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“Getting to Know Us” College of Business Presentation 4/29/09 http://elearning.niu.edu

Getting to Know Us College of Business Presentation 4/29/09

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Page 1: Getting to Know Us College of Business Presentation 4/29/09

“Getting to Know Us” College of Business Presentation

4/29/09

http://elearning.niu.edu

Page 2: Getting to Know Us College of Business Presentation 4/29/09

Presentation ObjectivesPresentation Objectives

• Background on eLearning at NIU• Online Course Development Process• Examples of learning objects, courses, and programs• Address your questions and concerns

Page 3: Getting to Know Us College of Business Presentation 4/29/09

eLearning TeameLearning Team

• Instructional Designers– Project Lead– Designer of learning experience

• Multimedia Designers– Animation programming– Video encoding– Audio recording and encoding

• Graphic Designers– Illustration– Interface design of animation– Designer of all visual materials

• Computer Programmers– Custom programming– Contract programming

• Quality Assurance– Testing on multiple platforms, bandwidths– Conduct and analyze course evaluation

Page 4: Getting to Know Us College of Business Presentation 4/29/09

Dynamic Digital EnvironmentsDynamic Digital Environments

Faculty Led Approaches

- Multimedia Slideshows

- Desktop Videoconferencing

Interactive Independent Learning Modules

- Demonstrations

- Case Studies

- Simulations/Games

Social Technologies

- Discussion Forums/Chat

- Blogs/Wikis

- Social Networks

- Virtual Worlds

More demos available at: elearning.niu.edu

Page 5: Getting to Know Us College of Business Presentation 4/29/09

Focus on Online PedagogyFocus on Online Pedagogy

• Course overview and introduction• Learning objectives• Assessment and measurement • Resources and materials • Learner engagement • Course technology• Learner support• Accessibility

Page 6: Getting to Know Us College of Business Presentation 4/29/09

Students and Online CoursesStudents and Online Courses

• Who are the online students?– Older, employed, with family responsibilities– Graduate-level students higher in online education– Over 3.9 million students – Over 20% at least one online course in the fall of 2007

• Why are they taking online courses?– Bad economic times – Positive impact of economic changes– Higher fuel costs: more students selecting online courses

Page 7: Getting to Know Us College of Business Presentation 4/29/09

Course development process: ADDIE ModelCourse development process: ADDIE Model

I. Analysis

II. Design

III. Development

IV. Implementation

V. Evaluation

Page 8: Getting to Know Us College of Business Presentation 4/29/09

Phase I: AnalysisPhase I: Analysis

• ELS receives approved proposal• Initial meeting(s) with faculty• Design document and project timeline

Page 9: Getting to Know Us College of Business Presentation 4/29/09

Phase II: DesignPhase II: Design

• Faculty provides content for prototype development• ELS design team develops prototype• Faculty reviews prototype• Prototype modifications based on faculty feedback

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Phase III: DevelopmentPhase III: Development

• Faculty submits all content to ELS• ELS develops learning objects• Faculty reviews learning objects• Modifications as needed

Page 11: Getting to Know Us College of Business Presentation 4/29/09

Phase IV: ImplementationPhase IV: Implementation

• Learning objects uploaded in Blackboard• Quality assurance testing• Course goes live• ELS provides support for learning objects developed

Page 12: Getting to Know Us College of Business Presentation 4/29/09

Phase IV: Quality AssurancePhase IV: Quality Assurance

• Different platforms and browsers• Usability and functionality testing

Page 13: Getting to Know Us College of Business Presentation 4/29/09

Phase V: EvaluationPhase V: Evaluation

• Technology Survey link• Debriefing meeting (faculty and ELS)

Page 14: Getting to Know Us College of Business Presentation 4/29/09

ExamplesExamples

Page 15: Getting to Know Us College of Business Presentation 4/29/09

Examples: Complete CourseExamples: Complete Course

• SHRM (Blackboard link)

– Effective leverage of Blackboard technologies– Discussion– Multimedia slideshows– Virtual synchronous meetings/recordings– Podcasts– Virtual office hours– Games

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Examples: Highly Interactive ExperiencesExamples: Highly Interactive Experiences

• Slideshow: What is Religion?• Case Study/Simulation: Threat Assessment• Learning Module/Simulation: Gerontology• Serious Games/Simulations: Firehouse

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Examples: Community/CollaborationExamples: Community/Collaboration

• Blogs/Wikis (Blog Link)

• Social Networks

Page 18: Getting to Know Us College of Business Presentation 4/29/09

Examples: Emerging TechnologiesExamples: Emerging Technologies

• Mobile Technology– Anywhere, anytime– Portable devices

• Smart phones (iPhone, Nokia, BlackBerry, G1 etc.)

• MP3 players (iPod, iPodTouch, Sansa)

• Laptop, Netbook

• Micro projector (3M-MPro110, Nextar)

• Samples– Podcast (audio, video, enhanced podcast)– RSS Feed– Future

• Develop interactive applications to be used on iPhone , iPodTouch and other portable devices such as smart phones

• Develop games

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Examples: Virtual WorldsExamples: Virtual Worlds

• Second Life• Open Sim• Example: ETRA

Page 20: Getting to Know Us College of Business Presentation 4/29/09

Examples: OthersExamples: Others

• Screen Capture• Demonstration Animations • Podcasts• Video Conversion

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QuestionsQuestions