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7/30/2019 OGR Proj. 2
1/10
7/30/2019 OGR Proj. 2
2/10
Contents
Links
Visual Concept
Secret Lair Influence Map
Final 16:9
Hero Prop Influence Map
Creative Partnership, so far..
Hero Influence Map
Hero Prop Orthographic
7/30/2019 OGR Proj. 2
3/10
LINKS
Film Reviews
CG Artists Toolkit (Maya)
Thumbnails
Animation (Meg)
Life Drawing
http://kinblob.blogspot.co.uk/search/label/Mise-en-
sc%C3%A8ne
http://kinblob.blogspot.co.uk/search/label/Maya
http://kinblob.blogspot.co.uk/search/label/Life%20Drawing
http://kinblob.blogspot.co.uk/search/label/Thumbnails
http://kinblob.blogspot.co.uk/search/label/Bouncy%20Ball
http://kinblob.blogspot.co.uk/search/label/Mise-en-sc%C3%A8nehttp://kinblob.blogspot.co.uk/search/label/Mise-en-sc%C3%A8nehttp://kinblob.blogspot.co.uk/search/label/Mayahttp://kinblob.blogspot.co.uk/search/label/Life%20Drawinghttp://kinblob.blogspot.co.uk/search/label/Thumbnailshttp://kinblob.blogspot.co.uk/search/label/Bouncy%20Ballhttp://kinblob.blogspot.co.uk/search/label/Bouncy%20Ballhttp://kinblob.blogspot.co.uk/search/label/Thumbnailshttp://kinblob.blogspot.co.uk/search/label/Life%20Drawinghttp://kinblob.blogspot.co.uk/search/label/Mayahttp://kinblob.blogspot.co.uk/search/label/Mise-en-sc%C3%A8ne7/30/2019 OGR Proj. 2
4/10
Creative Partnership so far..
Akinbiyi Babarinde12 November 2012 11:45
I like how you've made your character this small, number 12 stands out to me, the idea of having his lair inside a medieval torch holder, it'll be pretty cool
to see it from the inside though, just like you did with the chandeliers, I think the effect of number 10 is greater but I really like the idea of thumbnail 12
Akinbiyi Babarinde13 November 2012 04:39Looking into Camelot from the Merlin series seems like a great idea...some mice thumbnails could come out of that influence, as a digitally painted
piece your study of the cobwebs would come in handy, but how are you thinking of representing it in a 3D environment when you get to that stage
Emily Clarkson13 November 2012 14:16Well I think I have definitely got some more thumbnailing to do before I decide completely on what exactly to do. But within the 3D environment. I
believe I will model the Candelabra first and then use Matte painting to make the background scene to go behind the 3D object. As for spiders
webs... I have yet to ask the Maya guru's how to make them in 3D, i honestly have no idea where to start with those!
GeorgeHind14 November 2012 08:57
Hey Emily I'm really liking these, with silhouettes try not to think about what you're creating too much just try putting loads of things together andsee what you get even flipping and rotating the silhouettes give a completely different image, 8 really catches my eye it reminds me of some kind
of spear. Try giving some more a go :)
Emily Clarkson14 November 2012 11:27
Thanks George! I will try to be looser about it. Promise. :)
Reply
Akinbiyi Babarinde14 November 2012 13:35
These are really nice silhouettes ; 8 stands out to me, but i do see what George means :)
ReplyDelete
http://www.blogger.com/profile/08967340332811256591http://emily-clarkson.blogspot.com/2012/11/project-2-secret-lair-thumbnails-2.html?showComment=1352749546941#c2130153340239343875http://www.blogger.com/profile/08967340332811256591http://emily-clarkson.blogspot.com/2012/11/project-2-secret-lair-influence-maps.html?showComment=1352810398060#c5596677750391539919http://www.blogger.com/profile/14109656778873436497http://emily-clarkson.blogspot.com/2012/11/project-2-secret-lair-influence-maps.html?showComment=1352844995852#c3048449859327047708http://www.blogger.com/profile/15739613555226413007http://www.blogger.com/profile/15739613555226413007http://emily-clarkson.blogspot.com/2012/11/project2-secret-lair-silhouettes-weapons.html?showComment=1352912263282#c1638918778629754499http://www.blogger.com/profile/14109656778873436497http://emily-clarkson.blogspot.com/2012/11/project2-secret-lair-silhouettes-weapons.html?showComment=1352921265006#c8342543823408339892http://www.blogger.com/profile/08967340332811256591http://emily-clarkson.blogspot.com/2012/11/project2-secret-lair-silhouettes-weapons.html?showComment=1352928952985#c8148054860911408357http://www.blogger.com/delete-comment.g?blogID=2403223154281092605&postID=8148054860911408357http://www.blogger.com/delete-comment.g?blogID=2403223154281092605&postID=8148054860911408357http://emily-clarkson.blogspot.com/2012/11/project2-secret-lair-silhouettes-weapons.html?showComment=1352928952985#c8148054860911408357http://www.blogger.com/profile/08967340332811256591http://emily-clarkson.blogspot.com/2012/11/project2-secret-lair-silhouettes-weapons.html?showComment=1352921265006#c8342543823408339892http://www.blogger.com/profile/14109656778873436497http://emily-clarkson.blogspot.com/2012/11/project2-secret-lair-silhouettes-weapons.html?showComment=1352912263282#c1638918778629754499http://www.blogger.com/profile/15739613555226413007http://emily-clarkson.blogspot.com/2012/11/project-2-secret-lair-influence-maps.html?showComment=1352844995852#c3048449859327047708http://www.blogger.com/profile/14109656778873436497http://emily-clarkson.blogspot.com/2012/11/project-2-secret-lair-influence-maps.html?showComment=1352810398060#c5596677750391539919http://www.blogger.com/profile/08967340332811256591http://emily-clarkson.blogspot.com/2012/11/project-2-secret-lair-thumbnails-2.html?showComment=1352749546941#c2130153340239343875http://www.blogger.com/profile/089673403328112565917/30/2019 OGR Proj. 2
5/10
Creative Partnership so far..
Emily Clarkson11:17 PM
That is a really cool way to enter the lair and I can easily see a forgotten overlarge statue quietly crumbling away. These drawing give great
insight into your characters world. nice job Kinbi.
ReplyDelete
Emily Clarkson7:50 PM
Hey Kinbi these are nice. I find a, b, and f are the most interesting to me. a;'s interesting melding with natural formations, b for its clear theme and f
for its perspective view. Nice work :) do you feel drawn to any of these particular designs?
ReplyDelete
Akinbiyi Babarinde9:24 PM
Yeah I really liked C and A; I'm drawn to these the most, but these were my early thumbnails, I'll keep posting the thumbnails I have and reflect on them
before going forward, what I am having issues with at the moment is deciding on a Hero Prop.
ReplyDelete
Jebb1951:37 PM
The thumbnails that best portray the character are images #a & #b. Image #a would make a great underground vault where the character could stash
the stolen items, and image #b greatly portrays the cultural background, but with a little improvement, such as the placement of kung fu apparatus, it
woukld enhance the kung fu aspect. Image #f has a great perspectuve, but it is unclear what the inttention of the image are.
ReplyDelete
Creative Partnership so far..
http://www.blogger.com/profile/14109656778873436497http://kinblob.blogspot.com/2012/11/secret-lair-thumbnails.html?showComment=1353021474958#c8949000578113279658http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=3391287394821306313http://www.blogger.com/profile/14109656778873436497http://kinblob.blogspot.com/2012/11/secret-lair-thumbnail-sketches.html?showComment=1352922607940#c3966752611823563642http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=3966752611823563642http://www.blogger.com/profile/08967340332811256591http://kinblob.blogspot.com/2012/11/secret-lair-thumbnail-sketches.html?showComment=1352928262774#c3901171436462404516http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=3901171436462404516http://www.blogger.com/profile/15267006122469529516http://kinblob.blogspot.com/2012/11/secret-lair-thumbnail-sketches.html?showComment=1352986633315#c1854211672299735118http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=1854211672299735118http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=1854211672299735118http://kinblob.blogspot.com/2012/11/secret-lair-thumbnail-sketches.html?showComment=1352986633315#c1854211672299735118http://www.blogger.com/profile/15267006122469529516http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=3901171436462404516http://kinblob.blogspot.com/2012/11/secret-lair-thumbnail-sketches.html?showComment=1352928262774#c3901171436462404516http://www.blogger.com/profile/08967340332811256591http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=3966752611823563642http://kinblob.blogspot.com/2012/11/secret-lair-thumbnail-sketches.html?showComment=1352922607940#c3966752611823563642http://www.blogger.com/profile/14109656778873436497http://www.blogger.com/delete-comment.g?blogID=1074087815518146061&postID=3391287394821306313http://kinblob.blogspot.com/2012/11/secret-lair-thumbnails.html?showComment=1353021474958#c8949000578113279658http://www.blogger.com/profile/141096567788734364977/30/2019 OGR Proj. 2
6/10
Visual Concept
My Secret Lair is of the Kung- Fu Thief its
set during the transition form the Ming
Dynasty to the Qing Dynasty.
My process in making this scene was to
visually research by looking at Chinese films
and see how Chinese architecture is shown to
the public, this way I'd be able to make an
interior which instantly shows Chinese
influences
Next thing I did, was to look at other lairs
and I was really interested in lairs ofsuperheroes, especially Batmans cave and
supermans the fortress of solitude.
I decided to make my cave a mixture of a cave
and a structure, as it would make sense for
my story and I really liked the idea of the
cave like structure from Superhero caves I
looked at.
so my Final image would be a fully built
structure inside a cave like environment
which is underground.
7/30/2019 OGR Proj. 2
7/10
Hero Influence Map
7/30/2019 OGR Proj. 2
8/10
Hero Prop Influence Map
7/30/2019 OGR Proj. 2
9/10
Secret Lair Influence Map
7/30/2019 OGR Proj. 2
10/10
Final 16:9 (incomplete)