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Kurikulum/Curriculum ITS : 2009-2014 1 Program Studi Department TEKNIK INFORMATIKA INFORMATICS Jenjang Pendidikan Programme PASCA SARJANA POSTGRADUATE Kompetensi Lulusan Memahami dan menguasai prinsip dasar bidang informatika. Merancang dan mengimplementasikan sistem serta mengintegrasikan hardware dan software. Mendayagunakan, mengevaluasi dan mengidentifikasi pengembangan sistem berbasiskan komputer. Menguasai dasar konsep dan keahlian pemrograman komputer . Mempunyai keahlian tertentu di topik-topik lanjut komputing. Mempunyai keahlian meneliti sesuai dengan metodologi penelitian. Mempunyai keahlian komunikasi interpersonal, teamwork serta manajerial Mampu menunjukan sikap yang menghargai, melindungi dan meningkatkan etika professional. Graduate Competence Understanding and mastering the basic principles of informatics. Designing and implementing systems and to integrate hardware and software. Utilizing, evaluating and identifying the development of computer-based systems. Mastering the basic concepts and computer programming skills. Mastering a particular expertise in advanced topics komputing. Mastering research skills in accordance with the research methodology. Having interpersonal communication skills, teamwork, and managerial Having attitude of respect, protect and improve the professional ethics.

Komputasi Berbasis Jaringan

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Program Studi Department

TEKNIK INFORMATIKA INFORMATICS

Jenjang Pendidikan Programme

PASCA SARJANA POSTGRADUATE

Kompetensi Lulusan

� Memahami dan menguasai prinsip dasar bidang informatika. � Merancang dan mengimplementasikan sistem serta

mengintegrasikan hardware dan software. � Mendayagunakan, mengevaluasi dan mengidentifikasi

pengembangan sistem berbasiskan komputer. � Menguasai dasar konsep dan keahlian pemrograman komputer . � Mempunyai keahlian tertentu di topik-topik lanjut komputing. � Mempunyai keahlian meneliti sesuai dengan metodologi

penelitian. � Mempunyai keahlian komunikasi interpersonal, teamwork serta

manajerial � Mampu menunjukan sikap yang menghargai, melindungi dan

meningkatkan etika professional.

Graduate Competence

� Understanding and mastering the basic principles of informatics. � Designing and implementing systems and to integrate hardware

and software. � Utilizing, evaluating and identifying the development of

computer-based systems. � Mastering the basic concepts and computer programming skills. � Mastering a particular expertise in advanced topics komputing. � Mastering research skills in accordance with the research

methodology. � Having interpersonal communication skills, teamwork, and

managerial � Having attitude of respect, protect and improve the professional

ethics.

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STRUKTUR KURIKULUM/COURSE STRUCTURE

No. Kode MK Code

Nama Mata Kuliah (MK) Course Title

sks Credits

SEMESTER I

1 KI092301 Kecerdasan Buatan Artificial Intelligence

3

2 KI092302 Jaringan Komputer Computer Networks

3

3 KI092303 Rekayasa Perangkat Lunak Software Engineering

3

4 KI092304 Metodologi Penelitian Research Method

3

Jumlah sks/Total of credits 12

BIDANG KEAHLIAN KOMPUTASI BERBASIS JARINGAN (NCC) NET CENTRIC COMPUTING EXPERTISE Semester II

1 KI092321 Topik Dalam Pengaman Jaringan Topic in Network Security

3

2 KI092322 Topik Dalam Sistem Operasi Topic in Operating System

3

3 KI092323 Topik Dalam Jaringan Nirkabel dan Komputasi Bergerak Topic in Wireless Network and Mobile Computing

3

4 KI092324 Topik Dalam Desain dan Manajemen Jaringan Topic in Design and Network Management

3

Jumlah sks/Total of credits 12

Semester III 1 KI092325 Topik Dalam Jaringan Multimedia

Topic in Multimedia Networks 3

2 KI092326 Topik Dalam Sistem Teristribusi Topic in Distributed System

3

Jumlah sks/Total of credits 6

SEMESTER IV 1 KI092361 Tesis

Thesis 6

Jumlah sks/Total of credits 6

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SILABUS KURIKULUM/COURSE SYLLABUS

MATA KULIAH/ COURSE TITLE

KI092303: Rekayasa Perangkat Lunak KI092303: Software Engineering Credits : 3 Semester : 1

TUJUAN PEMBELAJARAN/ LEARNING OBJECTIVES

Mahasiswa mampu menjelaskan tahapan dan metodologi pembangunan perangkat lunak secara benar baik secara mandiri atau juga dalam kerjasama tim. Students are capable of explaining the phase and the methodology of software building process either in personal or in group.

KOMPETENSI/ COMPETENCY

� Mahasiswa mampu menjelaskan model pengembangan perangkat lunak.

� Mahasiswa mampu merumuskan dengan teliti berbagai macam metodologi pengembangan perangkat lunak.

� Mahasiswa mampu menganalisis & melakukan perancangan model perangkat lunak .

� Mahasiswa mampu bekerjasama dan berfikir kreatif dalam membuat perangkat lunak serta mempresentasikan hasil karya rancangan.

� Students are able to explain software development. � Students are able to determine in detail the methodologies of

software development. � Students are able to analyze and construct software model. � Students are able to work as a team and think creatively in

constructing and presenting software application

POKOK BAHASAN/ SUBJECTS

� Pengantar model perangkat lunak, Konsep rekayasa perangkat lunak, Pengenalan studi kasus Adventures Works Cycles Application , Perspektif Produk Perangkat Lunak, Model Proses Perangkat Lunak , Model MSF, Unified Process, Agile Model ; Aktivitas terintegrasi , System Engineering, Requirement engineering; Pemodelan Analisis; Pemodelan Desain Perangkat Lunak, Desain sistem: perancangan konseptual dan perancangan fisik, Perancangan konseptual, evaluasi alternatif rancangan, penyiapan spesifikasi rancangan, dan penyiapan laporan

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rancangan sistem secara konseptual, perancangan fisik- keluaran, masukan, antarmuka pemakai dan sistem, platform, basis data, modul, kontrol, dokumentasi, pengujian, ataupun rencana konversi; Implementasi sistem, Pemrograman dan pengujian, Instalasi perangkat keras dan perangkat lunak, Pelatihan kepada pemakai,Pembuatan dokumentasi ; Software Testing Strategies, Unit Testing, Integration Testing; Software Testing Techniques, Whitebox testing, Blackbox testing, System Testing; Quality Assurance; Operasi dan pemeliharaan, Perawatan perfektif, Perawatan adaptif, Perawatan korektif, Evaluasi dan pengukuran produk perangkat lunak, Software metric; Software Performance, SQA & Reviews perangkat lunak, Software Reuse, Manajemen Resiko, Specification Configuration Management; Pembiayaan dan Estimasi Perangkat Lunak, Cocomo, Delphi, Activity Base costing.

� Introduction of Software Model, Software Concept, Case Study: Adventures Works Cycle Application, Software Product Perspective, Software Process Model, MSF Model, Unified Process, Agile Model, Integrated Activities, System Engineering, Requirement Engineering, Analysis Model; Software Design Model, System Design: Conceptual and Physic Model, Conceptual Design, Design Alternative Evaluation, Design Specification Preparation, Conceptual System Design Report Preparation, Physical Output Design, Input, User Interface and System, Platform, Database, module, Control, Documentation, Testing and Conversion Plan, System Implementation, Programming and Testing, Hardware and Software Installation, User Training, Documentation, Software Testing Strategies, Unit Testing, Integration Testing, Software Testing Techniques, Whitebox Testing, Blackbox Testing, System Testing, Quality Assurance, Operation and Maintenance, Perfective Maintenance, Adaptive Maintenance, Corrective Maintenance, Evaluation and Measurement of Software Product, Software Metric, Software Performance, SQA & Reviews, Software Reuse, Risk Management, Specification Configuration Management, Software Cost & Estimation, Cocomo, Delphi, Activity Base Costing.

PUSTAKA UTAMA/

� Pressman, R. S., Software Engineering: A Practitioner's Approach, 8th Edition, McGraw-Hill, 2008

� Sommerville, I., Software Engineering 8th edition, Addison-Wesley,

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REFERENCES 2007. � Stephen R. Schach: Object-Oriented and Classical Software

Engineering, 7th Edition, 2007 � Analyzing Requirements and Defining Microsoft.NET Solution

Architecture, Microsoft, 2003

MATA KULIAH/ COURSE TITLE

KI092323: Topik Dalam Jaringan Nirkabel dan Komputasi Bergerak KI092323: Advance Wireless Networks and Mobile Computing Credits : 3 Semester : 2

TUJUAN PEMBELAJARAN/ LEARNING OBJECTIVES

Mahasiswa mampu memahami dengan benar isu-isu yang berkaitan dengan Jaringan Nirkabel dan Komputasi Bergerak, mampu menidentifikasi dan menganalisa keterbatasan dan mencarikan solusinya, serta mampu menulis karya ilmiah yang berkaitan dengan Jaringan Nirkabel dan Komputasi Bergerak

Students are fully understand wireless network and mobile computing issues, able to identify and analyze its limitation, propose the solution and able to write scientific article in wireless networks and mobile computing topics.

KOMPETENSI/ COMPETENCY

� Mahasiswa mampu mengidentifikasi isu-isu yang berkaitan dengan Jaringan Nirkabel dan Komputasi Bergerak: tantangan, keterbatasan dan perkembangannya.

� Mahasiswa mampu menganalisa keterbatasan yang ada untuk dicarikan solusinya.

� Mahasiswa mampu mencari dan menganalisa beberapa topik Dalam Jaringan Nirkabel dan Komputasi Bergerak.

� Mahasiswa mampu menulis karya ilmiah yang dapat disampaikan di seminar maupun sebagai proposal tesis.

� Students are able to identify wireless networks and mobile computing issues, challenge, limitation and development.

� Students are able to solve the limitation of wireless networks and mobile computing field.

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� Students are able to find and analyze some research topics in wireless networks and mobile computing.

� Students are able to write and present a scientific report in seminar or as a thesis proposal.

POKOK BAHASAN/ SUBJECTS

� Tantangan Sistem Bergerak dan Nirkabel: Evolusi telekomunikasi, computing, dan mobile/wireless system, Model mobile computing, Mobile and wireless systems, Tantangan & permasalahan: low power, variable bandwidth, mobility, security. Kanal nirkabel: Alokasi spektrum radio dan karakteristik pada frekuensi yang berbeda. Model sederhana kanal nirkabel: propagasi, path loss, multipath fading, sumber interferensi, Model link radio paket, Teknik mengatasi ketidakmampuan kanal radio: channel coding, equalization, diversity, smart antennas. Sharing Wireless Link: Kanal di share pada dimensi waktu, frekuensi dan kode, Teknik Static multiple access: TDMA, FDMA, CDMA, Spread spectrum - direct sequence, frequency hopping, interference resistance, Packet-oriented MAC, hidden terminal, exposed terminal, Random-access MAC: MACA, MACAW, CSMA/CA 802.11 DCFS mode, Controlled-access MAC: 802.11 PCFS mode, Bluetooth. Ad Hoc Wireless Networks - MANET: Wireless ad hoc networks, Classes of Wireless Ad Hoc Networks, Unicast Routing in MANET, Various MANET routing schemes: flooding, Dynamic Source Routing (DSR), Location Aided Routing (LAR), dll. Jaringan Sensor : Networked Sensor: Centralized & Distributed Approach, Sensor Network Characteristics, Sensor Protokol

� Wireless Networks and Mobile Computing Challenges: Telecommunication Evolution, Computing and Mobile/Wireless System, Mobile Computing Model, Mobile and Wireless Systems, Problems and Challenges: Low Power, Variable Bandwidth, Mobility, and Security. Wireless Canal: Radio Spectrum Allocation and Characteristic in Different Frequencies. Wireless Canal Simplified Model: Propagation, Path Loss, Multipath Fading, Interferential Resource, Radio Packet Link Model, Proposed Techniques to Solve the Limitation of Wireless Canal: Channel Coding, Equalization, Diversity, Smart Antennas. Sharing Wireless Link: Canal Time Division Sharing, Frequencies and Codes, Static Multiple Access Technique: TDMA, FDMA, CDMA, Spread Sectrum – Direct Sequence, Frequency Hopping, Interference Resistance,

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Packet-oriented MAC, Hidden Terminal, Exposed Terminal, Random-access MAC: MACA, MACAW, SCMA/CA 802.11 DCFS Mode, Controlled-access MAC: 802.11 PCFS Mode, Bluetooth. Ad Hoc Wireless Networks – MANET: Wireless Ad Hoc Networks, Classes of Wireless Ad Hoc Networks, Unicast Routing in MANET, Various MANET Routing Schemes: Flooding, Dynamic Source Routing (DSR), Location Aided Routing (LAR), etc. Sensor Networks: Networked Sensor: Centralized & Distributed Approach, Sensor Network Characteristics, and Sensor Protocol.

PUSTAKA UTAMA/ REFERENCES

� Tse, D. & Viswanath, P., Fundamentals of Wireless Communication; Cambridge University Press, 2005.

� Rappaport, Theodore S., Wireless Communications: Principles And Practice; Prentice Hall, 1995.

� Kasera, S. & Narang, N., 3G Mobile Networks; McGraw-Hill, 2005. � Journals, Magazines, Proceeding in related topics.

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MATA KULIAH/ COURSE TITLE

KI092324: Topik Dalam Desain dan Manajemen Jaringan KI092324: Advance Network Management and Design Credits : 3 Semester : 2

TUJUAN PEMBELAJARAN/ LEARNING OBJECTIVES

Mahasiswa mampu membuat proposal perancangan satu sistem jaringan skala menengah

Students are able to write proposal in designing middle scale network system.

KOMPETENSI/ COMPETENCY

� Mahasiswa mampu menjelaskan dengan benar metodologi untuk pembangunan sistem berjaringan, mulai dari pengumpulan requirement hingga ke pemilihan teknologi.

� Mahasiswa mampu merumuskan hubungan antara user requirement, arsitektur jaringan, desain dan pemilihan teknologi jaringan.

� Mahasiswa mampu membuat proposal perancangan satu sistem jaringan skala menengah.

� Mahasiswa mampu menjelaskan teknologi pengaman jaringan mana yang sesuai untuk diterapkan dalam satu sistem berjaringan.

� Students are able to explain correct methodology to design network system from system requirement gathering until technology determination.

� Students are able to identify the relationship between user requirement, network architecture, design, and network technology determination.

� Students are able to write proposal in designing middle scale network system.

� Students are able to explain and determine suitable network security for network system.

POKOK BAHASAN/ SUBJECTS

� Introduction, A Systems Methodology, Service Characteristics, Performance Characteristics. Requirements Analysis: Concepts, User Requirements, Application Requirements, Device Requirements, Network Requirements. Requirements Analysis: Process, Gathering and Listing Requirements, Developing RMA Requirements, Developing Delay Requirements, Developing Capacity Requirements. Flow Analysis, Identifying and Developing

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Flows, Flow Models. Network Architecture, Component Architectures, Reference Architecture, Architectural Models. Addressing and Routing Architecture, Addressing Mechanisms, Routing Mechanisms Network Management Architecture, Defining Network Management, Network Management Mechanisms. Performance Architecture, Developing Goals for Performance, Performance Mechanisms. Security and Privacy Architecture, Developing a Security and Privacy Plan, Security and Privacy Administration, Security and Privacy Mechanisms. Selecting Technologies for the Network Design, Guidelines and Constraints on Technology Evaluations, Making Technology Choices for the Network Design. Interconnecting Technologies Within the Network Design, Shared Medium, Switching, Routing.

PUSTAKA UTAMA/ REFERENCES

� McCabe, James D., Network Analysis, Architecture, and Design, Third Edition, Elsevier, 2007

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MATA KULIAH/ COURSE TITLE

KS091202 : Topik Dalam Jaringan Multimedia KS091202 : Advanced Topic in Multimedia Networking Credits : 3 Semester : III

TUJUAN PEMBELAJARAN/ LEARNING OBJECTIVES

Mahasiswa mampu memahami dan menganalisis tren dan teknik terbaru dalam teknologi dan jaringan multimedia. Students are able to understand and analyze the latest trends and techniques in technology and multimedia networks.

KOMPETENSI/ COMPETENCY

� Mahasiswa memiliki pengetahuan dasar tentang teknologi multimedia (gambar, video dan audio)

� Mahasiswa memiliki pengetahuan tentang tren dan teknik terbaru teknologi dan jaringan multimedia

� Mahasiswa mampu mendesain sistem komunikasi teknologi dan jaringan multimedia.

� Students have basic knowledge of multimedia technology (images, video and audio)

� Students have knowledge of the latest trends and techniques and technology multimedia networks

� Students are able to design communication systems and technology multimedia networks.

POKOK BAHASAN/ SUBJECTS

� Dasar-dasar image, video dan audio � Pemrosesan image, video dan audio � Teknik kompresi image, video dan audio � Aplikasi Jaringan Multimedia

� The Basics images, video and audio � image processing, video and audio � image compression techniques, video and audio � Multimedia Network Applications

PUSTAKA UTAMA/ REFERENCES

� Al Bovik, “Handbook of Image and Video Processing”,Elsevier Academic Press,2005.

� Ze Nian Li, Mark S.Drew ,”Fundamentals of Multimedia”, Printice-Hall, 2004.

� Nigel Chapman, Jenny Chapman, “Digital Multimedia”, 2nd edition, John Willey & Sons. Ltd, 2004.

� Huifang Sun, Xuemin Chen, Tihao Chiang, “Digital Video Transcoding for Transmission and Storage”, CRC Press, 2005.

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MATA KULIAH/ COURSE TITLE

KI092326 : Topik dalam Sistem Terdistribusi KS091202 : Topic in Distributed System Credits : 4 Semester : III

TUJUAN PEMBELAJARAN/ LEARNING OBJECTIVES

Mahasiswa mampu memahami dan menerapkan konsep sistem terdistribusi dengan menggunakan Agent. Students are able to understand and apply the concept of distributed systems by using the Agent.

KOMPETENSI/ COMPETENCY

� Mahasiswa akan dapat memahami konsep dan cara kerja Agent. � Mahasiswa akan dapat memahami konsep dan cara kerja Agent

pada sistem terdistribusi. � Mahasiswa akan dapat memahami berbagai macam aplikasi Agent

pada sistem terdistribusi. � Mahasiswa akan dapat merancang sistem terdistribusi

menggunakan Agent. � Students will be able to understand the concept and workings of

Agent. � Students will be able to understand the concept and workings of

Agent in distributed systems. � Students will be able to understand the various types of agent

applications in distributed systems. � Students will be able to design a distributed system using the

Agent.

POKOK BAHASAN/ SUBJECTS

� Pendahuluan, Sejarah dan Manfaat Agent; Arsitektur Agent; Dasar dari Agency.

� Isu pada Agent, Kooperasi; Koordinasi; Komunikasi; Sistem Market Komputasional; Penawaran, negosiasi, dan argumentasi; Dasar pada sistem Multi-Agent.

� Isu pada Implementasi Sistem Agent, Lingkungan dan pengujian untuk pembuatan sistem Agent; Bahasa, alat bantu, dan pustaka untuk pembuatan sistem Agent; Hubungan antara Agent dengan Object serta paradigma pemrograman lainnya; Evaluasi sistem Agent.

� Aplikasi dan Pengembangan Sistem Agent, Standard untuk sistem Multi-Agent; Teknik analisis, spesifikasi, perancangan, dan verifikasi untuk sistem Agent.

� Introduction, History and Benefits Agent; Architecture Agent; basis

of the Agency. � Issues in Agent, Cooperation; Coordination; Communication;

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Computing Market System; Bid, negotiation, and argumentation; Base on Multi-Agent system.

� Implementation Issues in Agent Systems, Environmental and testing to manufacture Agent system; languages, tools, and libraries for the production of Agent system; The relationship between Agent and Object and the other programming paradigms; Evaluation Agent system.

� Application and Development of Agent Systems, Standard for Multi-Agent system; Technical analysis, specification, design, and verification to agent systems.

PUSTAKA UTAMA/ REFERENCES

� d'Inverno M. and Luck M., Formalising the Contract Net as a Goal-Directed System, in Agents Breaking Away: Proceedings of the Seventh European Workshop on Modelling Autonomous Agents in a Multi-Agent World, Van de Velde and Perram (eds.), Lecture Notes in Artificial Intelligence, 1038, 72-85, Springer-Verlag, 1996.

� d'Inverno M.,Kinny D. and Luck M., Interaction Protocols in Agentis, In Proceedings of the Third International Conference on Multi-Agent Systems, IEEE Press, 1998.

� de Weerdt M.M., Bos A., Tonino H. and Witteveen C., Models and formalisms for cooperation. A Resource Logic for Multi-Agent Plan Merging. In Annals of Mathematics and Artificial Intelligence volume 37, issue 1-2. Special issue on Computational Logic in Multi-Agent Systems, pp. 93-130, 2003.

� Gallimore R. J., Jennings N. R., Lamba H. S., Mason C. L and Orenstein B.J. (1999) Cooperating Agents for 3D Scientific Data Interpretation IEEE Trans. on Systems, Man and Cybernetics, Part C. 29 (1) 110-126.

� Gallimore R. J., Jennings N. R., Lamba H. S., Mason C. L. and Orenstein B. J.(1998) 3D Scientific Data Interpretation using Cooperating Agents. Proc. 3rd Int. Conference on the Practical Applications of Agents and Multi-Agent Systems (PAAM-98), London, UK, 47-65.

� Griffiths N. and Luck M., Cooperative Plan Selection Through Trust, In Multi-Agent System Engineering - Proceedings of the Ninth European Workshop on Modelling Autonomous Agents in a Multi-Agent World, F. J. Garijo and M. Boman (eds.), Lecture Notes in Artificial Intelligence, 1647, 162-174, � Springer-Verlag, 1999.

� Griffiths N., Luck M. and d'Inverno M., Annotating Cooperative Plans with Trusted Agents, in Proceedings of the Fifth International Workshop on Decepetion, Fraud and Trust in Agent Societies, AAMAS, 2002.

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� Jennings N. R.: Specification and Implementation of a Belief-Desire-Joint-Intention Architecture for Collaborative Problem Solving, Int. Journal of Intelligent and Cooperative Information Systems, 2 (3), 1993, 289-318.

� Jennings N. R.: Towards a Cooperation Knowledge Level for Collaborative Problem Solving, Proc. 10th European Conf. on Artificial Intelligence (ECAI-92), Vienna, Austria, 1992, 224-228.

� Jennings N. R.: Using Joint Intentions in Electricity Transport Management, Proc. ECAI Workshop on Application Aspects of Distributed AI, Vienna, Austria, 1992.

� Kalenka S. and Jennings N. R. (1999) Socially Responsible Decision Making by Autonomous Agents in Cognition, Agency and Rationality (eds K. Korta, E. Sosa, X. Arrazola) Kluwer 135-149.

� Luck M. and d'Inverno M., Engagement and Cooperation in Motivated Agent Modelling, in Distributed Artificial Intelligence Architecture and Modelling: Proceedings of the First Australian Workshop on Distributed Artificial Intelligence, Zhang and Lukose (eds.), Lecture Notes in Artificial Intelligence, 1087, 70-84, Springer-Verlag, 1996.

� Norman T. J., Sierra C. and Jennings N. R. (1998) Rights and commitments in multi-agent agreements Proc. 3rd Int. Conf. on Multi-Agent Systems (ICMAS-98), Paris, France, 222-229.

� Panzarasa P., Jennings N. R. and Norman T. J. (2001) Formalising collaborative decision making and practical reasoning in multi-agent systems Journal of Logic and Computation.