Upload
thsxo
View
429
Download
0
Embed Size (px)
DESCRIPTION
Citation preview
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
1
AUDIO 1 – first music gradually fading in
ACTION: 360 pan round countryside resuming from a dark wall
0:10LOCATION: interior/exterior
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 –
AUDIO 3 –
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
2
AUDIO 1 – Music still fades in
ACTION: 360 pan in street area finishing at a dark wall. 0:04LOCATION: interior/exterior
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 –
AUDIO 3 –
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
3
AUDIO 1 – FILM PRODUCTIONLOGO #1
ACTION: ARGUMENT WITHPARENT. CHILD #1 0:10LOCATION: interior/exterior
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENT
AUDIO 3 – MUSIC
4 Caption: Badman movements
AUDIO 1 – Music starts from this caption - FILM PRODUCTION LOGO #2
0:02LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – Using soundtrack byDMX –Right or wrong, flows to nextCaption.
AUDIO 3 – MUSIC FADES IN
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
5
AUDIO 1 – FILM PRODUCTION LOGO #2
ACTION: ARGUMENT WITHPARENT. CHILD #1 0:10LOCATION: interior/exterior
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENT
AUDIO 3 – MUSIC
6 ACTION: ARGUMENT WITH PARENT. CHILD #1 (Catherine)
AUDIO 1 – PARENT ARGUING WITH CHILD
0:10LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENTPLATES AND DISHES AT DINNERTABLE
AUDIO 3 – MUSIC
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
7ACTION: ARGUMENT WITH PARENT. CHILD #2 (Shanice)
AUDIO 1 – PARENT ARGUING WITH CHILD
0:10LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENTPLATES AND DISHES AT DINNERTABLE
AUDIO 3 – MUSIC
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
8 Split screen of reactions
AUDIO 1 – MUSIC PAUSES
0:10LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – Characters shouting at parents in disbelief
AUDIO 3 –
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
9 CAPTION: 2 TROUBLIN’ TEENZ
AUDIO 1 – WIND AND SLAM SOUND EFFECT
0:10LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENT
AUDIO 3 – MUSIC
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
10 ACTION: THEY SWAPLOCATIONS (SPLIT- SCREEN)
AUDIO 1 – SPOKEN - NONE
0:10LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENT – TRAVEL NOISES (e.g. BUS / TRAIN), CITY NOISE
AUDIO 3 – MUSIC
CAMERA SHOTSCU MCU BCU ECU
MS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
11 ACTION: ESTABLISHING SHOT
AUDIO 1 – CHARACTERS VOICES. EXPRESSION OF ANGER.
0:10LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENT – COUNTRY SIDE NOISES. WILDLIFE.
AUDIO 3 – MUSIC – MUSIC ONPAUSE. RECORD BREAKINGSOUND.CAMERA SHOTS
CU MCU BCU ECUMS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →
12 ACTION: ESTABLISHING SHOT
AUDIO 1 – CHARACTERS VOICES. EXPRESSION OF ANGER.
0:10LOCATION: interior/exterior
TRANSITION TO NEXT SHOT
STRAIGHT DISSOLVE FADE WIPEMATCH JUMP SUPERIMPOSITION OTHER
AUDIO 2 – AMBIENT – CITY NOISESGUN SHOT, SIRENS.
AUDIO 3 – MUSIC – MUSIC ONPAUSE. RECORD BREAKINGSOUND.CAMERA SHOTS
CU MCU BCU ECUMS MLS LS VLS
CAMERA ANGLESLOW EYE HIGH
WIDE P-O-V AERIAL
CAMERA MOVEMENTSTATIC PANTRACK CRANETILT HANDHELDMOBILE ZOOM
DIRECTION
← ↑ ↓ →