15
How to use Reason

How to use reason

Embed Size (px)

Citation preview

  1. 1. How to use Reason
  2. 2. How to turn on Reason Firstly click on the reason icon or search for it on the spotlight. Then run multi licence other wise with the demo selection you will not be able to save your work this would be bad because you would not be able to carry with your work in the next lesson. Multi license is better for schools as it runs multiple licenses rather than just one. Dont click Click
  3. 3. How to get on to the MixerClick Click Click
  4. 4. Bass channel (EQ) Pan is when you can automate the stereo field so the track can go left or right. Master volume control Treble channel boosting and cutting (EQ) Volume control How to use the Mixer EQ allows you to boost/cut certain frequencies. Human's can hear between 30hz and 18000khz (thereabouts). An equalizer will break up that into sections. The most basic will just be a tone control with bass boost at one end and treble boost at the other. Next most simple is a separate control for bass and treble. Then someone thought of adding a 'mids' control to adjust the frequencies that were neither high or low. This is a 'three band' equalizer. Most decent amps these day will have at least a five band equalizer. The more bands the more 'fine' control you have over the overall sound.
  5. 5. How to get on the drums Click on the mixer. Click Click Click
  6. 6. How to use redrums Redrum is a ten channel drum machine which uses a pattern sequencer to create drum parts. The number of the steps represent semiquavers and can be adjusted down from 16 (one bar of 4/4 16 semiquavers) to, for example, 12 (one bar of 3/4 - 12 semiquavers). Each channel allows you to control the individual patch of the kit, for example pan, bass and treble. As with the Dr. REX loop player, the patches are also mapped to your keyboard again starting at C1 (channel one) and rising e.g. (channel 2). This is very good because it give a lot of options. However it does not seem very easy to change the amount of beats in a bar.
  7. 7. How to create a sampler Click Click Click Click
  8. 8. How to use sampler Click to import sound Pick a sound Click Double click somewhere in this region to add key
  9. 9. Step Time 1. Click in notes using the mouse 2. Use the Computer numeric keypad and type the letter keys on the keyboard 3. Use a MIDI Keyboard (or MIDI Controller) and enter the notes and rests one at a time It is more musical, if playing it in with the keyboard or an instrument. Where as it is more precise using the mouse.
  10. 10. How to import a audio file Click Click
  11. 11. MIDI A MIDI is a computerised piece of music. www.youtube.com/watch?v=xYAT19RTTT0
  12. 12. How to import a MIDIClick Click
  13. 13. How to loop Right click This will pop up Click Lastly click
  14. 14. How to create a synth Click Click Click
  15. 15. How to use the Synth Oscillator Oscillation itself is the production of a certain type of waveform, which produces a different sound depending on the shape of the waveform. Saw Wave - shaped like the teeth on a saw blade, this produces a very common sharp, biting tone. Square Wave - looks like a (near) perfect square, produces a reedy, hollow sound. Pulse Wave - a variation on the above, the pulse wave is half as wide as a square wave, and has the unique ability to have its width modulated (called Pulse Width Modulation'). Triangle Wave - unsurprisingly shaped like a triangle, this sounds somewhere in between a saw wave and a sine wave. Sine Wave - a smooth rising and falling shape (like a horizontal S'), this produces a mild, soft tone. Noise - not exactly a waveform, but a source of sound produced by a certain colour of noise. You can adapt and change the sound very well. I do not think it is vey student friendly as there is no text by it to explain it.