Upload
sandeep-bvnr
View
96
Download
0
Embed Size (px)
Citation preview
S A N D E E P B V N RU S E R E X P E R I E N C E D E S I G N E R
+91 7760483045 [email protected] https://in.linkedin.com/in/sandeep-bvnr
Portfolio
A B O U T M E
I am a self-made UX Designer. Though I did my Master’s degree in Software Engineering (VIT University) and though I started my career as a Software Developer, the love towards Design and empathy towards users made me a UX Designer.
I N T E R E S T S
Educating the importance of UX and convincing my CEO for creating the first User Experience role in KNOLSKAPE is my biggest achievement. That’s how I transformed from Software Developer to UX person.
TravellingTravelled solo to China & Thailand
SketchingI love sketching the people I like
DIYhttps://www.facebook.com/MissionMCH21/
I am interested in almost everything. Here are my top few interests:
DancingI never miss a chance to dance
3 Y E A R S @ K N O L S K A P E
KNOLSKAPE is an award winning immersive gamification and simulation software company focussing on talent transformation. (www.knolskape.com) In past 3 years at a startup, I worked across various domains.
User Experience Developer
{User Experience Designing &
Front-end development {User Experience Designer
{User Experience Designing {Software Developer
{Front-end development &
Back-end development {3 Projects 3 Projects 2 Projects
H C I C O U R S E Human Computer Interaction course is a “Hello World!” project for me as a designer, where I learnt the UX process hands-on.
S T O R Y B O A R D I N G W I R E F R A M I N G P R O T O T Y P I N G U S E R T E S T I N G
On: Coursera Created by: University of California, San Diego
P R O J E C T 1
PROMAN is a well-designed and gamified Project Management Simulation built on the concepts of the 5 performance domains and 10 knowledge areas of the Project Management PMBOK framework.
Brief:
My role in this project is Requirements gathering from client, wireframing, information architecture, prototyping, user testing and front-end development.
What I did:
• Requirements document • Wireframes • User Interface Design • User testing • MXML/ActionScript
Key Deliverables:
Product: PROMAN
P R O J E C T 2
KONSOLE is a common admin mode for all the simulations for managing licenses of users, analytics and Leaderboard.
Brief:
The challenge here is to fix the usability issues and to enhance the user experience for the existing version. Firstly started with expert review, followed by user interview, prioritising the list of usability issues, coming up with a solution (Wireframe) and validating it by user testing.
What I did:
• User interview • Usability review • Information architecture • Wireframes
Key Deliverables:
Product: KONSOLE
P R O J E C T 3
The simulation teaches participants the importance of trust in a professional relationship and through an immersive storyline helps them realise and understand the building blocks behind Trust.
Brief:
Making an idea into a working prototype. This involves requirements gathering, personas, wireframing, information architecture, prototyping, user testing. I also worked on front-end styling.
What I did:
• Persona • Wireframes • User Interface design • Prototype • CSS
Key Deliverables:• User feedback: More game
like and very engaging. • User feedback: 4/5
Results:
Product: Trust Sim
T O O L S
W I R E F R A M I N G
U I D E S I G N I N G
P R O T O T Y P I N G
O T H E R S
Keynote
C O N F E R E N C E S
Human-Computer Interaction
Created by: University of California, San Diego
On: Coursera
UXLink - Spring16
C O U R S E S
User Experience for the WebCreated by: Open2Study
Product Design (Ongoing)
Built by: GoogleOn: Udacity
This portfolio is just a tip of the iceberg
To know more about me, please do contact me
+91 7760483045
@sandeepbvnr / @uxmagician
www.facebook.com/sandeepbvnr
https://in.linkedin.com/in/sandeep-bvnr