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Super Mario Brothers 3 Transcription/Arrangements for the Piano By Philip Kim Original Music Composed by Kondo Koji 近藤 Game Produced by Nintendo

Super Mario Brothers 3 - Mario Mayhem...2. Super Mario Brothers 3: Warp Theme 3. Super Mario Brothers 3: Overworld 1 4. Super Mario Brothers 3: Overworld 2 5. Super Mario Brothers

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Page 1: Super Mario Brothers 3 - Mario Mayhem...2. Super Mario Brothers 3: Warp Theme 3. Super Mario Brothers 3: Overworld 1 4. Super Mario Brothers 3: Overworld 2 5. Super Mario Brothers

Super Mario Brothers 3 Transcription/Arrangements for the Piano 

By  

Philip Kim 

Original Music Composed by  

Kondo Koji 

近藤 浩治

Game Produced by 

Nintendo 

 

 

 

 

 

 

 

 

Philip Kim
Text Box
Original Super Mario Brothers BGM Property of Nintendo
Page 2: Super Mario Brothers 3 - Mario Mayhem...2. Super Mario Brothers 3: Warp Theme 3. Super Mario Brothers 3: Overworld 1 4. Super Mario Brothers 3: Overworld 2 5. Super Mario Brothers

Forward 

I want to first of all, thank the people at Nintendo for creating this video game classic which I have fond memories of playing for many hours during my early teen years and way into my 20s.  I want to especially thank the composer, Kondo Koji, for composing such memorable tunes which will remain within us to those who have played this wonderful game series. 

  I first heard the piano arrangements of the Super Mario series on the internet played by The Blindfolded Pianist, a.k.a. Martin Leung, about 4‐5 years back and I was thrilled to hear these gems on the piano.  As most of the people probably did, I looked for the sheet music but I couldn’t find the complete transcriptions/arrangements for the piano except the ones available done by Martin.  It was recently that I watched Martin’s performance video again and it was then when I decided if I couldn’t purchase the scores I’ll do my own transcriptions and arrangements.  So it is Mr. Martin Leung that I owe my inspiration to do my own transcriptions of these musical gems. 

  Since I couldn’t find any “Officially” published music scores for these BMG (Background Music) for the Super Mario series, I did my searches on the net and got my hands on many midi files and nsf (Nintendo Sound Format) files to play and to listen in order to notate the music.  As for notating the music, I used Sibelius notation software to make the scores. 

  It has taken me many hours listening, transcribing, arranging, notating, and editing the scores.  I have tried to be as faithful to the original music as possible with some additional elaborations and extensions done by me.  As for the level of performance difficulty, most of these are HARD!  I arranged these as “Concert Transcriptions”, which are usually technically very difficult and needs to be practiced very diligently.  With diligent and hard practice , the result of your labor should be fruitful.  With this being said, I hope you enjoy these gems. 

p.s.  Please show your appreciation by mentioning and crediting me as the transcriber/arranger if you ever perform these or record.  Thank you. 

Philip Kim  フィリップ キム 

March, 2007 

[email protected] 

http://www.pypstudio.com 

http://members.sibeliusmusic.com/pskim 

 

 

Philip Kim
Text Box
Original Super Mario Brothers BGM Property of Nintendo
Page 3: Super Mario Brothers 3 - Mario Mayhem...2. Super Mario Brothers 3: Warp Theme 3. Super Mario Brothers 3: Overworld 1 4. Super Mario Brothers 3: Overworld 2 5. Super Mario Brothers

 

Index 1.  Super Mario Brothers 3:  Maps 

2.  Super Mario Brothers 3:  Warp Theme 

3.  Super Mario Brothers 3:  Overworld 1 

4.  Super Mario Brothers 3:  Overworld 2 

5.  Super Mario Brothers 3:  Underwater 

6.  Super Mario Brothers 3:  Fortress 

7.  Super Mario Brothers 3:  Airship 

8.  Super Mario Brothers 3: Hammer Bro. Battle 

9.  Super Mario Brothers 3:  Koopa kids/Boom Boom 

10.  Super Mario Brothers 3:  Ending 

11.  Super Mario Brothers 3:  Short Motifs 

 

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q = 88

Copyright © Philip Kim

Super Mario Brothers 3マップMaps

Map 1: Grassland

Kondo KojiTranscribed/Arranged by Philip Kim

March, [email protected]

http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

mf

3 3 3 3 3 3 3 3 3 3 3 3 3

3 3 3 3 3 3

4

3 3 3 3 3 3 3 3

3 3 3 3

1 Heavy q = 108Map 2: Koopahari Desert

f

1

Map 3: Sea Sideq = 144

mf

5

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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1 q = 160

Map 4: Big Island

mf

5

9

f

13

2

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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1 h = 144

Map 5: The Sky

mf

3

7

13

1

h = 80

Map 6: Ice Land

p

5

3

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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1 q = 120

Map 7: Pipe Maze

mf

3

3

3

3 3

3 3 3 3

3

3

3 3 3

3 3 3 3

1Agitated h = 120

Map 8: Dark World

f

5

4

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Dreamy h = 96

Copyright © Philip Kim, 2007

Super Mario Brothers 3Warp

笛の音+ワープマップKondo Koji

Transcribed/Arranged by Philip KimMarch, 2007

[email protected]://www.pypstudio.com

http://members.sibeliusmusic.com/pskim

p

8

14

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Copyright © Philip Kim, 2007

Kondo KojiTranscribed/Arranged by Philip Kim

March, [email protected]

http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

Allegro q = 132

Super Mario Brothers 3Overworld 1

地上 1

mf

4

3

8

3

12

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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15

cresc.

18

mf

3

22

24

3

2

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Allegretto q = 66

Super Mario Brothers 3Overworld 2

Copyright © Philip Kim, 2007

地上 アスレチック2 Kondo Koji

Transcribed/Arranged by Philip KimFeb. 2007

[email protected]://www.pypstudio.com

http://members.sibeliusmusic.com/pskim

f

6

11

sf

dim. p

15

19 1.

2.

cresc.

ff

cresc.

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Copyright © Philip Kim, 2007

Allegretto q = 120

Super Mario Brothers 3Underwater

水中Kondo Koji

Transcribed/Arranged by Philip KimMarch, 2007

[email protected]://www.pypstudio.com

http://members.sibeliusmusic.com/pskim

dolce

mp

5

9

mp

13

17

20

rit.

dim.

pp

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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heavy q = 88

Copyright © Philip Kim, 2007

Kondo KojiTranscribed/Arranged by Philip Kim

March, [email protected]

http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

Super Mario Brothers 3 Fortress

f

4

p

f

9

12

p

f

17

19

ff

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Moderato q = 112

Copyright © Philip Kim, 2007

Kondo KojiTranscribed/Arranged by Philip Kim

March, [email protected]

http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

Super Mario Brothers 3Airship/Doom Ship

飛行船

f

3 3 3 3

6

11

3 3

3

3 3 3

14

3

3

3 3 3 3

1 q. = 100Airship Victory Fanfare

ff

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Very fast h = 152

Copyright © Philip KIm, 2007

Kondo KojiTranscribed/Arranged by Philip Kim

[email protected]://www.pypstudio.com

Super Mario Brothers 3Hammer Bros. Battle

敵バトル

f

8

15

p

f

22

29

33

p

f

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Strong rhythm q = 88

Copyright © Philip Kim, 2007

Kondo KojiTranscribed/Arranged by Philip Kim

March, [email protected]

http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

Super Mario Brothers 3Boom Boom/Koopa kids

砦のボス

f

3

3

5

3

7

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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9

3

11

3

13

accel.

p

14

ff

gli

ss.

cresc. molto

2

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Adagio q = 48

Copyright © Philip Kim, 2007

Super Mario Brothers 3Ending

エンディング Kondo KojiTranscribed/Arranged by Philip Kim

March, [email protected]

http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

3 3

pp

6

10

3 3

14

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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Allegro q = 14418

f

mf

23

28

f

p

f

33

leggiero

mp

38

2

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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42

46

50

mf

55

60

f

p

64

ff

f

cresc.

3

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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q = 144

Copyright © Philip Kim, 2007

Course Clear Game Over

Kondo KojiTranscribed/Arranged by Philip Kim

March, [email protected]

http://www.pypstudio.comhttp://members.sibeliusmusic.com/pskim

Super Mario Brothers 3Short Motifs短いモチーフ

1

Like a music box q = 116

Toad's houseキノピオの家

p

5

9

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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1 q. = 100

Airship Victory/Fireworks Fanfare花火ファンファーレ

ff

1

q = 60King's room王様の部屋

pp

3

5

1 q = 120

King Restored/World Clear Fanfareワールドクリア ファンファーレ

f

3

3

3 6

3 3

3 6

2

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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1

slow q = 50

Music Boxオルゴール

pp

con pedal.

5

1Agressively h = 112

King Koopa/Bowser魔王クッパ

ff

f

6

3

Philip Kim
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Original Super Mario Brothers BGM Property of Nintendo
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11

16

21

24

4

Philip Kim
Text Box
Original Super Mario Brothers BGM Property of Nintendo