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谢谢 谢谢谢 谢谢谢 谢谢谢 Elvish Maya Renderer

谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

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Page 1: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

谢程、赵紫晶 郑人杰、李建锋

Elvish Maya Renderer

Page 2: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Shading with lambert and phong shadersLighting by point light, directional light and

spotlight

Features

Page 3: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Maya User Interface for setting rendering options as custom renderer

Features

Page 4: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight
Page 5: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Purely in memory process with no intermediate ESS files generated and standalone application used.

Features

Page 6: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight
Page 7: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight
Page 8: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Configuration for gamma correction, image resolution, contrast, sampling & tracing depth, filter type & size, etc.

Features

Page 9: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Animation Rendering

Features

Page 10: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Rendering with photon mapping

Features

Page 11: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

NSIS installer for automating the installation process

Features

Page 12: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Simplified build configurations

Features

Page 13: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight
Page 14: 谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

Thank you