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GreatDane CREATIVEDESIGN DANIELENGLAND 07954 997 205 hourglassdesign@live.co.uk Self-motivated, hard-working and dependable individual searching for a new challenge. I take initiatives in recognising problems and creatively work to identify reasonable solutions. I have developed analytical, interpersonal and leadership qualities that have prepared me to undertake and manoeuvre through challenges in different situations. With an outstanding can-do attitude I will be able to fulfil the requirements that are needed to do the tasks with magnificent results. First-class communication and organisational skills with the will and determination needed to succeed. My qualities as a fast learner and the ability to take on difficult roles will prove I can be a highly valued member of your organisation. EON Reality VR-AR Entrepreneur Sept 2014 - July 2015 Attended EON Reality Entrepreneur School which is the world leader in Virtual and Augmented Reality based knowledge transfer for industry, education and entertainment. The course provided me with an intellectually challenging and stimulating educational experience giving me the required knowledge and skills to support the study and development of conceptual design and artwork, digital assets for major industries and education and interactive 3D visual effects training. Developed organisational qualities and communication skills necessary for the effective exchange of ideas, information, and teamwork with a particular emphasis on understanding production pipelinesassociated with various industries. Hourglass Design Creative Director May 2009 - Sept 2014 After Artem I felt the time was right to take the leap and start up on my own Creative Design studio and venture forward with Hourglass Design. With my artwork already produced over the years with Artem I was able to deliver clients the same standard they were accustomed to with design ability and deadline hitting. Having acquired a local printer I was able to keep an eye on the jobs in the beginning until I could trust his judgement and he understood my high standards regarding print and cut. Long hours and relentless deadlines needed more staff at Hourglass so I procured office space and hired junior designers to help with the workload. While working for me I was always on hand to help them learn the advanced techniques of Photoshop, Illustrator, Indesign and Quark to speed up their workflows and meet deadline targets. Artem Print Services Head of Design Oct 2002 - May 2009 Starting out with Artem I was initially a Graphic Designer with an understanding of print and design. This rapidly grew into a more demanding Creative Lead role with me acquiring Head of Design soon after. I would take a job from client brief to delivery of product whilst troubleshooting along the way guaranteeing customer satisfaction. Meeting the client in the first instance, striking up a rapport and getting to know about their business needs and vision gave me a real edge when coming up with concepts. After artwork was signed off then I would set up for print whilst prioritising my workload to keep all my clients happy which was a task in itself on occasion. Barcrest Gaming Junior Designer/Animator May 2000 - Oct 2002 Used my artistic flair to create artwork/video graphics for numerous gaming machines within a team environment. SOFTWARESKILLS CREATIVEROLES PERSONALPROFILE

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GreatDane

CREATIVEDESIGN

DANIELENGLAND

07954 997 205

[email protected]

Self-motivated, hard-working and dependable individual searching for a new challenge. I take initiatives in recognising problems and creatively work to identify reasonable solutions. I have developed analytical, interpersonal and leadership qualities that have prepared me to undertake and manoeuvre through challenges in different situations. With an outstanding can-do attitude I will be able to fulfil the requirements that are needed to do the tasks with magnificent results. First-class communication and organisational skills with the will and determination needed to succeed. My qualities as a fast learner and the ability to take on difficult roles will prove I can be a highly valued member of your organisation.

EON Reality VR-AR Entrepreneur Sept 2014 - July 2015

Attended EON Reality Entrepreneur School which is the world leader in Virtual and Augmented Reality based knowledge transfer for industry, education and entertainment. The course provided me with an intellectually challenging and stimulating educational experience giving me the required knowledge and skills to support the study and development of conceptual design and artwork, digital assets for major industries and education and interactive 3D visual effects training. Developed organisational qualities and communication skills necessary for the effective exchange of ideas, information, and teamwork with a particular emphasis on understanding production ‘pipelines’ associated with various industries.

Hourglass Design Creative Director May 2009 - Sept 2014

After Artem I felt the time was right to take the leap and start up on my own Creative Design studio and venture forward with Hourglass Design. With my artwork already produced over the years with Artem I was able to deliver clients the same standard they were accustomed to with design ability and deadline hitting. Having acquired a local printer I was able to keep an eye on the jobs in the beginning until I could trust his judgement and he understood my high standards regarding print and cut. Long hours and relentless deadlines needed more staff at Hourglass so I procured office space and hired junior designers to help with the workload. While working for me I was always on hand to help them learn the advanced techniques of Photoshop, Illustrator, Indesign and Quark to speed up their workflows and meet deadline targets.

Artem Print Services Head of Design Oct 2002 - May 2009

Starting out with Artem I was initially a Graphic Designer with an understanding of print and design. This rapidly grew into a more demanding Creative Lead role with me acquiring Head of Design soon after. I would take a job from client brief to delivery of product whilst troubleshooting along the way guaranteeing customer satisfaction. Meeting the client in the first instance, striking up a rapport and getting to know about their business needs and vision gave me a real edge when coming up with concepts. After artwork was signed off then I would set up for print whilst prioritising my workload to keep all my clients happy which was a task in itself on occasion.

Barcrest Gaming Junior Designer/Animator May 2000 - Oct 2002

Used my artistic flair to create artwork/video graphics for numerous gaming machines within a team environment.

SOFTWARESKILLS

CREATIVEROLES

PERSONALPROFILE