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MBB Network Capability Exposure White Paper
MBB Network Capability Exposure White Paper
1 Brief Summary �������������������������������������������������������������������������������������������������������������������1
2 Scenarios and Requirements ����������������������������������������������������������������������������������������������2
2.1 Scenarios ����������������������������������������������������������������������������������������������������������������������������� 3
2.2 Requirements ���������������������������������������������������������������������������������������������������������������������� 5
3 Architecture and Scheme for Network Capability Exposure �����������������������������������������������6
3.1 Architecture for Network Capability Exposure����������������������������������������������������������������������� 6
3.2 Capability for Mobile Network Exposure������������������������������������������������������������������������������� 7
4 Industry Chain �����������������������������������������������������������������������������������������������������������������14
4.1 Business Mode������������������������������������������������������������������������������������������������������������������� 14
4.2 Members of the Industry Chain ������������������������������������������������������������������������������������������ 14
4.3 Industry Interaction ������������������������������������������������������������������������������������������������������������ 16
1
1 Brief Summary
With the development of wireless communication and the maturing of IoT business
mode, mobile network connections will increase rapidly from 7 billion to 100 billion.
Mobile networks can generate more revenues if the network capability is exposed
to third party service providers, such as over the top (OTT) and vertical industries.
Network Capability Exposure focuses on the monetization of the pipe capability of
mobile networks. It improves the efficiency of network management by combining
services and mobile networks, helping carriers and OTT service providers in the
Internet/vertical industries realize the win-win business mode of combining contents
and pipe.
Based on the in-depth analysis of demand in scenarios of exposing MBB network
capability, the following three aspects are critical in exposing network capability for
the industry chain.
Mobile network pipe capability exposure will become a new growth point for •
carriers. Major carriers in the world are providing capability exposure services.
Major OTTs in the world including Youtube, Amazon and Netflix are requiring
carriers to optimize services based on network capability exposure.
The realization of capability exposure depends on specific network architecture •
and exposure capability. Network architecture should be flexible and compatible
with both current deployment requirements of mobile networks and the features
of future 5G network evolution. Capability exposure should support different
application scenarios.
Successful mobile network capability exposure depends on the coordination •
and cooperation of the industry chain. Carriers provide network capability.
OTTs and industry service providers combine the pipe and concrete services.
Telecommunications equipment vendors implement architecture and solutions.
Standards organizations and industry alliances promote the standardization
and globalization of services. Terminal vendors optimize services based on their
network capability.
Consumer
Operator
OTT/Vertical
Excellent service experience
Mobile traffic monetization for the extended OTT/Vertical services
Service optimization based on real-time UE and network capabilities
2
2 Scenarios and Requirements
2.1 Scenarios
Internet of Vehicles
Auto manufacturers hope to construct an interaction system between the driver,
automobile, and infrastructure based on vehicle-mounted communication module.
Based on mobile communication technology of low latency, high reliability and
density, as well as vehicle-mounted terminal information such as location and traffic
congestion, connection monitoring technology will support Internet of Vehicles better.
Telemedicine
With the miniaturization of professional/non-professional medical equipment and
popularity of implanted medical equipment, integration of medical equipment and
mobile network is increasing, especially for remote diagnosis system and wearable
medical monitoring equipment. Telemedicine has high requirement for reliability, low
latency, and customized interconnecting capability.
Industry in the Future
In recent years, Europe and the United States have proposed the notion of Industry
4.0 and Industrial Internet. Future industry is likely to be one of the largest potential
markets for mobile telecommunications. Future industry includes a wide variety
of equipment and has a high level of automation and requirement for operating
environment. Its most critical communication requirements are reliability, low latency,
and command capability over numerous mobile terminals.
Mobile Medical Detection
Industry Network Emergency Communication
Vehicle Connection HD Video
3
HD Video
Unlike the voice interaction in 2G and text/image interaction in 3G, video interaction
in LTE is thriving. However, video calling/transmission, especially online service of
HD video has not popularized since video occupies high bandwidth and consumes
much data traffic. The improvement in user experience and preference depends on
the existing network status of the terminal. The fluency of the video service can be
ensured by providing QoS and video service optimization. The efficiency of video
transmission can be improved by eMBMS.
Critical Communication
In natural disasters such as earthquakes and tsunamis, the communication capability
obtains partially paralyzed under extreme conditions. Casualty and property loss can be
reduced by ensuring the communication capability of public functional departments
such as fire fighting and public security. In tornadoes, floods, and fires, the efficiency
of service providers in the preceding industries will be improved by providing
communication capability dispatching and assurance, accurate survivor positioning,
and rescue information broadcasting with mobile terminals that can recognize rescue
teams.
Mobile Payment Security
With the development of mobile Internet, methods for payment are constantly
changing. Mobile payment and Internet finance bring risk alongside huge
convenience. The popularity of mobile payment can be realized by partially exposing
context information in the network such as the subscription, location, and terminal
information about UEs to mobile payment service providers so that they can provide
payment security solutions.
4
Network Capability Customization
In existing networks, the majority of third party services are transparent to mobile
network pipes. The network side cannot be optimized based on the features of
services and terminal status. By implementing the information interaction between
network and service with capability exposure, carriers can implement QoS control
and sponsored data service on relevant service processes, so that intelligent traffic
management of pipes can be achieved.
With the maturing of service chaining/eMBMS and other new technologies, mobile
network carriers are able to provide differentiated services for special requirements.
The requirements include security, encryption, and other service chain optimization
for services such as online payment, government-enterprise communication, eMBMS
transmission, video acceleration and rate optimization, and other service chain
optimization for online video services.
Network Context Pattern
In future scenarios of mobile Internet application, the network context information
about UEs (location, ID, terminal capability, service type, access type, QoS, historical
location track, cell congestion) will become an important factor for the monetization
of network resources. Based on preceding context pattern about UEs, mobile
network carriers can optimize network resource more efficiently, or implement load
sharing, paging optimizing, and other functions. Third party also needs to optimize
corresponding services based on context information about UE.
2.2 Requirements
In the 2/3G era, service types are scarce and Internet capability is in surplus. With
the rapid increasing of mobile Internet application/traffic, future mobile internet will
become the foundation of Industrial Internet, IOT, and other vertical industries. Only
the convergence of intelligent pipes and services can ensure ideal service experience
and enable carriers to provide more services. This is the main goal for mobile network
capability exposure. To achieve the preceding goal, mobile network capability
exposure needs to meet the requirements after analysis into preceding scenarios:
network capability customization and network context pattern.
NetworkCapability
Customization
Network Capability Exposure
NetworkContextPattern
5
Network layer
Network layer is the network infrastructure, including RAN, EPC, Gi-LAN, eMBMS,
OSS, and other systems of traditional mobile network, as well as MANO in the next
generation network based on SDN/NFV and various VNF. The network layer is the
foundation of network capability exposure, mainly implementing information reporting
and policy implementing. Network layer reports various information concerning UE
and NE granularity. The network layer receives and implements the policy delivered
by capability layer, such as adjusting QoS, implementing eMBMS service, congestion
control, resource allocation, and other policies.
Capability layer
Capability layer (also known as Open Mobile Foundry) is a primary platform for
network capability exposure located between network layer and application layer. Its
functions consist of Mobile Network Service Fabric (MNSF), Service Capability Opening
Function (SCEF), Analytics, and Mobile Network Programming Function (MNPF). MNSF
and capability exposure bus converge information on the network side. Analytics
implements big data analysis for network information. MNPF abstracts network
information analyzed and orchestrates network capability. SCEF defines functional unit
for 3GPP, supports capability exposure services with process framework, and providing
application layer with specific API.
3 Architecture and Scheme for Network Capability Exposure
3.1 Architecture for Network Capability Exposure
The architecture for network capability exposure requires efficient and simple
interaction between the carrier network and third party application server, promoting
convergence of CT and IT. The Control, Context, Customization, and Content capability
of mobile network need to be abstracted, converged, and orchestrated by a unified
Open Mobile Foundry (OMF) node, the network capability exposure architecture based
on which includes network layer, capability layer, and application layer.
Internal
SCEF
OSS EPC Gi-LAN eMBMS
Analytics
Application Layer (API)
Capability Layer
Network Layer
User Equipment
Architecture
Open Mobile Foundry
MNSF: Mobile Network Service Fabric
MNPF
3rd Party Management
OTT Industry
Mobile Edge Computing
& Cache
6
Application layer
Application layer is the API management body located on the top of the entire carrier
network, interacting with Open Mobile Foundry southbound, connected with third
party application platform/server on external network northbound. The application
layer on carrier network can directly invoke the internal API in the mobile network
provided by the capability layer and implement network optimization functions, such
as load sharing and network fragmenting. For the external API provided to third party
applications (such as vertical industry, government and enterprise services, third party
OTT, and other applications), the third party API management platform in application
layer is responsible for the authentication, charging, security of the API, and other
managements.
3.2 Capability for Mobile Network Exposure
Based on the preceding service scenarios and requirements, existing network needs
improving in network exposure capability in the following aspects:
QoS Exposure
Latency, bandwidth, and packet loss rate are the most intuitive and important
among all user experience. In a mobile network, end-to-end QoS is used to provide
differentiated services. OTT/industry service providers can apply for specific QoS to
mobile network on the network capability exposure platform. The network side will
assign bearer resources for service processes based on the service subscription and
network status.
Location Information Exposure
UE's location information is important for mobile networks, by the exposure of which
carriers can optimize their services and implement the monetization of network
information. In outdoor scenarios, based on positioning and historical location analysis
functions provided by mobile network, carriers can implement accurate advertisement
delivery, customer insight, and passenger traffic management at hot spots. In indoor
scenarios, by deploying indoor lampsites, mobile network carriers can overcome the
absence of GPS signal, implementing indoor positioning with precision of 5 meters.
Charging Capability Exposure
With the diversification of OTT services, traditional business mode where users pay to
the information has changed in many fields. Tencent Music, Xiami Music, and Youtube
all provides sponsored data services, where the traffic generated by subscribers is
paid by service providers to carriers. As services paid by third party increase, the
O&M cost can be slashed if unified management of sponsored data charging rules is
implemented on the network capability exposure platform.
7
Service Chain Capability Exposure
In the existing networks, carriers provide service process acceleration, encryption,
and other services through their service chains for video service and government/
enterprise service. Due to the inability to obtain accurate service information and
complexity in deployment, the benefits of service chain optimizing function based on
service identification are hard to exploit. This can be solved by providing third party
application servers with access to the service chain capability deployed in the network
and enabling the servers to optimize specific service chain with EPSN (Enhanced Packet
Service Node) based on the features of the service (service category, application tag,
video coding scheme, and other features) through the capability exposure platform of
network carriers.
eMBMS Capability Exposure
Traditional eMBMS services are only available to carriers' self-operated or government
affair clustering services. OTT cannot invoke clustering services of carriers. As video
service and network broadcasting rapidly develops, traditional unicast bearing
preceding services inflicts a huge burden upon terminal UEs and the network side.
Therefore, content providers should access to the network capability exposure
platform to invoke eMBMS capability. OTT and end users can initiate service request
with the network side, which will adopt eMBMS to bear corresponding service process
based on network status.
Mobile Edge Computing Exposure
With the exposure of network capability, content/services moves downward. Reasonable
deployment of computation capability at network boundary can significantly reduce
service latency and improve network efficiency. By deploying local applications at
network boundary, users are able to access local service resource through network
boundary. By providing third party application hosting service at mobile network
boundary, mobile network carriers can establish local application service platform for
small and medium-sized OTTs, and vertical industry service providers.
8
4 Industry Chain
Mobile network capability exposure mainly aims on digging into the relation between
network capability and service optimization. The exposure can also optimize user
experience, improve network efficiency, expand scope of service and increase service
profit by providing network capability for the optimizing of specific service. The main
beneficiaries of network capability exposure will be carriers, OTTs and various industry
service providers (such as vertical industry, finance, retailing, education, government,
enterprise, public security, transportation). The convergence of network and services
will generate new business modes, raising higher requirement for collaboration among
members in the industry chain.
4.1 Business Mode
In the traditional mobile communication business mode, carriers and end users are
main player. As mobile network application scenarios become increasingly diversified,
both service providers and charging modes will change. In scenarios such as IoT and
vertical industries, service providers will be heavily involved in the network with carriers
and end users. Service providers of video, music and game can pay for the traffic
generated by users accessing relevant services. M2M service providers can pay for the
communication cost generated by the corresponding M2M terminals. When service
providers or end users invoke specific network capability, carriers can charge based on
the capability invoked. Carriers will expand its B2C business mode to include B2B by
providing service providers with network capability and unified charging. Stable and
high-quality services in large quantity will bring considerable profit increase to carriers.
4.2 Members of the Industry Chain
Vendor Operator
Industry
Terminal
OTT
Vertical
Standardization
9
New business mode will change the industry chain. Carriers will evolve from network
service provider to network service/capability provider. By digging into and exposing
the network capability, carriers can strengthen their leadership in the new industry
chain. An industry chain of mobile network capability exposure is formed with the
participation of mobile network carriers, OTTs, industry service providers, equipment
providers/standards organizations, industry alliances and terminal equipment vendors.
Value innovation of the industry chain requires collaboration from every member.
Carriers provide network capability for third party to invoke. OTTs and industry service
providers propose specific requirements for mobile network capability and converges
network capability with features of service, improving service experience and network
efficiency. Network equipment vendors provide concrete architecture and scheme for
network capability exposure. Standards organizations formulate universal standardized
procedures. Industry alliances promote development by coordinating interests of all
parties involved. Terminal equipment vendors develop new terminal capabilities based
on network capability and features of service.
4.3 Industry Interaction
Standards organizations: join efforts with major carriers and equipment vendors across
the globe to formulate standardized end-to-end network capability exposure service
procedure covering end users, network, service platforms and application servers.
Different regions and regulations will generate different capability exposure scenarios.
It is the main responsibility of standards organizations to ensure the interconnectivity
between exposure services of different carriers and network elements of equipment
vendors. Major standards organizations including 3GPP, GSMA, OMA, IMT-2020 and
CCSA have collaboratively engaged in the standardization of mobile network capability
exposure.
Industry Alliance: parties in the industry chain rapidly promote the maturity and
evolution of the entire industry by collaboration and cooperation. Industry alliances
are an important entity for existing enterprises to promote innovative capability and to
implement joint development. Network capability exposure can become influential in
certain fields with the help of global or regional industry alliances, and bring member
enterprises new business, customers, markets and profit.
Industrial joint innovation lab: carriers, network equipment providers, OTTs and
industry service providers jointly establish core technology team, conducting relevant
researches. Based on the technological and resource advantages in their respective
fields, they can cooperate in developing, verifying, and business deployment
optimizing in multiple aspects such as technology innovation, product development,
solution and marketing, while accelerating innovation of service application on mobile
networks, so that an end-to-end multi-win innovative business mode is forged.
Copyright © Huawei Technologies Co., Ltd. 2015. All rights reserved.
No part of this document may be reproduced or transmitted in any form or by any means without prior written consent of Huawei Technologies Co., Ltd.
General Disclaimer
The information in this document may contain predictive statements including,
without limitation, statements regarding the future financial and operating results,
future product portfolio, new technology, etc. There are a number of factors
that could cause actual results and developments to differ materially from those
expressed or implied in the predictive statements. Therefore, such information
is provided for reference purpose only and constitutes neither an offer nor an
acceptance. Huawei may change the information at any time without notice.
Trademark Notice
, HUAWEI, and are trademarks or registered trademarks of Huawei Technologies Co., Ltd.
Other trademarks, product, service and company names mentioned are the property of their respective owners.
HUAWEI TECHNOLOGIES CO., LTD.
Huawei Industrial Base
Bantian Longgang
Shenzhen 518129, P.R. China
Tel: +86-755-28780808
Version No.: M3-031553-20150606-C-1.0
www.huawei.com
Shuo Wang is currently working in Wireless Network MBB Research Department at Huawei. He represents Huawei in 3GPP
CT3 WG. His research interest are in Network capability exposure, PCC, network sharing, and Mobile edge
computing area etc. He holds Ph.D from Zhejiang University, China.
Yuying Shen
is an expert at wireless network new business. She joined Huawei in 2006 and worked in a variety of technology
planning areas such as network capabilities exposure ,LBS service ,cellular broadcast ,wearable devices network.
She holds a master in Dalian University of Technology, China.
Tao Kong
is an expert at network solution. He joined Huawei in 1996 and worked in WLAN, IMS WIMAX area. He is the
leader of QoS, LBS and sponsor charging solution research team.