Archaeotech.odt

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    Archaeotech Servitors

    -With improved cognitive functions, allowing them to complete more complex commands.

    Archaeotech Bionics

    -Maybe ones that are covered in synthetic flesh?

    Archaeotech Weaponry

    -These can be something other than a better version of an existing weapon. I would use alternate

    damage types lie cold or sonic rifles.

    Archaeotech Armor

    -More advanced armor does not necessarily have to offer better protection. Instead, mae it lighter,more compact, easier to put on, etc.

    Archaeotech Cogitator

    -I can see two possibilities. It possibly possesses enhanced computation ability or processing power.

    !lternatively, it could have an advanced user interface, voice controlled, hologram, limited interactivecapabilities. "imilar to how #arvis was portrayed in the Iron Man movies, as opposed to an actual !I.

    Archaeotech Shuttle

    -$ontaining enhanced armor%weaponry, or possibly even possessing a limited capacity warp drive,

     possibly similar to that of Tau ships?

    & Navigator's Eyepiece. ! mono-goggle covered in strange patterns that pulse with warp power.  o !dds '() to !wareness tests when navigating the warp.

    & Archeotech Mechadendrite. ! small grey dis with plugs that socet into Mechanicus Implants.

      o Medicae Mechadendrite.  o *as the $ompact trait, as the mechadendrite telescopes out and bac in.

    • Archeotech "Sord o! the Sleeping oe." It+s name is written in *igh othic on the case.

      o ! best uality ower "word /Mordian0 with the additional ability of on any hit that does damageforces a Toughness Test /')0 or gain ( 1atigue.

    & 2 meter tall transparent tube with nec#$ rist$ and an#le restraints. 3lue, green, and red buttons.

      o 3lue opens and looses restraints.

      o reen $loses 4 locs restraints.  o 5ed causes (d6 7 shocing damage.

     

    & %o & cm (lac# metal dis#s. 7ach has two buttons, white and blac.

      o White, the dis is immobile, and levitates if it was activated in the air or void. $an support theweight of a 3aneblade Tan.

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      o 3lac, the dis is movable, ()) grams.

    Energy Buc#ler

    ! vambrace which will pro8ect a transparent energy shield centered on the wrist, the si9e of a medieval bucler. It energy source will be depleted /and un-reloadable with standard means:0 after 2) minutes of

    use /euals 2)) rounds of combat0. In addition, their is a chance that an attac will mae it short out for 

    (d6 rounds /after each hit, roll d()) and add the taen damage. Will shorten out on a ()('0. $ounts asan ;defensive weapon; with a ! of s weigth by )@

    A to*handed poersord with the euivalent of a $aptain+s 3aton imbedded in it /eventually will beused to get access to a superior ship0.

    An advanced syns#in with slightly boosted stats in addition to a psychic sense baffler that provides a

     penalty for psychic senses attempting to locate the wearer.

    Boarding shotguns /with integral mono-axes0

    Wide*angle lasguns /shotgun lasers:0

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    Carapace Segmented Suit)  $onsists of gauntlets, boots, and chest plate with !

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    Monocle, '() str, no !g penalties, void sealed, built in mag boots, vox, lamp pac /flashlight0, impeller 

    /for maneuvers in the void0. Who nows, maybe there are further modules missing that could be found

    and added...

    ire(ats. "torm trooper carapace armours with flamer coils and tans built in, running along to releasetorrents of flame below both arms. *ave them count as best uality 1lamers, give them an extra !

    on the bac but if it penetrates it sets off an explosion. Maybe embla9on the suits with 7cclesiarchal

    motifs from before the !ge of !postasy?

    Cra!t S0uadron

    Archeotech Attac# Cra!t /atingSpeed Si2e Special Notes

    "torm Interceptor '(6 (( (N Gone.

    7mpire 3omber ') < C Bonus 3ayload)  $an cause up to a "trength A hit

    instead of "trength 2. g. (2 31O.

    M ( Thunderhaws '6 N N Multi*purpose) Eesigned as either a 3omber or 3omber % !ssault 3oat an !ssault 3oat. Go change in rating, but

    use must be designated before launch as it cannotsupport both functions at the same time.

    3rightsword ') < A Bonus 3ayload) $arries one Torpedo per 3omber Torpedo 3omber so 3rightswords can launch with A Torpedoes total.

    Archeotech Component * Bridge o! the Eternal 4igil

    This ancient bridge design, which borrows from that of the most powerful land-based war machines,

    the Titans, is viewed by many with more fear than awe, as the very idea that the ship+s =ord-$aptain

    would be permanently interred, never to again leave his command throne, is terrifying to consider. Knlythe largest, most powerful ships are liely to receive this upgrade, and only if an individual willing to be forever merged within their ship can be found. To the willing recipient, radical procedures are

     performed, removing many of their internal organs, and replacing them with powerful cybernetic

    devices, which will be able to carry them on through the centuries. They are permanently anchored into place, becoming immobile, but their connections to the ship allow them to perceive, and to manipulate

    almost any system from the bridge, as if the vessel, itself, was an extension of the =ord-$aptain+s body

    and senses.

    Man in the Machine) The ship+s =ord-$aptain, who has been integrated into the bridge, gains Machine

    /A0, though this trait does not affect the recipient+s mind, in this case. Their Movement permanently

     becomes ). They also gain (d() Insanity points, due to the initial broadening of their senses, and an

    additional ( Insanity point each time the ship sustains a critical hit /a ,i!!icult *51 Willpoer %estcan negate this, as the $aptain has become more fortified by his condition0.

    %he Walls 6ave Eyes) The =ord-$aptain+s insertion into the ship+s systems gives him unprecedented

    observation and interaction with his crew. While this can mae for a much more smoothly runningvessel, it can also grate on the crew, who uicly learn that there is no place on the ship, their home,

    where the $aptain is not watching and listening to them. ermanently reduce Morale by 6 points. 1rom

    now on, due to the speed at which the $aptain can respond to any problem and give orders orinspiration to the crew, any crew or morale loss will be reduced by (d6 points to a minimum of ).

    7ne With the 6ull) The embedded =ord-$aptain has senses, and control, over almost every inch of

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    the vessel. When this ship is the victim of a *it and 5un action, he treats the opposed Command %est 

    as a /outine 891 Command %est, rather than the usual 7rdinary 851 difficulty.

    7ne With the Weapons) *is union of sensors, sill, and weapons grants the =ord-$aptain+s ship

    increased accuracy. !ll 3allistic "ill tests to fire the ship+s weapons conducted by the =ord-$aptaingain '6.

    6ull) $ruisers and up : 3oer) 2 : Space) ( : S3) 2

    6ull) 3attleships : 3oer) 6 : Space) 2 : S3) 2 /apparently, 3attleship+s stuff is a lot bigger0