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WHAT IS UNITY AND WHAT CAN I DO WITH IT?
Unity is a fully integrated development engine that provides rich out-of-the-box
functionality to create games and other interactive 3D content. You use Unityto assemble your art and assets into scenes and environments
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UNITY3D GAMES/PROJECTS
-> http://www.youtube.com/watch?feature=player_embedded&v=PzVRFSYakHw
- movie- games made by teams of students
- -> http://www.youtube.com/watch?v=cI50qQm5OiM ->http://www.youtube.com/watch?feature=player_embedded&v=BMCWVvuza
_s#!
->http://www.youtube.com/watch?feature=player_embedded&v=YsCpDaSooWA -bad piggies,same as angry birds
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http://www.youtube.com/watch?feature=player_embedded&v=PzVRFSYakHwhttp://www.youtube.com/watch?v=cI50qQm5OiMhttp://www.youtube.com/watch?feature=player_embedded&v=BMCWVvuza_shttp://www.youtube.com/watch?feature=player_embedded&v=BMCWVvuza_shttp://www.youtube.com/watch?feature=player_embedded&v=YsCpDaSooWAhttp://www.youtube.com/watch?feature=player_embedded&v=YsCpDaSooWAhttp://www.youtube.com/watch?feature=player_embedded&v=BMCWVvuza_shttp://www.youtube.com/watch?feature=player_embedded&v=BMCWVvuza_shttp://www.youtube.com/watch?v=cI50qQm5OiMhttp://www.youtube.com/watch?feature=player_embedded&v=PzVRFSYakHw8/12/2019 Unity3D_kynning
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UNITY ENVIRONMENT
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PROJECT P NEL
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all the elements thatyoull use to createGameObjects in yourproject. They can be
sorted as you like andadded in the Favouritesso you can find themeasier
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SCENE VIEW
You will use theScene View toselect and positionenvironments, theplayer, the camera,enemies, and allother GameObjects .
Scene ViewNavigation
GizmoEach of thecoloured"arms" of thegizmorepresents ageometric axis.Gizmo helpsyou switchbetweenperspectives.
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G ME VIEW
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maximize onPlay buttontests your game
in full-screenmode
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HIER RCHY VIEW Contains every GameObject in the current Scene
Game Objects :cameras,lights,models,and prefabs
tangible things:birds,people, bridge
intangible things :thingsthat only the developersees like lights,cameras
-mouse over theScene and pressF on the keyboardand the Scenewindow willautomatically panand zoomdirectly to theGame Objectselected from theHierarchy Panel
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INSPECTOR P NEL
-context-sensitive panel, whichmeans that it changes depending
on what you select elsewhere inUnity
-here you can adjust the position,rotation and scale GameObjectslisted in the Hierarcy panel
-displays controls to configurecomponents that add functionalityto GameObjects
-displays every single property ofthe selected GameObject
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