Adjustments] in the [Filter] menu to open the [Line Smoother] dialog box.

3. Adjusting Line Smoothness and Closing Paths

To adjust line smoothness, check the [Smoothing] checkbox and set the [Intensity] value from 1 to 20. This value determines the size of line "wobble" that will be corrected, and thus the amount of line smoothing.To fill gaps in lines, check the [Join Line] checkbox and set the [Join Width] value - from 1 to 20.

4. Save SettingsClick [OK] to save your adjustments.

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Image Adjustment Filters [Line Width Correction] (EX)You can change the width of previously drawn lines. This function is only available on [Raster] layers and [Vector] layers.

1. Select an ImageSelect the illustration area to which you wish to apply the [Line Width Correction] filter. If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [Line Width Correction...] from [Image Adjustments] in the [Filter] menu to open the [Line Width Correction] dialog.

3. Correcting Line WidthSelect from [Widen to the Specified Width], [Narrow to the Specified Width], [Expand to the Specified Magnification], [Reduce to the Specified Magnification], or [Set Constant Line Width], and specify the area.

4. Save SettingsCheck the [Correct Entire Line] checkbox to correct the entire line.Click [OK] to save your adjustments.

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Effect Filters [Mosaic] (EX)You can apply mosaic effects to your illustrations with this filter. Mosaic effects can be created as a [Tone] layer. Lines can be added and settings can be changed in the same manner as with normal tones.

1. Select an ImageSelect the area of your illustration to which you want to apply the [Mosaic] filter. If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [Mosaic...] from [Image Adjustments] on the [Filter] menu to open the [Mosaic] dialog.

3. Mosaic SettingsEnter a value in [Block Size] or use the slider to specify the mosaic tile size - from 0.1 to 99.0 mm.Click [OK] to generate a [Mosaic Tone] layer.

4. Changing the Mosaic SettingsDouble-click the [Mosaic Tone] layer on the [Layers] palette to display the [Tone Settings] dialog box. The [Mosaic Tone] layer is treated as a [Background] tone, and settings can be changed in the same manner as those of normal tones.

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Effect Filters [Blur] (EX)The [Blur] filter features three types of filters: [Blur], [Blur More], and [Gaussian Blur]. All are used to "average-out" border lines and flatten sharp areas, resulting in smoother images. The [Blur] filter can be used on [Raster] layers only.

1. Select an ImageSelect the area of your illustration to which you want to apply the [Blur] filter. If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [Blur], [Blur More], or [Gaussian Blur] from [Effects] on the [Filter] menu.

3. Applying Blur EffectsFor the [Gaussian Blur] filter, set the [Range] value and click the [OK] button.

Blur Blur More Gaussian Blur

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Effect Filters [Sharpen] (EX)The [Sharpen] filter features two types of filters: [Sharpen] and [Sharpen More]. Use these filters to intensify the contrast in areas adjacent to the image to sharpen foggy images.

Effect Filters [Posterize] (EX)The [Posterize] filter is used to reduce the number of shades of gray in a grayscale image. This is useful when you want to add lines to a background image, since fewer tones make it easier to see outlines.

1. Select an ImageSelect the area of your illustration to which you want to apply the [Sharpen] filter.If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect either [Sharpen] or [Sharpen More] from [Effects] on the [Filter] menu.

3. Applying SharpenClick [OK] to [Sharpen] the image. Apply the [Sharpen] or [Sharpen More] filters multiple times to generate increasingly sharper images.

1. Select an ImageSelect the area of your illustration to which you want to apply the [Posterize] filter.If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [Posterize] from [Effects] on the [Filter] menu.

3. Applying PosterizeWhen the [Posterize] dialog box opens, set the [Posterization Number], and click [OK].

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Effect Filters [Invert] (EX)With the [Invert] filter, illustrations drawn in [Black] are inverted to [White] and vice versa. This filter is available for [Raster] layers only. Transparent regions of the selection or layer are not affected by the [Invert] filter.

1. Select an ImageSelect the area of your illustration to which you want to apply the [Invert] filter.If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [Invert] from [Effects] on the [Filter] menu.

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Special Effects Filter [SHD] (EX)You can add enhanced smoothing to a low resolution, jaggy image with the SHD (Super High Density) filter.

1. Importing a Low Resolution ImageFrom the [File] menu, select [Import]. Specify a low resolution that is similar to that of the original image, such as 150 dpi.

2. Setting [SHD] at a High ResolutionSelect [SHD...] from [Special Effects] in the [Filter] menu to display the [SHD] dialog box. In the [Resolution] drop down menu, specify a higher resolution than the original image, such as 600 dpi. For the [Type] field, you can select one of three options:• [Threshold]• [Dither]• [Diffusion]

3. Save SettingsClick [OK] to save your adjustments and process the image.

Source Image

[Threshold]

[Diffusion]

TipThe [SHD] filter can enhance a low resolution image by increasing its resolution by a factor of four or more. For further improvements, import the original image at a low resolution such as 150dpi, and then choose a high resolution such as 600dpi in the [SHD] dialog. If you import a low resolution image using a high resolution setting, the [SHD] filter will not have a significant effect.

[Dither]

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Special Effects Filter [2DLT] (EX)You can render imported images with the 2DLT function. This filter is effective only on [Raster] layers whose [Expression Mode] is set to [Gray (8bit)].

1. Select an ImageSelect the illustration area or layer upon which to apply the [2DLT] filter. If no selection is made the filter will be applied to the entire image.

2. Menu SelectionSelect [2DLT...] from [Special Effects] on the [Filter] menu.

3. Applying BlurSpecify the 2DLT setting, and click [OK].

TipSee Chapter 9 - 2DLT Rendering Function for details on working with 2DLT.

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Converting Photos to Black & White Images

2DLT RenderingUse the 2DLT Rendering function to import photo images and separate them into line drawings and tones. The supported file formats are BMP, JPG, PNG, and Targa.Follow the procedures below to import a file.

1. Select [2DLT Import...]With a [Page] window open, select [2DLT Import...] from the [File] menu. Select an image file to import when the [Open] dialog appears, and click [Open].

2. RenderingThe [Import 2DLT Image] dialog box opens, allowing you to adjust a variety of settings, including the resolution, posterization, outline, and smoothing settings. Here you can also specify a name for the 2DLT group layer that will be created for this image.Click the [Preview] button to see a preview of the 2DLT image with your specified settings.After adjusting the [Rendering Settings], [Outline Settings], [Tone Settings], [2D Group Layer Settings], and other items to your liking, click the [Move / Transform] tab to adjust the position and scale or to rotate, stretch, or skew the image. To apply a filter to the image, click the [Filter] tab. See below for more details on these settings.

3. Exporting a 2DLT Image

Click [OK] to apply the 2DLT filter and create a [2DLT Group Layer]. Depending on the size of your image, it may take several seconds for the 2DLT import to complete.

4. Making Changes to the 2DLT SettingsThe [2DLT Group Layer] contains the 2DLT rendering data. You can make changes to this data by adjusting the 2DLT settings. Double-click the [2DLT Group Layer] on the [Layers] palette to display the [2DLT] dialog.

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2DLT Rendering SettingsThe [2DLT] tab in the [Layer Properties] dialog box gives you several rendering options that you can specify to control the output of the 2DLT image. These options are located at the top of the dialog box.

[Output Attribute]Select either [Sketch] or [Finish].[Multiple Tones] for the [Shade] option is unavailable if [Sketch] is selected.

[Output Resolution]From the pull-down menu, select the resolution at which you wish to output the image.The maximum resolution is the [Standard Resolution] setting for the page.

[Shade]Check the [Shade] checkbox to select the type of shading you want to use.No shading is applied if the checkbox is unchecked.• [Raster Gradation]

[Raster Gradation] is used to produce shading using [Posterization].

• [Multiple Tone Posterization][Multiple Tone Gradation] is used to produce shading with [Posterization] output to multiple [Tone] layers.

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2DLT [Outline] SettingsThe [2DLT] tab also provides options for specifying the width and type of outlines. The [Outline] settings are located in the center left of the [2DLT] tab in the [Import 2DLT Image] dialog box.

[Outline Width]Here you can set the outline width. You can adjust the width from -5 to +5, a value based on the original image, which is considered zero. Thus, a positive value indicates a thicker outline, while a negative value indicates a thinner outline.As you adjust this value, click [Preview] to view a preview image showing the outline thickness.The figures below show the same illustration imported with different [Outline Width] settings.

[Outline Threshold]Specify the [Outline Threshold] - from 0 to 255. The smaller the value, the wider the extracted outline, and the darker the image becomes.

[Outline Detection Direction]The four checkboxes, [Up], [Down], [Left] and [Right] each correspond to the respective direction that outlines are detected by the 2DLT filter. By default, all four checkboxes are checked, but you can reduce the number of outlines detected in a particular direction by unchecking the appropriate checkbox. Click the [Preview] button after checking or unchecking a checkbox to observe the effect the change has on the image.

[De-noising Intensity]If the 2DLT filter picks up too many shadows from your image, try increasing this value.

[Outline Settings]: +5 [Outline Settings]: 0 [Outline Settings]: -5

[Outline Extraction 1]Manga Studio includes two methods of extracting outlines. Normally, [Outline Extraction 1] is recommended.

[Threshold]: 255 [Threshold]: 91 (default value) [Threshold]: 20

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[Outline Extraction 2]For finer outlines and more sensitive control, use [Outline Extraction 2]. Click the [Preview] button, and adjust the outline extraction while observing the image because the impact may not be suited for some patterns.

[Apply Smoothing]Check the [Apply Smoothing] checkbox to apply smoothing.

[Edge Height Threshold]This value adjusts the outline edge height. A smaller value indicates a shorter edge height.

[Edge Height]: 10.0 (default value) [Edge Height]: 0[Variation Slope Threshold][Variation Slope Threshold] is used to adjust the outline width variation.

[Variation Slope]: 4.0 (default value) [Variation Slope]: 8.0[Range][Range] is used to specify the range to apply "blur" before detecting it as an outline.

[Range]: 1.5 (default value) [Range]: 3.0

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2DLT Gradation and Tone SettingsSet the [Image Density] and [Number of Separated Tones] amounts. Each item can be adjusted by operating the slider while observing changes in the [Preview] window.

Posterization• [Black Fill Threshold]This slider is used to adjust the threshold of an area to be filled with black.

• [Match to the Tone Gradation]Check this checkbox which can simultaneously set to match the [Tone Gradation].

Tone Settings• [Tone Gradation][Tone Gradation] can be used to set [Tone Density].(1) Click on the slider to display s.Clicking a position determines

the density:Clicking on the right makes the density light, and clicking left makes it dark. Density is displayed in the [Number of Tone Lines/Density] field.(2) Continue clicking to display the necessary number of s.You

can set up to 10 s symbols. To delete a s symbol, drag it beneath the slider.

• [Number of Tone Lines/Density]The [Number of Tone Lines/Density] is used to display the [Tone Gradation] settings. You can change the density setting by entering a value in the field.(1) Double-click the column, and enter a value to change

[Number of Lines] and [Density]. These settings can be changed in the manner shown in the figure to the right.

(2) Set the area to apply the density by dragging s. A larger white area makes the entire image lighter, and a larger dark area makes the entire image darker.

• [Roughness of a Grain]This field is used to adjust the size of the grain of a tone - from 1 to 32. The larger the value is, the rougher the grain is.This setting is disabled when the [Match to the Tone gradation] checkbox is checked.

[2DLT] Dialog Box

Double-click here to show the slider.

Double-click and enter a value. Click other items to confirm the settings.

Double-click here to select the number of lines from the list.

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2DLT Group Layer SettingsHere you can specify settings for the [2DLT Group] layer generated after the 2DLT import is complete.

• [Layer Name After Merge]Enter the name of the [2DLT Group] layer.

• [Preview Resolution]The field can be used to set a resolution for the preview different from the output resolution.The maximum resolution is the [Standard Resolution] of the page.

• [Expression Mode]Select either [Black and White (2bit)], [Grayscale (16bit)], or [Color (32bit)].

[2DLT] Dialog

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[Move/Transform]

[Filter]

Click the [Move/Transform] tab to adjust the image's scale and position.

Click the [Filter] tab to apply filters to the imported photo while executing the 2DLT import.Up to four filters can be applied at once.

TipSee Chapter 8 - Editing Images for more details on [Move/Transform] operations.

TipSee Chapter 8 - Editing Images for more details on filters.

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Basic Operations of 3DLT

What is 3DLT?3DLT (3D Line and Tone) is a tool to help you create realistic backgrounds by importing 3D data.

1. Easy to UnderstandAs the image is in 3D, the physical and positional relationships among objects are easy to understand, giving even novice artists the ability to create complex and precise backgrounds.

2. Separate Tones and Line DrawingSince 3DLT stands for 3D Line and Tone, processing of the output object is simple because the image is generated as a line drawing layer with multiple [Tone] layers.

3. 3D Data can be RetainedThe output image retains the 3D data, and a detailed adjustment of the image can be performed later.

4. Supported FormatsA 3D file generated by 3D software other than Manga Studio can also be imported.Supported formats are: LWO (texture-supported), OBJ (texture-supported), DXF, and Shade/Manga Studio export files.

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3D Object SpaceAny space in which 3D objects are positioned is called "3D Space." 3D objects are positioned in 3D Space using a base, which is like a grid.

1. Coordinate System in 3D SpaceSelect [Import 3DLT] from the [File] menu to display a base for positioning the 3D object. Vanishing points appear as red [+] symbols while camera focus appears as a blue [+] symbol on the [Page].The direction of the red [+] symbol is indicated with p when moving outside the [Vanishing Points] screen.The symbol appears in the center of the 3D Object Space immediately after importing the camera focus. It can be moved by dragging it.

2. Rotate at the [Vanishing Points]Dragging the vanishing points can rotate the entire base in the Parallel/Vertical directions.This is convenient when you want to rotate the base while selecting the [Move] button.

VanishingPoints

FocusPoint

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Importing 3D FilesYou can import 3D files (3D objects) into your comic or illustration.

.

1. The MenuSelect [Import 3DLT] from the [File] Menu in the [Page] window where the 3D objects are to be imported. The [Operation] tab of the [Layer Properties] palette is displayed.

2. Importing 3D ObjectsClick the [Open] button to display the [Open File] dialog. Select the 3D data to be imported, and click [Open]. A preview of the selected 3D object is displayed on the page, and its name is displayed in the [Object] list of the [Operation] tab. You can import multiple 3D items by repeating these steps.

3. Deleting 3D ObjectsYou can delete unnecessary 3D objects by selecting them from the list and clicking the [Delete] button.

4. Positioning 3D ObjectsBefore starting your work, move the 3D objects to the desired position. As the 3D object is always positioned at the camera focus (center of the page) upon importing, you can achieve a better result by performing this preparation in advance.Tip

See "Operation: Basic Operations of 3D Objects," or "Operation: Basic Operations of Camera" in this chapter for details on moving 3D objects.

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Positioning Multiple 3D ObjectsMultiple 3D objects can be imported and used to create complex backgrounds.You can view the objects from various points of view for more precision.

1. Import Multiple 3D Objects3D objects always appear in the center of the coordinate plane upon importing.If multiple 3D objects are imported they are positioned in the center of the coordinate plane slightly offset from each other.

2. Adjusting SizeThe scales of imported 3D objects may not match upon importing. Adjust the object's size using the [Size] field in the [Size and Perspective] column of the [Operation] tab.

Tip• Normally, the size of 3D objects is adjusted with

[Size]. However, you can select [Camera], and move the camera closer to a 3D object using [Distance] in the [Move] column if you want a closer look than [Size] permits. This is effective when examining a small 3D object or when you want a close-up view of part of a large 3D object.

• You can adjust the size to match the page with the [Auto Adjust] button.

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Basic Operations with 3D ObjectsPosition the 3D objects with the [Move] or [Rotate] operations after import.

1. Select 3D ObjectsSelect the desired 3D object to be moved or rotated from the [Model] list.You can also select a 3D object by clicking its thumbnail in the [Preview] window.Guide marks in different colors appear on the selected 3D objects.

2. Moving 3D ObjectsThe 3D objects move in same direction as the p guide mark, as described below. You can make an adjustment by entering a value or moving the slider.A. Drag the green arrow to move left and right.B. Drag the red arrow to move up and down.C. Drag the blue arrow to move forward and backward.Note that the slider cannot be moved unless the checkbox is checked.You can make adjustments by entering values in [Distance] or by moving the slider.

3. Rotating 3D ObjectsThe 3D objects rotate around a guide ring as a central focus, as described below. You can make an adjustment by entering a value or moving the slider.A. Drag the green arrow to rotate vertically.B. Drag the red arrow to rotate horizontally.C. Drag the blue arrow to rotate in the left and right directions.

4. 3D Object Size and PerspectiveThe size of 3D objects can be adjusted along the direction indicated by the guide ring, as described below. You can make an adjustment by entering a value or moving the slider.Drag the top of the gray ring to the left to reduce an object's size. Drag it to the right to enlarge its size.Note that you cannot move the slider unless the checkbox is checked.You can make an adjustment by entering values in the [Perspective] field or by moving the slider.

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5. Resetting 3D ObjectsClick the [Reset] button to reset 3D objects to their original position.

6. Flipping FacesClick the [Flip Faces] button to reverse the surface of the 3D object.Click the [Flip Faces] button again to return to the initial status.

7. Auto AdjustClick the [Auto Adjust] button to automatically adjust the object settings.

8. Grounding 3D ObjectsPositions the selected 3D object on the ground.

9. Undo and RedoYou cannot select [Undo] or [Redo] while importing 3DLT files because the [Edit] menu is disabled. To undo or redo an operation, such as changing a 3D object's position, click the [Undo] button and the [Redo] button displayed on the [Operation] or [Display] tab.

TipSee "Perspective Adjustment" in this chapter for details on [Perspective] settings.See "Motion Settings" in this chapter for details on [Motion] settings.

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Perspective AdjustmentThe [Camera Eye] is always directed at the [Camera Focus] point in the 3D object space. The perspective adjustment effect varies depending on the position of 3D objects and the camera.

1. Adjusting the Perspective

The perspective effect is changed by positioning the 3D object and adjusting [Perspective] in the [Size and Perspective] column.

2. Moving the Camera PositionIf the position of the 3D object is close to the center of the 3D space, position the camera at about the same height as the center of the 3D space to create a normal, two-point perspective. Positioning the camera lower than the center of the 3D space will create a three-point perspective looking up towards the object from a lower point of view, making the objects appear larger.

3. Moving the Position of 3D ObjectsThe perspective effect becomes very strong when the location of the 3D object is far from the [Camera Focus] point because the [Camera Eye] is always directed at the [Camera Focus].

4. Adjusting the [Vanishing Points]You can also change the perspective effect by adjusting the [Vanishing Points].Move [Vanishing Points] by dragging the red [+] mark. This creates the same result achieved by the combination of [Horizontal Rotation] and [Vertical Rotation].Try adjusting the [Vanishing Points] in combination with the [Perspective].

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Motion SettingsYou can save motion settings to 3D objects or 3D human models by setting key-frames. You can also save motion settings for multiple parts, but only one part can be moved at any given time.

1. Object Selection and Initial Position 2. Positioning Objects and Saving FramesSave the current position by pressing the [Add Frame] button. Move the slider slightly to the right, or move the part or 3D object to the next position, and press the [Add Frame] button to save. A symbol appears on the saved position.

3. Previewing the MotionSaved key-frames will be combined into one motion by moving the slider.

4. Deleting FramesTo delete a key-frame, move the slider to the desired key-frame and press the [Delete Frame] button.

Select the desired part or 3D object from the list in the [Object] column, and place it in the initial position of the motion.

A symbol appears on the position which was saved by moving the slider. The rightmost position is the final position.

[Add Frame] Button

Tip.LWS files are files created by other 3D graphics software. The files used in [Motion Settings] are for Manga Studio's 3DLT Rendering functions. Note that they have similar names, but are not related.

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Basic Camera OperationsMove or rotate 3D objects with the camera.

1. Selecting a CameraSelect a camera from the [Model] list.

2. Moving Objects Using a CameraMove the camera along with the guide bar, as described below. You can make an adjustment by entering a value or moving the slider. [Distance] can also be adjusted in the same manner.Select the [Move] radio button, and drag the 3D object on the page to move the camera.Note that the slider cannot be moved unless the radio button is selected. Note also that the [Front and Rear] settings are unavailable to the camera.

Move Distance

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3. Rotating 3D ObjectsRotate the camera around the guide bar as the central focus, as described below. You can make an adjustment by entering a value or moving the slider. [Left & Right] values can be adjusted in the same manner.A. Click the [Rotate] button, and drag the 3D object on the page.

4. 3D Object PerspectiveYou can make an adjustment by entering a value or moving the slider.

5. Reset 3D ObjectsClick the [Reset] button to reset 3D objects to their original positions.

6. Undo and RedoYou cannot select [Undo] or [Redo] while importing 3DLT files because the [Edit] menu is disabled. To undo or redo an operation such as the change of the camera's position, click the [Undo] button or [Redo] button here.

Rotate Left & Right

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Saving and Importing Scene SettingsThe 3DLT scene settings can be saved as a file. This is useful for saving settings for complex layouts requiring many hours of work, such as regularly used cityscapes.

Four ViewsClicking the [Four Views] button on the [Operation] tab will display the 3D object in the [Four Views] window.

1. Position 3D ObjectsPosition 3D objects, set the various options settings, and create the illustration to be saved as a scene file.

2. Save ScenesSelect [Camera] from the list, and click the [Save] button to display the [Save As] dialog box. Specify the location to save, and enter a file name.

3. Import FilesSelect [Camera] from the list and click the [Open] button on the [Operation] tab of the [3DLT] tab to display the [Open] dialog box. Select the desired scene file (the file extension is ".csd") to be imported and click the [Open] button to display the saved scene on the page. You can also change how the file log is displayed. Specify the location to save, and enter the file name.

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Click the [OK] button to apply the changes.

[Four Views] Button

Four Views: example 1. Default

Four Views: example 2. Moving the border line

Four Side View: example 3. Displaying only two views. Four Side View: example 4. Display only a single view.

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1. Composition and Operation of Four ViewsThe Four Views consist of [Top View], [Front View], [Side View], and [Perspective]. Effects such as [Move] or [Transform] performed on the 3D object on each view are reflected in all four views while the effects such as [Move] or [Transform] performed in the Camera Operation Mode are reflected only on the view where the operation was performed.The vertical axis for using [Move] in the up and down directions, the horizontal axis for using [Move] in the left and right directions, and depth axis for using [Move] in the front and rear directions are all displayed in [Top View], [Front View], and [Side View] (three side views) for each 3D object, allowing you to make detailed adjustments by dragging the axis.Drag the border line of the [Four Views] to change the size of each view, and to switch between two views or one view displays.

2. Four Views ButtonsA. [Camera Operation Mode] button

Click this button to switch to [Camera Operation] mode.Click the button again to return to [3D Object] mode.Drag the [Camera] or [Camera Frame] displayed on the three views to change camera position quickly.You can move the object by left-click and dragging, and move the camera by right-click and dragging.

B. [Enlarge/Reduce Mode] buttonClick this to enlarge or shrink the object along any of the three axes.

A. [Switch Camera Operation Mode] buttonB. [Switch between Enlarge/Reduce Mode] buttonC. [Switch Rotate Mode] buttonD. [Switch Move Mode] buttonE. [Undo] buttonF. [Redo] buttonG. [Reset] buttonH. [Hide Object Tree] button

I. [Display Object Tree on the Top View] buttonJ. [Display Object Tree on the Front View] buttonK. [Display Object Tree on the Side View] buttonL. [Scale] sliderM.N.O.P.

JA B C D E F G H I K L NM O P

[Enlarge/Reduce Mode] [Rotate Mode]

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C. [Rotate Mode]Click this button to rotate the object about the three axes.

D. [Move Mode]Click this to move the object about the three axes.

H. [Hide Object Tree]Displays all four views by hiding the object tree.

I. [Display Object Tree in Top View]Displays the object tree in the [Top View].

J. [Display Object Tree in Front View]Displays the object tree in the [Front View].

K. [Display Object Tree in Side View]Displays the object tree in the [Side View].

L. [Scale]Operate the slider in the left and right directions to change the scale of the 3D object displayed in the perspective view.Changes to the scale do not change the actual size of the object to be rendered.

[Move Mode] [Display Object Tree in Top View]

TipSee elsewhere in this chapter for details on [Display], [Move], [Rotate], and [Size and Perspective].

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Texture ViewA flat image pasted onto a 3D object is called a "texture".The flat image or texture is drawn on the sphere or curved surface by pasting, which produces a more realistic 3D object.

1. Import Texture FilesClick the [Open] button, select the setting file model with texture from the [Open] dialog, and position the 3D object at a desired location.

2. Show/Hide TextureClick the [Display] tab, and deselect the [Texture Display] checkbox to [Hide] the texture. Check it again to [Show] it.

3. Texture Display SettingsThe display settings below are available for textures.• [Brightness] Enter the value or move the slider to

change brightness - from -127 to 127. • [Contrast] Enter the value or move the slider to

change contrast - from -127 to 127.

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• Check [Flip Vertical] to flip the texture vertically. Check [Flip Horizontal] to flip the texture horizontally.

• Check [Rotate] to rotate the texture. 4. Supported FormatsYou can import 3D objects you created with other 3D graphic software applications into Manga Studio. Supported Formats are: Planar, Cubic, LWO, LWO2 LightWave6.0-7.0 for which the texture is pasted in the UV format, OBJ format, or Shade format (some exceptions exist).

TipIf you import a 3D object with a texture, and select a layer including [Gray Tone] or [Tone] for the [Target Layer for Import], the [Texture Dissolution] (2DLT) checkbox is enabled. Check the [Texture Dissolution] checkbox, and click [OK] to open the [2DLT] dialog box, where you can apply the [2DLT Rendering] process.

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Object View SettingsYou can specify the 3D object display method with the [Display] tab of the [3DLT] tab on the [Layer Properties] palette.

1. Object Display Status• [Hide Object] Hides the object or object part when

you select the 3D object or 3D object part, and check the [Hide Object] checkbox.

• [Valid to the Child] Hides the child object of the selected 3D object or 3D object part when you check this checkbox and the [Hide Object] checkbox.

2. Display

3. Display (when editing object/camera)

• [Simple Display] 3D object is displayed as a rectangular frame.

• [Wire Frame] 3D object is displayed as a wire frame.

• [Simple Display] 3D object is displayed as a rectangular frame when you operate an object or camera.

• [Wire Frame] 3D object is displayed as a wire frame when you operate an object or camera.

• [Show Grid] Shows the base grid when this checkbox is checked.

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Setting Target Layer for ImportSelect the [3DLT] tab from the [Layers Properties] window and then the [Rendering] tab to specify the rendering settings for the target layer for import.

1. [Resolution] FieldSelect the resolution value from the pull-down menu.Maximum resolution is the [Standard Resolution] set for the page.

2. [Outline] CheckboxCheck the [Outline] checkbox to select the target layer for importing an outline.No outline is imported unless the checkbox is checked.• [Raster] Imports outline to a [Raster] layer.• [Vector] Imports outline to a [Vector] layer.

3. [Shade] CheckboxCheck the [Shade] checkbox to select the shade type.No shade is applied unless the checkbox is checked.• [Raster Gray] is used to extract a smooth shade.• [Raster Gradation] is used to extract the shade with gradual posterization.• [Tone Gradation] is used to extract the tone with posterization to multiple [Tone] layers.

4. AttributeSelect between [Finish] and [Sketch].[Sketch] cannot be selected from the [Attribute] checkbox when you select [Tone Gradation] in the [Shade] checkbox.

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Posterization SettingsSelect the [3DLT] tab from the [Layer Properties] window, and then the [Rendering] tab to specify the [Posterization] setting.

1. Illuminant DirectionSet the [Illuminant Direction] by dragging the sphere.

2. Number of Tone Lines/Density[Number of Tone Lines/Density] is used to display the [Posterize Settings]. Density can be reset by entering a value.You can change [Number of Lines] and [Density] by clicking the numeric value columns and by entering a value.The number of tone lines can be selected from the list by clicking the [Number of Lines] column, or set with the slider by clicking on the [Density] column.Specify the area to apply the density by dragging r on [Posterize Settings].The more white areas there are, the lighter the impression will be, and the more dark areas there are, the darker the impression will be.

3. Posterize SettingsClick on the slider to display r.The clicking position determines the [Density].Click on the right edge to darken the density, and on the left edge to make the density lighter. Density is displayed on [Number of Tone Lines/Density].Click repeatedly to display the necessary numbers of r.A maximum of 10 r symbols can be set.To delete the r symbol, drag it outside the slider.

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Outline Settings.Select the [3DLT] tab from the [Layer Properties] window, and then the [Rendering] tab to adjust [Outline] settings.

1. [Line Width]Enter a value or move the slider to set the [Line Width] - from 0 to 20.

2. [Outside Panel Frame Emphasis]Enter a value or move the slider to set the [Outside Panel Frame Emphasis] - from 0 to 100.

3. [Detection Precision]Enter the value or move the slider to set [Detection Precision] - from 0 to 100.

4. [Apply Depth Settings] CheckboxCheck the [Apply Depth Settings] checkbox to apply the depth setting to the outline, and click [Depth Setting] to specify the detailed settings.Depth setting is disabled unless the checkbox is checked.

5. Depth SettingThe depth setting is adjusted by operating the [Line Width Graph]. The larger the difference between the upper and lower limits of [Ahead] and [Depth], the more emphasis will be given to the line's depth. Click on the graph to add points so that the line becomes more delicate.Check the [Apply only the outside panel frame line] checkbox to apply the effect to only the outmost line.Click [OK] when settings are completed.

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Output and 3D Group Layer SettingsSelect the [3DLT] tab from the [Layer Properties] window, and then the [Rendering] tab to adjust the [Output and 3D Group Layer] settings.

Output

1. [Grid Output]Check the [Grid Output] checkbox to export grids.Grids are not exported unless the checkbox is checked.

2. [Resolution]The grid resolution is selected from the pull-down menu.This option is disabled when the [Grid Output] checkbox is not checked.Maximum resolution is the [Standard Resolution] set for the [Page].

3. [Smooth]Check the [Smooth] checkbox to automatically give a polygon with rough edges a smooth curved line.Enter a value or move the slider - from 1 and 10 for the [Smooth]. The greater the value, the longer the curved line will be converted to.No "Smooth" is applied unless the checkbox is checked.

3D Group Layer setting1. [Preview Resolution]Select the resolution of the surface of the [3D Group] layer from the pull-down menu.Maximum resolution is the [Standard Resolution] set for the page. (The actual data resolution is based on that of the [Target Layer for Import].)

2. [Expression Mode]Select the [Expression Mode] of the surface of the [3D Group] layer from one of [Black and White (2bit)], [Gray (16bit)], or [Color (32bit)].

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Manga Studio ShadeExporter Plugin (EX)The Manga Studio ShadeExporter Plugin, available with Manga Studio EX 3.0, makes it possible to import 3D Shade files for use with Manga Studio EX’s 3DLT function. The plugin must first be installed to the Shade Plugins folder within the Shade program directory. Note that Shade native files cannot be imported directly in Manga Studio EX; the Manga Studio ShadeExporter Plugin must be used from within Shade to convert the data into a file format that Manga Studio can read (namely *.STC).

Supported Versions of Shade:

Shade 8 standard for Windows / Mac OS XShade 8 professional for Windows / Mac OS XShade 7 designer LE for Windows / Mac OS XShade 7 standard for Windows / Mac OS XShade 7 professional for Windows / Mac OS X

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Installing the Manga Studio ShadeExporter Plugin (EX)The Manga Studio ShadeExporter Plugin is available only with Manga Studio EX, since importing 3D Shade files

requires the 3DLT Rendering function available only in Manga Studio EX.

1. Installing the Manga Studio ShadeExporter PluginNote: Be sure that Shade is not running while installing the Shade plugin. If it is running, exit out now.

WindowsInsert the Manga Studio 3.0 EX CD into the CD-ROM drive. On the launch screen, click [Install Shade Plug-In] and follow the installation instructions to locate the Shade application folder.If there is a problem with the installer, open the root folder of Manga Studio 3.0 EX CD1 and navigate to the “plugins” folder inside the “MSSEPlugin” folder. Copy “cs_exporter.dll” to the “plugins” folder inside the Shade application folder.

Mac OS XMount the Manga Studio 3.0 EX CD2 or second disk image and navigate to the “plugins” folder inside the “MSSEPlugin” folder. Copy “cs_exporter.shdplugin” to the “plugins” folder inside the Shade application folder.

2. Exporting from ShadeRun Shade, and choose [Manga Studio] from the [Export] submenu of the [File] menu. If [Manga Studio] is not listed on the [Export] menu, Manga Studio ShadeExporter Plugin is not properly installed. Check the plugins folderof the Shade program folder to verify that the plugin file “cs_exporter.dll” (Windows) or “cs_exporter.shdplugin” is located there.

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Basics of 3D Human ModelsThe Manga Studio EX 3.0 3DLT rendering function supports the parent-child relationship of 3D objects. This allows deletions and rotations of parts of 3D objects.

1. You can Delete or Rotate PartsEach part of 3D Human Models for Sample Drawing retains the [Parent-child relationship], and their names and relations are displayed in a list. Rotate each part to change the pose. You can specify a complex pose and import it to a page to use as a sketch.

2. Center of Human Models for Sample Drawing is the Waist

The 3D Human Models for Sample Drawing consists of 20 or more parts centered on the waist. It is easier to rotate beginning with the parent part then moving on to child parts.

3. Combine with 3D ObjectsOther 3D objects can be imported to position with 3D Human Models for Sample Drawing. The combination of 3D object and 3D Human model helps recognize the stereoscopic relation that is hard to see on a 2D plane.

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Changing PosesThe 3D Human Models for Sample Drawing consists of 20 or more parts centered on the waist which can be freely posed just as any 3D objects can.

1. Part Configuration of 3D Human ModelsEach part of the 3D Human Models retains the parent-child relationship, and their names and relation are displayed in the "Model" list. The [left_leg 1 (left thigh)], [right_leg 1 (right thigh)], and [Stomach] are the child parts that directly join to the [waist]. Moving or rotating the parent part (the waist) moves or rotates the child part simultaneously (left and right thighs). In turn, rotating the [left_leg 1 (left thigh)] rotates its child parts, which are [left_leg 2 (left second thigh)] and [left_leg 3 (left ankle)] simultaneously.It is easier to begin rotating with the parent part and then moving on to child parts.

2. Moving a Joint by Selecting the PartSelect the part you want to modify from the [Model] list.You can also select the part you want to modify from the [Preview] window.The selected part rotates at the joint, around each guide bar. Enter a value or move the slider to rotate.

TipSelect [Move] to remove a part. For example if you only need the [right arm] for your sketch or design, you can remove unnecessary parts, leaving only the right arm.

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Motion FilesThe 3D Human Models are provided with both regular still-motion files and [Motion Files] (LWS) that contain multiple key-frames. You can use the [3DLT Rendering Function] to import a motion file and cut out a single pose from the file.

1. Pose SelectionClick the [Open] button and select a [Motion] file. Adjust the slider under [Preview] to select a frame which is close to the desired pose from a series of frames in the motion. The [Motion Settings] model is a collection of still pose files. Click [OK] to import the frame to the [Page].

2. Import Motion FilesWork with an imported [Motion Settings Model] pose file just as you would with a normal [3D Human Models] file.

3. Supported FormatsYou can import 3D files created by 3D graphic software other than Manga Studio. Supported 3D motion files are: LWS (Version 3: LightWave6.0-7.0)

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Importing Hand Drawn Illustrations

Scanner Import BasicsWith Manga Studio, you can import illustrations and comics drawn on paper using a scanner. Import pen and paper sketches for penwork or to apply tones to a page after penwork.

1. ImportFrom the [File] menu, select [Import] - [TWAIN...].The [New Page] dialog is displayed if the [Page] window is not already open. You can set page options and create a new page.

2. ScanThe scanner's software program is executed, and the image is directly imported.Refer to your scanner's User Manual for details on your scanner software program.

3. Select an Import MethodWhen the [Select Process] dialog opens, select [Normal].See Chapter 9 - 2DLT Rendering for details on importing using [2DLT].

4. Setting and Terminating ImportSpecify the layer type and the Bitmap method from the [Set Layer] tab in the [Import Image] dialog. Enter values for [Size] and [Position] on the [Move &Transform] tab or adjust those settings with the slider. To apply a filter, specify filter settings with the [Filter] tab. When all your settings are complete, click [OK].Manga Studio creates a [New Layer] containing the imported image, available on the [Layers] palette.

TipManga Studio is compatible with TWAIN32 flat bed scanners.Make sure to install the TWAIN driver when you use your scanner for the first time.To switch on the scanner connection, select [Select TWAIN Device] from the [File] menu and select the currently connected scanner. Note that it is not possible to import using scanners that are not TWAIN32 compatible.

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Import Images [Layer Settings]You can configure the layer for TWAIN imports or for importing digital images created with other applications.

(1) [Layer Name]Enter a name for the new layer.

(2) [Layer Type]Select from [Raster] layer or [Sketch] layer. Note that the following options are unavailable if you select the [Sketch] layer.

(3) [Resolution]Set the resolution for the imported image. Maximum resolution is the [Standard Resolution] of the current page.

(4) [Expression Mode]Select from [Black (1bit)], [Black and White (2bit)], or [Gray (8bit)].

(5) [Output Attribute]Select either [Sketch] or [Finish].

(6) [Bitmap Technique]Select from [Threshold], [Dither], or [Diffusion].The default [Threshold] is 127.

(7) [Paste White Transparent] CheckboxYou can make the white part of the selected image transparent and paste it onto your illustration.

Tip• Selecting [Threshold] from the Bitmap technique

pull-down menu will create a black and white image based on the specified [Threshold] value.

• Selecting [Dither] from the Bitmap technique pull-down menu will create a black and white image with a dithered effect.

• Selecting [Diffusion] from the Bitmap technique pull-down menu will create a black and white image with a diffuse light effect.

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Import Images [Move & Transform]Click the [Move & Transform] tab to modify the size, scale, or angle of the imported photo image.Click [Auto Adjust] to import the image at maximum allowable width in the specified location on the page.Click [OK] to finish the import.

Import Images [Filters]Click the [Filter] tab to apply a filter to the imported photo image when executing TWAIN processing or importing images.Up to four filters can be applied simultaneously. Click [OK] to finish.

TipRefer to Chapter 8 - Editing Images for details on moving and transforming images.

TipSee Chapter 8 - Editing Images for details on filters.

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Consecutive Scanning (EX)With Manga Studio, you can continuously import illustrations and multi-page comics drawn on a paper using a scanner.

1. ImportFrom the [File] menu, select [Import] - [Consecutive Scanning].The [New Page] dialog is displayed if the [Page] window is not already open. You can set page options and create a new page.

2. Consecutive Scanning SettingsSpecify these settings when the [Consecutive Scanning] dialog is open.• [Page]This determines the page assignment of imported images.Select the page layout from [All Pages], [Right Page], or [Left Page] from the pull-down menu on the right.• [Open One Page and Set] CheckboxWhile importing the first image, open the [Import Image] palette to specify settings for the [Layer Settings], [Move & Transform], and [Filter].Repeat the settings for subsequent pages.• [Import Method after Scan]Select from [Import Normally] or [2DLT].See Chapter 9 - 2DLT Rendering when importing with 2DLT.

3. Consecutive ScanningThe scanner's software program is executed, and the image is directly imported.Refer to your scanner's User Manual for details on your scanner software program. When you scan continuously, only use scanning software designed for your scanner.

4. Import CompletionClose the scanning software program when the image import is complete.The imported comic is displayed in the [Story] window.

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Importing Digital Images

Importing an Image FileIn Manga Studio, you are able to import a saved illustration file such as an image file. You can import sketches for penwork, or apply the finishing process to a page after penwork.

1. ImportFrom the [File] menu, select [Import] - [Image File...]. The [Open File] dialog box appears.

2. Selecting ImagesSelect an image from the [Open File] dialog.Image file types compatible with Manga Studio are:• Windows BMP, JPEG, and PSD.

* With Manga Studio EX, you can also import PNG/Targa files.

3. Import Settings and Import Completion

Specify the layer type and the bitmap technique from the [Layer Settings] tab on the [Import Images] dialog. Enter values for [Size] and [Position] on the [Move &Transform] tab or adjust those settings with the slider. To apply a filter, specify filter settings with the [Filter] tab. When all your settings are complete, click [OK].Manga Studio creates a [New Layer] containing the imported image, available on the [Layers] palette.

TipSelect [Photoshop File...] file from [Import] in the [File] menu to import a PSD file.

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Importing Photoshop Layer FilesYou can import layer files created with Adobe Photoshop.You can work more effectively by merging layers, and specifying details such as resolution, density and the name for each layer.When you import a Photoshop file into Manga Studio, it is recommended to specify the same image resolution as the original file.For instance, if you import a Photoshop file with a resolution of 300dpi and specify a page resolution of 1200dpi with Manga Studio, the image will be enlarged by 400 % when imported. If you import a Photoshop file with a resolution of 1200dpi while specifying a page resolution of 600dpi with Manga Studio, the image will be reduced by 50% when imported.Note that the file may not be imported correctly depending on the data format of the Photoshop file.1. Opening Photoshop File 2. Selecting Photoshop File

When the [Open] dialog box is displayed, select a Photoshop file, and click the [Open] button.

3. Importing SettingsSelect a layer from the [Layer List] when the [Open Photoshop File] dialog is displayed, and set the following parameters.• [Layer List]All the layers in the Photoshop file are displayed.Select the layer to import, and specify the layer type and resolution of the destination layer.• [Integrate and Import Layers] CheckboxThe selected layers are imported as a single, merged layer.You can move to the [Import Images] dialog box and adjust the position of the image if you select this checkbox.Options other than the [Paste White Transparent] checkbox are disabled.• [Layer Type]Select from [Raster Layer] or [Sketch Layer]Note that the options described after [Output Attribute] will be unavailable if you select [Sketch Layer].• [Resolution]Set the resolution for the imported image.Maximum resolution is the [Standard Resolution] of the current page.• [Expression Mode]Select from [Black (1bit)], [Black and White (2bit)], or [Gray (8bit)].Select from [Black (2bit)], [Gray (8bit)], or [Color (32bit)] if [Sketch Layer] is selected in [Layer Type].• [Output Attribute]Select from [Sketch] or [Finish].

• [Bitmap technique]Available only if [Gray (8 bit)] is selected as the [Expression Mode]You can select from [Does not Subtract Colors], [Threshold], [Dither] and [Convert to Tone].The default [Threshold] is 127.• [Bitmap Threshold]Available if [Black (1 bit)] or [Black (2 bit)] is selected as the [Expression Mode].The default [Threshold] is 127.• [Share the Parameter]Specify the same settings in [Layer Type/ Resolution/ Density] for all imported layers.• [White Transparent Paste] CheckboxPaste the white part of the image as a transparent part.4. Import CompletionClick [OK]. Manga Studio will create a [New Layer] containing the imported image, available on the [Layers] palette.

Open a [Page] window, and from the [File] menu, select [Import] - [Photoshop File...].

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Import Sketches

Import SketchesYou can create a sketch to use as a guide based on photos or color illustrations imported with a scanner (TWAIN Device).

1. ImportOpen the [Page] window, and from the [File] menu, select [Image] - [TWAIN...] or [Image File...]

2. ScanThe scanner's software program is executed, and the image is directly imported.Refer to your scanner's User Manual for details on your scanner software program.

3. Select an Import MethodWhen the [Select Process] dialog opens, select [Normal].

4. Import Settings and Import Completion

Select [Sketch Layer] from the [Layer Settings] tab on the [Import Images] dialog. Enter values for [Size] and [Position] on the [Move &Transform] tab or adjust those settings using the slider. To apply a filter, specify filter settings with the [Filter] tab. When all your settings are complete, click [OK].Manga Studio creates a [Sketch] layer containing the imported image, available on the [Layers] palette.

TipTo import an image file, select [Sketch Layer] from [Layer Type] on the [New Layer] dialog following the same steps you would with a normal import.You can import multiple sketch layers.

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Import Page FilesImport page file images created and saved with Manga Studio, page-by-page.

1. ImportOpen the [Story] window, and from the [File] menu, select [Import] - [Page File...].

2. Select Page FilesSelect a Manga Studio [Page] file from the [Open File] dialog.

3. Import CompletionPages are added to the [Story] window.

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Chapter 12Word Balloons

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Adding & Editing Text

Adding TextYou can add words spoken by characters or lines of narration to your illustrations using Manga Studio's [Text] tool.

1. Select the [Text] ToolSelect the [Text] tool from the [Tools] palette and click the location on the illustration where you would like the text to appear. When you do so, the [Text] tab appears on the [Layer Properties] palette.

2. Inputting TextEnter text in the white text box at the bottom of the palette. To specify the font, size, style, line spacing and other settings, highlight the text and then apply the desired settings. As you type you can view the text in the [Page] window. Click [OK] to add your text to the [Text] layer.

3. Showing the Text Layer AreaSelect [Show Text Layer Area] from the [View] menu to display the area of the [Text Layer].

4. Moving the Text Layer. Select the [Text] tool or the [Move Layer] tool from the [Tools] palette and drag the [Text Layer] to the position you would like it to appear.

Tip• You can also change the text location by dragging

the [Text Layer] while inputting text into the text box.

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Editing TextYou can edit text or change the settings of previously added text.

1. Select a Text Layer Double-click the desired [Text Layer] from the list on the [Layers] palette.

2. Edit the TextThe [Layer Properties] palette opens with the text box in which you can edit your text.

Tip• If the [Layer Properties] dialog hides the area

designated for text, move the cursor to the [Page] window, and change it to the [Hand] tool. You can reveal the hidden area by dragging the display.

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Rasterizing TextIf the story file is opened on a different computer than the one used to create the story, the text font may be changed. To avoid this problem, convert the font to an image.

1. Select the Text LayerSelect the [Text Layer] to convert into an image from the [Layers] palette.

2. Changing Text to an Image Select [Change Layer Type] from the [Layer] menu and then select [Raster Layer] for the [Layer Type] in the dialog. Click [OK] to convert the text to an image. Once text has been converted into an image, it cannot be edited normally. If you think you may need to retype or edit your text later, check the [Leave Original Layer] checkbox to save the layer before converting. We recommend you hide and save the layer before the conversion.

3. Processing Converted Characters Characters converted into images can be processed in the same way normal images and illustrations are processed. Tip

Text is not "written" on the [Text] layer; the layer only holds information such as "this letter should be put here." Therefore, the text font will be changed when your data is opened on a PC at a print shop, for example, with font settings different from those on your PC. To avoid this problem, convert the text information into an image. Note that you cannot retype the text once it has been changed into an image.

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Text SettingsWhen you click in the Page window with the Text tool to add text, a tab labeled [Text] is added to the [Layer Properties] palette.

[Text Box] Enter the text and words spoken by characters here.

[Font]You can select fonts by clicking the pull-down menu.

[Size]The size in points. Select from 3 to 72 or enter a value.

[Line Spacing] Sets the spacing between lines in points. Click the small p to select from 0 to 99 or enter a value.

[Letter Spacing]Sets the spacing between characters in points. Click the small p to select from + - 99 or enter a value.

[Bold], [Italics], [Underline], [Strikethrough], [Outline (Small)], and [Outline (Large)] Check the appropriate checkbox to apply an effect.

[White Outline] Adds a white outline to the letter. Click the small p to select from 0.1 to 10.0 mm or enter a value.

[Preview]Previews the effect of the white outline.

[Vertical Text]Check this checkbox to write the text vertically. Text is written horizontally if this checkbox is unchecked.

[Horizontal-in-Vertical]Check this checkbox to create horizontal text within a vertical text box. This function is useful for numbers with two or more digits or for emphatic expressions like [!!] or [!?].

[Text/BG Color] You can select the font color (drawing color) and the background color. • [Black/Transparent]Creates black characters on a transparent background. This is the normal setting for writing letters. • [White/Transparent] Creates white characters on a transparent background. Use this to enter outline letters on a black background. • [Transparent/Black]Creates transparent characters on a black background. You can apply patterns to transparent characters with tones placed on a layer beneath the [Text] layer. • [Transparent/White] Creates transparent characters on a white background. You can apply patterns to transparent characters with tones placed on a layer beneath the [Text] layer.

[Align]You can specify the alignment for each line of text. • Align Top• Align Center • Align End

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Importing Text (EX)Text files imported into the [Page] window are imported as [Text] layers.

1. Prepare and Save a Text FileWrite text, such as words spoken by characters, to be imported to the page and save as a text file ("*.txt").

2. Import the Text FileFrom the [File] menu, select [Import] - [Text File]. Select the text file to import from the list on the [Open] dialog. Click [OK] to import as a [Text Layer] to the top right of the page in the [Page] window.

3. Select a Text LayerSelect the [Text Layer] to move from the [Layers] palette.

4. Move the Text LayerSelect the [Move Layer] tool from the [Tools] palette and move the [Text Layer] to the top left of the page. Then place the text in the desired location. Repeat to position all the [Text Layers].

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Exporting Text (EX)You can export [Text] layers in the [Page] window as text files ("*.txt").

1. Select a PageSelect the page to export from the [Story] window and open the [Page] window.

2. Export the Text On the [File] menu, select [Export] - [Text File]. Choose a save location on the [Save As] dialog.

3. A New Text File is Created Click [OK] to export the [Text Layers] in the [Page] window as text files. The text in the lower-most text layer becomes the first row and the text in the upper-most layer becomes the last row.

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Word Balloons (EX)Word balloons, or speech bubbles (however you may call them), add life to your comic and make it easier to read. Manga Studio EX makes it especially easy to add word balloons by providing several templates and offering easy manipulation of the bubble’s size and style. When you add text in EX, a word balloon layer is created automatically, enabling you to edit the shape of the word balloon as graphic data while the text is retained as text data.

Word Balloon LayersYou can create two types of [Text Box] layers that consist of a text box frame as shown below.• [Ruler] LayerBecause this layer is vector-based, you can create a tail, customize the thickness and color of the word balloon, and fill. However, the word balloon must be fully enclosed, and cannot be filled with a tone.• Image Layer ([Raster] or [Tone])Because this layer is raster-based, you cannot create a tail, customize the thickness and color of the text box frame, or fill inside the box. However, you can create a text box with an open frame, or fill the box using a tone.

Text LayersYou can edit the text in the same way you would edit text on a normal [Text] layer.

Grouping and UngroupingYou can group [Word Balloon] layers without the inside text by clicking the [Text] tab on the [Layer Properties] palette. Select [Ungroup] from the [Layer] menu to convert the word balloon back to a [Raster] layer.

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Saving Word Balloons (EX)You can save the graphic data drawn on the [Ruler] layer to use on the [Word Balloon] layer as [Word Balloon Material]. You can work more efficiently and save time by saving frequently-used word balloon styles.

Saving on the [Materials] paletteThe [Word Balloons] layer is saved in the following location on the [Materials] palette: [Local] - [Default] - [Word Balloons] for [Word Balloon Material] created by Manga Studio and [Local] - [User] - [Word Balloons] for [Word Balloon Material] created by the user.

Creating Word Balloon Images You can create an image to save as a word balloon in the following layer types:• [Ruler] layer• [Raster] or [Tone] Image layers

Saving the Word Balloon Select the image to save as a word balloon with the [Object Selector] tool to save as a [Ruler] layer, or with the [Select Area] tool to save as an [Image] layer. Select [Save Pattern As Word Balloon] from the [Edit] menu to display the [Save Word Balloon] dialog box.

Text Display Area SettingsSelect [Fit Text] in the [Save Word Balloon] dialog box described later to specify the area in which the text will be displayed.

Saving to the Materials PaletteClick [OK] to save the word balloon to the [Word Balloons] folder on the [Materials] palette.

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Editing Word Balloons (EX)You can enter text while viewing the words on the page and add a tail to the word balloons.

Using Word BalloonsSelect the word balloon you wish to use from the [Word Balloon Materials] folder on the [Materials] palette and drag and drop it to the [Page] window. You can move the word balloon with the [Move Layer] tool or the [Text] tool.

1. Inputting Text in a Word BalloonDouble-click a [Word Balloon] layer on the [Layers] palette to display the [Word Balloon] tab on the [Layer Properties] palette. Select the [Text] tab to edit the text.

2. Editing the Shape of the Word BalloonThe [Word Balloon] tab on the [Layer Properties] palette is available when you input text. You can also select a word balloon template to use from the [Select Word Balloon] pull-down menu. You can also choose to check or uncheck the [Fit Text] and [Keep Aspect Ratio] checkboxes.

Tip

• You can add a tail and specify the width and color of the word balloon only if it is created from a ruler layer.

• You can also change the text location by dragging the [Text] layer while editing the word balloon.

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Ungrouping Text and Word Balloons (EX)Text Layers are basically [Word Balloon] layers that have been grouped together and hold all the word balloon attributes. It is possible to ungroup these layers to create separate text and raster word balloon layers.

Select the [Word Balloon] layer to ungroup from the [Layers] palette and select [Ungroup] from the [Layer] menu to ungroup the layer. A pop-up dialog asks if you wish to continue with the ungrouping.Note that the word balloon information on the [Word Balloon] material palette will be lost and it will be changed to a [Raster] layer if ungrouping is executed.

3. Adding a Tail If you click [Add Tail] in the [Word Balloon] palette, a small square will appear in the middle of the word balloon. Click this square and drag it toward the speaking character to create a tail. You can set the width of the base of the tail with the [Tail Width] value.

4. Word Balloon. You can set the outline width and color of word balloons saved from a ruler. • [Line Width] Sets the width of the word balloon outline. • [Line Color] Sets the color of the word balloon outline.• [Fill Word Balloon] Enables the [Fill Color] option.• [Fill Color] Fills the word balloon with the specified color.

Before Ungrouping After Ungrouping

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The Materials Palette (EX)

On the [Materials] palette, you can save the art assets you have created with Manga Studio - backgrounds, drawings, panels, etc - and you can re-use them later.

Saving Materials on the Materials PaletteWhen you open the [Materials] palette you will see two folders named [Default] and [User]. The [Default] folder includes all the sample materials included with Manga Studio EX. The [User] folder is for storing artwork you have created and saved as a material.1. Open the Materials Palette

Select the [Materials] palette from the [Window] menu. Also select the [Layers] palette from the [Window] menu. You should now have both [Materials] and the [Layers] palettes in Manga Studio’s viewing area.

2. Create a New FolderClick the [User] folder on the [Materials] palette, and click the [New Folder] button to create a custom folder for saving new materials. Enter a name for the folder in the dialog and click [OK].

3. Saving Artwork as MaterialsSelect the layer with the artwork you wish to save from the [Layers] palette, and choose [Save as Material] from the [File] menu.You can also save a layer as a material by dragging it from the [Layers] palette to the [Materials] palette. Multiple layers can be selected simultaneously.[Panel] layers are saved while saving information for that layer.You cannot save the following layers as materials:

• [Basic Frame] layer• [Guide] layer• [Grid] layer• [Sketch] layer

TipYou can also save artwork created with other applications. The application you used to create the original data will start when you double-click the material icon..

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Using Materials on the [Materials] PaletteArtwork saved to the [Materials] palette can be used anytime in the illustration process.

Using MaterialsAll materials such as layers, names, and materials for panels registered on the [Materials] palette can be embedded as new layers by dragging them to the [Page] window.

Using Page MaterialsBy dragging page materials to the [Story] window, you can embed them in any page order. Tip

• When you drag and drop an importable image file to the [Page] window, the appropriate import operation will start automatically.

• Files not supported by Manga Studio can still be saved to the [Materials] palette. Double-clicking these files in the [Materials] palette will open the appropriate application.

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Chapter 14Tool Customization (EX)

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Customizing the Tools Palette

The Custom Tools PaletteYou can use the [Custom Tools] palette to save menu commands and select them for later use, just as you would with tools from the [Tools] palette.

1. Open [Custom Tools]Select [Custom Tools] from the [Window] menu to open the [Custom Tools] palette.

2. Select a Setting ConfigurationSelect one of the previously saved setting configurations from the pull-down menu at the top of the [Custom Tools] palette. You can save multiple setting configurations for various purposes.

3. Using Previously Saved CommandsThe menu command buttons and [Tool] buttons previously saved under that custom configuration become available, allowing you to select and use them just like you would with tools from the regular [Tools] palette or menu bar.

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Saving Menu Commands & ToolsYou can save multiple palette settings on the [Custom Tools] palette.

1. Open the [Custom Tools] PaletteSelect [Custom Tools] from the [Window] menu to open the [Custom Tools] palette.

2. Open the Custom Settings DialogClick the [Menu] button on the [Custom Tools] palette, and then select [Custom Settings]. To create a new configuration for the [Tools] palette, click [New Set...] on the right side of the dialog under the [Set Name] group.

3. Enter a Name for the New SettingsEnter a name for the new settings. You can edit the name afterward by clicking the [Rename Set] button in the [Custom Settings] dialog.

4. Customizing the Commands / Tools ListSelect the sheet that includes the items to save by switching within the [Menu/Tool] tabs. Select the category that includes the desired item from the [Category] list, and specify the items from the [Command] or [Tool] list. Then, click the [Add] button in the [Menu/Tool] column to add the specified commands and tools to the custom [Tools] palette configuration.• [Add] Add the selected item.• [Separator] Add a separator bar.• [Delete] Delete the selected item.

5. Save CompleteClick [OK] to save the desired items on the [Custom Tools] palette. Tip

You can save [Drawing Color] (Black/White/Trans) and [Tone] on the [Custom Tools] palette.Any tools and functions you save to the [Custom Tools] palette are available from the [Custom Tools] palette, without opening the [Tools] palette.

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Shortcuts (EX)

Customizing ShortcutsYou can change the current assignment of shortcuts, or create new assignments for menu commands, tools, or other functions when these shortcuts are not currently used.

1. Open the Shorcut Settings DialogSelect [Shortcut Settings] on the [File] menu to open the [Shortcut Settings] dialog.

2. Shortcut SettingsSelect either the [Menu], [Tools], or [Other] tab, and select a menu or command to change an assignment. If you select [Menu], specify the item to save from the [Commands] list. Then, change the shortcut assignment for the specified item. Enter the keyboard key to assign the function to in [New Assignment] and click [Assign] to confirm. • [Current Assignment] Displays the current shortcut assignment. • [New Assignment] You can enter new shortcuts here. • [Assign] Assigns new shortcuts. • [Clear] Clears incorrect inputs. • [Reset All] Resets all the shortcuts to default settings.

3. SaveClick [OK] to save the shortcut settings.

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What is an "Action"?An "Action" is a recording of a function, or a series of functions, to allow you to repeat the process more efficiently. By recording the series of steps you frequently use as an action, you can execute the same process simply and quickly by clicking the [Playback] button. Manga Studio's action function is ideal for automating complex processes that require multiple steps to complete.

TipActions are available in Manga Studio EX 3.0 only.

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Creating New ActionsThe saved [Actions Set] is opened when you open the [Actions] palette, and the actions are displayed below it. Save actions first to record a work process or series of steps.

1. Select an Action SetClick the [Action Set] button to select an [Action Set] to customize. If you have not previously created a new action set, there may be only one action set available, labeled [default]. See “Creating Action Sets” below.

2. Create a New ActionClick the [New Action] button on the [Actions] palette or select [New Action...] from the menu button.

3. Enter a NameEnter a name when the [New Action] dialog is displayed.

4. The Action is AddedThe action is added to the [Actions] palette. To record a series of commands to your newly created action, click the [Record] button on the [Actions] palette or select [Record Action] from the menu button. See "Recording an Action" below for details.

[Action Set] button

TipTo change an action's name, select the action from the list and choose [Rename Action...] from the [Actions] palette menu.

Added Action

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Recording ActionsAfter an action has been added to the [Actions] palette you can record one command or a series of commands to that action. After recording commands to an action, those commands are saved

1. Select an ActionSelect the action just created from the [Actions] palette.

2. Start RecordingClick the [Record] button on the [Actions] palette or select [Record Action] from the menu.

3. Perform the Commands to be Recorded

Execute the desired commands or operations you want to record.

4. Stop RecordingClick the [Stop] button on the [Actions] palette or select [Stop Action] from the menu.

5. Recording Finished

The operations you executed are recorded to the action.

Tip• To add commands to previously recorded actions,

click the triangular button to the left of the action to open it. Select the command just before the command you wish to re-record and click the [Record] button on the [Actions] palette.

• To insert menu commands in the middle of recorded actions, click the triangular button to the left of the action to open it. Select the command just before the command you wish to re-record and then select [Insert Menu]. With the [Insert Menu] dialog open, select the desired menu from the menu bar, and click [OK].

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Deleting ActionsYou can delete saved actions from the list on the [Actions] palette.

1. Select an Action SetClick the [Action Set] button to select the action set you wish to modify.

2. Select an Action Select an action to delete from the [Actions] palette.

3. DeleteClick the [Delete] button on the [Actions] palette or select [Delete Action] from the menu.

4. Confirm the DeletionA confirmation dialog opens. Click [OK] to confirm deletion of the selected item.

5. CompleteThe selected actions are deleted from the [Actions] palette.

TipYou can delete a portion of a saved action. See "About the Commands" in this chapter for details.

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Action PlaybackYou can playback saved actions to perform complex, multi-step operations with just a few clicks.

1. Select an Action SetClick the [Action Set] button to select an action set with the action you wish to play.

2. Select an ActionSelect an action to play.

3. PlayClick the [Playback] button on the [Actions] palette or select [Playback Action] from the menu.The action is played back.

TipNormally, saved actions are played back automatically. By checking the second checkbox to the left of an action’s name so that the square icon appears, you can disable automatic playback. The action is played back automatically if the checkbox is off. To playback an action without executing particular commands, open the action by clicking the triangular button on the left of the action name and remove the check in the first checkbox on the left of the command. The command will not be executed if this checkbox is turned off. If you select [Loop Playback] from the menu before playing back an action, the menu item is checked, and the action is repeatedly played back. Select and uncheck the [Loop Playback] option from the menu.

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Creating Action SetsYou can organize and group your saved actions together into one list by creating an Action Set.

1. Create a New Action SetSelect [New Settings...] from the [Actions] palette menu.

2. Name the Action SetThe [New Settings] dialog opens. Enter a name for the action set in the [Name] column, select a shortcut key from the [Shortcut] drop-down menu, and click [OK].

3. The Action Set is AddedThe new [Action Set] is added to the [Actions] palette.

Tip• To change the name of a previously created

[Action Set], select the desired action set and then select [Rename Settings..] from the menu button.

• To delete a previously created action set, select the action set to delete and then choose [Delete Settings] from the menu.

• To make a duplicate of an action set, select the action set you wish to copy and choose [Duplicate Settings...] from the menu button.

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Non-recordable CommandsYou can record most Manga Studio menu commands in an action. The following menu commands, however, cannot be recorded in an action.

[File] → [Import] → [Select TWAIN Device][File] → [Import] → [Consecutive Scanning][File] → [Page Setup][File] → [Print Setup][File] → [Preferences][File] → [Shortcut Settings] [File] → [Custom Settings][File] → [Exit] [Edit] → [Undo][Edit] → [Redo] [Select] → [Vector Selection Method] → [Cut Selection] [Select] → [Vector Selection Method] → [Select Enclosed and Touching Lines][Select] → [Vector Selection Method] → [Select Enclosed Lines Only] [Ruler] → [Show Ruler Manipulator] All the items in the [View], [Window], and [Help] menus.

Note that settings for some commands cannot be saved.

TipYou can select [Delete Command], [Duplicate Command], and [Command Settings] from the menu by clicking the triangular button on the left of the an actions to show all of the steps followed for that action.

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Exporting Action SetsYou can export Action Sets to a file for portability.

1. ExportSelect an action set and choose [Export Settings...] from the [Actions] palette menu.

2. Save AsThe [Save As...] dialog opens. Enter a file name and click [Save].

3. Save CompleteA new Action Set file (*.caf) is created in the file location you chose.

TipYou can also save action sets to the [Materials] palette. Select the Action Set you wish to save and then choose [Save Settings as Material...] from the the [Actions] palette menu.

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Importing Action SetsYou can import action sets you have previously saved in the current Story or those you have created for other Manga Studio projects.

1. ImportSelect [Import Settings...] from the menu.

2. Open FileAn [Open] dialog opens, allowing you to choose an Action Set file (*.caf) to import.

3. Import CompleteThe Action Set file you selected is added to the [Actions] palette.

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Special CommandsSpecial Commands are action commands that are difficult to assign to menus or access with a mouse or pen tablet.

1. Choose a Command from the Actions Palette Menu

Select the desired command from [Special Commands] in the [Actions] palette menu.

2. Description of Commands• [Select Next Page]

Specifies the next page as the target for an action. • [Edit Top Layer]

Specifies the layer above the current one as the target for an action.

• [Edit Bottom Layer]Specifies the layer below the current one as the target for an action.

• [Exchange Top Layer] Leaves the target layer as is, but exchanges it with the next layer above.

• [Exchange Bottom Layer]Leaves the target layer as is, but exchanges it with the next layer below.

• [Move Selected Layer to the Top]Moves the selected layer to the top.

• [Move Selected Layer to the Bottom]Moves the selected layer to the bottom.

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Chapter 15Undo and Redo

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Canceling Operations

Undo / RedoYou can undo operations you have performed, or redo operations you have canceled.

UndoCancel an operation or action you have just performed.a. Cancel (Undo) an Action b. Select [Undo] from the [Edit] Menu

c. Or, Click the [Undo] IconYou can perform the same operation by pressing [Ctrl(WIN) / Cmd(MAC)]+[Z] on the keyboard.

The number 3 has been drawn by mistake.

[Edit] Menu

[Tool Bar]

The number "3" has been deleted.

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RedoRedo an operation you have canceled.a. Redo the Action b. Select [Redo] on the [Edit] Menu

c. Or, Click the [Redo] IconYou can perform the same operation by pressing [Ctrl(WIN) / Cmd(MAC)]+[Y] on the keyboard.

The number "2" has been deleted by mistake.

[Edit] Menu

[Tool Bar]

The number "2" has been redrawn.

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The History Palette

The [History] palette stores a history of all the actions you perform.

Canceling an OperationThe most recent action is the one shown at the bottom of the list. To cancel or undo an action, choose it from the list and then click the [Undo] button in the top left corner of the [History] palette. To restore your artwork to a previous point you can select one of the actions toward the top of the list in the [History] palette. Actions below the one you selected in the list become gray, and your illustration is restored to a state before those grayed-out actions were applied. In this fashion you can jump to any point in your illustration process. However, making further changes will delete the grayed-out actions, so be careful.

The palette includes [Undo] and [Redo] icons. From the menu icon, you can choose [Redo] or [Undo] while viewing the list of actions.

[History] Palette The operation has been undone.

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Chapter 16Printing Your Comic

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Chapter 16 Printing Your Comic

Printing & Outputing Pages

Printing with a PrinterPrint your artwork with the highest quality printer to which you have access. Laser printers usually offer better results than inkjet printers.

1. Print SetupSelect [Print Setup] from the [File] menu.

[File] Menu

2. Printer Driver Settings (required only for the first printing)The first time you print with Manga Studio, or the first print job modifying printer drivers, the [Print] dialog opens.Select a printer from the list and click [OK].Your print job will not begin until you adjust the Print Setup (see below).

Selecting a Printer

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3. Print SettingsYou can adjust the print settings in the [Print Setup] dialog box.

[Print Page] (EX)• [Left Page] Prints the left page in spread layout.• [Right Page] Prints the right page in spread layout.• [Dual Page] Prints both pages in spread layout.

[Print Size]• [Actual Size] Prints pages in their actual size.• [Actual Pixels] Prints pages so that the pixel ratio of data

to printer is 1 to 1, regardless of the resolution.• [Free Size] Specify the desired area to print. (EX)• [Adapt to the Page Format] Changes the effective

printing size according to the size of the page.• [Spread] Prints both pages in spread layout. (EX)• [Dual Page] Prints in dual page mode. Manga Studio

inserts the required margin. (You cannot print in Dual Page mode from a page or panel.) (EX)

[Print Setup] Dialog

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Free Size (EX)You can move the [Print Area], enclosed in a red frame, by selecting [Free Size].You can alter the rectangular shape by dragging on a vertex and move it by dragging on a side.

[Print Area]• [Image within Print Guide] Prints the area inside the

bleed line.• [Entire Page] Prints an entire page.• [Include Bleed] Prints an area including the bleed

margin.• [Selection Only] Prints only the selection specified in

the [Page] window.

[Color Depth of Printed Image]• [Monochrome] Performs monochrome printing.• [RGB Color] Performs color printing.• [Color Setting] Specifies a color for each element.

[Output Data Settings]• [Output Sketch Image] Outputs layers with the [Sketch] output attribute.• [Output Finished Image] Outputs layers with the [Finish] output attribute.• [Output Sketch] Outputs images imported in the sketch layer.• [Output Text] Outputs text.• [Output Tone] Outputs tones. If you turn this option off, [Raster] layers with reduced color settings will not be printed.

[Raster Settings] (EX)Specify settings for a [Raster] layer.

• [Conform to the Layer Settings] Changes the reduced color settings of the [Raster] layer whose [Expression Mode] is set to gray to the setting of each layer.

• [Subtract color with the Settings Below] Specifies and applies the same reduced color settings to the [Raster] layer with an [Expression Mode] set to gray.

[Detailed Raster Settings] Dialog

Color Setting

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[Tone Settings][Density Settings]• [Black Tone] Decreases the density of black tones to

a specified ratio.• [White Tone] Decreases the density of white to a

specified ratio.[Output Settings]• [Conform to the Layer Settings] Outputs each layer

according to its [Expression Method].• [Output All in Gray] Applies "gray" in [Expression

Methods] for all tones and outputs.• [Output All in Tone] Applies "halftone" in [Expression

Methods] for all tones and outputs.

[Tone Detailed Settings] Dialog

[Page Settings]• [Output Print Guide]• [Output Pagination]• [Output Basic Frame]• [Output Page Number]• [Output Grid]• Select items for output from the [Output Title/

Episode/Author].[Special Settings] (EX)

Available if the [Page] window is active while viewing print settings.• [Rotate 90 Degrees] Rotates the output by 90 degrees.• [Split and Print] Splits a page into several sections when printing a page larger than the paper used by the

printer. By checking this checkbox, you can display split views of the print area with green borders on a page in the [Page] window and you can move each of them freely.

You can move the split pages by dragging on the green border.

[Special Settings] Available when specifying settings for two or more pages from the [Story] window.• [Split and Print the Page Format] Provides the most

efficient split method for printing a page larger than the paper currently set in the printer (up to four splits).

Splitting Pages

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[Print Image Display] Applies the settings to the page displayed in the [Page] window. Information such as colors, tones, sketch or finish attributes for printing is also applied, helping you spot and correct any potential printing problems.

• [Print] Starts printing.• [OK] Accepts settings.• [Cancel] Cancels settings. Changed settings revert to original settings.

4. Printing from the [File] MenuSelect [Print] from the [File] menu to begin a print job using the selected printer and driver. Refer to the manual that came with each printer carefully prior to printing.

TipThe information specific to the printer is cleared when you change the printer or sheet feeder after specifying print settings. In this case, printing is stopped after displaying the following message, "Processing cannot be continued because the page format size has been changed from the previous setting. Set the Print Settings again" Specify the print settings again, and resume printing.

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Exporting Image FilesBy exporting your comic and illustration data created with Manga Studio in a general-purpose format, you can process the data with other graphic software. For example, export your manga or comic before adding color in another graphics application for a color comic.

1. ExportSelect [Export] from the [File] menu, and then choose a file export method.

2a. Export Image by Pixel Specification[Output Image Size] Specify the size of an image to export in pixels. Enter an appropriate value based on the [Original Image Size]. If resizing is not required, leave the value unchanged.

[Export Image] Dialog

[File] Menu

[Export] Menu

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2b. Export Image by Dimension Specification

[Output Image Size] Specify the size of an image to export in [mm], [cm], or [inches]. Enter an appropriate value based on the [Original Image Size]. If resizing is not required, leave the value unchanged.

[Export Image] Dialog

Image Output Common Settings[Output Page]Specifies the page to output for a spread page. If [Spread] is selected, both pages in the spread are printed.[Output Area]

• [Image within Print Guide] Outputs the area inside the bleed line.

• [Entire Page] Outputs an entire page.• [Include Bleed] Outputs the area including the bleed

margin.• [Print Selection] Prints the area inside the selection

box.

[Output Color Depth]• [Monochrome] Outputs in monochrome.• [RGB Color] Outputs in color.• [Color Setting] Specifies a color of each element.

Color Settings

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[Page Settings]• [Output Print Guide]• [Output Pagination]• [Output Basic Frame]• [Output Page Number]• [Output Grid]• Select items for output from [Output Title/Episode/Author].

[Photoshop File Export Setting]• [Export Merged Layer Only] Exports only merged layers.• [Use Layer Set] Select [Single Layer] or [Up to 5 Layers (Photoshop CS or later)] if you use a layer set.

[Simple Preview] Applies the settings to a page displayed in the [Page] window. Information such as colors, tones, sketch or finish attributes for printing is also applied, helping you spot and correct any potential printing problems.

Once you have set all options, click [OK] to output the file. Specify a folder and the type of output file (BMP/JPEG/PNG/Photoshop/Targa) (PNG/Targa available in EX only).

[Output Data Settings]• [Output Sketch Image] Outputs layers with sketch attributes.• [Output Finished Image] Outputs layers with finish attributes.• [Output Sketch] Outputs images imported in [Sketch] layers.• [Output Text] Outputs text.• [Output Tone] Outputs tones.

[Raster Settings] (EX)Specify settings for a [Raster] layer.•[Conform to the Layer Settings] Changes the reduced color settings of the [Raster] layer with an [Expression Mode] set to gray to the setting of each layer.•[Subtract Color with the Settings Below] Specifies and applies the same reduced color settings to a [Raster] layer with an [Expression Mode] set to gray.

[Raster Detailed Settings] Dialog

[Tone Settings] (EX)[Density Settings]• [Black Tone] Decreases the density of the black tone

to a specified ratio.• [White Tone] Decreases the density of the white color

to a specified ratio.[Output Settings]• [Conform to the Layer Settings] Outputs each layer

according to its [Expression Method].• [Output All in Gray] Applies "gray" in [Expression

Methods] for all tones and outputs.• [Output All in Tone] Applies "halftone" in [Expression

Methods] for all tones and outputs.

[Tone Detailed Settings] Dialog

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Printing Your Comic ProfessionallyAlthough you can print your illustrations with an inkjet or (preferably) a laser printer at home, you may decide to send digital files of your manga or comic created in Manga Studio to a professional print shop. Delivering your files to the print shop digitally has numerous benefits:

Notes About Digital SubmissionsThere are a couple of things to keep in mind when submitting your work digitally to a print shop.

Use blank CDs or other storage media for your Story data. Do not mix your Manga Studio data with other files.

Make backups of your files, just in case.

Follow the print shop's advice regarding file specifications.

Please visit http://www.e-frontier.com/go/mangastudio for more information about publishing your comic or manga.

EfficiencyDigital file delivery saves time and reduces stress - you do not have to paste in your tones, and you don't need to worry about them coming off during printing.

Finer PrintingPrinting from digi-tal files rather than a hardcopy results in higher quality lines and tones.

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Chapter 17Preferences

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Page

[Display]• [Display Quality] Select [Standard], [High] or

[Maximum] for the [Page] window resolution.• [Show Transparent Area in Checkered Pattern]

Displays transparent areas as a checkered pattern.• [Display Color of Transparent Area] Specifies the

checkered display color of transparent areas.• [Perform Auto Scroll] Scrolls the window to follow the

movement of the cursor when it moves out of the [Page] window boundaries when making a selection.

• [Show All by Double-clicking with the Hand Tool] Changes the view to "Show All" when the page window is double-clicked with the [Hand] tool.

• [Show Preview after Move & Transform] Displays the status of objects during editing (including transform and move).

• [Change Vector Width after Transformation] Changes width of the vector layer after any transformation.

• [Default Sub Ruler Color] Specifies the initial display color of the ruler stored on an image layer.

• [Display Color in the Quick Mask Area] Specifies display colors of [Quick Mask] areas (EX).

[Key Control] Specifies the movement amount of an object per key press when you use the keyboard to control the [Move Layer] tool.

• [Vertical Move] Specifies vertical movement amount.• [Horizontal Move] Specifies horizontal movement

amount.

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Page - Cursor

[Cursor Shape] The cursor shape for each tool.• [Tool] Specifies a given tool to use the cursor with

from the following tools: [Pen], [Pencil], [Magic Marker], [Eraser], [Airbrush], or [Pattern Brush].

• [Select Cursor] Select a cursor shape from: [Arrow], [Dot], [Cross], [Sniper], or [Brush Size].

Arrow Dot Cross Sniper Brush Size

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Page - Scale & Angle

[Display Magnification] Sets the amount of magnification for scaling purposes.

[Display Angle] Sets the step value of the display angle.

[Print Size Display] Sets the page view scale based on the measurement scale.

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Page - Ruler

[Interval]Specifies the interval between rulers. This function operates in conjunction with the [Tool Options] of the [Panel Ruler Cutter] tool.

• [Horizontal Interval] Specifies the horizontal interval.• [Vertical Interval] Specifies the vertical interval.

[Panel Area]• [Margin as Panel Area] Specifies the margin settings

outside a panel frame when a [Panel] layer is created from a [Panel Ruler] layer.

[Key Control] Specifies the movement amount of an object per key press when you use the keyboard to control rulers.

• [Vertical Move] Specifies the vertical movement.• [Horizontal Move] Specifies the horizontal

movement.• [Rotate Amount] Specifies the angle rotation amount.• [Scale] Specifies the scaling percentage.

[Panel Ruler Settings]• [Panel Ruler Preview Color] Specifies the initial

display color of the [Panel Ruler] layer.• [Opacity to Layer] Specifies the initial opacity setting

for the [Panel Ruler] layer.• [Panel Ruler Width] Specifies the width of the [Panel

Ruler] layer.

[View]• [Show scale on straight line rulers] Displays scale

markings on a straight line ruler.• [Show guide lines when snapping parallel / focus line

rulers] Displays a guide line when snapping to [Parallel Line] or [Focus Line] rulers, indicating the direction of the line drawn (EX).

• [Move the Parallel Lines Ruler Display Position on the edge of a View] Displays the parallel rulers at the edge of the viewing window (EX).

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Page - Undo

[Undo]• [Undo Levels] Specifies the number of actions or

tasks stored when recording operation history (up to 20).

• [Reset Undo Target After] Counts a series of operations as one operation until the specified time interval elapses during drawing.

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Layer Palette

[Thumbnail Size]Select the size of the thumbnail on the [Layers] palette.

[Default Layer Properties]• Here, you can set a number of layer properties to default such

as the [Layer Type], [Layer Name], [Resolution], [Expression Mode], [Opacity], [Display Color], and [Palette Color].

• [Default Options...] Offers further default layer property values by setting the different parameters.

Settings on the [Layer Properties] palette generate default values for the specified layer.

[Layer Properties] Palette

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Print

[Print]• [Wait For (x seconds) Before Printing Next Page]

Specifies the waiting time per page when printing multiple pages from the [Story] window.

• [Use Memory-Saver Mode for Monochrome Printing] Choose this to free memory while printing if you are having problems printing. Make sure to turn it off for normal use.

• [Use Memory-Saver Mode When Sending to Print Buffer] Choose this to free memory while printing if you are having problems printing. Make sure to turn it off for normal use.

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Memory

[Virtual Memory Folder Location]Virtual memory on your hard drive is used when the main memory space becomes insufficient.

• [Temporary Folder in System] Memory in a temporary folder provided by the operating system.

• [Folder in] Specify a different folder containing the virtual memory. Sufficient memory space is required for the folder on the hard drive to be specified for this purpose. Make sure your hard drive has enough free space available. If the hard drive does not have enough space to accommodate the virtual memory, the program may become unstable.

[Allocation to Application]Specifies the amount of memory to allocate for Manga Studio.

• [Auto Allocation] Allocates the memory automatically (recommended mode).

• [Set Allocation Size] Allows the user to specify an allocation size.

Changes made on settings will be enabled on the next startup of Manga Studio.

TipCheck the [Physical Memory Size] and [Allocation Size] and be sure that they are at least of moderate size to ensure smooth running of Manga Studio. On the other hand, allocation of excessive memory space may cause instability in the operating system.

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Other Preferences

[Options]• [Display Color of Palette Selection Item] Specifies the

display colors of items selected on the [Layers] palette and the [Undo] palette.

• [Page Thumbnail Quality] Specifies the display quality of the [Page Thumbnail] in the [Story] window - [Standard Quality] or [High Quality].

[Path]• [User Data Folder Location] Specifies a folder in

which to save user data, including settings. Changes made to settings will be enabled on the next startup of Manga Studio.

• [Copy Folder] Copies user data to the specified location.

• [Installation Path for the Frame Editor]

Specifies the path of the authoring software and frame editor for posting to the Manga Studio Website. When the path is specified, after the export process is completed using [Export] - [Web Publishing Data], the frame editor is activated to allow the preparation of pages to upload.

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