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www.cybernet.com
Overview of Cybernet Systems CorporationRobotics
Cybernet Systems Corporation727 Airport Blvd
Ann Arbor, Michigan 48108 www.cybernet.com
Joseph Tesar – [email protected] Jacobus, Ph.D. – [email protected]
Cybernet
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Founded in 1988 Special Status: Woman-owned Over 200 contracts completed – largest SBIR winner in the
Midwest 16 Patents, ~20 patents pending Specialization: Robotics, Sensors, Software Commercialization and R&D
Cybernet Biography
Cybernet
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Cybernet’s Mission
Our mission is to apply Cybernet-developed technology to the human machine interface. Areas include:
Distributed Simulations Robotics and Computer Vision Human Interface SystemsWired and Wireless Network Appliances
Cybernet
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Technology Areas
Distributed Simulations Scalable Massive MultiNode Simulator (OpenSkies) Simulation engines (3D, terrain, sound, scenario)
Robotics and Computer Vision Autonomous actions using vision inputs
Human Interface Systems Non traditional methods for interfacing machines to humans, using
gestures, eyetracking and voice commands Distributed medical data collection and data distribution
Cybernet
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Robotics R&D Track Record
Current and past sponsors: NASA:
Force Feedback (haptic joysticks), Computer Vision for 3D Object Localization Semi-Autonomous Robotic Command Creation
DoD (Army, DARPA, OSD, Navy, AF): Novel Robotic Platforms – omnidirectional, walkers, etc Gesture Recognition Hands Free Control of Computers OCUs (Demo II, Wearable OCU for Man Portable Systems – FCS) Telemaintenance of Robotic Platforms (FCS) Distributed Simulation
Future Combat Systems (Boeing)
Cybernet
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Cybernet Firsts1989: (NASA) First general purpose FF Joystick
1992: (ARL) First portable robotics OCU
1994: (DARPA/TACOM) First Linux used in Demo II OCU
1994: (JPO) HMMWV Robotics retrofit kit
1996: (CECOM) Laptop touch-controlled OCU for field digital photo intel
(USAF) Computer vision augmented GPS navigation prototype
(NIH, NASA, DARPA) First Internet Medical Appliance
1997: (Mich) Walking/Rolling robot prototype -- experimental design for long endurance, flexible obstacle breaching, fast traversal of flat terrain
1998: (Navy) Small omnidirectional platform prototype -- experimental design for agility and speed
(Ford Motor Co) 6DOF articulated linkage (pantograph) with end effector
1998: (STRICOM) Locomotion Platform, Virtual Test Range
1999/00: (TACOM) Semi-Autonomous Rendezvous and Docking for Robots
(Commercial) NetMAX Linux-based Servers (Secure, Connect, Share)
2000:(JPO) Wearable OCU; (ARL) Hands Free Interface; (Army) Low cost augmented GPS
2001: MedStar Medical Data Collection, (Army) Automated Parachute Deployment
(STRICOM) Gesture Dismounted Soldier Simulation Control
2002: (Army) Telemaintenance for Robotic Vehicles; (Army) “Instant” Communications
Network, OpenSkies Massive Multiplayer Game Network Engine
Cybernet
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Commercial Success - Force Feedback Devices
Beginning: NASA sponsored work (1989-92) Resulted in 10 Patents from 1992 to present
Business goal: Create a large sales volume robotic product
Result: Force Feedback Joystick for PCs Spun-off to Immersion Corporation, San Jose
CA (Nasdaq: IMMR) in 1998 Licensees:
Logitech, Microsoft, Sony, CH Products Cybernet and Immersion collaborate on
Haptics development projects.
PerForce (1992)
Logitech (2000)
Cybernet
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Commercial Success - Network Appliances
DARPA : Demo II Portable OCU (1994-1996): PC parts & Linux Result: One Patent, Software, and Web
GUI Intellectual Property
Business Goal: Create Linux-based O/S Products
Result: Netmax Internet Appliance Software Server, Firewall, FileServer See www.netmax.com
Demo II Portable OCU & Radio Set
NetMAX Linux InternetAppliance Software Family
Cybernet
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Commercial Success - Medical Internet Appliances
NASA, DARPA, NIH funded Internet Physiological Monitor (1994-1998) Three patents covering medical
instruments directly connected to the Internet
Business Proposition: Automate out-patient monitoring
Sell/License technology GE, Agilent, CyberCare, Guidant
802.11 Compatible Multiparameter Monitor
CDPD/PCS EKG Monitor(Holter and Cardiac Event)
MedStar Data Collection Unit
Cybernet
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Commercial Success - Gesture Recognition
Gesture Technology Use human motion as machine inputs
(eye motion, hand motion, etc.) - 6 patents pending
Commercial Software for computer games (see www.useyourheadsw.com)
6 patents pending Webcam based Eyetracker Cursor
Control Kiosk API product at Smithsonian Army (STRICOM) hand gesture
recognition system
Eyemotion controls cursor – blink detection represents “click”
Cybernet
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Commercial Success - Distributed Simulation
Distributed Simulation Products OpenSkies scaled-up HLA for commercial game pay-for-
play, messaging, routing (patented) Engines for 3D, terrain, sound, chat, AI, scenarios, physics Now Licensing to Game Developers for Massively
Multiplayer PC Games (MMPG) see //www.openskies.net for downloads and tutorials
Cybernet
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Platform Technology
Standard Robotics/ Nav Retrofit Kits
Figure 1. Small Robots
(a) Matilda (controlled by Cybernet OCU)
(b) Cybernet’s Hybrid Locomotion Platform (legged and wheel)
(c) Cybernet’s Omnidirectional Platform
(a)
(c)
(b)
Cybernet
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Field Portable OCU (Wireless HMI)
1994: DARPA/TACOM
2002: “Wearable” OCU with software interface
Cybernet
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Field Portable OCU (with Wireless Networking)
1992: ARL
1994: DARPA/TACOM
1996: CECOM
1998: Ameritech
Cybernet
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Networked Human-Robot Interface
System Architecture Based on LAN technology Client/Server Wireless protocols
“Instant” Network Network self-forming Mobile routing as robots
move in the field
Cybernet
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Vision Based Robotic Sensors
3D object localization Find “Pose” of the target (position and rotation of the target)
in the field of view Matches a known polymodel to an image from camera
Image from Camera Polymodel Match
Cybernet
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Novel Robotic Platforms
Omnidirectional Platform
CyberStryder (Virtual Environment)
Walking Robot
6DOF Linkage
Cybernet
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3-axis 3-axis MagnetometerMagnetometer
GPSGPS
DifferentialDifferential OdometersOdometers
Motion Tracking Products
Automatic ParachuteDeployment
AugmentedGPS
Motion and Gesture Tracking
Cybernet
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Video Based Optical Tracking
Optical Tracking Based On: Motion Color Shape
Target RGB Reference Color Matching Color Space –
RGB reference and Intensity volume
Cybernet
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Optical Tracking – Video Based
Example – UseYourHead™ HeadtrackerMatches
Object Shape Object Color
Simple USB WebcamHeadmotion is a mouse inputHands remain free to perform other inputs
Cybernet
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NaviGaze – Headmouse for Disabled
Move mouse with any selected head feature
eye pupilnostrilbridge of glasses
Click mouse by closing eyesflaring nose
WebCam video input
Cybernet
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Localize objects in 3D space Up to 30 tags Up to 900 Hz update rate
Active Eyetracking & Headtracking
Tags on helmet track head motion
Eyetracker integrated into HMD for Gaze Location
Cybernet
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Eyetracking & Headtracking
Fuse inputs from ET & HT to control virtual scene
Headtracker (upper left) establishes frame of reference
Eyetracker defines Gaze direction
Cybernet
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Active Tracking of Human Motion
Attach tags to body part to generate a digital file of complex motions
Raw Video Raw Tracking Data
Cybernet
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Raw video can be converted into a synthetic, rendered scene
Active Tracking of Human Motion
Raw Video Final Rendered Scene
Cybernet
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Staff Qualifications
PhD in Computer Science, EE, HCI MSEE/CS/ME Robotics/EE/CS/ME/HCI tech. Staff Business Development CAD/CAM for Mech. and EE. Rapid Prototyping Facility Expertise in electronics, digital, RF, software development,
networks, robotics, security, web methods and e-commerce