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Animation for Education
Brendan RoutledgeE2BN Consultant
Animation is the process by which we see still pictures MOVE
Each picture is shot on film one at a time and is shown at the rate of 25 pictures per second making the pictures appear to move
What is animation?
Why use animation?
Increase in creativity and imagination – literacy/story done throughanimation offers great opportunity for discussion
Great opportunity to develop interesting approaches to ‘multimodal’writing – better than PowerPoint!
Huge increase in motivation esp. for boy’s writing
Chance to develop personal / social skills / teamwork
Chance to develop ICT skills in an exciting, interesting context
There are four basic techniques used in animation
• Drawn animation • Cut-out animation • Computer animation or computer generated imagery (CGI)• Stop-motion or model animation
Animation techniques
Drawn animation
This covers any form where one drawing is replaced by another in a sequence. Each drawing is slightly different from the one before. Itworks the way a flip book does. These animated films are made upof thousands of drawings which are shown on screen very quickly one after the other
Looks great and is very easy Very labour intensive
Cut-out animation
This covers any form of animation where cut-out shapes are moved around or replaced by other cut-outs. Flat objects like buttons, matchsticks and string can also be used in this form of animation. Cut-outs can also be laid on top of drawings
Quick and easy to create Can appear stiff & awkward
Computer Generated Imagery (CGI)
This refers to the drawing of three-dimensional models and sets on the computer. Images can be scanned into the computer using digital photography or made within the computer itself. Human characters can be built from clay whilst sets and furnishings are modelled using design systems similar to architects drawings. These models are scanned into the computer aswire-frame models which are gradually built up into a coloured and textured form which will finally be recorded onto film
Creates very lifelike animationExpensiveToy Story = $30 million
Stop-motion animation
This involves the filming of puppets or any form of three-dimensional models. The materials used could include plasticine, clay or wire - in fact anythingthat can be bent or formed into another shape. The puppets are positioned and filmed before being moved ever so slightly and filmed again. These shots are put together as a piece of film and will give the impression of the models moving
Same models can be usedagain and again
Extremely time-consuming – Nick Park = 3 seconds per day
Stop-motion animation
How we created ‘A Saint’s Revenge’
Stop-motion animation
How we created ‘A Saint’s Revenge’
Write a new story or access an existing story – a myth or legend orfolktale from your area – e.g. E2BN Myths & Legends site
Amend your story – create a version suitable for filming
Create a storyboard outlining the key scenes of the film – shot types
Produce a list of characters and props which need to be made
Create the characters, props and backgrounds
Film the story, scene by scene
Post-production work – voice-over, titling, music
Stop-motion animation
The story
See http://myths.e2bn.net – use the text of one of the stories andamend it create version which can be filmed
Stop-motion animation
Create a storyboard outlining the key scenes of the film – shot types
Produce a list of characters and props which need to be made
Create the characters, props and backgrounds
Stop-motion animation
Use oiled plasticine rather than clay – remains workable for much longer
Start with basic shapes- spheres, cylinder, cubes
Make characters approx 15cm/6 ins tall
Keep legs short to support body and head
Consider how to create expressions – eyes, mouth,hair – make them moveable and removable
Make two sets of eyes, mouth etc
Shoot against plain backgrounds or large images
Stop-motion animation
Film the story, scene by scene
Many software titles available including DigiBlueand Xipster Instant Animator
Can use simple and cheap webcam
Take 1 shot per movement or 2-3 for slower action
Start and end with 15-25 images with no action
Include occasional pause – 8 – 10 shots
Blinking – take eyes off, 2 shots, eyes back on
Keep movements very small
Stop-motion animation
Post-production work – voice-over, titling, music
Post-production work can be done in Windows MovieMaker
Add titles at beginning and credits at the end
Use text to move the story on – silent movie style!
Record the voice-over in sections
Add sound effects if needed – http://myths.e2bn.net
Add intro music if needed – http://audio.e2bn.net
Contacts & Further Help
Film Education – http://www.filmeducation.orgAnim8ed - http://www.anim8ed.org.uk/Animation for Education - http://www.animationforeducation.co.uk British Film Institute – http://www.bfi.org.uk Tech4Learning – http://www.tech4learning.com
Myths & Legends – http://myths.e2bn.netE2BN Gallery – http://gallery.e2bn.netAudio Networks – http://audio.e2bn.net
Xipster available from http://www.advisorymatters.co.uk
Oiled plasticine from Newclay Products Ltd. – http://www.newclay.co.uk
E2BN – http://www.e2bn.org
Brendan Routledge – [email protected]
Animation for Education
Brendan RoutledgeE2BN Consultant