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Understanding the Wearability of Head-mounted Devices from a Human-Centered Perspective Short paper presented at Ubicomp/ISWC 2014 Eyewear Computing
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Understanding the Wearability of Head-Mounted Devices
from a Human-Centered Perspective
Vivian Genaro Motti Kelly Caine
School of Computing Clemson University
Seattle, September 16th, 2014
Intro � Wearability
� Human-Centered Perspective
� Head-Mounted Devices
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Motivations � Extensive research
� Technical solutions
� Individual applications � Novel approaches and methods
� What about the users?
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Users
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� Hesitate to adopt
� Abandon fast
� Lack of engagement
� Not satisfied
Goal � Identify, prioritize and understand what users think
about head-mounted devices � End users and potential users
� Existing and prospective devices
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Helmets Headbands
Contact lenses Glasses Goggles Masks
Ear pieces Ear plugs Head phones Head sets
Method � Review and analysis of
� Online reviews and commentaries about head-mounted devices
� Protocol � Set of sources (websites, forums) � Set of devices (HMD, existing, prospects) � Data collection � Data analysis
� Highlight, categorize, prioritize
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Devices
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Devices
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Devices
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Coding
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Quantitative Analysis
Qualitative Analysis � Keywords: what users
� Like � Dislike � Love � Hate � Wish � Expect � Wonder � …
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Word Trees
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Final Remarks � Aid to bridge the gap between
� Design decisions
� Actual users’ needs
� End goal � To improve the design of HMD
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Thanks! � [email protected]
� This material is based upon work supported by the National Science Foundation under Grant No. 1314342. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
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